Frosty Questions

LordKdog(ik)

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Jul 4, 2003
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Frosty Questions

Im a frostidin

I have maxed HF,RC and sacrafice, a few skills into HS too
The questions I have is what to max next?
Max Salvation for the 7% Syner.
Or
Max Zeal (currently 6 skill leve) for the AR & 6% dmg

BUT before everyone says MAX ZEAL for Ar,,,

I have another Side question too,,,
What weapon is best?
Heavens Light
Or
Creasent Moon

Now heres the problem,,

In my understanding going with CM would ITD so the zeal skill would be usless(sort of) so then I would choose to max Salvation for more cold.
Or
Go with Heaven's light and then I will need the AR & dmg. and the CB is nice but I find it slow. snd there are sockets to?

So if anyone has any tips or advice all imput is welcome

bye
 
go with heaven's light and pump zeal for the AR. make sure to shael shael it.

cresc moon is a tesladin (holy shock paladin) weapon.
 
Hrmm Sheal sheal eh?

by my calculations it doesn't need sheal sheal cuz
20 from gloves
20 form highlords
and say 15 ias jewl in my helm
would that put it at 55% or 5 fpa.
To achieve 4 fpa You need 142%?
To achieve 5 fpa you need 42%

Correct me if my addition is wrong.

Maybe I can put an Eth sheal or eth eth or something else into it


Max zeal huh,, ok
Thanks for the tips
hope to hear back.
BYE
 
your addition is correct, but remember that you actually need 63%ias (not including the 20% from heav light... so 43% more) for 5fpa. i wasn't expecting you to use highlord's; with shael shael and 20ias gloves you wouldn't need highlord's or the jewel. eth could help a lot with you AR though, so i would suggest you put shael eth, wear 20ias gloves, and strap on either a nosferatu's coil OR an ias jewel. then your amulet is free for metalgrid/seraphs/maras.

if you're having AR problems, metalgrid could be a good choice for an amulet.
 
I can list skills and equip for my frostadin, kinda expensive on the equip side but here goes:

20 Holy Freeze
20 Resist Cold
6 Salvation
20 Zeal
15 Sacrafice
8 Holy Shield

With all the pre-reqs and the odd wasted point here and there. clvl 87

Equip:

Shael'd Ber'd Heavens Light +3 Skills
Um'd Gilluame Face
Eth Exile with resists
Maras
BK Ring
Ravenfrost
Wirefleece CoH
Crafted Bloodgloves with 20 IAS and 5% Crushin Blow
Goreriders

Im doing around 4K damage and have maxed resists in hell, have around 103% crushing blow, so I kill stuff damn fast. And I have 40 IAS total from Heavens and the 20 from my gloves, so Im hitting the breakpoint. 13K defense with holy shield, so I plan on pumping that some. But thats my set up. Dunno if it helps or not.
 
Thanks all for the help,
Doing the tweeking now,,

But Darken98 you say your are hitting the breakpoint?
You have 40 from Heavens and 20 form gloves. I thought
you needed 63% total?

I have 20from Heavens, (eth &__ in heavens) 20 from gloves 15 in helm and 20 in ammy. I still have an open spot in heaves but I dont think I have hit the last breakpoint. If I take of my gloves I stilll looks the same speed.
Thats a total of 75% IAS and I assume that is plenty. Am I missing something.
Correct me if I cant see the problem cuz I am blind.
 
LordKdog(ik) said:
Thanks all for the help,
Doing the tweeking now,,

But Darken98 you say your are hitting the breakpoint?
You have 40 from Heavens and 20 form gloves. I thought
you needed 63% total?

I have 20from Heavens, (eth &__ in heavens) 20 from gloves 15 in helm and 20 in ammy. I still have an open spot in heaves but I dont think I have hit the last breakpoint. If I take of my gloves I stilll looks the same speed.
Thats a total of 75% IAS and I assume that is plenty. Am I missing something.
Correct me if I cant see the problem cuz I am blind.


Eh Im not hitting the 4 bp hitting the 5..need 3% more...from somewheres.
Darn.
 
[exile] said:
go with heaven's light and pump zeal for the AR. make sure to shael shael it.

cresc moon is a tesladin (holy shock paladin) weapon.

No...do not dual SHAEL this weapon. If you do you are not making wise equipment decisions. Check the IAS calculator for how much IAS you need with a Mighty Scepter to reach 5 fpa. You will not acheive 4 fpa....

Best things to socket this weapon with are:

-SHAEL+ETH
-SHAEL+BER
-SHAEL+UM
-SHAEL+JAH
 
you need 63% to hit 5fpa.
heav light has an inherent 20% so you need 43% more.


i personally like the shael shael so i can wear mara's instead of highlords. although the other suggestions are great too -- depends on how much of your gear/sockets you're willing to spend on ias.
 
[exile] said:
you need 63% to hit 5fpa.
heav light has an inherent 20% so you need 43% more.


i personally like the shael shael so i can wear mara's instead of highlords. although the other suggestions are great too -- depends on how much of your gear/sockets you're willing to spend on ias.

Frost Zealots work well with +skills and crushing blow. I have a Guillame's with a 15 IAS jewel in it, an HoZ with a 15 IAS jewel in it and a SHAEL+JAH Heaven's Light.

Combined with other equipment, I have a lvl 43 Holy Freeze with all synergies, enough IAS to reach the 5fpa breakpoint, and 83% crushing blow. I like using the other socket for something else, while wearing a 2/2 Seraph's and aquiring the additional IAS from other sources.

He is setup like:

-Guillame's (15 IAS)
-2/2 Seraph's
-CoH Archon
-3/2 Heaven's Light (SHAEL+JAH)/Call To Arms (6/5/2)
-BK Band
-Ravenfrost
-HoZ (15 IAS)/Lidless Wall
-Dracul's Grasp
-Arachnid Mesh
-Gore Rider's
-Annihilus
-10 Offensive Aura GC's
-Various small charms

I have a lvl 91 Blessed Aim merc equipped with:

-Guillame's Face (SHAEL)
-Up'd Duriel's Shell (SHAEL)
-Reaper's Toll (AMN)

Though the Jah gives the weapon ITD, it does not work versus bosses. It does however work on the rest of the monsters in the realm. I find that the boost from the merc's aura, combined with a pre-buff from Demonlimb (lvl 23 Enchant) is more than adequate. This results in an 85% chance to hit Hell Ancients, 95% chance to hit Hell Cows.

It's really up to you...just make sure at least one of those sockets gets a SHAEL so you can reach the 5fpa breakpoint. An ETH will lower your enemies defense, BER will add more crushing blow, LO will give more deadly strike, UM will give more open wounds, OHM will give more damage, JAH will give ITD, and GUL will give a 20% boost to AR.
 
Wurmer said:
If you have the wealth of course, Ber Ber is another interesting option.

True enough...provided you reach the 5fpa Zeal with enough IAS from other sources. This would give you 73% crushing blow on your weapon alone. Crushing blow is a very good mod to use with a Frost Zealot. Max Cold Damage is a good thing, but this mod comes in handy when you run into a Cold Immune...
 
indeed euro-what dmg? :)
I doubt its too high, 4k wasnt it as I recall? Skill lvl not as important as jewels in my opinion, hah if I could id use a fathom.

Anyhow anyone who has ber ber should make a doom weapon for their frosty. Otherwise stick to speedy and damaging since you maxed sacrifice. Decent options are:

Baranar Star
Nord's
Lightsabre
(all these can be acquired with pgems)

and of course the end all be all non doom is your heaven's light, I think its kind of wasted on a frosty though. Silence is nice, as is famine, azurewrath adds cold damage.
 
It's about 4K...you are right, more damage could be reached using a Doom weapon, 20/5 Ormus, 20/5 Nightwing, and a 20/20 Monarch. This would result in a potential -90% enemy cold resistance and an added 60% cold damage.

If I remember correctly there is an issue with R. Facets and their +/-%. I seem to remember a thread (I think made by space_loner), that indicated that this damage is bugged and will be added twice. Whether or not this is true, equipping such items would indeed add a greater chunk of damage than +skills...but again sacrifices would have to be made.

I think that with my Frost Zealot, I attempted to squeeze out as much cold damage, +skills and crushing blow as possible all while maintaining a 5fpa attack. For PvP I am experimenting with a few things that I think may work quite well.

-Max Cold Dmg/DR (20/5 Nightwing, 20/5 Ormus, -60% Doom, 5/5 SS)
-High Cold/CB (PvM Equipment)
-Public Setup (CoH, CoA, Dungo, Beast Caddy, Exile Vortex)
-Polar Bear (CoH, CoA, BoTD PB, Dungo, HoZ (or 5/5 SS)) - Werebear form

Some of these setups are fun to play with...I am having the most fun with the bear...but space_loner is right in saying the jewels will add more damage. I think this is because the damage is added twice...not sure if this is correct. Someone had mentioned this in regard to their Tesladin....
 
I am not sure why people dont talk about using conviction as a tactic or using a medusa's gaze shield.

Has anyone tried using these? I am assuming the -51% TRUE lower resist will work to break some of the cold immunities. If I remember correctly, 80% cold res is the lowest you can lower a once cold immune monster.

My guy is on Nonladder and has a Heaven's Light scepter, kept it from a cheap trade on first season ladder. I was wondering what effect an Eth has on bosses? I really dislike boosting zeal for its AR, feels like a waste of power. Also, so does getting 75% blocking, say 55% might be fine enough im thinking if one has good resists and such.

I just bought a 8% leeching Medusa's gaze. it dawned on me that it has slow on it as well! jeez, this is an awesome item, with multiple cold sources, and slow, plus lower resist from shield (less resistance to cold longer it will last) and of course, HFreeze, really this should slow things down a heap! Arrows might be a problem, and for that I am going for an Eld in a whitsan's, dont need holy shield for that to be near max.

Also duress, im not sure anyone talks about this item? they used to. Crafted blood gloves look like the way to go. Ias, is something im not sure im goign to do. I dont think you need 5 frames for pvm when everything is at less than half speed? I put a Ber in my Light, but im too tiny yet to use it.

What a cool build :)
 
Salo said:
I am not sure why people dont talk about using conviction as a tactic or using a medusa's gaze shield.

Has anyone tried using these? I am assuming the -51% TRUE lower resist will work to break some of the cold immunities. If I remember correctly, 80% cold res is the lowest you can lower a once cold immune monster.

My guy is on Nonladder and has a Heaven's Light scepter, kept it from a cheap trade on first season ladder. I was wondering what effect an Eth has on bosses? I really dislike boosting zeal for its AR, feels like a waste of power. Also, so does getting 75% blocking, say 55% might be fine enough im thinking if one has good resists and such.

I just bought a 8% leeching Medusa's gaze. it dawned on me that it has slow on it as well! jeez, this is an awesome item, with multiple cold sources, and slow, plus lower resist from shield (less resistance to cold longer it will last) and of course, HFreeze, really this should slow things down a heap! Arrows might be a problem, and for that I am going for an Eld in a whitsan's, dont need holy shield for that to be near max.

Also duress, im not sure anyone talks about this item? they used to. Crafted blood gloves look like the way to go. Ias, is something im not sure im goign to do. I dont think you need 5 frames for pvm when everything is at less than half speed? I put a Ber in my Light, but im too tiny yet to use it.

What a cool build :)

Using Medusa's Gaze might be good for its chance to cast Lower Resist when struck...save for one thing: Required Strength > 219. This is very heavy....

I don't feel like boosting Zeal for the AR is a bad idea. In HELL you will miss an awful lot if you do not...even if you were to put an ETH rune in your scepter you would miss BOSSES (ETH no workie against BOSS). JAH will help, but again not versus BOSSES. The only thing that would work is a GUL rune...20% to AR (but this is not that much so why bother?).

Even with -% enemy resistance to cold, you cannot break immunities without LR. Your plan to use a Medusa's Gaze may seem at first to be a good idea, but an HoZ is hands down the better option. If you want LR, you can get a wand with charges of it from Akara. If you feel comfortable with 55% chance to block, by all means go for it...IMHO, 75% chance to block is a wiser route.

The slow on Medusa's Gaze is nothing to write home about. If you REALLY want to see the effects of SLOW, equip a merc with a Kelpie Snare or Reaper's Toll. Kelpie has 75% slow on it, and the Reaper's gives a 33% CTC Decrepify (58% slow + other very, very useful efffects).

Duress has been discussed as a Frost Zealot armor, but if you can get to 80% CB without it, getting a CoH Archon Plate is a much better decision. Gorerider + Guillame's Face + Heaven's Light = 83%.

Also, swinging slower than 5 fpa will be a huge deal. Getting to a 5 fpa Zeal is not that hard. All you need is a SHAEL in your weapon and two 15 IAS jewels. If you swing slower than 5 fpa you will notice it...trust me.

Rekcuf-rehtom - lvl 91 Frost Zealot (USWest NL)
 
I thank you for your comments. I am sick of pally's blocking 75%, none of my other chars do that besides 109 pdagger necro, the rest do 50-55% blocking, good enough if you have a slow down or disperse skill, i feel.

I dont want to use chains of honour either. I have it. I use it whenever a character is all messed up and needs to be saved. it saves any character, just like in pvp, enigma saves every character. So, no enig no that either. I am hoping to get steel rends from sort of trade, thats 20 strength, 20 strength from t-gods, thats 40, i have a 28 Andariels visage, thats 68..... with my 20 stat annihilus thats 88. I would normally put 150 base str in this build anyways, I like to do some hefty whacking with my stick normally.

Anadariel's super low fire res is going to be a challenge. I guess i keep this dwarf star on, it has the fire absorb plus 15 MDR on it. ill have absorb elemental damage fairly pat down, i dont expect to get higher than 20 res all except id be max on cold from the weirdo medusa shield.

im going to get 5 frames though, sounds like a sound plan.... says 65 ias needed? thats 40 for the weapon with a shael, and 20 more from gear right? i could maybe put a 15 in the andariels thing ?
 
Salo said:
I thank you for your comments. I am sick of pally's blocking 75%, none of my other chars do that besides 109 pdagger necro, the rest do 50-55% blocking, good enough if you have a slow down or disperse skill, i feel.

I dont want to use chains of honour either. I have it. I use it whenever a character is all messed up and needs to be saved. it saves any character, just like in pvp, enigma saves every character. So, no enig no that either. I am hoping to get steel rends from sort of trade, thats 20 strength, 20 strength from t-gods, thats 40, i have a 28 Andariels visage, thats 68..... with my 20 stat annihilus thats 88. I would normally put 150 base str in this build anyways, I like to do some hefty whacking with my stick normally.

Anadariel's super low fire res is going to be a challenge. I guess i keep this dwarf star on, it has the fire absorb plus 15 MDR on it. ill have absorb elemental damage fairly pat down, i dont expect to get higher than 20 res all except id be max on cold from the weirdo medusa shield.

im going to get 5 frames though, sounds like a sound plan.... says 65 ias needed? thats 40 for the weapon with a shael, and 20 more from gear right? i could maybe put a 15 in the andariels thing ?

If you are comfortable with 55% go with it. If you are going to have enough strength for Medusa's go for it. I use CoH because I like the +2 skills. I like to have lvl 43 HF and 83% Crushing Blow...but do whatever YOU like.

The -30% Fire Resist can be negated with a RAL rune...but this would be at the expense of the needed IAS to reach 5 fpa. You could go for a 15rez/15ias jewel...but they are spendy. Personally I have found that having maxed resists is a good plan...but this can be made up with charms. Run NM cows and you will find plenty...I found a few 20 life/11% rez elemental there...those I find to be very good.
 
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