- Jan 3, 2019
- 1,480
- 1,593
- 93
LINK TO SHEET (must download to use)
Alright I'm pretty excited for this one. Buckle up for lots of discussion of results from this simulator in the posts following this one. Read at your own pace, because there will be a good bit to digest . This was a simulator I had in the back of my mind for quite a while, and as someone whose favorite character is the sorc, I'm very excited about the results. This simulator can be used for any spell which does cold, fire, lightning, magic, or physical damage, and isn't influenced by factors such as chance to hit, deadly strike, crushing blow, etc for all those melee considerations. So I will present some results and data for some sorceress spells (including blizzard, ice blast, fireball, nova, and lightning), but know that it could be used to simulate blessed hammer, bone spear, tornado, etc.
You can input your minus enemy res from conviction or lower res as well as any additional minus res you have, and you can choose a maximum enemy resistance beyond which the simulator ignores the enemy. For instance, I set my ancient tunnels fireball sorc simulator to ignore enemies with resistances (before conviction) of 100 or greater. So that no invaders or broken immunes were counted for that data.
Also I have the simulator set up to run only for monsters in AT and pits, but it could be adapted to work for any area. Would take about an hour or two to set it up for a new area. Would involve running my resistances calculator, and editing the monster mods in the simulator sheet.
There are some tools below the main input area to more easily compare relative adjeff's of different dmg and mf combinations. And below that there is a way to generate "batch results". Where you put in multiple values of spell dmg's and it will generate you a graph of how the casts per run changes based on dmg. This type of graph provides most of the results I will be discussing.
All the discussion following this post is for players1 mf running, as that is what I'm most interested in. However I did set up the simulator to work for other psettings as well. So if you want to see how much skills vs mf is worth it for a p5 nova sorc or something, that should be doable too.
Alright I'm pretty excited for this one. Buckle up for lots of discussion of results from this simulator in the posts following this one. Read at your own pace, because there will be a good bit to digest . This was a simulator I had in the back of my mind for quite a while, and as someone whose favorite character is the sorc, I'm very excited about the results. This simulator can be used for any spell which does cold, fire, lightning, magic, or physical damage, and isn't influenced by factors such as chance to hit, deadly strike, crushing blow, etc for all those melee considerations. So I will present some results and data for some sorceress spells (including blizzard, ice blast, fireball, nova, and lightning), but know that it could be used to simulate blessed hammer, bone spear, tornado, etc.
You can input your minus enemy res from conviction or lower res as well as any additional minus res you have, and you can choose a maximum enemy resistance beyond which the simulator ignores the enemy. For instance, I set my ancient tunnels fireball sorc simulator to ignore enemies with resistances (before conviction) of 100 or greater. So that no invaders or broken immunes were counted for that data.
Also I have the simulator set up to run only for monsters in AT and pits, but it could be adapted to work for any area. Would take about an hour or two to set it up for a new area. Would involve running my resistances calculator, and editing the monster mods in the simulator sheet.
There are some tools below the main input area to more easily compare relative adjeff's of different dmg and mf combinations. And below that there is a way to generate "batch results". Where you put in multiple values of spell dmg's and it will generate you a graph of how the casts per run changes based on dmg. This type of graph provides most of the results I will be discussing.
All the discussion following this post is for players1 mf running, as that is what I'm most interested in. However I did set up the simulator to work for other psettings as well. So if you want to see how much skills vs mf is worth it for a p5 nova sorc or something, that should be doable too.
Last edited: