prexus said:
Considering that, I'd rather use the redeemer. More damage, + pala skills and other better bonuses. What makes magnus skin superior? the +~200ish AR after enchant? And the problem with using bloodfist is that I'd be missing 10% IAS which means another 15IAS/x jewel which won't be that good. Maybe a rare crafted with life/res/IAS?
Cheers,
Prexus
Magnus' Skin offers 100 to AR and would be useful in PvP. Many PvP set-ups include these gloves. If you would be short IAS from using Bloodfist, then these would be the way to go.
LoH would be an excellent choice for PvM as they enhance the damage dealt to demons. A great quantity of monsters (including bosses) fall into this category.
Using a Demonlimb to pre-buff with lvl 23 Enchant eliminates the need to use Lavagout. Demonlimbs are easy to acquire...many people disregard them as trash. I however do not consider them to be.
Crafted gloves can certainly do the trick...provided you have the resources and patience to craft a worthy pair. It will take you a very long time to craft something of value. Also, consult the Crafted Items page on the Arreat Summit to determine the optimal level for crafting high quality items.
The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down). Put another way: ilvl = int(.5 * clvl) + int(.5 * ilvl).
This means that to craft a high quality pair of Blood Gloves you would need to find a pair of Magic Vampirebone Gloves and begin crafting around level 90:
ilvl = (.5*90)+(.5*47) ---> 45+23= 68
At ilvls 51-70, there's an 80% chance of 3 affixes and a 20% chance of 4 affixes. This is something that can prove to be quite worthwhile...I however do not have the patience for such an endeavor.
Also, the Redeemer is a painfully slow weapon. As is the Sazabi sword...I was only contemplating the effectiveness of the "% damage to demons" mod and its use with the Vengeance attack. I would not use it...
I hope I did not confuse you!