Diablo 4 Classes

Holyknight3000

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Dec 24, 2019
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Well what do you guys hope for the 4th and 5th classes will be?

I mean we know that there was a picture from blizzcon about the ranger.


source: Lord Fluffy twitter

But what would the 5th be? I personally hope for a blend of crusader and paladin. While the ranger has aspects of the Amazon with it.

Your thoughts?

HK
 
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maxicek

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Dec 24, 2019
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I think a Paladin / Crusader is kind of inevitable though, the knight in full armour is such a Fantasy staple.

I’m still hoping for an Assassin. I would also like to see a Chaos Knight - Kind of a Paladin / Necro crossover.
 

Jugalator

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Apr 11, 2020
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nordlund.dev
I'm hoping for a return to the roots of sorts with Diablo IV. I like the class systems in Grim Dawn or Last Epoch where you can specialize to give increased depth by molding rough characters into specialized elite classes. That'd give you a ton of character development. For example, a Warrior class "ascending" into a Marauder, Nightblade or Guardian somewhere mid-game depending on choices in their respective quests. But Diablo IV is probably going to play it real safe given what's been revealed about classes thus far and their very much needed Solid Title™ (so safe that I think there might just be some criticism about this post-launch)

If not this, I'd like to see Clerics!

These could take a page out of D&D and let you choose a deity to align with and be granted themed powers from. I think the Diablo games desperately need more attention to higher orders where you are not the higher order yourself, like a near-deity Nephalem in Diablo III. There's so much untapped here. The Diablo deities beyond Anu and Tathamet at best are barely known among the player base which is kind of amazing given rich pantheons are already there. Ytar is the God of the Sun, Inna is the Goddess of the Sky. And a dozen more. Call upon them to aid you in battle!

So Clerics with clubs, maces, maybe staves too, the raw D&D kind to fit in with the raw Diablo IV theme, with temporary defense and offense prayers to deities. I'd like that!

Other than this, I'd really like Amazons to get to that cool and pretty unique spear (throwing and not!) + bow combo. But Amazons are hardly a very unisex class, so maybe we need Rangers then. Demon Hunters? No, I'd rather leave that to World of Warcraft. In Diablo, we are all demon hunters.
 

Rush

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Mar 12, 2020
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I'm hoping for a return to the roots of sorts with Diablo IV. I like the class systems in Grim Dawn or Last Epoch where you can specialize to give increased depth by molding rough characters into specialized elite classes. That'd give you a ton of character development. For example, a Warrior class "ascending" into a Marauder, Nightblade or Guardian somewhere mid-game depending on choices in their respective quests. But Diablo IV is probably going to play it real safe given what's been revealed about classes thus far and their very much needed Solid Title™ (so safe that I think there might just be some criticism about this post-launch)

If not this, I'd like to see Clerics!

These could take a page out of D&D and let you choose a deity to align with and be granted themed powers from. I think the Diablo games desperately need more attention to higher orders where you are not the higher order yourself, like a near-deity Nephalem in Diablo III. There's so much untapped here. The Diablo deities beyond Anu and Tathamet at best are barely known among the player base which is kind of amazing given rich pantheons are already there. Ytar is the God of the Sun, Inna is the Goddess of the Sky. And a dozen more. Call upon them to aid you in battle!

So Clerics with clubs, maces, maybe staves too, the raw D&D kind to fit in with the raw Diablo IV theme, with temporary defense and offense prayers to deities. I'd like that!

Other than this, I'd really like Amazons to get to that cool and pretty unique spear (throwing and not!) + bow combo. But Amazons are hardly a very unisex class, so maybe we need Rangers then. Demon Hunters? No, I'd rather leave that to World of Warcraft. In Diablo, we are all demon hunters.

Have to agree with this. I would love to see Amazons but you are right about the sex problem so it's unlikely. That said I am sure there are plenty of players that would love to see the Amazon return.
 

In The Name of Zod

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Mar 23, 2020
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Maybe a necrozon, that could be interesting. Although I played the curse and attack play style in Grim Dawn and it got old pretty fast. But a zon with an army of skelies for your defense could be good. It would be nice to be able to summon skeletons from your living enemies. Beat their health down, steal their skeleton and watch their meat-sack fall to the ground. These are the kinds of ideas needed to rebuild the spirit of the game.
 

Jugalator

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Apr 11, 2020
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nordlund.dev
Yes, completely new mashups is an interesting idea! "Necrozons" could work because they're naturally tuned for distance work thanks to their minions, so you're simply exchanging spells with weapons. The bow or crossbow skills could be death oriented. Bone or death arrows, imbued with forces from the netherworld, and passive skills like Corpse Explosion if killed by a critical hit to watch things go pop as you mow them down...

Another mashup might then be the Paladin/Crusader type but using spears instead with a unique ability to dual wield a spear and shield. It'd become a heavy infantry, phalanx like character. One could also combine that concept with a tree giving bonuses when using the mounts announced for Diablo IV to e.g. impale enemies as you ride into them.
 

McGruber08

Active member
Mar 28, 2020
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A dark style knight like a Chaos Knight would be fun to play. A dark pirate like swashbuckler would be to, I wonder when they'll announce the other classes.