Druid Questions

Malachi

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Jun 23, 2003
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Druid Questions

Before you read on, this is part of my untwinked HC project so I cant count on ANY uniques or set items whatsoever. No MF'ing will be done in the project of 7 untwinked characters but they can mule freely between then. Hence one of the items I am calculating on is a Stone armor since doing 14 hellforges (7 nm and 7 hell) will probably make that possible.

I am trying to make a hybrid melee druid using the stone synergy bonus to Molten Boulder and spending 20 in Fire Claws. With about +4 to shapeshifting skills (or all skills) this will net me around 1500 (with no Firestorm), 2450 (with 12 Firestorm) or 3000 (with 20 Firestorm) fire damage per hit depending on the choices to be made. The +4 can easily be achieved with some pelt and an amulet.

I will spend 20 on Oak Sage (since this is HC), 10 on lycantrophy and 4 on prereq's so this means 54 skills are spent. Aiming for an end level of about 89 allows 88+12=100 skills total. So 46 to be spend in shapeshifting or synergy for Fire Claws.

It seems two roads are open still, either Bear or Wolf. Both seem to have considerably different advantanges, and I find it hard to decide which way to go. I am considering the following two options:

First option: Maul Bear
19 Maul (since it seems that 20 second maul duration will be active while hitting with Fire Claws, this will greatly improve physical damage and leech)
15 Shockwave (for a 12.4 second duration with +4 skills).
12 Firestorm (total fire claws damage would be 2398-2548)

Second option: Fury Wolf
20 Fury (great physical damage, AR and good against fire immunes)
1 Rabies (prereq)
5 Feral Rage (left over skills, going for a Grisly would be an option too)
20 Firestorm (total fire claws damage of 2988-3175)

I cant depend on any uniques or sets, so I probably will go with a fast one handed weapon for Fire Claws since I will need a shield for resists (Strength seems a nice option for some CB). This means damage from Fury and Maul wont be that impressive, but it is still a means to kill fire immunes. The bear has ability to stun (Maul and shockwave) making it the safest option. The wolf may have a better IAS because of a lvl 5 Werewolf (not sure, IAS calculations on druids are confusing) which helps the fire claw damage which would be higher anyway. I am even considering a Feral build since I never liked fury that much on my realms IK wolf (all except armor).

To compensate for the lack of crowd control the wolf would probably go with a Holy Freeze merc (and possibly a Nadir helm). The bear could go for holy freeze defiance or might (although might seems a bad idea since a one handed weapon wont be too much damage anyway).

Any idea's on the issue ?

(yes I have read the horrible guide in the strategy section which just pulls numbers out of the air that are totally incorrect untwinked)
 
If its hardcore, I'm thinking the bear would be better.

Why? Simply more life, def (from WB), crowd control (shockwave) spells better for HC.

Btw, no creeper? Replenish life is always good esp hardcore.
 
No creeper, they die too often and are too high maintenance for me. I can postpone the decision for quite a while since I have plenty of skills to spend in first, but eventually I need to decide.
 
I would make a bear too. More safety. Im not sure which merc is best without good gear but I'd say it is Defiance

You could use different weapons for Maul and Fire Claws: higher damage weapon with Maul and for Fire Claws try to find as fast weapon as you can.
 
Actually I messed around a bit on bnet with my old druid, and I sure hate fury.
So I am even considering the following:

Third option: Feral Wolf
19 Feral Rage (looks quite good with the insane leech of 100+ %, descent ED and AR and the faster run)
20 Firestorm (total fire claws damage of 2988-3175)
7 Left (Probably going for Lycantrophy which adds 35% life and longer/safer shape shift duration, or a grisly instead as a recastable decoy)

The idea is, if it is Fire Immune you may as well leech a lot. Plus Shockwave wont be too good against e.g. Ancients as far as I know.
 
I know the repair costs of Nadir but it sure can be a life saver. Its cheap to make (rune wise) in a pelt anyway so thats really worth using at times. I forgot if Cloak works on e.g. Listers minions, but I sure hope it will (been too long ago since I used it).
 
If I were you, I would go as Malachi said, Feral Rage as second attack. Though Bears swing faster, have more life and more physical damage, it is your secondary attack, and you want to remain alive against those FI, so the huge leech is the way to go.

The remaining 7 points, get a grizzly + dire wolves synergy.
 
HC untwinked druid?

go with wearbear, so that you can use shockwave!!!!! that skill is awesome!
trust me. it took mine to guardian.
 
Last two responds have me teared apart, Bear seems safer (the Maul already has a nice stun low level) but the fun of a wolf (speed.. speeeeeeed)... damn damn...

I guess they both do the same Fire Claws damage if the skills are adjusted on the bear, but something seems wierd on Feral Claws, it hits faster then normal attack ! Wierd indeed !
 
Malachi said:
Last two responds have me teared apart, Bear seems safer (the Maul already has a nice stun low level) but the fun of a wolf (speed.. speeeeeeed)... damn damn...

I guess they both do the same Fire Claws damage if the skills are adjusted on the bear, but something seems wierd on Feral Claws, it hits faster then normal attack ! Wierd indeed !

i think you'll find all weredruid attack skills attack faster than normal attacks.
id go with the werebear. if your counting on a stone armour a def merc would be the way to go IMO. although if you use shockwave and your grizzly wisely then might would be a better option. depends on your play style.
 
Actually Maul has the same attack speed as a normal attack it seems, but feral is much faster then normal attack.

The main reason to choose for a bear would be Shockwave, but it seems the wolf is a more enjoyable option so far.

For now I leave both roads open for a while (I wont meet any fire immunes for a long time anyway since I am still in normal act 2). I am always amazed with the effect of a Holy Freeze merc so shockwave may not be needed, but its too early to say.
 
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