dual axe whirl wind pvp barb...would it work?

santasballz

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Sep 27, 2004
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dual axe whirl wind pvp barb...would it work?

last time i saw this really good barb owning everyone, and he didn't even have a shield. i thought it about it, would this work for pvp

str= 70 (for gear)
dex=base
vita=everything else

skills
20 ww
20 battle order
20 axe mastery
everything else goes to shout

Gear:

weapons: ebotd zerker axe and beast

helmet: 30 %dr crown of ages (2ber)
armour: enigma
belt: that 10% dr and 30+ vita one
boots: gore
ammy: angelica or highlord
ring: ravens or angelic
gloves: whatever comes


charms: anni, as many 3/20/20 as possible, 20 life, resist, etc


would this build work in pvp? iam pretty sure it'll be awesome against casters, but against melee? zealers? smiters? other barbs?
would i get pwned easily by shield barbs?
 
AFAIK not using a shield in melee gets you owned in no time. you're taking 3x more hits than your opponent is.
 
but i thought using two weapons (especially with fana) will hit your enemies more everytime you ww through them?

for example, your oponent (a shield barb) ww and hits you 5 times per ww; however, you ww and you hit him 15 times per ww, which makes up for the fact that you don't have block? :scratch:
 
I'm pretty sure Dyn's pvp ww guide covers this pretty throughly. (It is in the barb guide sticky)
 
You can't beat a half decent ww barb with a shield with one that is duel wield. You'll even lose to crappier ones.
However, it is possible to beat other blockable attacks without a shield.
Zealots mix in alot of leaping for KB, never whirl through em, and throw in a widowmaker if you don't like to get hit.
Zon's you just have to tele fast enough and get them in the first 1-2 ww's otherwise a good one will screw you since they will hit you every time.

Vs casters though, duel wield just makes everything alot easier and is necessary to beat basically any good caster.
 
true true, the poitn of dual wielding vs a melee is to make them chase after you and in which you get in free hits as they keep a namelock on you. its fun. if they shift hold, all you gotta do is provoke them, like throw javs or leap at them or something, and then repeat the process
 
a little thing called ww away

thats what i used vs charging/smiting paladins with my polearm barb, they run after you? you run away & do ww, makes them run into the ww & take a lot of dmg :D
 
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