enchantres - side skills?
Hi,
for a strange reason, I started an enchantres as first char in HC. So I have like no gear nor do I have experience. So I come down to the question, How will I survive?
So I'll max the 3 enchtant skills, and use a bow as main attack, and get a one point teleport. And then what? I read the introduction and they say you should take on defensive skills. There are only some defensive skills. And energy shield is one I wasn't considering. I was aiming for a lot of live, so energy shield would be a stupid option. That leaves me with one of the cold armours.
I have thought of some builds. And would like your oppinion.
1. On switch I could put a high defensive orientated shield and weapon and take on frozen orb. The will slow down the enemy, but I will have to invest in deterity to get max block, and I will not have any defensive spell.
2. Max out one of the armours and put some skills cold mastery. Switch as prebuff for enchant and the armour.
3. Go with a combination of the two. So max out and cold armour and still get a defensive set up on switch. Yet then I'm useless when not shooting arrow.
3. Could max out firewall and use that as a 'normal' sorceror on switch, with max block.
4. energy shield?
5. A crazy one, and probably stupid. But what if the enchant damage would be transferred to an oil potion. It probably won't but I couldn't find anything about it a still need to test this. If it did, I could build something around that, couldn't I.
So, what is the best idea to go for.
P.S. I currently lvl 7 or something, so notting is screwed up, yet. And playing battle.net, so fire immunes shouldn't be a problem given I even get there.
greetings NASE.
Hi,
for a strange reason, I started an enchantres as first char in HC. So I have like no gear nor do I have experience. So I come down to the question, How will I survive?
So I'll max the 3 enchtant skills, and use a bow as main attack, and get a one point teleport. And then what? I read the introduction and they say you should take on defensive skills. There are only some defensive skills. And energy shield is one I wasn't considering. I was aiming for a lot of live, so energy shield would be a stupid option. That leaves me with one of the cold armours.
I have thought of some builds. And would like your oppinion.
1. On switch I could put a high defensive orientated shield and weapon and take on frozen orb. The will slow down the enemy, but I will have to invest in deterity to get max block, and I will not have any defensive spell.
2. Max out one of the armours and put some skills cold mastery. Switch as prebuff for enchant and the armour.
3. Go with a combination of the two. So max out and cold armour and still get a defensive set up on switch. Yet then I'm useless when not shooting arrow.
3. Could max out firewall and use that as a 'normal' sorceror on switch, with max block.
4. energy shield?
5. A crazy one, and probably stupid. But what if the enchant damage would be transferred to an oil potion. It probably won't but I couldn't find anything about it a still need to test this. If it did, I could build something around that, couldn't I.
So, what is the best idea to go for.
P.S. I currently lvl 7 or something, so notting is screwed up, yet. And playing battle.net, so fire immunes shouldn't be a problem given I even get there.
greetings NASE.