My barbarian is finally underway, and I'm just wondering about a few things.
One thing I always make sure I look at at any character setup is what my endgame hotkeys are going to be. Obviously the staple hotkeys for barbarians include your Battle Command, Battle Orders, as well as Shout in this case. Obviously, I'm going to have Concentrate hotkey'd in my left click, as well as Beserk (which I plan on maxing once my "Big Four" are done, as you call them -- I love the feeling of dealing out massive magic damage).
So the way I keep looking at it, this means I've got 3 hotkeys left (I only use F1-F8, and I don't know if you can do it any other way -- if there is, I'd probably still only use those 8 keys). I'm looking at my barbarian skill tree on my other computer right now, and there are 5 skills which I've got to fit into 3 hotkeys: War Cry, Battle Cry, Howl, Taunt, and Grim Ward. I like the idea of having Grim Ward as one of them for emergencies; I really like the idea of what you said about setting up perimeters and whatever, it sounds great. I'll experiment. Anywho, the way you explained it, it leads me to believe that you think Howl and Taunt are much more valuable to a barbarian than War Cry or Battle Cry would be. I'm just asking this because I'm unsure, since the skills, on paper, look like they would be doing the same thing.
Howl seems a lot like Grim Ward as well; only Grim Ward seems a heck of a lot more useful, thanks to it's "trapping" devices you can use, as well as it's much longer duration at slvl 1. War Cry is the only one of these 5 that stuns a creature, which is invaluable to any build, and Battle Cry and Taunt also seem to do the same thing; lower enemy damage, as well as allowing you to get hit less/hit the enemy more.
Again, if you've explained this already: my sincerest apologies. :hanky:
-Pipes
One thing I always make sure I look at at any character setup is what my endgame hotkeys are going to be. Obviously the staple hotkeys for barbarians include your Battle Command, Battle Orders, as well as Shout in this case. Obviously, I'm going to have Concentrate hotkey'd in my left click, as well as Beserk (which I plan on maxing once my "Big Four" are done, as you call them -- I love the feeling of dealing out massive magic damage).
So the way I keep looking at it, this means I've got 3 hotkeys left (I only use F1-F8, and I don't know if you can do it any other way -- if there is, I'd probably still only use those 8 keys). I'm looking at my barbarian skill tree on my other computer right now, and there are 5 skills which I've got to fit into 3 hotkeys: War Cry, Battle Cry, Howl, Taunt, and Grim Ward. I like the idea of having Grim Ward as one of them for emergencies; I really like the idea of what you said about setting up perimeters and whatever, it sounds great. I'll experiment. Anywho, the way you explained it, it leads me to believe that you think Howl and Taunt are much more valuable to a barbarian than War Cry or Battle Cry would be. I'm just asking this because I'm unsure, since the skills, on paper, look like they would be doing the same thing.
Howl seems a lot like Grim Ward as well; only Grim Ward seems a heck of a lot more useful, thanks to it's "trapping" devices you can use, as well as it's much longer duration at slvl 1. War Cry is the only one of these 5 that stuns a creature, which is invaluable to any build, and Battle Cry and Taunt also seem to do the same thing; lower enemy damage, as well as allowing you to get hit less/hit the enemy more.
Again, if you've explained this already: my sincerest apologies. :hanky:
-Pipes