Re: ATMA/GoMule/RWM etc - Help Thread
I'm having a peculiar problem in GoMule R3.1_1.13, and googling doesn't reveal whether it's a known bug or just me.
The thing is that when my necromancer picks up a gothic bow (magic and unique so far) in an attempt to bring it along when leaving the game with a full inventory, that bow should end up in GoMule's cursor slot. But it doesn't. Instead it ends up in the weapon slot, visible, but layered 'behind' the actual weapon that's wielded (a wand). This last time I didn't have enough space to pick up the bow after dropping other items, and I didn't want to to pick up the wand in GoMule. Instead I entered the game and put the wand in the inventory before leaving the game, so that the weapon slot was empty when I picked up the bow (which the necromancer can't use due to the Dex requirement). That way I could pick up the bow from the weapon slot in GoMule and drop it in the stash file.
But if there's a way to avoid this I would like to hear about it.
I'm having a peculiar problem in GoMule R3.1_1.13, and googling doesn't reveal whether it's a known bug or just me.
The thing is that when my necromancer picks up a gothic bow (magic and unique so far) in an attempt to bring it along when leaving the game with a full inventory, that bow should end up in GoMule's cursor slot. But it doesn't. Instead it ends up in the weapon slot, visible, but layered 'behind' the actual weapon that's wielded (a wand). This last time I didn't have enough space to pick up the bow after dropping other items, and I didn't want to to pick up the wand in GoMule. Instead I entered the game and put the wand in the inventory before leaving the game, so that the weapon slot was empty when I picked up the bow (which the necromancer can't use due to the Dex requirement). That way I could pick up the bow from the weapon slot in GoMule and drop it in the stash file.
But if there's a way to avoid this I would like to hear about it.