Fastest Chaos Sanctuary Runner?
What class can run CS the fastest, in an 8-player game, soloing?
I've been testing out builds in single player, however without certain runewords (infinity) it's been tough to gauge the speed. So far, from my B.net experience and single player:
Poison Necro (Poison Nova + Synergies, 20SM/20RS); wearing Bramble, Death's Web, 3-Piece Trangs, a lot of +skill for about 11K Poison nova, usually about 22K over 2 seconds with -resists + LR. Amp, CE when mobs go down. Most poison immunes (none inside CS) can be killed with amp + skellies + Beast on switch for necro, +might merc w/ concentration + CE. Incredibly safe.
LF + Infinity. This has got to be fast. Zon wearing griffons, facets, Tstrokes. But I'm not sure how fast.
Full lightning synergy Trapper + infinity. Probably similar to LF Zon speed. However LI's that are broken will still barely be damaged, since -resist and facets on trapper won't help traps lower resistances.
Hammerdin. Duh.
Multi-zon. I don't know...I tried one out in single player (no faith, only WF) and was able to get my damage up to about 3K - 3.5K. It still took a very long time to widdle down the groups.
Any others?
How would you rank these in terms of speed in clearing CS?
What class can run CS the fastest, in an 8-player game, soloing?
I've been testing out builds in single player, however without certain runewords (infinity) it's been tough to gauge the speed. So far, from my B.net experience and single player:
Poison Necro (Poison Nova + Synergies, 20SM/20RS); wearing Bramble, Death's Web, 3-Piece Trangs, a lot of +skill for about 11K Poison nova, usually about 22K over 2 seconds with -resists + LR. Amp, CE when mobs go down. Most poison immunes (none inside CS) can be killed with amp + skellies + Beast on switch for necro, +might merc w/ concentration + CE. Incredibly safe.
LF + Infinity. This has got to be fast. Zon wearing griffons, facets, Tstrokes. But I'm not sure how fast.
Full lightning synergy Trapper + infinity. Probably similar to LF Zon speed. However LI's that are broken will still barely be damaged, since -resist and facets on trapper won't help traps lower resistances.
Hammerdin. Duh.
Multi-zon. I don't know...I tried one out in single player (no faith, only WF) and was able to get my damage up to about 3K - 3.5K. It still took a very long time to widdle down the groups.
Any others?
How would you rank these in terms of speed in clearing CS?