Matriarch OrangeThunder - eBotD Archon Staff Enchantress

Pb_pal

Well-known member
Mar 19, 2020
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OrangeThunder is the 7th and final character from my eBotD Sept. Sept rules dicatte killing must be done with the staff, so she was destined to be a melee gal. That left me with a very easy choice, Enchantress!

Inroducing OrangeThunder, the eBotD Archon Staff-Wielding Enchantress!

t4n8WYd.jpg


Let's get to some stats first, and some thoughts later.


Stats:
Name: OrangeThunder
Class: Sorceress
Experience: 1243235181
Level: 86

Naked/Gear
Strength: 57/110
Dexterity: 30/66
Vitality: 398/438
Energy: 35/65
HP: 970/1239
Mana: 204/299
Stamina: 549/679
Defense: 7/1644
AR: 100/330

Fire: 176/136/76
Cold: 97/57/-3
Lightning: 175/135/75
Poison: 97/57/-3


Attack Damage: 8-22k


Skills:

Warmth: 20/34
Enchant: 20/34
Fire Mastery: 20/34

Lightning Mastery: 20/25

Shiver Armor: 10/15

Not a ton to say here. Enchant + Synergies, then some LM to complement her Dream helm. Leftovers into Shiver Armour for no real reason. You'll note the lack of Static, that's to conform to sept rules in that nothing but the staff can be used to kill critters.


Equipment:
Helm: 'Dream' Tiara
Armour: 'Chains of Honor' Dusk Shroud
Gloves: Magefist
Belt: Trang's (CBF+life)
Boots: Infernostride
Amulet: Highlord's (gets her to 11 FPA)
Rings: 2x BKWB
Weapon:
Code:
Breath of the Dying
Archon Staff
VexHelElEldZodEth
Two Hand Damage: 600 - 716
Durability: 14 of 14
Required Level: 69
Required Strength: 20
Fingerprint: 0x22cbe93e
Item Level: 88
Version: Expansion 1.10+
50% Chance to cast level 20 Poison Nova when you Kill an Enemy
Indestructible
+60% Increased Attack Speed
384% Enhanced Damage
-25% Target Defense
+50 to Attack Rating
+200% Damage to Undead
+50 to Attack Rating against Undead
7% Mana stolen per hit
13% Life stolen per hit
Prevent Monster Heal
All Stats +30
+1 to Light Radius
Requirements -20%
Ethereal
6 Sockets (6 used)
Socketed: Vex Rune
Socketed: Hel Rune
Socketed: El Rune
Socketed: Eld Rune
Socketed: Zod Rune
Socketed: Eth Rune
Switch: CtA/Lidless

Charms: Fire Skillers, then some resistances and life to fill it out.

Pretty straightforward for the most part. Major focus was to get damage (via +skills). The single dream idea comes from @maxicek (scroll to the bottom of this mat post), and I LOVED it. Definitely more effective than I thought it qould be and it was a huge reason why unbreakable FIs didn't make me want to throw my computer out of the window.

I chose Trang's as my source of CBF since I did the same once before and it allowed the dual-BKWB for some extra skills/life, but @ffs had a great idea for Raven/Arach to bolster some AR which I just plain forgot to try out. Maybe next time!

Merc:
Azrael - Holy Freeze

Head: Vamp Gaze
Body: Fortitude
Weapon: 'Infinity' Giant Tresher

He was awesome. Some help with FIs, some crowd-control with HF, and Infinity to make her even more effective. No complaints.

Name: OrangeThunder
Class: Sorceress
Experience: 1243235181
Level: 86

Naked/Gear
Strength: 57/110
Dexterity: 30/66
Vitality: 398/438
Energy: 35/65
HP: 970/1239
Mana: 204/299
Stamina: 549/679
Defense: 7/1644
AR: 100/330

Fire: 176/136/76
Cold: 97/57/-3
Lightning: 175/135/75
Poison: 97/57/-3

MF: 48 Block: 5
GF: 85
FR/W: 20
FHR: 30
IAS: 80
FCR: 20

Fire Bolt: 1/15
Warmth: 20/34
Inferno: 0/0
Blaze: 0/0
Fire Ball: 1/15
Fire Wall: 0/0
Enchant: 20/34
Meteor: 0/0
Fire Mastery: 20/34
Hydra: 0/0

Charged Bolt: 0/0
Static Field: 0/0
Telekinesis: 1/6
Nova: 0/0
Lightning: 0/0
Chain Lightning: 0/0
Teleport: 1/6
Thunder Storm: 0/0
Energy Shield: 0/0
Lightning Mastery: 20/25

Ice Bolt: 1/6
Frozen Armor: 1/6
Frost Nova: 0/0
Ice Blast: 1/6
Shiver Armor: 10/15
Glacial Spike: 0/0
Blizzard: 0/0
Chilling Armor: 0/0
Frozen Orb: 0/0
Cold Mastery: 0/0

Burning Grand Charm of Dexterity
Grand Charm
Required Level: 42
Fingerprint: 0xfd90ca11
Item Level: 88
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
+6 to Dexterity

Burning Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0x9374186f
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
+10 to Life

Burning Grand Charm of Greed
Grand Charm
Required Level: 42
Fingerprint: 0xacfa3f24
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
32% Extra Gold from Monsters

Burning Grand Charm of Maiming
Grand Charm
Required Level: 63
Fingerprint: 0x3087c3d8
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
+4 to Maximum Damage

Burning Grand Charm of the Icicle
Grand Charm
Required Level: 42
Fingerprint: 0x920d413f
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
Adds 2 - 3 Cold Damage Over 1 Secs (25 Frames)

Burning Grand Charm of Anthrax
Grand Charm
Required Level: 42
Fingerprint: 0x39e58841
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
Adds 50 Poison Damage Over 6 Secs (150 Frames)

Garnet Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xa51d7dc5
Item Level: 85
Version: Expansion 1.10+
+18 to Life
Fire Resist +8%

Amber Small Charm
Small Charm
Required Level: 32
Fingerprint: 0xdd882cb7
Item Level: 85
Version: Expansion 1.10+
Lightning Resist +11%

Ruby Small Charm of Strength
Small Charm
Required Level: 32
Fingerprint: 0xd36f4d48
Item Level: 88
Version: Expansion 1.10+
+1 to Strength
Fire Resist +11%

Shimmering Small Charm of Strength
Small Charm
Required Level: 25
Fingerprint: 0x5c8b6733
Item Level: 85
Version: Expansion 1.10+
+2 to Strength
All Resistances +4

Ruby Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xbe2b4b26
Item Level: 85
Version: Expansion 1.10+
+20 to Life
Fire Resist +10%

Amber Small Charm of Thunder
Small Charm
Required Level: 32
Fingerprint: 0xccf99e93
Item Level: 80
Version: Expansion 1.10+
Adds 1 - 15 Lightning Damage
Lightning Resist +10%

Ruby Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0xce8ab62f
Item Level: 85
Version: Expansion 1.10+
+11 to Life
Fire Resist +10%

Ruby Small Charm of Incineration
Small Charm
Required Level: 37
Fingerprint: 0x5fd10b0e
Item Level: 85
Version: Expansion 1.10+
Adds 7 - 9 Fire Damage
Fire Resist +10%

Amber Small Charm of Flame
Small Charm
Required Level: 32
Fingerprint: 0xa78d6e47
Item Level: 88
Version: Expansion 1.10+
Adds 1 - 2 Fire Damage
Lightning Resist +11%

Amber Small Charm of Flame
Small Charm
Required Level: 32
Fingerprint: 0xa78d6e47
Item Level: 88
Version: Expansion 1.10+
Adds 1 - 2 Fire Damage
Lightning Resist +11%

Horadric Cube
Fingerprint: 0xbf77c648
Item Level: 13
Version: Expansion 1.10+

Tome of Town Portal
Fingerprint: 0x7995838c
Item Level: 10
Version: Expansion 1.10+

Burning Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x249d459e
Item Level: 85
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
+31 to Life

Burning Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0x6692cd00
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
+27 to Life

Dream
Tiara
IoJahPul
Defense: 247
Durability: 25 of 25
Required Level: 65
Fingerprint: 0x62d7c2f4
Item Level: 85
Version: Expansion 1.10+
10% Chance to cast level 15 Confuse when struck
Level 15 Holy Shock Aura When Equipped
+30% Faster Hit Recovery
+30% Enhanced Defense
+193 Defense
+10 to Vitality
Increase Maximum Life 5%
+53 to Mana (Based on Character Level)
All Resistances +8
23% Better Chance of Getting Magic Items
3 Sockets (3 used)
Socketed: Io Rune
Socketed: Jah Rune
Socketed: Pul Rune

Io Rune
Required Level: 35
Version: Expansion 1.10+
Weapons: +10 to Vitality
Armor: +10 to Vitality
Shields: +10 to Vitality

Jah Rune
Required Level: 65
Version: Expansion 1.10+
Weapons: Ignore Target's Defense
Armor: Increase Maximum Life 5%
Shields: +50 to Life

Pul Rune
Required Level: 45
Version: Expansion 1.10+
Weapons: +75% Damage to Demons
+100 to Attack Rating against Demons
Armor: +30% Enhanced Defense
Shields: +30% Enhanced Defense

Highlord's Wrath
Amulet
Required Level: 65
Fingerprint: 0xc2ad32c3
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+20% Increased Attack Speed
Adds 1 - 30 Lightning Damage
32% Deadly Strike (Based on Character Level)
Lightning Resist +35%
Attacker Takes Lightning Damage of 15

Chains of Honor
Dusk Shroud
DolUmBerIst
Defense: 793
Durability: 16 of 20
Required Level: 63
Required Strength: 77
Fingerprint: 0x912ae5c4
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life +7
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Dol Rune
Socketed: Um Rune
Socketed: Ber Rune
Socketed: Ist Rune

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Bul-Kathos' Wedding Band
Ring
Required Level: 58
Fingerprint: 0xadf00063
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
5% Life stolen per hit
+43 to Life (Based on Character Level)
+50 Maximum Stamina

Bul-Kathos' Wedding Band
Ring
Required Level: 58
Fingerprint: 0x91db7733
Item Level: 87
Version: Expansion 1.10+
+1 to All Skills
5% Life stolen per hit
+43 to Life (Based on Character Level)
+50 Maximum Stamina

Trang-Oul's Girth
Troll Belt
Defense: 141
Durability: 18 of 18
Required Level: 62
Required Strength: 55
Fingerprint: 0xa4a6bf21
Item Level: 81
Version: Expansion 1.10+
+80 Defense
+66 to Life
Replenish Life +5
+42 to Mana
+30 Maximum Stamina
Cannot Be Frozen
Requirements -40%
Set (3 items): Cold Resist +40%


Infernostride
Demonhide Boots
Defense: 105
Durability: 11 of 12
Required Level: 29
Required Strength: 20
Fingerprint: 0xf9a59c92
Item Level: 88
Version: Expansion 1.10+
5% Chance to cast level 8 Blaze when struck
+20% Faster Run/Walk
Adds 12 - 33 Fire Damage
+150% Enhanced Defense
+15 Defense
+10% to Maximum Fire Resist
Fire Resist +30%
53% Extra Gold from Monsters
+2 to Light Radius

Magefist
Light Gauntlets
Defense: 25
Durability: 18 of 18
Required Level: 23
Required Strength: 45
Fingerprint: 0xa7ad2938
Item Level: 82
Version: Expansion 1.10+
+1 to Fire Skills
+20% Faster Cast Rate
Adds 1 - 6 Fire Damage
+25% Enhanced Defense
+10 Defense
Regenerate Mana 25%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Super Healing Potion
Version: Expansion 1.10+
Replenish Life +320

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Call to Arms
Flail
AmnRalMalIstOhm
One Hand Damage: 3 - 89
Durability: 30 of 30
Required Level: 57
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0x3c6ea98b
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
272% Enhanced Damage
+150% Damage to Undead
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+2 to Battle Command
+5 to Battle Orders
+2 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Lidless Wall
Grim Shield
Defense: 317
Chance to Block: 0
Durability: 70 of 70
Required Level: 41
Required Strength: 58
Fingerprint: 0xfcec3ab0
Item Level: 88
Version: Expansion 1.10+
+1 to All Skills
+20% Faster Cast Rate
+110% Enhanced Defense
+10 to Energy
Increase Maximum Mana 10%
+5 to Mana after each Kill
+1 to Light Radius

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Breath of the Dying
Archon Staff
VexHelElEldZodEth
Two Hand Damage: 600 - 716
Indestructible
Required Level: 69
Required Strength: 20
Fingerprint: 0x22cbe93e
Item Level: 88
Version: Expansion 1.10+
50% Chance to cast level 20 Poison Nova when you Kill an Enemy
Indestructible
+60% Increased Attack Speed
384% Enhanced Damage
-25% Target Defense
+50 to Attack Rating
+200% Damage to Undead
+50 to Attack Rating against Undead
7% Mana stolen per hit
13% Life stolen per hit
Prevent Monster Heal
All Stats +30
+1 to Light Radius
Requirements -20%
Ethereal
6 Sockets (6 used)
Socketed: Vex Rune
Socketed: Hel Rune
Socketed: El Rune
Socketed: Eld Rune
Socketed: Zod Rune
Socketed: Eth Rune

Vex Rune
Required Level: 55
Version: Expansion 1.10+
Weapons: 7% Mana stolen per hit
Armor: +5% to Maximum Fire Resist
Shields: +5% to Maximum Fire Resist

Hel Rune
Version: Expansion 1.10+
Weapons: Requirements -20%
Armor: Requirements -15%
Shields: Requirements -15%

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Eld Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +75% Damage to Undead
+50 to Attack Rating against Undead
Armor: 15% Slower Stamina Drain
Shields: 7% Increased Chance of Blocking

Zod Rune
Required Level: 69
Version: Expansion 1.10+
Weapons: Indestructible
Armor: Indestructible
Shields: Indestructible

Eth Rune
Required Level: 15
Version: Expansion 1.10+
Weapons: -25% Target Defense
Armor: Regenerate Mana 15%
Shields: Regenerate Mana 15%

Mercenary:

Name: Azrael
Race: Desert Mercenary
Type: Def-Nightmare
Experience: 77269102
Level: 86
Dead?: false

Naked/Gear
Strength: 188/188
Dexterity: 151/151
HP: 1807/1914
Defense: 1330/2860
AR: 1922/1922

Fire: 180/140/80
Cold: 180/140/80
Lightning: 180/140/80
Poison: 180/140/80

Vampire Gaze
Grim Helm
Defense: 252
Durability: 38 of 40
Required Level: 41
Required Strength: 58
Fingerprint: 0x53c93e09
Item Level: 85
Version: Expansion 1.10+
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
6% Mana stolen per hit
6% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
Damage Reduced by 17%
Magic Damage Reduced by 15


Fortitude
Dusk Shroud
ElSolDolLo
Defense: 1278
Durability: 10 of 20
Required Level: 59
Required Strength: 77
Fingerprint: 0xdc977910
Item Level: 85
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+107 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +30
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Lo Rune
Required Level: 59
Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist


Infinity
Giant Thresher
BerMalBerIst
Two Hand Damage: 214 - 610
Durability: 28 of 28
Required Level: 66
Required Strength: 178
Required Dexterity: 130
Fingerprint: 0xb362bc71
Item Level: 88
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
257% Enhanced Damage
-45% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+43 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
Ethereal
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items


The Journey:
If you want to read her adventures, they are in the sept thread as follows:
Norm/NM
Hell


Gameplay shots:

Some fun in the Canyon:
rxBccGL.jpg


Some more fireworks:
zrSRtY7.jpg


Blaze, PNova, Confuse, a ctapult and some arrows. Lots to keep track of!
dNrEV6O.jpg




Some Thoughts:

- Absolute powerhouse. No problems ever killing on /p8. I thought I was going to miss Static, but I simply didn't.

- Single dream was quite effective. Especially combined with Conviction from the merc, it really helped speed along FIs, I never felt very handicapped by them at all, even unbreakable ones.

- One drawback to her was squishyness. Not surpising, as a massive 2-hander definitely compromises survival abilities, especially getting resistances. I mean, she didn't die in Hell, but I didn't feel like I could telestomp into the middle of big packs with no consequences. Definitely had to make sure she always had BO active as well.

- Speaking of teleport, man is it ever great fun zipping around and smashing stuff in the face with a giant staff. Please try it.


Thanks for reading, as always!
 
Last edited:
Sweet character, and grats on finishing the sept, awesome stuff. :) I'll be playing a very similar character for the upcoming MP group session.

What's next? :D

A dual Dream Bear Sorc may be the first SP SC char I'll forward and play in D2R. I just want to see the damage madness with Anni and Torch added into the mix.
 
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Congratulations on the Matriarch and completing the sept.
Single Dream is the new Dual Dream :cool:

Isn't OrangeThunder what you get after a particularly hot curry?
 
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Reactions: Pb_pal
Awesome character and great write up, as always. Congrats on the sept, quite the epic journey and well-using that big hurty stick (y) And I think single Dream is quite nice (if Infinity is available), and even without Infinity, it's decent supplemental damage and the confuse is very handy crowd control
 
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Confuse is such an underrated CC option for characters that lack a natural controlling skill. I usually just slap Delerium onto the merc, but having it as part of Dream was a nice little bonus.

I had great fun with this sept, and I feel like I did justice to the staff. Time to retire it for a while I think. Or maybe make another one in HC, who knows? ;)
 
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This, as well as the other threads in the sept, was a very interesting read. Really liked seeing the utilization of that endgame runeword, and very much liked the unusal base it was put in. Very good write-ups too, with both some gameplay and some analysis.
 
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