Hammerdin vs Archers?
My TWD2 chars are in a repetative leveling/mfing rut so to have something to alternate to I started up a Hammerdin. I've always had problems with them so I made a softcore one to practice with. Oh sure I can kill just fine with him, who can't? But the problem is I can't keep him alive. I'm in Act I hell and I've easily died ove 100 times by now so theres no way I can make a real (HC) one yet. OK so at least 2/3 of those deaths are from running around nekkid trying to recover my corpse but still...
The bane of my existence is archers. All ranged enemies are a problem but one archer bosspack and I'm dead or runnign away screaming. Out in the open I can eventually kill them off by run-cast-run-cast-run-cast... In dungeons I'm dead meat. Especially when they are on the other side of a doorway that is down from me because if I get close enough to loop my hammers through it they are already shooting me. I can't lure them out most of the time either, they just shoot at me when I'm close enough to see then get confused and give up when I move back.
I have max resists and 75% blocking, and this is an untwinked char.
How do you keep a Hammerdin alive and what are some good "vs archer" tactics?
My TWD2 chars are in a repetative leveling/mfing rut so to have something to alternate to I started up a Hammerdin. I've always had problems with them so I made a softcore one to practice with. Oh sure I can kill just fine with him, who can't? But the problem is I can't keep him alive. I'm in Act I hell and I've easily died ove 100 times by now so theres no way I can make a real (HC) one yet. OK so at least 2/3 of those deaths are from running around nekkid trying to recover my corpse but still...
The bane of my existence is archers. All ranged enemies are a problem but one archer bosspack and I'm dead or runnign away screaming. Out in the open I can eventually kill them off by run-cast-run-cast-run-cast... In dungeons I'm dead meat. Especially when they are on the other side of a doorway that is down from me because if I get close enough to loop my hammers through it they are already shooting me. I can't lure them out most of the time either, they just shoot at me when I'm close enough to see then get confused and give up when I move back.
I have max resists and 75% blocking, and this is an untwinked char.
How do you keep a Hammerdin alive and what are some good "vs archer" tactics?