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Chaos Base??

whitejack

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Nov 18, 2009
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Chaos Base??

hi there,

i have been thinking to make WWsin for a while and today i finally menaged to find this.

Code:
Superior Greater Claws
One-Hand Damage: 18 to 37
Durability: 50 of 52
(Assassin Only)
Required Dexterity: 76
Required Strength: 76
Required Level: 33
Claw Class - Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 83
Fingerprint: 0x74fb429c
+3 to Attack Rating
+3 to Lightning Sentry (Assassin Only)
Socketed (3: 0 used)

However, this is an exeptional one, not an elite. So is this affect my wwsin's damage? If yes, how much? Do i need to find an elite claw, is it that much?

And also, can you advise me a good wwsin guide. Since this will be my very very first assasin, i know nothing about them and for the first time need to guide i think.

Thanks in advance mates.
 
Re: Chaos Base??

IIRC ww assassin damage doesn't come from physical damage, but from open wounds and venom... so, I don't think it'll matter that much.

Might want to get some feedback from someone who's actually MADE a wwsin, though. :p
 
Re: Chaos Base??

Hey,
have a look at the mat threads, there are a couple of WWsins in there I think - also, I found this in the assassin forum;
Whirlwind speed- You want the 4 frame WW frame, which occurs at the modified WSM (MWSM) BP of -13, calculated by (WSM – [IAS% ON CLAW]). A Feral Claw (or faster), regardless of how much IAS is on the claw, will already reach the 4 frame whirl BP. WW calculates speeds of both weapons independently. Although you get 2 free hit checks at frames 4 and 8, you should make sure your claws hit the 4 frame BP.

....


NOTE- When choosing what base claw type to use, look at the base damages and the STR/DEX req. For example, most ghosts use Runic Talons, Feral Claws, or Greater Talons. Runics require 115/115, Ferals need 113/113, and Greater Talons require only 79/79. Ferals do the most damage but are also the slowest, at -20 WSM. Runic claws are -30 WSM and do decent damage. Greater Talons are also -30 WSM and do less damage than Runics, however you save a lot of DEX points as the claw reqs are much lower. This lets you pump VIT more, and give you a higher life.

NOTE- Use best modded claw on primary slot always. You get the bonuses from that claw when you consider Blade Shield/Fury, DF, and trap laying speed. For example, if you use fury, the 20% AR will only be applied to WW if it’s in the primary claw. When considering what skills to get on a claw, look for +DF, +MB, +Venom, and/or other useful skills. There is some debate as to exactly how fool’s (and other AR mods) gets applied to WW when you are dual wielding, but it is a good idea to make sure the fool’s claw is the primary claw for other reasons.

NOTE- The non-Chaos claw slot will give a lot of options for your ghost. Even though most of your other items are pretty locked, this claw can be swapped very frequently to tweak your ghost for the duel. Swap in a fools for high defense opponents, ethereal cruel’s for low DR opponents, Fury for ES and block characters, etc. Having Venom deal the damage gives you a lot of options for your weapons. Just remember to consider which claw to put on the primary.

Its from TienJe's WW Ghost Assasin Guide, stickied in the assassin forum.

/g



 
Re: Chaos Base??

Hey,
have a look at the mat threads, there are a couple of WWsins in there I think - also, I found this in the assassin forum;


Its from TienJe's WW Ghost Assasin Guide, stickied in the assassin forum.

/g

Hmm they are usefull informations i see. I'm thinking to do this guide since i hate B.net guides, "enigma is the only choice" sentence makes me crazy.

but still i'm open to any suggestions of course. :)

edit: i researched a little more and it seems spending this in a wwsin chaos is a waste. I guess i should find different use for this :)


 
Last edited:
Re: Chaos Base??

In my book I would never make Chaos in elite claw. There are few exceptions but I'll deal with those after...

There is a thing when you plan your claws - trap laying speed. So you would be best to aim for either runic/greater talons [-30] or greater/feral claws [-20]. Guys told you good to check TienJe's WW Ghost Assasin Guide, it's full of useful information.

Other thing you need to look are stafmods - you need to know what you want.
Personaly I would never put Chaos in claws that don't have +3 LS like yours, but since Ohm is pretty rare I would aim for some other stafmods.

Third thing is str/dex req. On b-net it's easy to have base stats and elite claws, but in single player it's not so.

Diference in runic/greater talons is 40 str and 40 dex. 80 stats = 80 vita = 240 BO-able life. Runic dmg is 24 To 44 (34 Avg), and greater talons is 21 To 35 (28 Avg).
Diference is in 6 average dmg. You have lvl 30 claw mastery ( 151% dmg ) and 150 str ( 150% bonus dmg. ) Your Chaos rolled perfectly ( 340 ED ) and you have 80 ED from non claw items.

Runic = 245,14 avg dmg
Greater = 200.18 avg dmg

Diference is in 45 dmg ( 50% physical resistance in hell and /4 dmg penality in PvP )
In my book Greater Talons wins :)

Oh yes… Exceptions…

Code:
Suwayyah
One-Hand Damage: 58 to 78
Durability: 25 of 25
(Assassin Only)
Required Dexterity: 89
Required Strength: 89
Required Level: 44
Claw Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 79
Fingerprint: 0x527ba0bd
+3 to Venom (Assassin Only)
+3 to Lightning Sentry (Assassin Only)
Ethereal (Cannot be Repaired)
Perfect stafmods with -10 req from etheralness.
If I had couple of Zod runes I might e-bug this claw and made imba chaos claw ;)
( or perhaps they give 3 socketed indestructible RW in 1.13 and make cheaper option than this :p )

Someone correct me if I'm wrong at calculations. :whistling:
 
Re: Chaos Base??

WW Assassins PvM
Can they cope. Well follow this flow chart.

Code:
                           Will you use Death Sentry?
                       YES                            NO 
           Will you use Superior Claws?             It won't work.   
        YES                           NO
You will have no Gold.         Have fun with your WWsin.

Nat's Shadow with 3x poison facets for the armour.
And have a read of Pris in the Mat/Pat compilation - there is a full PvM write up.



 
Re: Chaos Base??

Would any of these be good for Chaos:

Code:
Greater Claws 
One Hand Damage: 18 - 37 
Durability: 33 of 52 
Required Level: 33 
Required Strength: 76 
Required Dexterity: 76 
Fingerprint: 0xe4e6d7c1 
Item Level: 72 
Version: Expansion 1.10+ 
+2 to Lightning Sentry (Assassin Only) 
+3 to Venom (Assassin Only) 
+1 to Phoenix Strike (Assassin Only)

 
Greater Claws 
One Hand Damage: 18 - 37 
Durability: 26 of 52 
Required Level: 33 
Required Strength: 76 
Required Dexterity: 76 
Fingerprint: 0xb27729f4 
Item Level: 68 
Version: Expansion 1.10+ 
+1 to Cobra Strike (Assassin Only) 
+1 to Blade Fury (Assassin Only) 
+2 to Lightning Sentry (Assassin Only)

Scissors Quhab 
One Hand Damage: 19 - 40 
Durability: 34 of 68 
Required Level: 40 
Required Strength: 82 
Required Dexterity: 82 
Fingerprint: 0x2017eae0 
Item Level: 85 
Version: Expansion 1.10+ 
+3 to Lightning Sentry (Assassin Only) 
+2 to Wake of Inferno (Assassin Only) 
+1 to Phoenix Strike (Assassin Only)

War Fist 
One Hand Damage: 44 - 53 
Durability: 35 of 64 
Required Level: 51 
Required Strength: 108 
Required Dexterity: 108 
Fingerprint: 0x89b74455 
Item Level: 80 
Version: Expansion 1.10+ 
+2 to Fade (Assassin Only) 
+3 to Claws of Thunder (Assassin Only) 
+3 to Dragon Flight (Assassin Only)
 
Re: Chaos Base??

i'm not a most knowledgeable person but my research says this is a good one.

Greater Claws
One Hand Damage: 18 - 37
Durability: 33 of 52
Required Level: 33
Required Strength: 76
Required Dexterity: 76
Fingerprint: 0xe4e6d7c1
Item Level: 72
Version: Expansion 1.10+
+2 to Lightning Sentry (Assassin Only)
+3 to Venom (Assassin Only)
+1 to Phoenix Strike (Assassin Only)
 
Re: Chaos Base??

I wasn't sure, since I'd expect prebuff skills to not be useful since you'd prebuff with 2x +3 shadow claws anyway.
 
Re: Chaos Base??

Obligatory claw guide plug:
Shuko-Jutsu - The Art Of The Claw

@SnickerSnack: You are largely correct. Either you pre buff with 2xShadow claws or CtA and Spirit (+4 - +5 with Beta CtA)). Unless your Chaoas and primary claw has greater than +4 to the skill in question, it isn't worth it. This isn't easy to get in SP.
 
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