Blizz/TS... Will it work?
- Single Player build. Skip the first 2 paragraphs if you want to read less.
Ok, I've played with most of the classes since I bought D2, and built up a good number of high-end items, so I think it's time to make a build I can rely on for ease of use, MF, and leveling as high as I feel like going. Every time I try a different class, I always come back to the first one I ever played- Sorceresses, so I guess I already have the class down.
I already have a Mat'd Meteorber- fun, and strong, but I still can't put my finger on what she's lacking. (Maybe I hate the fire tree...) I also don't want to make a single element sorc because I already went down that painful road. (Light sorc + no infinity = frustration to say the least). I have 2 ideas for builds I want to do.
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The gear: +2 to Masteries, + 12 to Cold Tree, +11 to Light Tree
Full Tal's Set,2x SOJ, 35 fcr Spirit, Magefist, War Travs. (CTA + Spirit on switch).
2x Cold skillers, 1x Light skiller
Merc will use Stone/Vamp Gaze/Reaper's
0 Dex/Energy, Str to 156 for Monarch, Rest Vita
20 TS
20 LM
20 Blizz
20 Blizz Synergy
12 CM (26 after +skills, add 1 perf facet for 27 = -150%)
1 Warmth, Telekinesis, Teleport, 1 in each prereq
If gotten to level 99, 7 leftover to add to any Blizz Synergy
Some numbers according to a calc I checked: (all rounded)
TS Damage: ~1700 - ~2200 (272 Seconds, frequency should be 1.32)
Blizz Damage: ~2600 - ~2700
Blizz (Clv99): ~3100 - ~3200
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Now the main question is, would this even be effective? I only ask because I havn't seen a guide on this at all, because Light/Cold sorcs are generally Blizzard/Nova or CL/FO.
Basically, my tossup is between this idea, or a CL/FO build. Does this build have potential, or should I just go with a standard CL/FO?
- Single Player build. Skip the first 2 paragraphs if you want to read less.
Ok, I've played with most of the classes since I bought D2, and built up a good number of high-end items, so I think it's time to make a build I can rely on for ease of use, MF, and leveling as high as I feel like going. Every time I try a different class, I always come back to the first one I ever played- Sorceresses, so I guess I already have the class down.
I already have a Mat'd Meteorber- fun, and strong, but I still can't put my finger on what she's lacking. (Maybe I hate the fire tree...) I also don't want to make a single element sorc because I already went down that painful road. (Light sorc + no infinity = frustration to say the least). I have 2 ideas for builds I want to do.
----------
The gear: +2 to Masteries, + 12 to Cold Tree, +11 to Light Tree
Full Tal's Set,2x SOJ, 35 fcr Spirit, Magefist, War Travs. (CTA + Spirit on switch).
2x Cold skillers, 1x Light skiller
Merc will use Stone/Vamp Gaze/Reaper's
0 Dex/Energy, Str to 156 for Monarch, Rest Vita
20 TS
20 LM
20 Blizz
20 Blizz Synergy
12 CM (26 after +skills, add 1 perf facet for 27 = -150%)
1 Warmth, Telekinesis, Teleport, 1 in each prereq
If gotten to level 99, 7 leftover to add to any Blizz Synergy
Some numbers according to a calc I checked: (all rounded)
TS Damage: ~1700 - ~2200 (272 Seconds, frequency should be 1.32)
Blizz Damage: ~2600 - ~2700
Blizz (Clv99): ~3100 - ~3200
----------
Now the main question is, would this even be effective? I only ask because I havn't seen a guide on this at all, because Light/Cold sorcs are generally Blizzard/Nova or CL/FO.
Basically, my tossup is between this idea, or a CL/FO build. Does this build have potential, or should I just go with a standard CL/FO?