Sorceress [D2R] [SORCERESS] [HC] [PVE] [SUR/MF] [COLD] [BLIZZARD/ORB] [VER.1]

Use this prefix for Sorceress posts.

Chuppa

Active member
Jul 29, 2021
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SORCERESS – HC - PVE - SUR/MF - COLD- BLIZZARD/ORB (ver.1)
END GAME STATS
LIFE: ~2522
MANA: ~1109
LIFE STEAL: 15%
MANA STEAL: 10%
BLOCK CHANCE: 75%
HIT RECOVERY: 60%
DAMAGE REDUCTION: 50%
FIRE RESISTANCE: 75%
COLD RESISTANCE: 75%
LIGHTNING RESISTANCE: 75%
POISON RESISTANCE: 75%
CAST RATE: 70%
COLD DAMAGE: +15%
COLD PENETRATION: 150%
MAGIC FIND: ~302%


SKILLS
Blizzard
20 points
Cold Mastery
5 points (27 points total with items -150%)
Glacial Spike
20 points
Ice Blast
20 points
Ice Bolt 20 points
Frozen Orb20 points (if you don't want it, use points in Frozen Armor)
Frozen Armor
1 point
Frost Nova 1 point
Telekinesis
1 point
Teleport
1 point
Static
1 point
Warmth
1 point

Battle Command (F7)
2-6 (need 6)
Battle Orders (F8)
1-6 (need 6)


ATTRIBUTES
Strength+96 (Shield req. 156)
Dexterity+130
Vitality+279 (rest)
Energy0




MERCENARY
ACT 2 – NIGHTMARE
Defensive
(Holy Freeze) (safer option) or Offensive - (Might) (more dmg)
(in my opinion, the defense for this character would be better)

Weapon #0 (at the beginning) - Insight (4) - Ral+Tir+Tal+Sol (polearms)
Weapon #1 (the best option) - Breath of the dying (6) Vex+Hel+El+Eld+Zod+Eth (Giant Thresher | Great Poleaxe)
Weapon #2 (second best option) - Infinity (4)Ber+Mal+Ber+Ist (Cryptic Axe | Giant Thresher | Great Poleaxe)
Weapon #3 (mid game) - Obedience (5) - Hel+Ko+Thul+Eth+Fal (Giant Thresher | Great Poleaxe)
CUBE: RAL+AMN+P.AMETHYST+ETH WEAPON

Helm #1 (the best option) - Andariel's Visage (ETH) + (Jewel +15% increased attack speed, fire res. if needed)
Helm #2 - Vampire Gaze (ETH) + (Jewel +15% increased attack speed, fire res. if needed) or OHM
Helm #3 - Guillaume's Face

Armor #1 - Fortitude (4) (the best option) - El+Sol+Dol+Lo
use ARCHON PLATE (ETH) or later in the game SACRED ARMOR (ETH)
Armor #2 - Treachery (3) (at the beginning) - Shael+Thul+Lem
use ARCHON PLATE (ETH) or something that a mercenary can wear
CUBE: TAL+THUL+P.TOPAZ+ETH ARMOR




SECOND HAND (Weapon/Shield)
Call to Arms
(Amn+Ral+Mal+Ist+Ohm) (Flail)
+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command
+1-6 To Battle Orders
+1-4 To Battle Cry
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting
Magic Items
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb
Attacker Takes Damage of 14


MAIN HAND (Weapon/Shield)
20% Faster Cast Rate
+77 To Mana
+57 To Life
+10 To Energy
+1-2 To Lightning Mastery (Sorceress Only) (Varies)
+1-2 To Fire Mastery (Sorceress Only) (Varies)
+1-2 To Cold Mastery (Sorceress Only) (Varies)
+1 To Sorceress Skill Levels (2 Items)
-15% To Enemy Fire Resistance (3 Items)
-15% To Enemy Lightning Resistance (4 Items)
+15% To Cold Skills Damage (Complete Set)


Stormshield
(ELD)
+3-371 Defense (+3.75 Per Character Level)
+25% Increased Chance to Block
35% Faster Block Rate
Damage Reduced By 35%
Cold Resist +60%
Lightning Resist +25%
+30 To Strength
Attacker Takes Lightning Damage of 10
Indestructible


AMULET
+2 To Sorceress Skill Levels
Lightning Resist +33%
Adds 3-32 Lightning Damage
+42 To Mana
+50 To
Life


ARMOR
Tal Rasha's Guardianship
(BER) (Final Item)
Skin of the Vipermagi
(P.TOPAZ / IST) (Upgraded) (only at the beginning)
+400 Defense
Requirements -60%
Magic Damage Reduced By 15
Cold Resist +40%
Lightning Resist +40%
Fire Resist +40%
88% Better Chance Of Getting Magic Items
+10% Faster Cast Rate (2 Items)​
+120% Enhanced Defense
+1 To All Skills
30% Faster Cast Rate
Magic Damage Reduced By 9-13
All Resistances +20-35


HELM
10% Life Stolen Per Hit
10% Mana Stolen Per Hit
All Resistances +15
+45 Defense
+30 To Mana
+60 To
Life


GLOVES
Magefist
(+Fire Skills) (FCR)
Trang-Oul's Claws
(+30% Cold Res) (FCR)
+20-30% Enhanced Defense
+10 Defense
+1 To Fire Skills
+20% Faster Cast Rate
Regenerate Mana 25%
Adds 1-6
Fire Damage
+20% Faster Cast Rate
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)


BOOTS
+150-190% Enhanced Defense
25% Faster Run/Walk
+10 To Vitality
+10 To Strength
Adds 15-25 Damage
40% Slower Stamina Drain
Attacker Takes Damage Of 5-10
30-50% Better Chance of Getting
Magic Items


BELT
Requirements -20%
37% Damage Taken Goes To Mana
+30 To Mana
+20 To Dexterity
10-15% Better Chance Of Magic Items (varies)
+60 Defense (2 Items)
+10% Faster Cast Rate (3 Items)


RINGS
+1 to All Skills
+25% Mana
+1-12 Lightning Damage
+20 Mana
+1 To All Skills
+ (0.5 Per Character Level) 0-49 To Life (Based On Character Level)
3-5% Life Stolen Per Hit
+50 Maximum Stamina


BACKPACK
5% Chance to cast level 10 Firestorm on attack
+3 to (Random Class) Skill Levels
+10-20 to All Attributes
All Resistances +10-20%
+8 to Light Radius
Level 30 Hydra (10 Charges)


80-160% Extra Gold From Monsters
Reduces All Vendor Prices 10-15%
20-40% Better Chance of Getting
Magic Items


+1 To All Skills
+10-20 To All Attributes
All Resistances +10-20
+5-10% To Experience Gained



Grand Charms
Small Charms
7 x (1 to Cold Skills +45 Life)​
3 x (+17 to Mana +5% Faster Hit Recovery)
2 x (+17 to Mana +7% Magic Find)
4 x (+11% Poison Resist +5% Faster Hit Recovery)

The chances of survival have increased significantly.
The convenience of using the backpack has decreased.
Only 105% FCR is missing.

 
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