How do you re-roll maps for single player?

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Dec 8, 2009
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How do you re-roll maps for single player?

As title, ive seen this mentioned on the forums, was wondering how its done?
 
Re: How do you re-roll maps for single player?

2b. Host a TCP/IP game. No one else needs to join (which is easier if you want to stay pure SP).
 
Re: How do you re-roll maps for single player?

Thats only temporary right? If i load up normal single player mode again, it will use the old map, and TCP/IP will regenerate a new map everytime?
 
Re: How do you re-roll maps for single player?

TCP/IP map is temporary, that's right. But if you host a TCP/IP game, then you delete your original map. So when you start up a normal singel player game again, a new map is generated. Like this:
map "A" ?
map "A" ?-normal games
map "A" ?
map "B" <- your TCP/IP game
map "C" ?
map "C" ?-normal games
map "C" ?
map "D" <- your TCP/IP game
map "E" ?
map "E" ?-normal games
map "E" ?
 
Re: How do you re-roll maps for single player?

Delete your original map? Which file is that? Or do you mean the TCP/IP map "overwrites" the single player one, and a new map is generated for single player mode?
 
Re: How do you re-roll maps for single player?

You don't need to do anything beyond what OMG or I suggested, and it'll reroll the map for you. And no, it's not temporary. Once you change a map (even for TCP/IP) the original is gone forever, unless you take explicit measures to restore it (restoring a backup, haxxing the -seed command, etc.).

My advice is don't try deleting files directly, or you're simply asking for trouble. I doubt you'll cause serious problems, but you never know until you screw up. And it's unnecessary anyways.
 
Re: How do you re-roll maps for single player?

Deleting map files doesn't work either, it just erases explored parts of the map, the seed and the map stays the same. You need to reroll in game.
 
Re: How do you re-roll maps for single player?

TCP/IP map is temporary, that's right. But if you host a TCP/IP game, then you delete your original map. So when you start up a normal singel player game again, a new map is generated. Like this:
map "A" ?
map "A" ?-normal games
map "A" ?
map "B" <- your TCP/IP game
map "C" ?
map "C" ?-normal games
map "C" ?
map "D" <- your TCP/IP game
map "E" ?
map "E" ?-normal games
map "E" ?
Not how it works.

If you exit a TCP/IP game, you keep that map in SP until you create/join another TCP/IP game or change difficulty.



 
Re: How do you re-roll maps for single player?

I'm sorry. I didn't mean that you need to delete any files. I meant that you will overwrite it.
And I was wrong on the new normal map as it will remain as in TCP/IP.
:ashamed:
 
Re: How do you re-roll maps for single player?

Will you generate a new map for EVERY map in the game or just the ones you enter in the TCP/IP game?
 
Re: How do you re-roll maps for single player?

Will you generate a new map for EVERY map in the game or just the ones you enter in the TCP/IP game?

You generate new map for that character you host the TCP/IP game, not for others.

Ulla


 
Re: How do you re-roll maps for single player?

I meant lets say i start a TCP/IP game and i start in act 3.

Will i generate a new map for act 3 only, or will it include every map ive visited so far(overwriting all my existing ones)?
 
Re: How do you re-roll maps for single player?

It will overwrite all your existing maps.
 
Re: How do you re-roll maps for single player?

There is only one map for the character per difficulty. It contains all information how different areas are layout in all five acts and the information how much you've allready discovered.

Changing difficulties as well as hosting or joining(1) TCP/IP game creates a new map.

(1) Actually joining doesn't create a map it copies one from the host.

Ulla
 
Re: How do you re-roll maps for single player?

Ah i see, thanks.

Some other questions :

-Skulls seem much more rare compared to other gems...is there a good way to farm skulls?

-What happens when direwolves eat corpses? Their damage increases? Otherwise it seems that 5 spirit wolves will otudamage 3 direwolves easily...

-How do you calculate how much IAS you need to reach max attack speed? Supposedly my druid werewolf has 110+%...but he still seems to attack slower than when in human form....
 
Re: How do you re-roll maps for single player?

1. No, you farm them the same way you farm gems. Either kill monsters in a place where the density of them are high. Cows, Pits, Council etc the only thing that matters are the number of monsters you kill/time. Super/Sparkly chests are also good for gems (and skulls) and the most popular place is in Lower Kurast.

2. I have no idea how much more damage they do.....I would love to see an answer to that myself. Hopefully someone will come along with that.

3. Attack speed is a tricky thing. You should use a speed calculator and there is one stickied in the druid forum. Here is a direct link to the calculator. It might be a little difficult to use the first time, but you will get it, I`m sure.

It might be that your IAS doesn`t even matter as there is a difference between the IAS on your weapon and IAS from the rest of your equipment for WereWolves. The IAS from the rest of the equipment matter a lot less than the IAS on the weapon.
 
Re: How do you re-roll maps for single player?

if you are not done with normal difficulty.the best way is hosting a game on TCP/IP
 
Re: How do you re-roll maps for single player?

Okay, I have a related question.

Here are the files I see in the "Save" subfolder of my Diablo II folder:

Noob.d2s
Noob.key
Noob.ma0
Noob.ma1
Noob.ma2
Noob.ma3
Noob.map

I deduced that the .d2s file is my character, as that's the one that GoMule accesses whenever I transfer gear. But what's the .key file for? What's the difference between .ma0, .ma1, .ma2, .ma3, and .map? Are they the maps for the five different Acts? Or are they something else?
 
Re: How do you re-roll maps for single player?

Okay, I have a related question.

Here are the files I see in the "Save" subfolder of my Diablo II folder:

Noob.d2s
Noob.key
Noob.ma0
Noob.ma1
Noob.ma2
Noob.ma3
Noob.map

I deduced that the .d2s file is my character, as that's the one that GoMule accesses whenever I transfer gear. But what's the .key file for? What's the difference between .ma0, .ma1, .ma2, .ma3, and .map? Are they the maps for the five different Acts? Or are they something else?
The .d2s file is the most important one. Like you said, it's what GoMule accesses. The .key seems to be a registration entry. I don't know a lot when it comes to registry related issues, so I can't help you there. The ma0 etc extensions are related to your maps, sorted by difficulty, not by act. If you reroll your map (or misclick a difficulty), you get a new one, so that's why you have 4, and there are only 3 difficulties. And I don't know what the .map one does.


 
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