Blood Golem
Blood golem got a pretty signifigant bonus in 1.13
Maybe makes the blood golem more viable as a damage mitigation system for teleport necros?
Blood golem got a pretty signifigant bonus in 1.13
-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
Maybe makes the blood golem more viable as a damage mitigation system for teleport necros?