A ROSE by any other name - Item Find Thread April 2017

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20fcr one saves a ring spot, so I'd use it on hammerdin. 125fcr setup with spirit, that is.
?

HotO = 40
Spirit = 35
Trangs/Magefist = 20
Arach = 20

That's 115% there.

Means you need 10% more from either a ring or an ammy to hit 125% breakpoint. No need for the 20% FCR on the ammy - just overkill.
 
Whoops, my memory isn't what it used to be. It was a HoZ variant, where the perfect FCR ammy needs to be from 1.08

EDIT: High damage hammers makes a LOT of difference when it comes to putting monsters in hit recovery, in my exp. Sometimes, a good offense really is the best defense. Players7 with 10k hammers is dangerous, but with 13-14k it's a whole other story.
 
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Whoops, my memory isn't what it used to be. It was a HoZ variant, where the perfect FCR ammy needs to be from 1.08

EDIT: High damage hammers makes a LOT of difference when it comes to putting monsters in hit recovery, in my exp. Sometimes, a good offense really is the best defense. Players7 with 10k hammers is dangerous, but with 13-14k it's a whole other story.
Gripp's analysis of 2/15 v. 2/20 ammys.

Interesting re: putting monsters in HR. Didn't know/think about that.
 
Some rune word rolls that used up most of the HRs left from my 99er Sin (plus the extra Cham found a while ago):
View attachment 5682
View attachment 5683
View attachment 5684
HoJ and Dream will go on the Auradin that is still in A1 Normal; the Dream seemed worth it for style and extra resists, rather than using an existing Dream Troll's Nest. The Ice is for two future characters, an Ice Maiden and a Ranger Paladin. And, finally, the Fury claw is on hold, as I decided to use the last Jah on this for a Furyzon to participate in the World Stone King tourney:
View attachment 5685
I look forward to testing her out this afternoon. Ice, HoJ and Phoenix also represent progress in the Runeword Grail.
 
I just found my sorc a nice new hat! I figured it would be the Veil of Steel, since it seems like every unique spired helm is, but it turned out to be Nightwing's!! The defense is a little weak, but I'm pretty sure its perfect other than that! The blizz sorc is movin' on up...View attachment 5686
 
Pretty good haul in the Pit with the new poison nova person. I remembered to take a photo of my screen for the Vex in case I want to get into trading again.

Code:
Vex Rune
Required Level: 55
Version: Expansion 1.10+
Weapons: 7% Mana stolen per hit
Armor: +5% to Maximum Fire Resist
Shields: +5% to Maximum Fire Resist 

Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0xc869329b
Item Level: 85
Version: Expansion 1.10+
7% Better Chance of Getting Magic Items 

Stone Crusher
Legendary Mallet
One Hand Damage: 191 - 233
Durability: 63 of 65
Required Level: 68
Required Strength: 189
Fingerprint: 0xbf0480e1
Item Level: 88
Version: Expansion 1.10+
Unidentified
282% Enhanced Damage
Damage +14
-25% Target Defense
+150% Damage to Undead
40% Chance of Crushing Blow
-100 to Monster Defense Per Hit
+29 to Strength 

Tal Rasha's Guardianship
Lacquered Plate
Defense: 898
Durability: 33 of 55
Required Level: 71
Required Strength: 84
Fingerprint: 0x6d723a08
Item Level: 88
Version: Expansion 1.10+
+400 Defense
Cold Resist +40%
Lightning Resist +40%
Fire Resist +40%
Magic Damage Reduced by 15
88% Better Chance of Getting Magic Items
Requirements -60%
Set (2 items): +10% Faster Cast Rate
 
@Yann the fcr mod was fixed in 1.08 so you get preset 5-15% plus 10% from random magic suffix. It's extremely difficult to roll one, since the range is more broad and the runes are hard to find.
 
I look forward to testing her out this afternoon. Ice, HoJ and Phoenix also represent progress in the Runeword Grail.
Let me know how you like the Phoenix on a zealot. I made one in a Sacred Targe and not entirely happy with it. All based on feel: damage is great, but the interruptions from firestorm likely negate any added gains. Redemption is great for sweeping Baal's throne room, though. Still probably better than HoZ (although I can use HoZ's socket to get to 4 fpa zeal under decrep and can't do that /w Phoenix and still use GF), but not a good "feel" to it.

EDIT: REALLY nice roll on Ice, btw!
 
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Gripp's analysis of 2/15 v. 2/20 ammys.

Interesting re: putting monsters in HR. Didn't know/think about that.

That's a spot on analysis. The 20fcr amulets come especially handy for builds that don't use HotO, like Necro with Death's Web.

My Hammerdin would indeed work with any 15+fcr amulet. the 2/20 would probably be more useful for more MF-oriented builds, who'd want to switch gloves/belt/ring for something with more magic find. Or maybe some max-damage FoHer using Ormus' Robes? Although that build probably wouldn't benefit much from 125fcr ;)

Here's hoping that someone one day will craft legit 25fcr ammy :cool: Can they still get +3 to skill tree in 1.08?
 
Let me know how you like the Phoenix on a zealot.
EDIT: REALLY nice roll on Ice, btw!
Yep, no complaints at all on the rolls for this batch of runewords. The Phoenix was also on higher end of +damage%, which isn't really important for the Furyzon, but matters for other builds that may use it. So I won't use it on a zealot anytime soon, but was thinking of using it for a Fury/rabies druid that's on the to-do list.

I figure these rolls made up for the lame roll on my untwinked Pally's CtA (read: +1 BO). Actually, that's almost another antiperspirant reference, @helvete!
 
Gained another few levels in the Pit with Ye Olde Novamancer. Also found this little beauty. Always nice when you find something you can use immediately.

Code:
Amber Small Charm of Fortune 
Small Charm 
Required Level: 32 
Fingerprint: 0x970c4a7e 
Item Level: 69 
Version: Expansion 1.10+ 
Lightning Resist +11% 
5% Better Chance of Getting Magic Items
 
Sur + Gul from Council yesterday and Vex today. Didn't luck into the Jah I was hoping for before my self-imposed cutoff to make Dream (sorc hitting 92 starting from 81, ~1600 runs), so I just cubed all my Surs for the second Jah. Pretty ok (actually, disturbingly similar) rolls on these:

Dream
Bone Visage
IoJahPul
Defense: 363
Durability: 39 of 40
Required Level: 65
Required Strength: 106
Fingerprint: 0x45a66705
Item Level: 85
Version: Expansion 1.10+
10% Chance to cast level 15 Confuse when struck
Level 15 Holy Shock Aura When Equipped
+23% Faster Hit Recovery
+30% Enhanced Defense
+170 Defense
+10 to Vitality
Increase Maximum Life 5%
+57 to Mana (Based on Character Level)
All Resistances +15
21% Better Chance of Getting Magic Items
3 Sockets (3 used)

Dream
Superior Troll Nest
IoJahPul
Defense: 433
Chance to Block: 0
Durability: 85 of 85
Required Level: 65
Required Strength: 106
Fingerprint: 0x746fc389
Item Level: 82
Version: Expansion 1.10+
10% Chance to cast level 15 Confuse when struck
Level 15 Holy Shock Aura When Equipped
+24% Faster Hit Recovery
+44% Enhanced Defense
+183 Defense
+10 to Vitality
+50 to Life
+58 to Mana (Based on Character Level)
All Resistances +15
20% Better Chance of Getting Magic Items
Increase Maximum Durability 15%
3 Sockets (3 used)

Some nice charms dropped recently, too (+20 life cold skiller, +21 life trap skiller, 16/20 sc, 10fr/5mf sc).
 
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