Collecting tips and tricks for completing the game as fast as possible.
Hi, I'd like to later on create a guide (unless someone else wants to) which tells good tips and tricks on how to, if not speed run the game, then get through it faster.
Often either many segments of game play becomes too much of the same, or you know you're just playing to get to use some specific skill, or you're actually not interested in playing the game, but sees it as you're on a quest to reach diablo as fast as possible to free the word of his terror, like you'd in the real world.
Non the less I'd like to collect all useful tidbits of tips and tricks on how to speed run the game in this thread and later on write it down as a guide.
All things are welcome, also stuff like taking breaks increases survivabillity and focus, etc.
Examples of tips and tricks:
Spawn a map where there's an experience shrine close to the cold plains waypoint, this way everytime you restart the game you can get an experience shrine from the beginning. (Just play normally to cold plains, then when you get the wp, check the area around, no experience shrine close to, you can respawn the map by making a tcp/ip game I believe).
Buy a teleport staff in act 3, for fast teleporting, buy lots of these, don't recharge just buy new ones when they're out of charges.
Certain levels to be in certain areas for good experience, which means level required before going to the next area, etc. (for example I believe you've to reach level 25 somewhere in act5 normal otherwise you won't get much experience).
Optimal player settings compared to damage done, for optimal speed. (Players1-8)
Good skills to use and stats to aim for.
For stats could be mentioned 25 strenght for scepters, other good items to use are early are javelins and from level 6 poison potions can be very good.
Of skills can of coursef fire blast be mentioned, but also stuff like fissure etc. A whole collection of skills for each classes that're good for this purpose would be nice, for example a Druid as soon as he gets fissure can clear areas very fast, but before that, he has no area of effect damage, what would you do?
Stuff like this would be really awesome to get collected, no matter how small a tidbit it is (for example using shift to get potions down, filling a town with minor health potions so when you tp forwards and back you won't have to run that far, when to gamble for increased speed boots, trippe (20-30%) res gloves, boots and belt, etc.
So basicly all suggestions you think is relevant are welcome
Hi, I'd like to later on create a guide (unless someone else wants to) which tells good tips and tricks on how to, if not speed run the game, then get through it faster.
Often either many segments of game play becomes too much of the same, or you know you're just playing to get to use some specific skill, or you're actually not interested in playing the game, but sees it as you're on a quest to reach diablo as fast as possible to free the word of his terror, like you'd in the real world.
Non the less I'd like to collect all useful tidbits of tips and tricks on how to speed run the game in this thread and later on write it down as a guide.
All things are welcome, also stuff like taking breaks increases survivabillity and focus, etc.
Examples of tips and tricks:
Spawn a map where there's an experience shrine close to the cold plains waypoint, this way everytime you restart the game you can get an experience shrine from the beginning. (Just play normally to cold plains, then when you get the wp, check the area around, no experience shrine close to, you can respawn the map by making a tcp/ip game I believe).
Buy a teleport staff in act 3, for fast teleporting, buy lots of these, don't recharge just buy new ones when they're out of charges.
Certain levels to be in certain areas for good experience, which means level required before going to the next area, etc. (for example I believe you've to reach level 25 somewhere in act5 normal otherwise you won't get much experience).
Optimal player settings compared to damage done, for optimal speed. (Players1-8)
Good skills to use and stats to aim for.
For stats could be mentioned 25 strenght for scepters, other good items to use are early are javelins and from level 6 poison potions can be very good.
Of skills can of coursef fire blast be mentioned, but also stuff like fissure etc. A whole collection of skills for each classes that're good for this purpose would be nice, for example a Druid as soon as he gets fissure can clear areas very fast, but before that, he has no area of effect damage, what would you do?
Stuff like this would be really awesome to get collected, no matter how small a tidbit it is (for example using shift to get potions down, filling a town with minor health potions so when you tp forwards and back you won't have to run that far, when to gamble for increased speed boots, trippe (20-30%) res gloves, boots and belt, etc.
So basicly all suggestions you think is relevant are welcome
