leftover skill points (summoner)
i have got 18 stat points left over with my summoner.
ive decided to either max golem mastery (and make a insight iron golem or something similar) or max out mages (i may be useing infinity on merc for a little while till i get a decent pride rolled)
im mainly concentrating on physical damage atm, but with infinity being used for a short period mages may be a good idea, and more tanks (be it weak) could be a good idea...BUT a beefed up golem would be great if i summon out of a good item.
so basically:
max mages
OR
max golem mastery
also what is a good choice for an iron golem cast. IK maul/any CB item of course, and insight for infinate mana for tele and CE spamming. any other ideas present themselves? i would like him to be able to actually kill so none of this 4 p dimond pally shield...no use being elementally immune whilst dealing less damage than a clay golem
thanks
Anti
i have got 18 stat points left over with my summoner.
ive decided to either max golem mastery (and make a insight iron golem or something similar) or max out mages (i may be useing infinity on merc for a little while till i get a decent pride rolled)
im mainly concentrating on physical damage atm, but with infinity being used for a short period mages may be a good idea, and more tanks (be it weak) could be a good idea...BUT a beefed up golem would be great if i summon out of a good item.
so basically:
max mages
OR
max golem mastery
also what is a good choice for an iron golem cast. IK maul/any CB item of course, and insight for infinate mana for tele and CE spamming. any other ideas present themselves? i would like him to be able to actually kill so none of this 4 p dimond pally shield...no use being elementally immune whilst dealing less damage than a clay golem
thanks
Anti