i feel too happy not to tell you guys, but...

KillaMike

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Nov 22, 2008
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i feel too happy not to tell you guys, but...

1.13 is out.

here is update:
Diablo II Version History

--------------------------------------------------------------------------
- Patch 1.13

A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it was created.


Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- Updated two Act 5 mercenary names to Klar and Tryneus.
- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.


Revised Skill balance for Player Character classes


Amazon

-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.


Assassin

-Shadow Master - Increased resistance range per point from 5-80 to 5-90.


Barbarian

-Whirlwind - Reduced initial mana cost by 50%.
-Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

-Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

-Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
-Poison Nova - Increased base damage by 15%.


Sorceress

-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
-Lightning Mastery - Reduced overall effect by 15%.

here is proof http://img214.imageshack.us/img214/2622/113rb.jpg

and to get to it, all you have to do, is chose classic realm ( yes, when you choosing europe, east, west, chose classic ) and you on 1.13 :D
 
Re: i feel too happy not to tell you guys, but...

I'm in a beta game... When you visit Akara,after finishing den, she gives the option of resetting your stat points/ skill points...I'm assuming point resetting is beta only feature along with level 99 command...

But how cool would a reset feature be for the real game?

Edit: I didn't see the "respec" in the post here... It is a game feature... That's badass...
 
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Re: i feel too happy not to tell you guys, but...

Wow...no more uber-leveling. Diffiiculties seem to have been lowered across the board, but Hammerdins also got nerfed! Woot!
 
Re: i feel too happy not to tell you guys, but...

This is just testing right? Noone will play/trade laddeer 1.13 right? so hen is ladder 1.12 put to nonlader?


btw: higher chance of hr dropping ;)
 
Re: i feel too happy not to tell you guys, but...

awesome about hrs, but CB on sorc is sucking big big time. with lighting skills being nurfed as well ( lm gives 10% light dmg, not usual 12% ) and maxed CB doesnt go over 100 dmg, so Boltress suck big time now

on better note, 1.1k hydra damage is awesome. when fully energized that is.
didnt check hammers, nor zon and inferono sorc. shame vipers are no fixed either.

and there is new event, i dont get what it does, but we have new event ( maybe for anni or something? )
 
Re: i feel too happy not to tell you guys, but...

awesome about hrs, but CB on sorc is sucking big big time. with lighting skills being nurfed as well ( lm gives 10% light dmg, not usual 12% ) and maxed CB doesnt go over 100 dmg, so Boltress suck big time now

on better note, 1.1k hydra damage is awesome. when fully energized that is.
didnt check hammers, nor zon and inferono sorc. shame vipers are no fixed either.

and there is new event, i dont get what it does, but we have new event ( maybe for anni or something? )

Please tell me you're joking? I was planning my first 1000+ CBtress the second i made infinity (in fact, that's one of the only reasons i was looking forward to make infinity) and now this ****? If you are indeed not joking then Blizzard can stuff this patch up their asshole.


 
Re: i feel too happy not to tell you guys, but...

Please tell me you're joking? I was planning my first 1000+ CBtress the second i made infinity (in fact, that's one of the only reasons i was looking forward to make infinity) and now this ****? If you are indeed not joking then Blizzard can stuff this patch up their asshole.

No more 1000+ CBtress anymore, damage goes down from 1000 to 850, not that huge drop, but that over 1000 damage is not possible anymore.



 
Re: i feel too happy not to tell you guys, but...

actually it is not possible to get cb damage in range 1000+ while wearing infinity. you can get around 900
 
Re: i feel too happy not to tell you guys, but...

So Gloams are nerf'ed, FE damage is nerf'ed, IM on OK is removed, but what about Doll's explosion? Isn't it similar to FE damage and should be nerf'ed too? My sorc is ok with all of those nerf'ed damages before, but my merc just has the habit of popping dolls right next to me...
 
Re: i feel too happy not to tell you guys, but...

gloams are NOT nerfed, dolls still do insane damage, and there were another annoying things, that i cant remember has been changed.
 
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