javazon Enigma or COH Help!!!

soo i should use coh..but have enough charms to get my 150 fwr?? and 86 fhr??

Basically, yes. Aim for about 120-150 frw if you can. Frw/res sc's are better than life/res sc's. Frw skillers are also good.

Most people use a rare belt with 24fhr and other nice mods like str/life/res to get up to 86fhr.

Still keep an enigma in your stash. Its a great armor to switch in when you don't need res.



 
uhh... your point is? damage can be easily made up by an infinity merc. heck even without conviction many sorc's spells are overkills with good gears. but can you replace tele with anything else? :rolleyes:

I wouldnt imagine a sorc without tele. Which would take longer to finish a run/ rush/ whatever? without tele or without static field? Also there a many high damaging spells already.

The point of the person was saying is that tele is ir-replacable. static field is god and all, but if i have to choose one over the other, i would choose tele WAY over static field.

If you are saying teleport is a skill that is irreplaceable you are very wrong. Teleport is only a skill that moves the game along allows for faster game play. It is not a skill that would change the format of the game if it were not there. Certainly its a great skill for its purpose. It is not the greatest skill ever, nor is it irreplaceable.

Again if you have a character on east i would love to duel you with my zon.



 
what i am saying is that there are no skills that can replace tele for what it does. imaging how long would it that you to finish a run without teleport.

Who is faster to complete a run? A person who don't use teleport but uses static. comparing to a person who dont use static field but uses tele instead.

who said anything about 'changing the format of the game'? what i am saying is that tele > static field in runs and pvp because damage is easily made up by other high damaging spells while you can't made up the speed from teleport. And in pvp static field is not that useful.

speed is the number1 priority when it comes to runs.

P.S yes i would love to duel your zon if i am on east, too bad i am on west.
 
my zon walks everywhere....what i mean by everywhere is when i do baal "runs" she walks. they're full games people cooperate and much merriment was had by all.

the "skill" that replaces teleport is.... running.
 
i agreed, I said that i too use coh on my zon b/c i prefer to have the resists and such, but w/o a doubt tele is irreplacable for many chars... imagine baal runs w/o tele, it is w/o doubt the most used skill in the game?... am I wrong..
 
sure i'll give you that: most used, yes. best, no.

considering this topic was opened for coh vs nigma and not tele vs all other skills, i'm done. you're convinced (arbing) it's the best and nothing i can say will convince you that you're just wrong :lipsrsealed:.
 
nonono please don't get me wrong, i am not saying 'tele' is the best skill there is, i am just saying tele just makes the runs so much faster and there is no skill that can speed up runs like tele does.

as i said in my previous post, tele makes the runs faster than static field and all.

and as for pvm i would use enigma also, because of the same reason: speed. i never die in pvm with my javazon (except in low levels) without the resist from coh and altho she tele slow (very slow), it's still faster than running. I mean like pvm is so easy already (with enigma or coh and other good gears and a good merc), why wouldnt you choose a faster way?
 
wha wha. i should reread things...you never said that... anyway. i kill things to have them drop stuff. so i kill everything on the way to pits, sanc, throne, wherever.
 
you say you done? and then you continue to flame my thoughts by saying that nothing will convince me that i am wrong? sounds like somebody might just be a bit ignorant...

but I dont see how you can even compare static and tele, if you have halfway decent equip, you are much better off on just using your main skill to kill a boss because it faster rather than wasting two skill points to use static
 
never mind it's dumb to get banned for answering idiots like you.
 
Tele cannot be replaced by any other skill or ability, period. There is no ability in the game that can do the same, or remotely close to tele. After all, tele can go through walls, running can't. Static can be replaced by crushing blow, and it doesn't even stop at 50%. In that aspect, tele is definitely the superior skill. You can always give your merc obedience (or guillaumes or infinity) and have him do the CB for you. Furthermore, if I have crappy gear (as a sorc), I would want tele over static even more (given that there is no/low lag). Reason is, if you are a good enough player, tele can make you dodge 99% of the hits. Static can't do that. Tele can also let you reposition your minions (which is vital for a necro). Static can't do that neither. So, my conclusion is that tele is definitely the most useful 1 pointer in the whole game, as long as you can do it quickly, consistently, and correctly.

However, given that zons tele like slugs and have crap mana, I would choose CoH. Besides, a lightning zon's bane are souls. They will definitely take longer to kill, infinity or not, and they do massive lightning damage as we know it.
 
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never mind it's dumb to get banned for answering idiots like you.

first of all let me apologize for my drunk post.


you say you done? and then you continue to flame my thoughts by saying that nothing will convince me that i am wrong? sounds like somebody might just be a bit ignorant...

but I dont see how you can even compare static and tele, if you have halfway decent equip, you are much better off on just using your main skill to kill a boss because it faster rather than wasting two skill points to use static

okay, i said i was indeed done but you keep sucking me back in. when i said i was done i misstook someone else for you and the next post after that was to clear it up. this one is to defend my being "ignorant" (btw, i never once flamed you (except for my whole idiots thing that i've since apologized for) or your "thoughts" so please refrain from doing the same. we disagree and that's that. me saying your wrong is just like my take on teleport being the best and opinion, it is my opinion that you're wrong). as for static being a waste of skills and that you can just use your main skill to kill just as fast...uh no. even when i had my full light sorc up and running doing 33k light with mf gear i still used static first to knock baal down to half.

the reverse of me saying i couldnt convince you is also true, you cant convince me of this...

how can teleport be overrated?, it is without doubt the best skill in the game... far none

i just dont agree that it's the best. i replied that it wasnt even the best sorc skill, that static is for pvm. comparing a movement skill with a killing skill was a mistake i'll admit it but in refrence to this...

Tele cannot be replaced by any other skill or ability, period.

it can be replaced. you guys think that you have to play this game fast to play it at all. what i'm saying is that i enjoy (the whole point of this game is for personal enjoyment btw) walking. it's slower than teleport but it gives me more enjoyment to walk. i teleport. i'm a teleporter. ask anyone in op purediablo.com about baal runs and i am teleporting at least half the time. i also do chaos runs with my hammerdin (off off topic once i get to sanc i hardly ever teleport/hamemr/teleport, it's better, imo to walk around aiming hammers). when i do these they wind up seeming more like work than having fun. if there's only a few people wanting chaosed i wind up using my zon and have a ton more fun with her.

life and diablo are meant to be enjoyed. stop, smell the roses, kill some black souls instead of teleporting past them.



 
Yea everyone have their own preference. Yep... well just chill and relax and enjoy the game the way you like^^. Diabloii.net forum is suppose to be one of those mature forums where we can learn each other in a peaceful manner. Hope we can all make peace with each other. ^^
 
let us all hold hands around a campfire now and sing.:content:
 
Read my argument carefully instead of reading the first statement and argue with it. Your "counter argument" completely fails to address any of the points I bring up. For one thing, there is nothing in my post about teleing and zip past enemies (though that's what I do when I do meph runs).

When I say it cannot be replaced as in there is no skill in the game that does its equivalent, or even close to it. Yes, you can walk and kill the black souls, but I would rather tele and kill the black souls. You don't get hit nearly as often if you can tele properly. It's not about moving around the game quickly, but safely, hence why tele is more useful than static, or just about any other skill in the game.
 
:shocked:
this is getting way out of hand !!!

but i use coh,just cause i want resis stacked and so i can use SS with great block and bla bla,but eni is great to of course, the str it gives is great, but then u have to think of the resi,then u can use sanctuary shield for 50-70 all resi :smiley: anyways, its all about preference :wink:
 
i did read your post animecraze, did you read all of mine? comparing static and tele was a bad idea. it should be compared to: walking, dragon flight, leap, leap attack (as a way to move not neccessarily an attack), charge (as a way to move not neccessarily an attack); also the quicker movements of increased speed, burst of speed, feral rage, vigor, and frenzy (i'm sure i've missed one or two) should be included. whether you're a bvc with a high lvl of leap to make someone go into fhr, dflighting in so you can use bramble instead of enigma on a ww sin, or charging around causing desync on a hammerdin most of the listed skills have their uses. are they better than tele? in some cases yes. can they replace it entirely, no. there, you happy? i've conceded a point.

tele to reposition minions is great. especially on a char with more than one (necro, druid). i dont see it being that great on a zon for this reason except to make an infinity merc catch up w/ you.

i dont get hit by souls walking, if i do, i die one hit (base vit) so staying safer with tele is all about play style.

as for not being even close to any other skill then i'll point you to dragon flight which is teleport except you have to have a target (so no wall hopping).

i'm tired of this whole argument. everyone has their thoughts and we keep going around and around snipping at each other w/o accomplishing anything other than to peeve each other off. it has wound up as more of a topic for the sorc forum or community forum. on a zon enigma has it's uses, but i havent used it on one yet and dont really see much of a point to since i've gotten by without it through at least a dozen different types of zons.

ps. how do/did people ever play without enigma :rolleyes:
 
Static is good, but Teleport is much better to have; my opinion anyway. Just use both. :P

Back on topic, I prefer Enigma on my Javazons. Save up on Strength, Teleport (for repositioning, etc), DR, and one mod overlooked by many... +14 Life after each kill! After mass killing a crowd (especially of undeads/unleechables) it makes a good difference.
 
i was in a pub duel game with my cs/lf zon, killed the barb, pally, zon, druid no probs with the nigma..and thought the sorc was easy, but one hit and i died. usually can tank one or two hits, but without the coh my resists stunk. i vote CoH!
 
i was in a pub duel game with my cs/lf zon, killed the barb, pally, zon, druid no probs with the nigma..and thought the sorc was easy, but one hit and i died. usually can tank one or two hits, but without the coh my resists stunk. i vote CoH!

what server do you play on.

Maybe we can duel later



 
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