MeaningOfLife
New member
Sebbie said:Very interesting stuff. Maybe the ghoul lords heal themselves? I know I had to bring in Goblin Toe and Wormskull in to be able to deal with these guys because of their healing capability. Needless to say that I got a huge attack rating drop. Would never had notice that stuff when playaing my sorceress/hammerdin/barb.
This is only nightmare so it's not that bad... but you are probably right about them healing. The conversion "feature" is really interesting though...
Maybe I should use the conversion bug myself! My frost zealot is quite weak he could use any extra help he could get. Beginning of Act3 seems easier then Act2 though.
Act2 is my favourite act--and I play mostly paladins... but having said that, I find act 2 more challenging for most paladin styles. I think one big reason is because of confined area with lots of monsters (skeletons, ghosts, unravelers, etc). Since paladins have weak crowd control and can't really escape easily, I think act2 (especially any tomb) is perhaps the toughest area for the typical paladin. It's kind of ironic though, since paladins should be undead slayers yet we have the toughest time against those mass of skeletons and ghosts (I can see what the designers had in mind wiht Fist of Heavens

Paladins basically only have two crowd control options: conversion and holy freeze (Blessed Hammer too but you really need to specialize in that so it is not viable for non-hybrid-type paladins). I think conversion is your best bet for crowd control, but you won't get much damage out of it (unless we can figure out how to trigger the 1hp "feature" all the time--right now it is almost random and can't be relied upon. Based on my experience I would probably guess that the 1hp "feature" triggers around 30% to 60% of every successful conversion).
I think open wounds prevent monster healing so boneflesh is not that bad of an armor you know.
I have to test it out. I was just thinking that this may be the solution to my amazon too (maybe I just suck now but I personally think bowazon is totally unplayable in hell difficulty. I'm not really sold on that idea but then again I haven't tried open wounds with the latest patch. I know you guys love crushing blow yet I find it unimpressive but we'll see how open wounds works out (maybe I'm spoiled by the old days of super-powerful crushing blow).
The downside of boneflesh is that I give up resists (and some defense). Given that I'm planning to wear the sigon helm+glove, and hsaru belt+boot, I basically have resist problems. I'm also not rich so godly items are out of the question. If I wasn't using boneflesh I will likely max out (75) lightning and fire resistence; with boneflesh, it is going to be tough. If I do use boneflesh, I'll probably not use a life leech ring or amulet, and instead go for a high resist ring or amulet. I really need to max out lightnig at a minimum because (i) gloams can destroy me easily, (ii) can't melee lightning enchanted monsters.
Just finished nigthmare with my martyr (horrible drop from diablo
