Duels Games
Please Post what lvl range youre looking to duel and your IP. Or feel free to ask around for a host.
GENERAL RULES
-No use of any bugged, hacked, or duped items.
-Please try to be polite.
-No slow items are allowed for Physical Attackers. (Cleglaws, Blackhorns, etc)
-Items that give Knockback (KB) are limited to ranged characters. Skills that have KB such as charge, smite, leap attack are OK to use.
-No potions, wells, shrines, mercenaries.
–Necromancers may use Minions, but no more than 20.
-Only 1 Absorb item per Elemental Damage. You can not use 2 lightsabres or 2 Ravenfrosts.
-Poison Damage is limited to 200 poison damage from items per player. Characters are not bound by the 200 rule when skills are involved (Venom, Poison nova) (For VLLD and LLD keep to poison to none, or below 50)
-You cannot use the charges of a charged item. Items with % chance to cast amplify damage or iron maiden are not allowed.
-No .08 vita items. This includes Arkaines Valor, Harlequin Crest Shako, Baranars Star, and Gerkes Sanctuary.
-Items that grant auras may be used with the exception of Holy Freeze
-Marrowalk boots equipped on Necromancers is banned if they are exploiting the Prison bug. (unless consent to use them is given in game unanimously).
- Please, no use of decrepify
-I believe these should be guidelines as in, some exceptions can be made in game as long as it’s a unanimous decision between the duelers. It is my experience that duel games go much smoother if the duelers can make decisions in game when a problem arises (with the rules in mind as a basis). So if no one has a problem with Marrowalks for example, then a necromancer should be able to use them in that particular gaming session.
Holy freeze is banned.
in summary.
No more than 20 minions, charges, slow or holy freeze, and no more than 200 poison from non skills. and of course no duped/hacked/bugged items. and no more than 1 absorb per element.
Please Post what lvl range youre looking to duel and your IP. Or feel free to ask around for a host.
GENERAL RULES
-No use of any bugged, hacked, or duped items.
-Please try to be polite.
-No slow items are allowed for Physical Attackers. (Cleglaws, Blackhorns, etc)
-Items that give Knockback (KB) are limited to ranged characters. Skills that have KB such as charge, smite, leap attack are OK to use.
-No potions, wells, shrines, mercenaries.
–Necromancers may use Minions, but no more than 20.
-Only 1 Absorb item per Elemental Damage. You can not use 2 lightsabres or 2 Ravenfrosts.
-Poison Damage is limited to 200 poison damage from items per player. Characters are not bound by the 200 rule when skills are involved (Venom, Poison nova) (For VLLD and LLD keep to poison to none, or below 50)
-You cannot use the charges of a charged item. Items with % chance to cast amplify damage or iron maiden are not allowed.
-No .08 vita items. This includes Arkaines Valor, Harlequin Crest Shako, Baranars Star, and Gerkes Sanctuary.
-Items that grant auras may be used with the exception of Holy Freeze
-Marrowalk boots equipped on Necromancers is banned if they are exploiting the Prison bug. (unless consent to use them is given in game unanimously).
- Please, no use of decrepify
-I believe these should be guidelines as in, some exceptions can be made in game as long as it’s a unanimous decision between the duelers. It is my experience that duel games go much smoother if the duelers can make decisions in game when a problem arises (with the rules in mind as a basis). So if no one has a problem with Marrowalks for example, then a necromancer should be able to use them in that particular gaming session.
Holy freeze is banned.
in summary.
No more than 20 minions, charges, slow or holy freeze, and no more than 200 poison from non skills. and of course no duped/hacked/bugged items. and no more than 1 absorb per element.