END GAME STATS
SKILLS
ATTRIBUTES
LIFE: ~2522 |
MANA: ~1109 |
LIFE STEAL: 15% |
MANA STEAL: 10% |
BLOCK CHANCE: 75% |
HIT RECOVERY: 60% |
DAMAGE REDUCTION: 50% |
FIRE RESISTANCE: 75% |
COLD RESISTANCE: 75% |
LIGHTNING RESISTANCE: 75% |
POISON RESISTANCE: 75% |
CAST RATE: 70% |
COLD DAMAGE: +15% |
COLD PENETRATION: 150% |
MAGIC FIND: ~302% |
Blizzard | 20 points |
Cold Mastery | 5 points (27 points total with items -150%) |
Glacial Spike | 20 points |
Ice Blast | 20 points |
Ice Bolt | 20 points |
Frozen Orb | 20 points (if you don't want it, use points in Frozen Armor) |
Frozen Armor | 1 point |
Frost Nova | 1 point |
Telekinesis | 1 point |
Teleport | 1 point |
Static | 1 point |
Warmth | 1 point |
Battle Command (F7) | 2-6 (need 6) |
Battle Orders (F8) | 1-6 (need 6) |
ATTRIBUTES
Strength | +96 (Shield req. 156) |
Dexterity | +130 |
Vitality | +279 (rest) |
Energy | 0 |
MERCENARY |
ACT 2 – NIGHTMARE Defensive (Holy Freeze) (safer option) or Offensive - (Might) (more dmg) (in my opinion, the defense for this character would be better) |
Weapon #0 (at the beginning) - Insight (4) - Ral+Tir+Tal+Sol (polearms) |
Weapon #1 (the best option) - Breath of the dying (6) – Vex+Hel+El+Eld+Zod+Eth (Giant Thresher | Great Poleaxe) |
Weapon #2 (second best option) - Infinity (4) – Ber+Mal+Ber+Ist (Cryptic Axe | Giant Thresher | Great Poleaxe) |
Weapon #3 (mid game) - Obedience (5) - Hel+Ko+Thul+Eth+Fal (Giant Thresher | Great Poleaxe) |
CUBE: RAL+AMN+P.AMETHYST+ETH WEAPON |
Helm #1 (the best option) - Andariel's Visage (ETH) + (Jewel +15% increased attack speed, fire res. if needed) |
Helm #2 - Vampire Gaze (ETH) + (Jewel +15% increased attack speed, fire res. if needed) or OHM |
Helm #3 - Guillaume's Face |
Armor #1 - Fortitude (4) (the best option) - El+Sol+Dol+Lo use ARCHON PLATE (ETH) or later in the game SACRED ARMOR (ETH) |
Armor #2 - Treachery (3) (at the beginning) - Shael+Thul+Lem use ARCHON PLATE (ETH) or something that a mercenary can wear |
CUBE: TAL+THUL+P.TOPAZ+ETH ARMOR |
SECOND HAND (Weapon/Shield)
+1 To All Skills +40% Increased Attack Speed +250-290% Enhanced Damage Adds 5-30 Fire Damage 7% Life Stolen Per Hit +2-6 To Battle Command +1-6 To Battle Orders +1-4 To Battle Cry Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items | +2 To All Skills +25-35% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missiles +22 To Vitality +89-112 To Mana (varies) Cold Resist +35% Lightning Resist +35% Poison Resist +35% +3-8 Magic Absorb Attacker Takes Damage of 14 |
MAIN HAND (Weapon/Shield)
20% Faster Cast Rate +77 To Mana +57 To Life +10 To Energy +1-2 To Lightning Mastery (Sorceress Only) (Varies) +1-2 To Fire Mastery (Sorceress Only) (Varies) +1-2 To Cold Mastery (Sorceress Only) (Varies) +1 To Sorceress Skill Levels (2 Items) -15% To Enemy Fire Resistance (3 Items) -15% To Enemy Lightning Resistance (4 Items) +15% To Cold Skills Damage (Complete Set) |
+3-371 Defense (+3.75 Per Character Level) +25% Increased Chance to Block 35% Faster Block Rate Damage Reduced By 35% Cold Resist +60% Lightning Resist +25% +30 To Strength Attacker Takes Lightning Damage of 10 Indestructible |
AMULET
+2 To Sorceress Skill Levels Lightning Resist +33% Adds 3-32 Lightning Damage +42 To Mana +50 To Life |
ARMOR
+400 Defense Requirements -60% Magic Damage Reduced By 15 Cold Resist +40% Lightning Resist +40% Fire Resist +40% 88% Better Chance Of Getting Magic Items +10% Faster Cast Rate (2 Items) | +120% Enhanced Defense +1 To All Skills 30% Faster Cast Rate Magic Damage Reduced By 9-13 All Resistances +20-35 |
HELM
GLOVES
+20-30% Enhanced Defense +10 Defense +1 To Fire Skills +20% Faster Cast Rate Regenerate Mana 25% Adds 1-6 Fire Damage | +20% Faster Cast Rate Cold Resist +30% +30 Defense +25% Poison Skill Damage +2 To Curses (Necromancer Only) |
BOOTS
BELT
RINGS
+1 to All Skills +25% Mana +1-12 Lightning Damage +20 Mana | +1 To All Skills + (0.5 Per Character Level) 0-49 To Life (Based On Character Level) 3-5% Life Stolen Per Hit +50 Maximum Stamina |
BACKPACK
5% Chance to cast level 10 Firestorm on attack +3 to (Random Class) Skill Levels +10-20 to All Attributes All Resistances +10-20% +8 to Light Radius Level 30 Hydra (10 Charges) |
80-160% Extra Gold From Monsters Reduces All Vendor Prices 10-15% 20-40% Better Chance of Getting Magic Items |
+1 To All Skills +10-20 To All Attributes All Resistances +10-20 +5-10% To Experience Gained |
Grand Charms | Small Charms |
7 x (1 to Cold Skills +45 Life) | 3 x (+17 to Mana +5% Faster Hit Recovery) 2 x (+17 to Mana +7% Magic Find) 4 x (+11% Poison Resist +5% Faster Hit Recovery) |
The chances of survival have increased significantly.
The convenience of using the backpack has decreased.
Only 105% FCR is missing.
The convenience of using the backpack has decreased.
Only 105% FCR is missing.
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