Sorceress [D2R] [SORCERESS] [SC] [PVE] [DMG/MF] [COLD] [BLIZZARD] [VER.1]

Use this prefix for Sorceress posts.

Chuppa

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Jul 29, 2021
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SORCERESS – SC - PVE - DMG/MF - COLD-BLIZZARD (ver.1)

END GAME STATS
LIFE: ~2631
MANA: ~1342
LIFE STEAL: 11%
BLOCK CHANCE: 16%
HIT RECOVERY: 60% / 86%
to reach 60% faster hit recovery you need: Spirit Shield, 1 Small Charm +5% FHR.
to reach 86% faster hit recovery you need: Spirit Shield, 4 Small Charms +5% FHR, 1 Grand Charm +12% FHR.
DAMAGE REDUCTION: 8%
FIRE RESISTANCE: 75%
COLD RESISTANCE: 75%
LIGHTNING RESISTANCE: 75%
POISON RESISTANCE: 75%
CAST RATE: 105%
to reach 105% faster cast rate you need: Spirit Shield, Arachnid Mesh, Magefist, 10% FCR Ring or The Oculus.
COLD DAMAGE: +50%
COLD PENETRATION: 150%
MAGIC FIND: ~212%



SKILLS
Blizzard
20 points
Cold Mastery
3 points (26 points total with items -150%)
Glacial Spike
20 points
Ice Blast
20 points
Ice Bolt 20 points
Frozen Armor
20 points (1 point at the beginning and the rest at the end)
Frost Nova 1 point
Telekinesis
1 point
Teleport
1 point
Static
1 point
Warmth
3 points

Battle Command (F7)
2-6 (need 6)
Battle Orders (F8)
1-6 (need 6)


ATTRIBUTES
Strength+71 (156 total with items)
Dexterity0
Vitality+434 (rest)
Energy0



MERCENARY
ACT 2 – NIGHTMARE
Defensive
(Holy Freeze) (safer option) or Offensive - (Might) (more dmg)
(in my opinion, the defense for this character would be better)

Weapon #0 (at the beginning) - Insight (4) - Ral+Tir+Tal+Sol (polearms)
Weapon #1 (the best option) - Breath of the dying (6) Vex+Hel+El+Eld+Zod+Eth(Giant Thresher | Great Poleaxe)
Weapon #2 (second best option) - Infinity (4)Ber+Mal+Ber+Ist(Cryptic Axe | Giant Thresher | Great Poleaxe)
Weapon #3 (mid game) - Obedience (5) - Hel+Ko+Thul+Eth+Fal (Giant Thresher | Great Poleaxe)
CUBE: RAL+AMN+P.AMETHYST+ETH WEAPON

Helm #1 (the best option) - Andariel's Visage (ETH) + (Jewel +15% increased attack speed, fire res. if needed)
Helm #2 - Vampire Gaze (ETH) + (Jewel +15% increased attack speed, fire res. if needed)
Helm #3 - Guillaume's Face

Armor #1 - Fortitude (4) (the best option) - El+Sol+Dol+Lo
use ARCHON PLATE (ETH) or later in the game SACRED ARMOR (ETH)
Armor #2 - Treachery (3) (at the beginning) - Shael+Thul+Lem
use ARCHON PLATE (ETH) or something that a mercenary can wear
CUBE: TAL+THUL+P.TOPAZ+ETH ARMOR



SECOND HAND (Weapon/Shield)
Call to Arms (Amn+Ral+Mal+Ist+Ohm) (Flail)
+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command
+1-6 To Battle Orders
+1-4 To Battle Cry
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting
Magic Items
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb
Attacker Takes Damage of 14


MAIN HAND (Weapon/Shield)
Death's Fathom (IST) (More DMG)
(For me it is a better option)
The Oculus (IST) (More MF)
+3 To Sorceress Skill Levels
+20% Faster Cast Rate
+15-30% To Cold Skill Damage
Lightning Resist +25-40%
Fire Resist +25-40%
+3 To Sorceress Skill Levels
+5 To Mana After Each Kill
All Resistances +20
25% Chance To Cast Level 1 Teleport When Struck
+30% Faster Cast Rate
+20 To Vitality
+20 To Energy
+20% Enhanced Defense
50% Better Chance Of Getting
Magic Items


+2 To All Skills
+25-35% Faster Cast Rate (very important 35%)
+55% Faster Hit Recovery
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb
Attacker Takes Damage of 14


AMULET
+2 To All Skills
All Resistances +20-30
+5 To All
Attributes

ARMOR
Chains of Honor (Dol+Um+Ber+Ist) (Final Item)
(Use DUSK SHROUD, ARCHON PLATE, GREAT HAUBERT, WIRE FLEECE, SCARAB HUSK, WYRMHIDE)
Skin of the Vipermagi (UM)
(Upgraded) (only at the beginning)
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting
Magic Item
+120% Enhanced Defense
+1 To All Skills
30% Faster Cast Rate
Magic Damage Reduced By 9-13
All Resistances +20-35


HELM
Nightwing's Veil (5/5 Cold Facet)
+90-120% Enhanced Defense
+2 To All Skills
+8-15% To Cold Skill Damage
+10-20 To Dexterity
+5-9 Cold Absorb
Half Freeze Duration
Requirements -50%


GLOVES
+20-30% Enhanced Defense
+10 Defense
+1 To Fire Skills
+20% Faster Cast Rate
Regenerate Mana 25%
Adds 1-6 Fire Damage
+20% Faster Cast Rate
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)


BOOTS
+150-190% Enhanced Defense
25% Faster Run/Walk
+10 To Vitality
+10 To Strength
Adds 15-25 Damage
40% Slower Stamina Drain
Attacker Takes Damage Of 5-10
30-50% Better Chance of Getting
Magic Items


BELT
+90-120% Enhanced Defense
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)


RINGS
if you use The Oculus
+1 to All Skills
+25% Mana
+1-12 Lightning Damage
+20 Mana
+1 To All Skills
+ (0.5 Per Character Level) 0-49 To Life (Based On Character Level)
3-5% Life Stolen Per Hit
+50 Maximum
Stamina
OR
+1 to All Skills
+25% Mana
+1-12 Lightning Damage
+20 Mana​
Magic Damage Reduced By 3
+50-75 To Attack Rating
Attacker Takes Damage of 3
15-30% Better Chance Of Getting Magic Items


if you use Death's Fathom
Crafting Blood Ring + 10% FCR
CUBE: Magical Ring + Jewel + Sol Rune + Perect Ruby
+1 to All Skills
+25% Mana
+1-12 Lightning Damage
+20 Mana​
Example:
3% Life stolen per hit
+5 to Strength
+20 to Life
+10% Faster Cast Rate
+90 to Mana
25% Better Chance of Getting Magic Items​


BACKPACK
5% Chance to cast level 10 Firestorm on attack
+3 to (Random Class) Skill Levels
+10-20 to All Attributes
All Resistances +10-20%
+8 to Light Radius
Level 30 Hydra (10 Charges)


80-160% Extra Gold From Monsters
Reduces All Vendor Prices 10-15%
20-40% Better Chance of Getting Magic Items


+1 To All Skills
+10-20 To All Attributes
All Resistances +10-20
+5-10% To Experience Gained


if you want 86% FHR this is the best option
Grand Charms
Small Charms
4 x (1 to Cold Skills +45 Life)
1 x ( 1 to Cold Skills +12% Faster Hit Recovery)
4x (17 to mana +5% Faster Hit Recovery)
OR
if you want 60% FHR this is the best option
Grand Charms
Small Charms
5 x (1 to Cold Skills +45 Life)
1x (17 to mana +5% Faster Hit Recovery)
6x (17 to mana +7% Magic Find)


[CHANGE LOG]: 19:50 21.08.2021
- added a starting weapon for the mercenary.
- added a second mercenary (as an option).
- mercenary armor has been improved.

[CHANGE LOG]: 14:30 24.08.2021
- visual improvements
- portal book deleted (use portals from the belt)
- minor skill changes have been made
- added more options in the mercenary
- one shoe option has been removed
- more detailed data has been added
- added table with final stats

[CHANGE LOG]: 17:20 28.08.2021
- added additional tag in the title
 
Last edited:
Is everything displayed correctly on your Full HD monitors?

On my 4k monitor, tables do not fit well, eg "Stone of Jordan" gets less space than other rings and I can't center it, the table is divided unfairly.
 
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