Swordslash
Banned
Re: LK /p3-4 Superchest Drops (The Search for Lo Is Over)
Negative results: did maybe 300 /p3 runs so far, no runes from Io and upward found.
As for probability, either the seeds are biased or they aren't. The whole reason we get fixed repeatable drops is the small number of seeds. If they aren't biased, it works as we all suspect. If they are biased, I haven't yet seen evidence of that. Quoting several hundred runs or even several thousand as representative of the overall behavior is simply not correct -- it would be like me saying no good runes exist on /p3 because I never found any in 300 runs. Some people get lucky and others don't, that's the basic nature of probability. The only cure to make your experience more closely match the expected is to do more runs. And by the way, the good LK map has 6 special chests. 65,536 / 6 = 10923 which is where 11k runs comes from. Doing 11k 6-chest runs doesn't ensure you see all 65,536 drops. But doing 11k 6-chest runs will produce ON AVERAGE a full representative set of drops. But for any given person, it's this:
If P(Ber in 1 special chest) = 1/65,536 then:
P(Ber in 11k 6-chest runs) =1 - (1 - 1/65,536)^(11,000 * 6) = 63.47%
So statistically, if everyone in the world right now did 11k 6-chest LK runs, 63.47% would end up with one or more Ber runes, and 36.53% would end up Ber-less. Them's the breaks. And if you want a higher chance for yourself:
For 90% chance of Ber: (1 - 0.9) = (1 - 1/65,536)^(n * 6); n = 25,150 6-chest runs
For 95% chance of Ber: (1 - 0.95) = (1 - 1/65,536)^(n * 6); n = 32,721 6-chest runs
Negative results: did maybe 300 /p3 runs so far, no runes from Io and upward found.
As for probability, either the seeds are biased or they aren't. The whole reason we get fixed repeatable drops is the small number of seeds. If they aren't biased, it works as we all suspect. If they are biased, I haven't yet seen evidence of that. Quoting several hundred runs or even several thousand as representative of the overall behavior is simply not correct -- it would be like me saying no good runes exist on /p3 because I never found any in 300 runs. Some people get lucky and others don't, that's the basic nature of probability. The only cure to make your experience more closely match the expected is to do more runs. And by the way, the good LK map has 6 special chests. 65,536 / 6 = 10923 which is where 11k runs comes from. Doing 11k 6-chest runs doesn't ensure you see all 65,536 drops. But doing 11k 6-chest runs will produce ON AVERAGE a full representative set of drops. But for any given person, it's this:
If P(Ber in 1 special chest) = 1/65,536 then:
P(Ber in 11k 6-chest runs) =1 - (1 - 1/65,536)^(11,000 * 6) = 63.47%
So statistically, if everyone in the world right now did 11k 6-chest LK runs, 63.47% would end up with one or more Ber runes, and 36.53% would end up Ber-less. Them's the breaks. And if you want a higher chance for yourself:
For 90% chance of Ber: (1 - 0.9) = (1 - 1/65,536)^(n * 6); n = 25,150 6-chest runs
For 95% chance of Ber: (1 - 0.95) = (1 - 1/65,536)^(n * 6); n = 32,721 6-chest runs