Ar vs Sorc

USeastrainman

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Dec 4, 2006
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Ar vs Sorc

i wouldve posted this in pally or barb forum, but its not about a specific type of char vs. sorc so if it gets moved...lesson learned i guess.

anyways

is 4-5k Attack rating enough to consistently hit sorcs??

thanks for any info
 
Think it depends on the sorc...

IIRC AR is calcuted vs. defense of defending target.

Need it confirmed though:embarassed:
 
formal:
chance to hit = 2*( your_AR / (your_AR + opp_DEF) )*( your_CLVL / (your_CLVL + opp_CLVL) )

comments:
  • The chance to hit is at least 0.05 (5%) and at most 0.95 (95%).
  • As you can see in case you both are of the same lvl the formula can be written as CTH = your_AR / (your_AR + opp_DEF). So you want more than 4k-5k AR.
  • For melees there are way's around this. Eg: smite, itd or partial solutions like ampDmg, conv.
 
ITD doesn't work in PvP, but "reduce target defense" works at half strength. It's the same for bosses BTW. Smite always hits anyway.
 
In general, a sorc won't have much defense to begin with. I've never seen a situation where 4-5k AR wasn't enough. If you're not hitting, it's probably a problem with either your level, or they have block.
 
What baffles me is why Bliz bothered giving sorcs three armour skills...
 
What baffles me is why Bliz bothered giving sorcs three armour skills...

Two of which are quite useless.


Edit: Oh and on topic, your level has just about as much effect of your chance to hit as your AR. Witness most bosses with nowhere near the AR of characters, but still hitting anyway.

As for, is 4k enough to hit a sorceress? If she has very low defense, and your levels are comparable, then yes. However, if she's wearing a decent armor and is being tailed by a defiance merc, you'll have a very hard time hitting 'er. In general, 4k ar is not enough for any melee character to have.



 
And the remaining one only good at lvl 1.

Although those old pictures of chilling armour badmington were gold.
 
ITD doesn't work in PvP ...

Thanks for pointing that out.

... Smite always hits anyway.

The chance to hit for smite is 2*( your_clvl / ( your_clvl + opp_clvl) ).

Assuming smiter and sorc are both the same lvl then this formula returns 1, since CTH is caped at 0.95 you will have a chance of 95% to hit.

Quietus said:
In general, a sorc won't have much defense to begin with. I've never seen a situation where 4-5k AR wasn't enough. If you're not hitting, it's probably a problem with either your level, or they have block.

To consistently hit is for me 85+% so plain 4-5 k AR is not enough imo.



 
The chance to hit for smite is 2*( your_clvl / ( your_clvl + opp_clvl) ).
I'm rather sure that smite bypasses the entire to hit procedure, not just the part regarding ar/dr and it also bypasses blocking and it's not subject to the 95% cap to hit, so even a L1 paladin would hit hell Baal all the time with smite - although I admit that I haven't tried that so far and you have to be L60+ anyway to reach him at all.



 
Does ITD take into account your lvl vs. the mlvl too? I thought it did.

Yeah. Its a shame they patched it. :cry:

That made me a sad panda, I tell you.



 
I'm rather sure that smite bypasses the entire to hit procedure, not just the part regarding ar/dr and it also bypasses blocking and it's not subject to the 95% cap to hit, so even a L1 paladin would hit hell Baal all the time with smite - although I admit that I haven't tried that so far and you have to be L60+ anyway to reach him at all.

I played a smiter for a long time and I can say without any doubt it's not 100%. A cap somewhere between 92% and 96% would fit my experience therefore I took 95% which has some advantage over eg: 94%.
I killed Baal a lot in hell from lvl ~62 on. And I encountered a huge diffrence in the chance to hit compared to lvl 90. The formula is not the only possible fit but the most plausible. Guess we would need RTB or an intensiv testing(more than I did) to be sure.

Dondrei said:
Does ITD take into account your lvl vs. the mlvl too? I thought it did.

Yes it does.

IIRC only smite ignore blocking. For the other atacks you need to multiply the CTH with (1 - opp_ctb) to get the intrinsic value.



 
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