Blizzard had a way to track every rune that dropped in multiplayer. Allegedly, it's so thorough cubing a Jah from 1 legit Ber and 1 duped Ber would eventually result in the Jah poofing.
Apparently in 1.10 beta every item in the game, even runes which were/are simple items, were given a 96 bit GUID. It wasn't there in the final version of the patch for SP, but it's speculated it was used to track everything online.
Is there such a GUID or hidden feature for D2R single player runes? Is a cubed rune identical even behind the scenes/under the hood with a rune that was dropped?
Thanks.
Apparently in 1.10 beta every item in the game, even runes which were/are simple items, were given a 96 bit GUID. It wasn't there in the final version of the patch for SP, but it's speculated it was used to track everything online.
Is there such a GUID or hidden feature for D2R single player runes? Is a cubed rune identical even behind the scenes/under the hood with a rune that was dropped?
Thanks.