Golem FAQ Revised

I read on Mount Areat, that if you cast an IG out of a two handed weapon, it does not recive the damage bonus, so he is left with his patetic litle damage.
Is that true?
 
Cheetor said:
I read on Mount Areat, that if you cast an IG out of a two handed weapon, it does not recive the damage bonus, so he is left with his patetic litle damage.
Is that true?

It used to be true. The Arreat Summit has a lot of outdated and incorrect info. Things like runewords and unique stats are rather accurate, but a lot of the skill descriptions are really poor.
 
Code:
Skeleton
EIAS	frames
0	18
2	17
8	16
15	15
23	14
31	13

Skeleton Block (kite shield only)
EFBR	frames
0	9

Skeleton hit recovery
EFHR	frames
0	7

Skeleton mage cast (not 100% sure)
EFCR	frames
0	19

Clay Golem attack
EIAS	frames
0	17
4	16
11	15
19	14
27	13
37	12

Blood/Fire Golem attack
EIAS	frames
0	15
8	14
15	13
24	12
34	11

Iron Golem:
WSM 20
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	20	0	14	0	14	0	14
2	19	7	13	4	13	3	13
6	18	18	12	14	12	13	12
11	17	32	11	27	11	26	11
18	16	54	10	48	10	46	10
24	15	92	9	83	9	81	9
37	14
50	13
70	12
99	11

WSM 10
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	17	0	13	0	13	0	13
6	16	6	12	3	12	2	12
11	15	18	11	14	11	13	11
22	14	35	10	30	10	29	10
32	13	65	9	58	9	56	9
48	12
70	11
105	10

WSM 0
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	15	0	12	0	12	0	12
9	14	6	11	3	11	2	11
18	13	20	10	16	10	15	10
30	12	44	9	39	9	37	9
48	11
75	10

WSM -10
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	14	0	11	0	11	0	11
6	13	8	10	5	10	4	10
16	12	27	9	23	9	22	9
30	11
52	10
89	9

WSM -15
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	13	0	11	0	10	0	10
10	12	3	10	16	9	15	9
23	11	20	9
42	10
75	9

WSM -20
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	13	0	10	0	10	0	10
5	12	14	9	10	9	9	9		
16	11
34	10
63	9

WSM -30
No Fanat	Slvl 9 Fanat	Slvl 13 Fanat	Slvl 14/15 Fanat
IAS	frames	IAS	frames	IAS	frames	IAS	frames
0	12	0	10	0	9	0	9
5	11	3	9
19	10
42	9
Finally did some digging on animations and made these tables. Golems don't actually have a gethit animation, so they never go into hit recovery.
EIAS is the increase from Fanat at the skeleton table.
 
So that's like a 28% increase to attack speed for skeletons if you have a Faith bow that has fanat higher than 12. Very nice RTB. I've been wondering about all the summons attack speeds for a while now.
 
Wow that was awesome RTB with that table for skellies/golem fpa with fan aura :D In theory with 20 into clay golem an iron golem will have 622 AR. I am curious to calculate his final AR in hell and is this 622 AR = taken as base AR of IG then? Also does mlvl IG = clvl of caster like gumby?

AR = (Base + AR + AR/Clvl) * (1 + AR%/100)

Could above equation be used to calculate AR of IG made with say various weapons with fools mod or AR% plus enchant from demonlimb? Base = 622? Ok this may seem a bizarre question but these fpa rates are identical for weapons with same weapon speed regardless if 1-h or 2-h right? I am interested in making a 2*shael IK maul IG with fan aura,HOW running and demonlimb enchant :P

p.s Hmm i thought slvl 9 fan = 29skill_ias while slvl 15 fan = 33skill_ias?
 
batuchka said:
Wow that was awesome RTB with that table for skellies/golem fpa with fan aura :D In theory with 20 into clay golem an iron golem will have 622 AR. I am curious to calculate his final AR in hell and is this 622 AR = taken as base AR of IG then? Also does mlvl IG = clvl of caster like gumby?
622 should be his base AR, but there's something I'm not quite sure of, which is whether the Mlvl affects the stats for minions too, or only the base listed is used. I'll see if I have time to test this in the weekend.

Could above equation be used to calculate AR of IG made with say various weapons with fools mod or AR% plus enchant from demonlimb? Base = 622? Ok this may seem a bizarre question but these fpa rates are identical for weapons with same weapon speed regardless if 1-h or 2-h right? I am interested in making a 2*shael IK maul IG with fan aura,HOW running and demonlimb enchant :P
Yes, but stuff/Clvl doesn't work, because the IG does not have a Clvl. Another thing to test, because I'm not 100% sure.

p.s Hmm i thought slvl 9 fan = 29skill_ias while slvl 15 fan = 33skill_ias?
Correct. That reminds me that I still have to add the tables for IGs with Slvl 12 fanat.
 
Code:
Skeleton/Skeleton Mage
EIAS	frames
0	18
2	17
8	16
15	15
23	14
31	13

Skeleton Block (kite shield only)
EFBR	frames
0	9

Skeleton hit recovery
EFHR	frames
0	7

Clay Golem attack
EIAS	frames
0	17
4	16
11	15
19	14
27	13
37	12

Blood Golem attack
EIAS	frames
0	15
8	14
15	13
24	12
34	11

Fire Golem attack:
EIAS	Frames
0	16
7	15
14	14
22	13
31	12

Iron Golem:
EIAS	Frames
-20	20
-19	19
-15	18
-10	17
-5	16
0	15
8	14
15	13
24	12
34	11
46	10
61	9

+----+----+ +----+----+ +----+----+ +----+----+ +----+----+
|EIAS| IAS| |EIAS| IAS| |EIAS| IAS| |EIAS| IAS| |EIAS| IAS|
+----+----+ +----+----+ +----+----+ +----+----+ +----+----+
|   1|   2| |  21|  26| |  41|  63| |  61| 125| |  81| 250|
|   2|   3| |  22|  27| |  42|  65| |  62| 129| |  82| 259|
|   3|   4| |  23|  29| |  43|  68| |  63| 133| |  83| 270|
|   4|   5| |  24|  30| |  44|  70| |  64| 138| |  84| 280|
|   5|   6| |  25|  32| |  45|  72| |  65| 142| |  85| 292|
|   6|   7| |  26|  34| |  46|  75| |  66| 147| |  86| 304|
|   7|   8| |  27|  35| |  47|  78| |  67| 152| |  87| 317|
|   8|   9| |  28|  37| |  48|  80| |  68| 157| |  88| 330|
|   9|  10| |  29|  39| |  49|  83| |  69| 163| |  89| 345|
|  10|  11| |  30|  40| |  50|  86| |  70| 168| |  90| 360|
|  11|  13| |  31|  42| |  51|  89| |  71| 174| |  91| 377|
|  12|  14| |  32|  44| |  52|  92| |  72| 180| |  92| 395|
|  13|  15| |  33|  46| |  53|  95| |  73| 187| |  93| 414|
|  14|  16| |  34|  48| |  54|  99| |  74| 194| |  94| 434|
|  15|  18| |  35|  50| |  55| 102| |  75| 200| |  95| 456|
|  16|  19| |  36|  52| |  56| 105| |  76| 208| |  96| 480|
|  17|  20| |  37|  54| |  57| 109| |  77| 215| |  97| 507|
|  18|  22| |  38|  56| |  58| 113| |  78| 223| |  98| 535|
|  19|  23| |  39|  58| |  59| 117| |  79| 232| |  99| 566|
|  20|  24| |  40|  60| |  60| 120| |  80| 240| | 100| 600|
+----+----+ +----+----+ +----+----+ +----+----+ +----+----+]
Table originally made by GaiaCaT

Example:
1. You want the golem to attack at 9 fpa, that's 61 EIAS
2. You use a Beast Legendary Mallet for the IG, that's 29 EIAS from Fanaticism and -20 WSM
3. Subtract both the WSM and EIAS from the amount of EIAS wanted: 61--20-29 = 52 EIAS
4. Look up 52 EIAS in the EIAS/IAS table: 92% IAS needed on the weapon.
5. Realize you can't add IAS to a runeword and end up with an IG attacking at 11 fpa.


Seperated Blood/Fire Golem, because they don't have the same EIAS breakpoints. (Mixed up the tokens of IG/FG, thanks to the sorting skills of Blizzard. :rolleyes: )
Converted Iron Golem tables to the EIAS type.
Corrected Skeleton Mage table (it uses the same animation length/speed for the ranged attack as a normal Skeleton's melee attack, in fact only the arms use a different animation, the rest stays the same.)
 
Awesome work RTB! Hmm ok so in the case of an IK maul with slvl 9 fan (29EIAS) running from necro with beast equipped is this correct :

WSM Ogre Maul : 10
Amount of EIAS req : 61-29+10 = 42EIAS
From Table 42EIAS = 65ias required to hit 9fpa IG attack
Set inherent ias = 40
Sock 2*shael = 80
Hence IK Maul with 2*shael made into IG hits 9fpa with beast/fan right? As would a 2*shael Bonehew Ogre Axe :P Thanks for your selfless help and very much appreciate it :D
 
batuchka said:
Hence IK Maul with 2*shael made into IG hits 9fpa with beast/fan right? As would a 2*shael Bonehew Ogre Axe :P Thanks for your selfless help and very much appreciate it :D
Correct. Just don't expect him to hit much :)
 
I have a few questions concerning some of these [highlight]Mod Edit: We do not allow linking to competitive sites, even if they are Danish. Try using the runeword page on the Arreat Summit.[/highlight] on Iron Golems;




Brand - Fires Explosive Arrows or Bolts

(I suppose these procs do not work iron golems as the arrows are normally shot via bows.)

*EDIT* Oops, Brand is a bow.



Death - +X.X-XX.X% (per Character Level) Proc [ie. Deadly Strike/To Life] (Based on Character Level)

(Does it affect at all or does your character's level/Golem's skill level affect it's range?)



Grief - +11 Life After Each Kill

(Do you or IG get life or does neither get any?)

- Indestructible

(Is IG indestructible?)



Faith - +1-2 To All Skills (varies)

(Any effect on the golem skill levels [ie. does Golem Mastery/IG/Summon Resist skill levels raise?])

- 10% Reanimate As: Returned

[Off-topic] (Sorry, I don't know the meaning of this unique skill) [/Off-topic]



Phoenix - Level 13 Redemption Aura When Equipped

(Does the golem leech health from the corpses?)





I'll appreciate any answers given. :)

Also, I'm interested in Blood Golem. Does it have ANY GOOD attributes?
 
Grombolar said:
Death - +X.X-XX.X% (per Character Level) Proc [ie. Deadly Strike/To Life] (Based on Character Level)

(Does it affect at all or does your character's level/Golem's skill level affect it's range?)

Welcome Newcomer to The Darkness. Grab a brew :drink: and feel free to raise some corpses.

It doesn't work on IG, since it doesn't have a clevel.




Grombolar said:
Grief - +11 Life After Each Kill

(Do you or IG get life or does neither get any?)

IG gets the life.




Grombolar said:
- Indestructible

(Is IG indestructible?)

Nope. This refers to durability not to life. So IG won't be indestructible. So much for his Captain Scarlet imitation.




Grombolar said:
Faith - +1-2 To All Skills (varies)

(Any effect on the golem skill levels [ie. does Golem Mastery/IG/Summon Resist skill levels raise?])

- 10% Reanimate As: Returned

The +skills have no effect on the Golem afaik.

The 10% Reanimate As: Returned means that there is a 10% chance to summon a Revive from the corpse of the enemy you have just slain.




Grombolar said:
Phoenix - Level 13 Redemption Aura When Equipped

(Does the golem leech health from the corpses?)

Ye, The IG will leech health.




Grombolar said:
Also, I'm interested in Blood Golem. Does it have ANY GOOD attributes?

You can use it to create disgusting meat-carpets if you summon and unsummon it in rapid succession.
 
Early on in Act1/2/3/etc norm if you dont have any replenish life, or are short on casht o shell out for potions... In safe areas after ranged fights, when you come upon a melee batch of monsters... Toss Blood Golem at them, and get your health back up.. then summon clay again and go about your marry way.

This is the extent of ever using Blood Golem.
It does pitiful damage
It doesnt have great life
It doesnt leech enough life in NM/Hell to warrant the damage being done to it... (ie it loses the life battle... resulting in you losing life)
It has no special use.

Fire at least does 100 fire damage + with some +skills(Physical Immunes... I use him on Ancients to help)
Iron at least looks cool and can be made with crushing blow or something useful
And we all know Clay outdoes every golem there is, the king of all golems.
 
Mad Mantis said:
Welcome Newcomer to The Darkness. Grab a brew :drink: and feel free to raise some corpses.
Thank you for the welcome. :)
Mad Mantis said:
IG gets the life.
I'm gonna try Grief then, might be prove useful.
Mad Mantis said:
Nope. This refers to durability not to life. So IG won't be indestructible. So much for his Captain Scarlet imitation.
:lol:
Mad Mantis said:
You can use it to create disgusting meat-carpets if you summon and unsummon it in rapid succession.
That's what I thought... :D
Dancolen said:
Early on in Act1/2/3/etc norm if you dont have any replenish life, or are short on casht o shell out for potions... In safe areas after ranged fights, when you come upon a melee batch of monsters... Toss Blood Golem at them, and get your health back up.. then summon clay again and go about your marry way.
I haven't thought it that way...
Dancolen said:
This is the extent of ever using Blood Golem.
It does pitiful damage
Lvl 20 Blood Golem with Lvl 20 Fire Golem gives BG 88-238 dmg in Hell difficulty, I suppose it's pretty pitiful even if you compare it to FG's 401-449 fire dmg in all difficulties.

I wish BG would be made better in the future patches... Even if maxed BG only gives approx. +1000 HP to each golem.
 
Back
Top