Backfired again

Corndog

New member
Backfired again

I honestly don't think blizzard has anyone there who really understand how to combat the hacks in their game. Here is how I would stop botters.

Stop the Bot

1. You want everyone to play the game through so here is how you encourage that behavior and end botting. Every time you kill an end act boss or a super unique monster (such as Pindleskin) they drop each charachter in the area 1 Unique or Set item equivalent (not higher or lower) to the area where the boss was killed. ie Normal Andarial would have a specific set of items she could drop from the list of normal unique and set items only (super uniques would have a considerably nerfed list of items they could drop including rares). The item list would scale depend on which Boss was killed and in which difficulty. Too combat pickit and grabby individuals, each individual would only be able to pick up the item that was dropped for their charachter similar to the book quest or the staff quest in act2 and the flail parts in act3. After one recieves their reward for an end act boss or super unique, killing that boss would result in no drop in subsequent attemps. You could kill them but for experience only. If the game was created by an individual with the quest complete then killing that boss results in no drop for anyone in the game.

An End to rushes:

If the majority of damage done to an end act boss or superunique boss is struck by an individual that has the quest completed then the quest is not counted as complete for anyone in the game and no drop is registered. Take that and my original argument and rushes would be done, the only way to complete the quest is with other individuals who also do not have the quest, encouraging group play or solo play depending on ones taste for the game.

an End to TPPK:

Once any individual enters a TP all associated spells and missles disappear from the gaming arena. Come on this can not be that difficult, you did it for Hammers and Hydras.

An end to Chicken hack:

No one can exit a game while in the field of battle. You must first tp to town or enter town to exit the game. I know this would take some getting used to (each individual would have to fight smater and not get surrounded in battle), but bye bye chicken hack in HC. This would still prompt the script kiddies to write a script that cast a tp and enters for them at a certain life level, but I think this still raises their chances of the script not activating in time and a dead charachter more often than the current chicken hack which requitres a 1 hit kill pretty much.

I would send this to Blizzard but I really dont think they would do anything like this as it would take a nice game patch to accomplish. Just thought I would share these ideas to see what you all thought of the them and to vent a bit. Well it sure helped, thanks for reading.

Have a nice day,

Corn
 
This would be great, of course, and several of these ideas have been posted before (someone even had the great idea of doing away with TPs entirely, which would make things much more challenging). But as you say, it would take a patch, and I think we've seen the last of those for a good long while.
 
All great ideas Tony, but Blizzard isn't going to do anything they don't have to. They will do just enough so they won't lose any customers. They have WoW coming up and they don't want to really piss anyone off to the point that they won't buy WoW. But they don't want to invest any more resources than ABSOLUTELY necessary in DII.

I hope in the letter writing campaigns people are specifically referencing WoW and the potential for a COMPLETE boycott of future Blizzard games based how Blizzard reacts to hacks in DII. Blizzard will only respond if faced with the potential of lost revenue.
 
A few minor changes, if you wanted to stop hell or nm rushing, make Ancient Kaa the Soulless the guardian of the orifice room in the real tomb stead of being in a false tomb, make it so u cant use the orificie till hes dead, hell this would kill half of the questers too, and make the game much harder and more enjoyable to me.

In norm he's a pain to questers, but not to people paing, in nm if u boost his life and he spawns fe as well, lol bye bye

Then we fall back on the standby 5 second timer idea, could nerf tppk and most illegit forms, and ppl who actually hunt wouldn't be hurt too much, hell half the games im in when ppl hostile, 3-4 ppl go to town to wait and rest just keep going and watch their minimaps.

THe problem i have with ur tp to town first thing is not from the questers point of view, but the fact that i believe tppk script fire, tp, hostile in well under a second, so all theyd have to do would be alter it to leave game stead of hostile and bam, new version of chickenhack.

i don't know how much they can do about chickenhack at the moment, i was tossing around the idea of random lag spikes to try and catch them, but thought that would piss off more legit people than it would hackers.

cheers
-tai
 
CreLuSioN said:
Lol at whiners stil whining bout rushes if u dont like it dont do it ......

Ah Contrere,

All Im saying is that would encourage team play. It would sure change how I played the game and I would enjoy it alot more. Questing alone is quite boring. I most enjoy questing through hell with people. I have people on my frineds list that ask me for Hell rushes. I tell them that its not a rush at all, and I then proceed to quest with them through all the quest. Den, Rad, Book, Izzy, its a ton of fun and if they complain about me not being fast or whatever they can ask someone else the next time, but I assure you they rather enjoy the experience mostly.
 
SLs-Tai said:
THe problem i have with ur tp to town first thing is not from the questers point of view, but the fact that i believe tppk script fire, tp, hostile in well under a second, so all theyd have to do would be alter it to leave game stead of hostile and bam, new version of chickenhack.
cheers
-tai

Dont understand quite what your saying here as the patch to TPPK would be the easiset server side patch of all my recommendations, wouldnt require a full patch at all. Its the same thing they did to Hydra and Hammers, just coded for all spells and missles. The conspiracy theorist inside me thinks that the blizzard employess havent patched it becuse they use it regularly. I can't think of any other reason that this hasn't been patched already. Can you think of one?
 
CreLuSioN said:
Lol at whiners stil whining bout rushes if u dont like it dont do it ......

LOL at idiots who don't bother to read the posts carefully and try to respond in an intelligent and constructive manner. :lol:
 
laughingtiger said:
LOL at idiots who don't bother to read the posts carefully and try to respond in an intelligent and constructive manner. :lol:

Idiots everywhere are insulted.


*wonders if Bob could help*
 
i intend to lay off them a bit, but if i dont see more fixes over the next few days I am going right back to my e-mailing and I think I will rewrite the e-amil to include boycotting future titles.

We might make sure to put a thank you section for this little change they made as frankly i dont care if it was there to slow bots or not as it was really making it a pain for me to simply just play.

terrymanning said:
All great ideas Tony, but Blizzard isn't going to do anything they don't have to. They will do just enough so they won't lose any customers. They have WoW coming up and they don't want to really piss anyone off to the point that they won't buy WoW. But they don't want to invest any more resources than ABSOLUTELY necessary in DII.

I hope in the letter writing campaigns people are specifically referencing WoW and the potential for a COMPLETE boycott of future Blizzard games based how Blizzard reacts to hacks in DII. Blizzard will only respond if faced with the potential of lost revenue.
 
terrymanning said:
All great ideas Tony, but Blizzard isn't going to do anything they don't have to. They will do just enough so they won't lose any customers. They have WoW coming up and they don't want to really piss anyone off to the point that they won't buy WoW. But they don't want to invest any more resources than ABSOLUTELY necessary in DII.

Holy Hammers of Hellfish Bonanzas Terry, that's so insightful I would swear you worked at Blizz! :clap: Secrets out!

Read ExpectNothing.com. GFraizer's personal webpage. He's super dedicated to that WoW Beta. I bet you dollars to donuts that with the short staff they have running they even have Freddy from Marketing Beta testing that thing. Diablo 2? What's that? That is SOOOOO 4 years ago.
 
ConnerMacleod said:
Holy Hammers of Hellfish Bonanzas Terry, that's so insightful I would swear you worked at Blizz! :clap: Secrets out!

I wish you wouldn't have said that. Now you're gonna have to have an "accident". If you see a black Suburban following you with personalized plates that say blizzard, RUN FOREST, RUN.
 
all they have to do to remove TPPKs is to put in a timer -- after stepping through a TP, you cant hostile for 10 seconds

problem solved
 
These suggestions sounds like they are cutting off the arm just to get rid of an itch...

All of those suggestions severely change how the game was originally made, and what made it enjoyable. No exit during battle? Give me a f'ing break
 
For rushing.. ancients.. hmm.. what if character that have done that quest, couldnt enter in summit at all? So that high level char cant enter in summit,

if duriel done, cant enter?^^ that puny demon have learned its lesson, not worth to visit more? hehe

that would increase the challenge some :)

-Arto-
 
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