Mafia Game Resources Thread V 1.0 (07/20/2020)

Mar 16, 2020
The Noodle Compound
If we're going to give mafia a go here, and attempt to keep playing...we will need both hosts willing to run games, and of course players. To that end, I've decided to link some guides, useful templates, random rollers, generators and the like for modding and some things for playing.

On playing:

Rules of Mafia FLASH VERSION by mikeburnfire
What is the game of Mafia and how is it played?
A quick guide to mafia
A link to articles on "how to play mafia"
A general FAQ on mafia games, good for first time players
Basic Mafia Game Rules
Commonly used abbreviations
Glossary of mafia jargon's requirements for modding games on site, may be useful for us here for informational purposes.
Mafia Theory
Downloads - useful tools and things which may help with the game.

On Modding games:

Do's and don'ts for first time mods
Modding tips
Reasonable Action Resolution
How to mod enjoyable games
General information on modding a game
Modding Articles
Modding Templates
System for theme flavor unbreakability
Role PMs
Gorny's Mafia Game Rule Set 1.0 (08/03/2020)


Main page for setups
Micro Setups for 3 to 9 players
Mini Setups for 10 to 13 players
Large Setups for 14 or more players

Other Useful Links:

Time and date dot com - Good for count downt imers
Quicktopic - Useful as we don't have dedicated private threads or forums for things like Mason Chat, Scum Chat, Dead Thread, etc. - various utility for random number rolls.
Random sequence generator
Advanced Random Generator Shell - For randomly assigning roles to players
Last edited:
Mar 16, 2020
The Noodle Compound
Proposal on a sort of Buddy System for newer players

How it would work for the game mod:

Make the new player aware that we have a buddy system feature available and ask if they want that option.

Assign the new player as scum or town at random, possibly using

Simply assign 1 as town and 2 as mafia, or alternate the numbers 1-10 as T,S,T,S,T,S,T (town, scum) until you fill all of them. Then roll. The result is what the new player will be. Then randomly assign a partner using the same method. This partner will also be sum or town. If Town, make them Town Masons with a private QT and day talk. If mafia, give day talk in the QT. In the alternative, use the Advanced Random Generator Shell linked above, but when assignimg roles, put both the new player and the buddy on one line (left side) and then go down to the next line on the left and type in null, so that you have a blank line that will work with the generator. In the field on the right, on one line put in "Scum team" and the next line, mason team. You may have to go the extra step of randomly assigning the actual player roles beyond creating the team.

As to new players, feel free to ask the game mod in signup to be assigned via the buddy system, either in post or via PM.

As to those of us "regulars" , feel free to comment here on the idea in general and to volunteer to be a mentor to new players.

List of players volunteering to be mentors via the buddy system:

1. Gorny

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