Dolls
Hello me again, with another lame question.
After my first pat after restart (Fishymancer). I got bored with him and made a Fishyzon (LF FA).
I'm in Durance of hate on my way to kill hell Meph. And as you know those annoying little !@#$%^& dolls are killing me. Literally. I have ~850 life 50% blocking and if one of those suckers explodes it damages me over 600 life. 2 dolls = death.
So how to counter this?
What kind of damage is their death explosion.? Fire, Physical?
Also I noticed that my merc couldn't care less about explosions. He doesn't sustain any damage. So for now i settled for avoiding dolls and let merc handle them. That's slowing me down.
OK couple more questions while I'm at it.
2) My LF dmg is sort of low 1-830. My LF is lvl 23 and CS also 23. I guess that just needs more +skills
3) Charged strike is OK and kills fine larger monsters. But when I have to face a "thin" high HP monsters such as vampires (those that cast Meteor) CS is very inefficient. Most of the bolts end up hitting the wall behind the monster. This seems to be weak spot of this build.
Hello me again, with another lame question.
After my first pat after restart (Fishymancer). I got bored with him and made a Fishyzon (LF FA).
I'm in Durance of hate on my way to kill hell Meph. And as you know those annoying little !@#$%^& dolls are killing me. Literally. I have ~850 life 50% blocking and if one of those suckers explodes it damages me over 600 life. 2 dolls = death.
So how to counter this?
What kind of damage is their death explosion.? Fire, Physical?
Also I noticed that my merc couldn't care less about explosions. He doesn't sustain any damage. So for now i settled for avoiding dolls and let merc handle them. That's slowing me down.
OK couple more questions while I'm at it.
2) My LF dmg is sort of low 1-830. My LF is lvl 23 and CS also 23. I guess that just needs more +skills
3) Charged strike is OK and kills fine larger monsters. But when I have to face a "thin" high HP monsters such as vampires (those that cast Meteor) CS is very inefficient. Most of the bolts end up hitting the wall behind the monster. This seems to be weak spot of this build.