Anything Goes D2 Lounge!

Thanks for the information. I seem to only be able to find Ohm's. I know a screen shot is required to prove authenticity. All of my runes from Pul and up are documented via s/s. I obviously don't know which SS belongs to which Ohm. If I were to try to trade an Ohm for something like Perfect Gems, would I just need to supply a s/s of any Ohm i've found?
 
And 'again' because he did the same thing again a while ago. With a Maiden's maiden pike or something, iirc.

I actually thought that Daz was just trolling though ...
 
I thought the glidewrapper was meant to improve load times and frame rates, it has done neither for me (although I've always been at max frame rates all the time and never had lag just load tines are extremely slow) instead it has put my game on speed everything zooms across the screen, my character the enemies and projectiles. It seems like the glide wrapper increased base speed of everything by 1.5

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I have it in my head that Tal Rasha's MF bonus doesn't show in GoMule, and I have no idea why but I can't find confirmation. Does anybody know? :p

No, it does not show, and I assume any MF bonus due to set bonus is also not shown properly. But, apart of that, MF is otherwise precisely shown. If you use Tal Rasha, you have to add its set bonus MF (65% or whatever the value is) to the value shown by gomule to get precise number.

Gomule also has problem with allresist mod from some slots, it simply does not show on resistances. There is no way around than other than to count resistances manually to be sure. Good thing is you usually don't need more than 2 resistances, so that job is quite easy.

I didn't notice other problems with gomule stat window, but I didn't really use other stats there much apart from gearless strength/dexterity and fcr/goldfind numbers.
 
I thought the glidewrapper was meant to improve load times and frame rates, it has done neither for me (although I've always been at max frame rates all the time and never had lag just load tines are extremely slow) instead it has put my game on speed everything zooms across the screen, my character the enemies and projectiles. It seems like the glide wrapper increased base speed of everything by 1.5

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Strange. It did what it was supposed to do for me: fix the colours in the new patch, as well as reduce loading times.

I think you should try a max speed Frenzy Barb now :).
 
I thought the glidewrapper was meant to improve load times and frame rates, it has done neither for me (although I've always been at max frame rates all the time and never had lag just load tines are extremely slow) instead it has put my game on speed everything zooms across the screen, my character the enemies and projectiles. It seems like the glide wrapper increased base speed of everything by 1.5

I've been wondering about this since I'm getting the same impression.
Also I need to add that the ONLY way I could play 1.07 is to mount the miniCD images and not the actual ones. Maybe its the same for you?
 
Strange. It did what it was supposed to do for me: fix the colours in the new patch, as well as reduce loading times.

I think you should try a max speed Frenzy Barb now :).
It looks like it improved colors as well but didn't do anything for load times as I said just increased speed of everything in game.

Nah I hate barbs find them extremely boring as they're 1-2 skill characters I prefer assassins necros and multi element sorceress due to having multiple skills to efficiently use and having fire and forget skills to use in conjunction with active skills (aka curses, summons, traps, Hydra, etc)



I've been wondering about this since I'm getting the same impression.

You mean everything in game is sped up for you too but load times not changed?

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Everything is speed up yes.
And my loading time is horrible since I have that old "all the character displaying one by one in the left top corner" thing going on each time I start the game, or load a character, or alt+tab...
 
Everything is speed up yes.
And my loading time is horrible since I have that old "all the character displaying one by one in the left top corner" thing going on each time I start the game, or load a character, or alt+tab...
Yeah I get that as well but I've had that before I used the glide wrapper so I thought it was something to do with older versions not 100% agreeing with windows 10? As I don't get it with 1.14 I don't think (didn't play 1.14 too much)

Also everytime I start up or alt+tab I get a black square border before it over the desktop before it starts to load, do you get that as well?



Also I need to add that the ONLY way I could play 1.07 is to mount the miniCD images and not the actual ones. Maybe its the same for you?

No idea about that as I don't have any idea how to get anything before 1.12 to work

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About the scrolling text issue in Glidewrapper:

If you have windows 8 or newer, and run any version before 1.14 with the glidewrapper, you will get scrolling text in the upper left hand corner of the screen. This slows down load times greatly. There are a few ways to fix this if you are dead set on using the wrapper:

1. Run a version of windows before windows 8. In older versions of windows, there is an option in properties to "Disable Desktop Composition". If you right click your D2 shortcut and check this box in properties, it will fix the scrolling text issue. This option isn't available in windows 8-10 so @knightmarewraith @Mezion this won't work for you.

2. Use version 1.14. Blizzard fixed the issue in this version.

3. Modify your d2glide.dll to disable the /fps command in the game. This might not be allowed according to forum rules as it does change a file.

The scrolling text issue is caused by a bug in the code of this file that can be attributed to the combination of the in-game /fps command and the addition of Aero in windows. In older versions of windows, this scrolling text actually does exist when using glide, but it does not cause the issue because the text goes so quickly it is unnoticeable.

I actually contacted the famous Sven of Sven's Glidewrapper about the issue and he says that there are 8 bytes of code in the d2glide.dll that applies a "handbrake" to the scrolling text that is there so that the /fps command will work. This handbrake can be removed by a simple change (changing the 8 bits to remove the handbrake), but then the /fps command will not work.

If you are seriously interested in using the wrapper, I could try to contact Sven about it again, he's a really nice guy! I could also try to remove the handbrake myself, I have opened the d2glide.dll before and I know where the problem resides, but I haven't tried fixing it yet since I am not great with editing hex (meaning I don't know anything about it). There isn't much risk involved with this change because it only affects the /fps command. You wouldn't be able to play on battle.net anymore though since it changes a core file.

About the 1.5x speedup:

I have no idea on this one guys. It's the first time I've ever heard of the glidewrapper producing this problem. You could try some of the solutions posted in sven's FAQ (http://www.svenswrapper.de/english/faq.html), like adding the -3dfx. Unfortunately there are so many stumbling points that you might have to try a bunch of different settings before you find a solution if at all.

It sounds like d2 is running fine without glide, why do you want to use it?
 
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@NorthDakota thanks would you be able to contact Sven for that change, I don't see why removing /fps command wouldn't be allowed seen it doesn't affect gameplay in the slightest and the scrolling text is annoying.
I don't want to switch to 1.14 because gomule and runewords don't work with it so no battlenet doesn't matter.

I'm already using -3dfx command.

I'm using glide because I thought it would fix load issues, and besides the speed up is fun, although probably extremely dangerous when in higher difficulties but I'll cross that bridge when I get there.

Thanks :)

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I'm a little confused on the rack dropping mechanics. Can an arachnids mesh drop from a rack in Lower Kurast?
 
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