Act 2 Merc weapon?


New member
Nov 22, 2004
Act 2 Merc weapon?

I havent ever hear Steel Pillar recommended but it looks likeaa great weapon o.o. Anyone else have an opinion?
Two-Hand Damage: (102-118) To (551-640) (326.5-379 Avg)
Required Level: 69
Required Strength: 165
Required Dexterity: 106
Base Weapon Speed: [20]
+210-260% Enhanced Damage (varies)
25% Chance of Crushing Blow
-20% Target Defense
+25% Increased Attack Speed
+50-80% Enhanced Defense (varies)
(Only Spawns In Patch 1.10 or later) :spy:
yah its pretty good. It is not mentioned much because its tc87, very rare unlike bonehew. But yah its a good weapon, kinda slow though and no life leech.
Ahh, ok. Cuz I saw it on summit and traded a couple Pgems for it. Any idea what i should socket it w/? Shael? Amn? Or something else?
Well, I haven't looked into this weapon before, but I can tell you right now that you can do better than 25% CB; the most important mod on this item; plus the weapon speed is pretty low, also cutting down on your CB effect. I would say this is a better item for a WW barb than a merc. The barb can take better use of its base damage and indestructibility.
Estimated market value