Re: Item Find Thread - Whoa this Community is cool
My LF/CS zon got an Eth Silver-Edged Axe. Add a Ral, Amn and PAmethyst and roll:
Silver-edged Axe
Two-Hand Damage: 93 to 165
Durability: 18 of 18
Required Dexterity: 55
Required Strength: 156
Required Level: 48
Axe Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xea34a73e
Ethereal (Cannot be Repaired), Socketed (4: 0 used)
Nice. Now collect the
ingredients and roll away.
First, there this:
Oath
Silver-edged Axe
'ShaelPulMalLum'
Two-Hand Damage: 304 to 539
Required Dexterity: 55
Required Strength: 156
Required Level: 49
Axe Class - Fastest Attack Speed
Indestructible
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xea34a73e
+10 to Energy
+227% Enhanced Damage <----- 210-340%

50% Increased Attack Speed
Prevent Monster Heal
75% Damage to Demons
+100 to Attack Rating against Demons
+11 Magic Absorb
Indestructible
30% Chance to cast Level 20 Bone Spirit on striking
Level 16 Heart of Wolverine (20/20 Charges)
Level 17 Iron Golem (14/14 Charges)
Ethereal (Cannot be Repaired), Socketed (4: 4 used)
Bah, terrible damage roll. Hold on, this isn't even the runeword I'm planning on using, why bother looking at the roll? Luckily, "mistakes" can be corrected.
Silver-edged Axe
Two-Hand Damage: 93 to 165
Required Dexterity: 55
Required Strength: 156
Required Level: 48
Axe Class - Normal Attack Speed
Indestructible
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xea34a73e
Ethereal (Cannot be Repaired), Socketed (4: 0 used)
Oh, it's indestructible now? I can live with that. Finally, I get to make what I really want:
Kingslayer
Silver-edged Axe
'MalUmGulFal'
Two-Hand Damage: 307 to 546
Required Dexterity: 55
Required Strength: 156
Required Level: 53
Axe Class - Very Fast Attack Speed
Indestructible
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xea34a73e
+10 to Strength
+231% Enhanced Damage <---- 230-270% :rant:
40% Extra Gold from Monsters
30% Increased Attack Speed
+1 to Vengeance
-25% Target Defense
Prevent Monster Heal
20% Bonus to Attack Rating
50% Chance of Open Wounds
33% Chance of Crushing Blow
Ethereal (Cannot be Repaired), Socketed (4: 4 used)
Actually, near-worst possible damage roll wasn't what I wanted, but I'll settle for it :cloud9: