Hal's 1.10 Conc Build Guide (Updated Edition)

Halciet said:
johny:

I put a bit of leveling advice in the FAQ section, if you take a look in there. I may try to add a more in-depth leveling section in a future revision, once things calm down around here. If you find you need more help, just page me on ICQ (I got your messages last night, but since you were afk and I have a LOT of meetings today, I went to bed).

-Hal

Just find the related info in FAQ section of the guide. :)
I have printed it out and haven't had time to read it thoroughly.

Thank you.
 
House:

Ok, let's see. Your build isn't so bad, you pretty much just took the whirlwind route I mention in the guide. Stats arn't so bad either; your str/dex are nice and low, vit nice and high, the only thing sucking is the 3 in int, which would drive me crazy ;D. Remaking is totally up to you, but let's start from the beginning: your gear.

Yes, your stormshield is bugged, and the jewel in it isn't doing anything for you. Might as well clean it out and put something nice in there, like an ed/ias jewel to help get to breakpoints. Helm and armor are fine, gloves look great. I'd probably switch out the belt to Verdungo's, boots to Gores or War Travs, and the amulet for Highlord's; the ias/deadly strike on it makes it awesome for a conc barb.

Weapon wise, it depends on what you wanna do and how you usually play. If you find yourself switching between 1 and 2 hands a lot, then the CB is right up your lane. If you always stay one-handed though, the berserker is definately a better weapon, since it has lower requirements, higher damage, the same range, and a lower base speed, which lets you get to max frames a lot easier than the cb. I'm a big axe fan myself, use it on all my conc barbs.

If you rebuild, definately keep your str as low as you can while still wearing your equipment. Then, get your dex up to where you have max block, and after that add just enough per level to keep blocking at max (which is 222 at 99 with storm).

Now, pvp wise, whirlwind is definately the superior build, all around, since it can handle every other build fairly well, while the conc barb suffers in caster duels and such. In bvb, a good whirler will always beat a good Conc barb as well, so you might wanna think about that. However, since you mentioned you're mainly melee, and don't count whirl as melee, conc is awesome. I think i answered most of your questions earlier, but on the ironskin/bash thing, more of either of those will definately help you out more in the type of dueling you do, though which you pump is totally up to you. More defense is always nice, but then again, most pvp barbs have a good 20k+ ar, which puts a big dent in you.

Definately pack out with 3/20/20 charms and one annihilus, as it will be the most effective for you, and if you get the berserker, use highlord's, 20% ias gloves, and put an ed/ias jewel in both your helm and shield; this will take you to the max swing frame, and have you doing a great deal of damage. If you stay swords, just settle for 10 frames (meaning you'd need 29% more ias off the weapon), as it takes way too much to get to 9 for CB barbs (147% total).

-Hal
 
I Think im gonna remake and take the berserker route, but on your barb you said you got to 123? dex, yet you reccomend me to stay as low as possible as long as I get max block. So, As long as I have max block with items its ok? And the damage boost from strength isnt worth it? One last question, the highlord's...I need 125 IAS for 9 frames...so thats 60 from botd + 20 gloves + 15 helm + 15 shield + 20 from ammy = 130 IAS.. Is that the only route to go? I know the double damage from highlords is nice but worth givin up +20/+20 stat? And 55 Life? I guess your right though, theres no other way if im usin enigma (i just got a new one 1300+ defense) and I presume thats the best option. Anyways thanks, I just hope mine stands up to yours, btw, whats your botd %? And is BK ring better option than a 2nd raven?
 
well, the 20/20 stat necklace is really nice, I just typically use highlord's for the ias and that wonderful double damage. As for my 132 base dex, that is as low as I could go and keep max block on my 99 barb (he gets 90 from items).

As for my berserker, it's a 408 (superior and whatnot). Still, any BotD is nice, so just be happy to have one.

BK is a nice ring, though a good raven can be just as good, if you put the dex points elsewhere.

-Hal

edit: oops, sorry, the 404 is the one I rolled up for people to test with, my personal one is 408.
 
Is that barb online? Or is it sp? either way 404 wow nice :P

EDIT: Damn, I guess ill have to wait for that guy to come back online..Pala wanted to trade me a 382 but wanted all my charms and enig I said add cb no enigma, less charms, so he says lets duel if you win we trade with cb, if u lose we trade for enigma and charms... He comes at me with eth botd zerk, swings, misses,misses, misses,I hit 2 times back and hes ded....Trys this 5 more times than says "damn aol" and leaves and squelchs me... :sigh: I didnt even gloat...
 
2 Weapons

Since I only swing one weapon with concetrate and beserk it wouldnt be smart to go 2 BOTD col blades like I wanted would it?

I dont know why, I just really dont like using sheilds unless Im using a pali. Damn you evercrack.

PS. would Dual Lightsabers be wise to switch to, for when you run into glooms and the like?
 
I would only consider puting them in the w key spot so that when you go up against gloams you dont take much, infact I think they might heal you. yes lightsaber dmg is very crappy.
 
Dont

Digital Narotic:
IMO, dont use 2x Botd, its pretty much a waste since your only using 1 sword at a time (conc)(the +30 stats might be nice, but other than that...). If you were going to use WW it might be fun, but you would still get killed in PvP. About the 2x LS, just put on a tgods (2 spaces), which will make gloams barely do anything (20 absorb, 85 max light resist) and it also has +20 str and +20 vita, so it also helps with life and damage. This allows you to keep 2x +3WC spears on at all times, so you dont have to head back to town to get your WC weps when your Bo / Shout runs out. With this setup My barb doesnt even feel gloams.

~HouseBaenre
 
Of course, if you just taunt the gloams, you won't have anything to worry about anyways, and can save yourself some gear space.

Dual weapons is, sadly, pointless for a conc barb. It's only useful for warcry weapons on the switch, and for builds like Frenzy and Whirl.

-Hal
 
Drat, guess Il either go 1 Without sheild for the higher dmg/AS (I think) or 1 and a sheild then.
I guess I can give a barb with a sheild a shot I got a decent one, till I can MF a storm up.
 
This will be my first Barb, decided to take this route.

I have full Sigon's set, 2 Cathan's rings, and a semidecent rare amulet with a level 10 requirement, so I should be able to mow through early quests once I get going. The problem lies within my weapons. I've only started playing again 2 weeks ago, after over a year of inactivity, so I don't really have much.

For later on I have Immortal King's Maul and a Gavel of Pain, while neither are great the Gavel will probably let me kill until I meet the IK's requirement. I also have an Arreat's Face (3%, when I actually do find good items they always suck >_<), Immortal King's helm, Tearhaunch Greaves, and Waterwalk boots.

Should I hold off on building this Barbarian all together until I'm richer in terms of items? Both of the higher level weapons I have are of the mace class, not to mention 2-handed, so using them until I found a good axe would put off both my skill and stat placement since I wouldn't be able to up my block percent properly or invest in a useful weapon mastery. Or should I just use IK maul as my end weapon and play a build with that as my goal? Would I be able to take on Hell using IK maul as my weapon?



*Edit* This will be strickly PvM, and my goal would to be able to rush people in NM/Hell (for runes) or for MF runs on either bosses or the pit.
 
Koggit said:
This will be my first Barb, decided to take this route.

I have full Sigon's set, 2 Cathan's rings, and a semidecent rare amulet with a level 10 requirement, so I should be able to mow through early quests once I get going. The problem lies within my weapons. I've only started playing again 2 weeks ago, after over a year of inactivity, so I don't really have much.

For later on I have Immortal King's Maul and a Gavel of Pain, while neither are great the Gavel will probably let me kill until I meet the IK's requirement. I also have an Arreat's Face (3%, when I actually do find good items they always suck >_<), Immortal King's helm, Tearhaunch Greaves, and Waterwalk boots.

Should I hold off on building this Barbarian all together until I'm richer in terms of items? Both of the higher level weapons I have are of the mace class, not to mention 2-handed, so using them until I found a good axe would put off both my skill and stat placement since I wouldn't be able to up my block percent properly or invest in a useful weapon mastery. Or should I just use IK maul as my end weapon and play a build with that as my goal? Would I be able to take on Hell using IK maul as my weapon?



*Edit* This will be strickly PvM, and my goal would to be able to rush people in NM/Hell (for runes) or for MF runs on either bosses or the pit.

Actually this build is quite good untwinked. You should blaze through the early levels. It will be slow killing into the later parts of hell if you don't get a better weapon, but hopefully by then you have found something. Also using the wrong weap for you mastery won't hurt at all until late game, since you shouldn't be pumping mastery till late, IMO. One thing is for rushing a barb can't compete with a sorc just because of teleport, but if you get rich and get an enigma he will be an awsome rusher, even a teleport ammy can be a big asset. Also if your having trouble killing in hell do nm baal runs, great place to find gear, I did that till lvl 78 with my untwinked barb.
 
Weapon

I have finally been able to collect almost all the equipment for a good barb as suggested in the guide. I've learned a lot about items with my mf sorc seeing all the stuff that's dropped and going into trade channels. My conc barb is at lvl 75 and cruising nm, getting into hell. I decided to wait to get my might merc until I got into hell because I was doing baal runs to lvl and he doesn't benefit much from those sorcs killing everything in 5 seconds.

I have only yet been able to afford crescent moon zerker axe and chains of honor archon plate. I'm slowly finiding the items to build my botd zerker. I was also considering a Famine runeword zerker as it seems to do pretty decent elemental dmg so as to not have to switch to zerk, unless absolutely neccesary, I've had problems with quick life depletion. I haven't heard much talk about it here at all. Has anyone tested it with the conc build? Any advice on whether the elemental dmg would be enough to take care of the weaker PI mobs?
 
Hi, Hal:

Some questions of your guide:

1. In "The One Point Wonders" section, you mentioned: Thus, once you max those two, you can cast BC, Shout, BO, and then BC again.
Yet, in the later section of "Gameplay Tips", you said: Enter the battlefield, cast Battle Command twice, then Battle Orders and Shout, and go to it.

These two statements contradict each other. Which is the correct one?

2. I would like to know how you setup your hotkeys. Besides that, do you define "Concentrate" to your left mouse button, and "Bash" to your right mouse button?

3. What is the breakpoint for ... skill? You often mentions this name in talking about some skill(s), but I don't know what it refers to. Any directions?

4. You said: "You have a better chance of getting hit by a falling plane that was struck by lightning." Then how do you get the "Zod" rune? Btw, would you kindly tell me where is the most probable place to hit out the Elite Colossus Blade or Elite Berserk Axe?

5. You always emphasize that plan your stat points distribution according to your end-game equips. But some excellent middle-game equips requirements are higher than the end-game ones, especially the requirement on dexterity. So in this case, what shall I do?

6. The end-game equips are hit-out by the barb we are training, or by some other char, like sorc?
 
johny said:
1. In "The One Point Wonders" section, you mentioned: Thus, once you max those two, you can cast BC, Shout, BO, and then BC again.
Yet, in the later section of "Gameplay Tips", you said: Enter the battlefield, cast Battle Command twice, then Battle Orders and Shout, and go to it.

These two statements contradict each other. Which is the correct one?
Either one works. However I recommend the first. The reason for casting BC twice is so as to get the extra skill point on the BC to extend it's time. By that strategy using the BC, Shout, BO, BC gives an extra second or so of the extra skill point over BC, BC, Shout, BO
johny said:
2. I would like to know how you setup your hotkeys. Besides that, do you define "Concentrate" to your left mouse button, and "Bash" to your right mouse button?
Ok this isn't hal's setup but it is mine, so here goes. I use ERTY as belt keys, and keep my ring index pointer fingers on ERT, I set the display key (alt) to z and that is where my pinky goes, thumb on space. Skill keys are 2345678SDFGHXCVB. Map is A. 3 is Town portal 4 is Howl 5 is taunt 6 is bcry 7 is find potion 8 is find item. W is weap switch, S is zerk, D is conc, F is throw, G is Leap attack, H is Leap, X is Grim ward, C is BC, V is BO, B is Shout. Other keys of interest, Shift is Stand still, CTRL toggles run/walk, I is still inventory. Other keys like party hireling etc are set up on the far right of the keyboard out of the way. To the later part of that question i set conc or zerk to my left, depending on situation, and the rest all go on right depending on situation again. I never use bash.
johny said:
3. What is the breakpoint for ... skill? You often mentions this name in talking about some skill(s), but I don't know what it refers to. Any directions?
I don't understand the question. Sorry, if you rephrase i"ll try to help.
johny said:
4. You said: "You have a better chance of getting hit by a falling plane that was struck by lightning." Then how do you get the "Zod" rune? Btw, would you kindly tell me where is the most probable place to hit out the Elite Colossus Blade or Elite Berserk Axe?
You get very very lucky, do millions of countess and hellforge runs and cube, or you trade for one of the duped ones. I think berserker axes are good chance through the portal in the frigid highlands. But hal will confirm that.

johny said:
5. You always emphasize that plan your stat points distribution according to your end-game equips. But some excellent middle-game equips requirements are higher than the end-game ones, especially the requirement on dexterity. So in this case, what shall I do?
I'd recommend using dex charms to get your dex up temporarily. Also if you don't have the endgame gear waiting you may have to put a few more points into dex and str then would be prefered, but it's still a playable build without perfect stat placement. My barb has way more str and dex then he needs so his vit is only like 3000, I started him blank at ladder start so i had to lay out stats for gear available, yet he does fine.

johny said:
6. The end-game equips are hit-out by the barb we are training, or by some other char, like sorc?
Not sure what you mean, if you mean will this barb be able to find his own gear or is a mf sorc necessary, then this barb can do it, but a mf sorc would speed up the process, My barb found most of his own gear, and all i'm missing is botd, and enigma.
 
Lvl 76 and just finished act 1. Only 3 times I had to deal with chunks of life disappearing. All of them were not just me running out of bo, but also in the middle of multi-boss aura-enchanted packs. My lvl 66 might merc is able to survive much better cause I can tank better than any of my other barbs, including my lvl 86 ww ik barb. Crescent Moon makes for a great weapon in a zerker axe, though I can see it easily running out of steam at later acts in hell, but then I managed to get bottom of the barrel stats. Considering the repair cost and frequency, I wouldn't dare try a superior zerker axe.

I've pretty much outfitted myself, but my merc is still lacking. I had some questions about runewords for him. Is the tri-aura (Might-natural, Holy Freeze-Doom, Thorns-Bramble) effect the best combo of equipment for him? If so, would a 571 sup 4 soc Boneweave work well for bramble, or should I hold out for an eth sup something else? I also have a 5 soc great poleaxe for doom, is that the best item type for him? I really would plan on waiting for at least a sup 5 soc weapon, but am still hoping for that eth sup 5 soc... Is a Thresher or Giant Thresher a better choice for merc weapon? I was also planning on sticking a Delirium helm on him. Any suggestions as to the best base for that runeword?

I have time to make these decisions as I have a long way to go to collect those runes, but input would be helpful. Thanks.
 
johny:

1. Like longscar said, it totally doesn't matter. The point is that you always start with a shot of BComm, and then I usually cast it once more somewhere in there to get the extra 5 second boost.

2. Conc is left mouse button; Right is saved for howl/taunt/bcry/etc. My hotkeys are:

F1 = Conc
F2 = Berserk
F4 = Find Item or such, if I have it
F5 = BComm
F6 = BO
F7 = Shout
F8 = Leap Attack or Teleport, depending on armor
F9 = Howl
F10 = Taunt
F11 = Battle Cry
F12 = Grimward or TP Scroll, depending on whether I have it or not

I don't use bash for combat, just for the damage synergy.

3. I mention breakpoints in regard to statistics, not skills. The only time I mention it in regard to skills is for ias breakpoints with weapon skills. Some skills, like Whirlwind, have fixed IAS breakpoints for hits, while Conc and Berserk and such have varying frame breakpoints depending on the speed of the weapon.

4. Trade for one. There are tons of them out there nowadays, and though you'll more than likely get a duped one, you can't really help to, because of the way the market is. Not like it matters once you pop it into the weapon though. I usually look for elite weapons in the pitt on hell difficulty, located in the Tamoe Highlands of Act 1.

5. Stats don't usually seem to be an issue mid-game, especially dexterity wise, since you usually have to pump it high to retain max block at late levels, so you can go ahead and put a lot into it early, and just not have to add as much later. Generally speaking though, on multiplayer, you can go from 30 to 80 rather quickly and without a lot of work, so the mid-game isn't very prominent in general.

6. What long said, heh heh.


gui:

You have the right idea, though I don't use Bramble on mine a lot, since it doesn't help out a whole lot, seeing as how my defense is so high that I don't get hit a lot. I suppose it would work fairly well against ITD enemies though.

I generally make my Doom weapons out of cryptic axes, since they have great damage and can only get a max of 5 sockets, though if you have a great poleaxe, that would work fine as well. Ethereal would be better, of course. If you make a delirium, make it in something with nice defense but low requirements, like the elite bone helms.


-Hal
 
PvP concentrate Barb

WW seems to be the standard for PvP barbs nowadays. How feasible is it to construct a PvP concentrate barb? What char will he be good/bad against?
 
PvP concentrate barb

Sorry for the previous post. I just got the answers to my questions by reading the previous threads. Thanks anyway :lol:
 
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