is actual poison damage calculation still a chimera ?? ifr

Peterlewis

New member
is actual poison damage calculation still a chimera ??

Hello, i decided to calculate the poison damage, so i read the guides i found here, and i tested all the slightly different calculations used, but actually no guide is matching the exact damage value i get in the game.
I joined a game and socketed 2 Flawless Emeralds and 2 Perfect Emeralds in a 4-socketed Flamberge. The resultant poison damage on the sword read "315 poison damage over 6 seconds". I then tried to calculate this value, according the guides i found:

Tao of poison
According to the "Tao of poison" guide, the bitedamage/frame (which is the "damage rate") for a flawless emerald is 103, and for a Perfect Emerald is 147.
So the total damage rate of the 4 gems is (2*103)+(2*147)= 500. The poison length (in frames) is the average of the poison length of the 4 gems, i.e. (175+175+150+150)/4 = 162.5. The guide said to round down this value if it had not been an integer. Thus 162. If 500 is the bitedamage amount for 1 frame, the total bitedamage is (500*162)= 81000. Since 1 hitpoint is 256 bitedamage, 81000 bitedamage is 81000/256= 316.406 hitpoints. Since 1 second is 25 frames, then 162 frames is 162/25= 6.48 seconds.
Thus the poison damage according to this guide is 316 over 6 seconds, and not 315, as the game stated

The Printhanox guide
The 2 flawless emeralds and the 2 perfect emeralds are treated as 1 source. The total damage is the sum of the amounts of each gem -> (2*60.4)+(2*100.5)= 321.8 and the duration is the duration sum of each source / number of sources. The gems are the unique source, thus the duration is simply the sum of the duration given by each gem -> (2*6)+(2*7)= 26.
Here the stat would be 321.8 poison damage over 26 seconds, which obviously doesn't match the in-game values.

Poison Calculator
I also found a poison calculator, made with excel. Given the parameters, it yelds 320 poison damage over 26 seconds. Again, not valid.

Am I doing some miscalculations? Then, please point them out! :wink3:
 
Re: is actual poison damage calculation still a chimera ??

The table for gems has the wrong bite dmg values.
Code:
type		bite dmg
Chipped		34
Flawed		51
Normal		82
Flawless	101
Perfect		143
The uniques seem correct at a glance.

Also note that the 255 frame cap for a single source is gone, and that ranged poison now works just like melee.
 
Re: is actual poison damage calculation still a chimera ??

thanks a lot RTB
How did you know the correct bite dmg values? :fortuneteller:
the game doesn't mention them at all. It only shows the dmg in hit points per second...
I ask because I would like to check the bite dmg also for other items...:brainiac::grin:
 
Re: is actual poison damage calculation still a chimera ??

All the bite damage values can be found within the game files. This is a quick list of the regular values for common psn items. I really didn't feel like going through the sets, uniques, automods and skills.

I'm sure there's an up-to-date comprehensive list somewhere, though. :azn:

Code:
Type		bite dmg	frame len
Emeralds
Chipped		34		75
Flawed		51		100
Normal		82		125
Flawless 	101		152
Perfect		143		179

Tal r07		154		125

Weapon mods
Septic		31		50
Envenomed	41		75
Corrosive	205		100
Toxic		308		125
Pestilent	470		150
Of Blight	24		75
Of Venom	54		100
Of Pestilence	103		125
Of Anthrax	171		150

Am/ri of blight	171		75

Jewel of Envy	103		50

Charm mods
Of Blight	21		75
Of Venom	39		100
Of Pestilence	52		125
Of Anthrax	86		150

GC mods
Septic		18		75
Envenomed	39		100
Corrosive	103		125
Pestilent	171		150

LC mods
Septic		35		75
Envenomed	77		100
Corrosive	185		125
Pestilent	299		150

SC mods
Septic		52		75
Envenomed	128		100
Corrosive	205		125
Pestilent	171		150
 
Re: is actual poison damage calculation still a chimera ??

hi drool, thx for the reply and for the list that you provided.
Unfortunately, I couldn't find any up-to-date bitedmg list over the internet, but am really curious about what game file these values are stored in, and how to actually read them. Should I use a hex editor ? Are there other values that can be found within the game files ?
Thanks again for the help.
 
Re: is actual poison damage calculation still a chimera ??

hi drool, thx for the reply and for the list that you provided.
Unfortunately, I couldn't find any up-to-date bitedmg list over the internet, but am really curious about what game file these values are stored in, and how to actually read them. Should I use a hex editor ? Are there other values that can be found within the game files ?
Thanks again for the help.
The txt files are stored within the mpq files. If you have atma installed, then you have a handful of the files already unpackaged for you.



 
Re: is actual poison damage calculation still a chimera ??

this is fantastic! I wish I had time to study this bizarre application.
that's what I needed...:wink3: thx thegiantturtle
 
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