[2003] Three Way Dance HC Tournament [by PSYCHO]

Jan 3, 2007
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DISCLAIMER: Migration complete :)


This tournament has already ended. It was originally started by PSYCHO on Jun 11, 2003. The thread below is part 3 from Jan 29, 2004. The first two parts have been lost. The final post is from Aug 20, 2004. (
link to original thread on diabloii.net)



Three Way Dance HC Tournament - Thread #3


Wow, what the hell happened to the forums, hey? Sorry if I didn't get everyone's last posts onto the scoreboard. Make sure you double-check your team's status, and if it's wrong, post a correction and I'll get around to it.

In other news, OfWolfAndMan, the Druid, is doing Shenk/Eldtrich/Thresh Socket/Pindleskin runs, non-stop, on /players 3 for a combination of great experience and more items for the pool (although many usable rares are coming out of it too!)...



Three Way Dance HC Tournament


Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow)lvl 86 - Finished

Team Jean Nemar (nemar) – 238 Points
Conqueror Nicesart (Amazon - Bow/Passive) lvl 78 - Act III Hell
Conqueror Parisart (Assassin – Martial Arts/Shadow) lvl 75 - Act III Hell
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin's Garden

Team P§ÃÇHÕ - 160 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 61 - Act V NM
Destroyer OfWolfAndMan (Druid - Summon/Elemental) lvl 68 - Act V NM
Destroyer Vae_Victus (Necro - Summon/Curse) lvl 62 - Act V NM

Team ABC (csarmi) – 93 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 46 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 46 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 46 - Act I NM

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nm R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nm
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nm
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nm

Team The Matrix (Gouda) – 77 Points
Agent_Smith (Paladin - Offensive/Combat) lvl 40 - Act V Nm
Destroyer Niobe (Amazon - Javelin/Passive) lvl 47 - Act I NM
Trinity (Assassin - Trap/Passive)lvl 35 - Act V Nm

Team Cauthon - 72 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM
Clegane (Barb - Warcry/Combat Skills) lvl 29 - Act IV Nm
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nm R.I.P – Wyand Voidbringer

Team Mage (Mage11) – 64 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 21 - Act II Nm R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 38 - Act V Nm
Destroyer Storm (Sorc - Cold/Lightning) lvl 46 - Act I NM

Team The Gods (the_brainaic) - 57 Points
Athena (Amazon - Javelin/Passive)lvl 32 - Act V Nm
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nm
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nm

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nm
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nm
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nm

Team mrflippy - 33 Points
JaneDoe (Sorc - Fire/Lightning) lvl 26 - Act III Nm
JohnDoe (Necro - Poison&Bone/Curse) lvl 27 - Act III Nm R.I.P – Flayer Shaman
LittleSally (Assassin - Traps/Shadow Disc.) lvl 24 - Act II Nm

Team SeeiN2StarS – 31 Points
FAS (Necro - Summon/Curse) lvl 29 - Act III Nm
Jeof (Amazon - Bow/Passive) lvl 25 - Act II Nm
Thrower (Barb - Combat Skills/Combat Masteries) lvl 21 - Act II Nm

Team mung (mung0) – 25 points
Katie (Assassin – Traps/Shadow) lvl 21 - Act II Nm
Leopold_Stotch (Necro - Summon/Curses) lvl 21 - Act II Nm
TEFLON (Paladin - Combat/Defensive) lvl 26 - Act III Nm

Team Flamearrows - 24 Points
Mesaana (Assassin - Trap/Shadow) lvl 19 - Act II Nm
Semirhage (Amazon - Javelin/Passive) lvl 19 - Act II Nm
Ishamael (Druid - Summon/Elemental) lvl 24 - Act II Nm

Team Icebird – 28 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 24 - Act III Nm
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 19 - Act III Nm
]KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nm R.I.P – Champion Goat Men

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nm
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nm R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nm

Team DGMN (Polydegmon) – 12 points
Lucio_Pavarotti (Barb – Warcries/Combat Mast.) lvl 19 - Act II Nm
Merahim (Assassin - Traps/Shadow Disc.)lvl 18 - Act II Nm
Trallis (Paladin – Offensive/Defensive)

Team Fart (farting bob)
clydung (Assassin – Traps/Shadow Disc.)
gravedigger (Necro - Poison/Curse)
sinquideh (Sorc – Fire/Cold)


Team Redneck (TavinJason)
Billy_Bob (Druid – ???)
Jim_Bob (Barb - ???)
Joe_Bob (Necro – ???)


Team Wargrave (Zearoth)
Ambrosio (Druid – Elemental/Summon)
Goratrix (Necro – Summon/Curse)
Kerenna (Assassin – Traps/Shadow)




The Fallen Heroes


Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nm R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nm R.I.P – Lister's Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nm R.I.P – Lister's Minions

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nm R.I.P – Evil Bastards
Lake_OfFire (Sorc - Fire/Cold) lvl 30 - Act IV Nm R.I.P – Diablo's Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nm R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nm R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nm R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin



Tournament Rules

Character restrictions
1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters

Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)



Rewards and Helpful Numbers

1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
 
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Note: these are posts #2-20 from the original thread

Butzull said:
Damn, you got mine right! It was hard to orchestrate that crash, and it didn't net me the extra 122 points it was supposed to! ;)

Good luck to those still keeping on keeping on. :D

Butz. :teeth:
Note: these are reposts from Jan 29, 2004 till Feb 3, 2004

Boolean is level 53, but still right there.
Last news of
Team Jean Nemar (nemar) – 241 Points
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 75 - Act III Hell - 66 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

in fact no news if you already look at wednesday and thursday thread.
Just to add that I'm stopping now NicesArt for ParisArt. And I will pearhaps stop NicesArt for the tourney. Some monsters are to hard to kill in act IV. after killing the forgeron I start to go to diablo home meet a pack (3) of "sort of spider" that summon little boy like them.impossible to pass, must go back to kill one by one. so I MUST do more damage (I don't speak about
monsters with poison imune , they regenere faster than my arrows'damages).

Anyway ParisArt has now no restriction to run until the death or the guardian's Statut !
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 241 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 75 - Act III Hell - 66 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

so you can note no change, yesterday all about Raminagrobis, the sister of RounArt,
And you know what, I love use the uniques items I found. I found and give a Husoldal Evo to my defensive paly, he love it.
In chaos sanctuary (NM) I make a bad meeting FI-CI-magic resistant and Rami is F_C sorceress , but I was luky, in my chest I have a Spellsteel and the decrepify is beautiful.

And I don't remember having the same problem in 1.09 but iron maiden is used to much for me ! i saved my merc 2 times and he was killed 5 times.

Diablo is killed quickly (very very) and drop good stuff.

Monday is another day but I'm sure I will have news next month ! ;)
Minor edit to scorecard Psycho: QueenOfSnares is level 24. Otherwise I think the points total and Act progress is correct.

No other news at my end.

Chris
Minor edit for Team Cauthon - Clegane is level 34. Outside of that, no changes to this point.
nemar said:
nemar said:
And I will pearhaps stop NicesArt for the tourney. Some monsters are to hard to kill in act IV. after killing the forgeron I start to go to diablo home meet a pack (3) of "sort of spider" that summon little boy like them.impossible to pass, must go back to kill one by one. so I MUST do more damage (I don't speak about monsters with poison imune , they regenere faster than my arrows'damages).
Sorry to hear about your struggle nemar. :( I don't play zons much so can't offer up any good advice. It would be a shame to stall her out at this point - you're SO close to Guardian.

Can anyone suggest pointers?
I'm sorry I haven't updated for ages, I've just lost that D2 spark for the time being. It'll come back, but it'll take time to do so. Put me on MIA, and I'll see when I want to play again.
Nemar's problem.

I think I can help, but I need to know the character. Skills, equipment, etc.
Nemar, if interested, mail me at [email protected]
You can write it in french, I do understand it.
Let me know if you need that help.

a+
update

The team has reached 100 points and now making a little stop to celebrate.

Boolean is leading.

Team ABC - 100 points (32+36+32)

Destroyer Arcain, level 48 amazon (passive/javelin), 28+4 points, Cold Plains
Destroyer Boolean, level 53 sorceress (fire/light), 32+4 points, Catacombs
Destroyer Cyran, level 48 necromancer (summon/curse), 28+4 points, Cold Plains
Not much D2 over the weekend for me, unfortunately, although I did manage to get Sarah past Nihlathak. I just love Ice Arrow & Freezing Arrow. All she needs now is a better bow (such a shame she won't be allowed to use any of the exceptional uniques, as they can add so much to her killing power).

Anyway, my update is:

Team Mage (Mage11) – 66 Points
Sarah (Amazon - Bow/Passive) lvl 42 - Act V Normal - 25 quests
Claudia (Assassin – Martial Arts/Shadow) lvl 27 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 46 - Act I NM - 27 quests + 4 points

Please note the amendment to Claudia (not that it really matters).

Now, I really need to get Sarah into NM this week (or die trying).
csarmi said:
I think I can help, but I need to know the character. Skills, equipment, etc.
Nemar, if interested, mail me at [email protected]
You can write it in french, I do understand it.
Let me know if you need that help.

a+
it's not complicated, it's a standard bowazon with some points loose
first no point left in skill or stat so if mistake, it's for ever

20 walkyrie ; 12 pierce ; 11 penetrate ; 8 critical

9 strafe ; 14 magic arrow

else in pre requis or passivle

stats
streng : 114 , dext : 211 , vit 155 , energ : 15

the difficultie is one point if mag ar. = +1 point dam an +1 strafe = +1 dam

at start I used a bow +500 poison, and a gem cold damage and a change for a Ceremonial Bow: 19 to 41
Bow Class - Fast Attack Speed
+99 poison damage over 7 seconds
Knockback
20% Increased Attack Speed
-25% Target Defense
+2 to Bow and Crossbow Skills (Amazon Only)
Socketed (4: 4 used)

I know what I need

first an offensive merc, the cold merc is cool in NM but he don't make anything in hell.

second I need better stuff ! This we I cubed all my gems to perfect and after I cube all with my 80+ small charms, but the result is a pitie, a 50poison/6s and a +11 cold resist, that all. where are the resist all ????

third I need a better weapon like this one I found
Witchwild String
Short Siege Bow
Two-Hand Damage: 33 to 78
Required Dexterity: 80
Required Strength: 65
Required Level: 39
Bow Class - Normal Attack Speed
Item Version: 1.10 Expansion
Item Level: 66
Fingerprint: 0x5620dc67
+161% Enhanced Damage
All Resistances +40
Fires Magic Arrows
2% Chance to cast Level 5 Amplify Damage on striking
1% Deadly Strike (Based on Character Level)
Socketed (2: 0 used)

with 2 bear runes, that could be fun with strafe
I know the sorce of your problems, but yet I do not know how to help it.
The source is your wasted points in passive skills, you invested too much in there (there are diminishing return on those), next time be more careful with skillpoints, I always leave some in reserve just in case.

You are absulutely right about the new merc. Try to upgrade your bow too.

nemar said:
nemar said:
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 241 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 76 - Act III Hell - 66 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

and in guest star
Conqueror MortAdels(Necro- Overlord)[color=00CC66] lvl 77 - Act III Hell 67quests [/color]

so ParisArt is going back to NM for a might merc, and start level it and he win a level also.

MortAdels and his army reach the jungle and found a
Succubae Skull +3skill +30resist
and he choise to take the next wp before going back to NM to socket it.
but he meet first a pack of monster using lighting spell. in fact he don't meet the pack, they use the lighting before enter the screen, our hero receive all the spells (4/5 and perhaps a boss, I don't know) and he's killed immediatly.

So it's the second conqueror of the 7vira I loose :(
Sorry to hear about MortAdels Nemar! Those gloams are really hateful, especially when they ambush you! :(

Good luck with the other guys!

Butz. :teeth:
Hello again folks! It's good to see everybody's still playing away and having fun while they're at it :)

Congratulations to Csarmi who's team has now made it to 100 points on the scoreboard - it always feels good to hit those triple-digit figures! :drink:

Nemar you frightened me for a little while there. I thought another one of your tournament characters had died! Still though, my condolences for your loss in the Septavariate :drink: - good luck with your other characters!

I moved OfWolfAndMan through the Nihlathak portion of Act V (finally). I was killing things quite easily and noticed a lot of magic stuff dropping - before realising I had my MF gear on still! I continued on with the trend and found another couple of items for the prize pool! More goodies! :D


[color=FF0000]Three Way Dance HC Tournament[/color]

[color=FFCC00]Team Alterego – 266 Points[/color]
Guardian Anton (Necro - Summon/Curse)[color=00CC66] lvl 86 - Finished[/color]
[color=FF6633]Destroyer Mykal (Druid - Summon/Elemental)[/color][color=00CC66] lvl 69 - Act V NM[/color][color=CC0000] R.I.P – The Ancients[/color]
Guardian Shyla (Assassin - Trap/Shadow)[color=00CC66] lvl 86 - Finished[/color]

[color=FFCC00]Team Jean Nemar (nemar) – 241 Points[/color]
Conqueror Nicesart (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell[/color]
Conqueror Parisart (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 76 - Act III Hell[/color]
Conqueror Rounart (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel[/color]

[color=FFCC00]Team a_shikoff – 168 Points[/color]
[color=FF6633]Destroyer Electra (Sorc - Lightning/Cold)[/color] [color=00CC66] lvl 72 - Act V NM[/color][color=CC0000] R.I.P – Spear Cat Boss Pack[/color]
[color=FF6633]Destroyer Fireclaw (Druid - Shapeshift/Elemental)[/color] [color=00CC66] lvl 64 - Act V NM[/color]
[color=FF6633]Destroyer Icebabe (Amazon - Bow/Passive)[/color][color=00CC66] lvl 68 – Act V NM[/color][color=CC0000] R.I.P – Pindleskin’s Garden[/color]

[color=FFCC00]Team P§ÃÇHÕ - 160 Points[/color]
[color=FF6633]Destroyer Attitude (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 61 - Act V NM[/color]
[color=FF6633]Destroyer OfWolfAndMan (Druid - Summon/Elemental)[/color][color=00CC66] lvl 68 - Act V NM[/color]
[color=FF6633]Destroyer Vae_Victus (Necro - Summon/Curse)[/color][color=00CC66] lvl 62 - Act V NM[/color]

[color=FFCC00]Team ABC (csarmi) – 100 points[/color]
[color=FF6633]Destroyer Arcain (Amazon – Passive/Javelin)[/color][color=00CC66] lvl 48 - Act I NM[/color]
[color=FF6633]Destroyer Boolean (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 53 - Act I NM[/color]
[color=FF6633]Destroyer Cyran (Necro - Summon/Curse)[/color][color=00CC66] lvl 48 - Act I NM[/color]

[color=FFCC00]Team tweety – 85 Points[/color]
[color=FF6633]Destroyer Roos (Amazon - Bow/Passive)[/color][color=00CC66] lvl 51 - Act II NM[/color]
[color=FF6633]Destroyer Jessica (Assassin - Traps/Shadow)[/color][color=00CC66] lvl 47 – Act I NM[/color]
[color=0066CC]Linda (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Flayers[/color]

[color=FFCC00]Team Gengis (Gengis Chuck) – 81 Points[/color]
[color=FF6633]Destroyer Chuck (Necro - Bone/Curse)[/color][color=00CC66] lvl 41 - Act IV Nml[/color]
[color=0066CC]Gengis (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 31 - Act IV Nml[/color]
[color=FF6633]Destroyer Lilliana (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 40 - Act V Nml[/color]

[color=FFCC00]Team The Matrix (Gouda) – 77 Points[/color]
[color=0066CC]Agent_Smith (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 40 - Act V Nml[/color]
[color=FF6633]Destroyer Niobe (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 47 - Act I NM[/color]
[color=0066CC]Trinity (Assassin - Trap/Passive)[/color][color=00CC66] lvl 35 - Act V Nml[/color]

[color=FFCC00]Team Cauthon - 72 Points[/color]
[color=FF6633]Destroyer Arya (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 45 - Act I NM[/color]
[color=0066CC]Clegane (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 34 - Act IV Nml[/color]
[color=0066CC]Melisandre (Sorc - Fire/Lightning)[/color] [color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Wyand Voidbringer[/color]

[color=FFCC00]Team Mage (Mage11) – 66 Points[/color]
[color=0066CC]Claudia (Assassin – Martial Arts/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Skeletons[/color]
[color=0066CC]Sarah (Amazon - Bow/Passive)[/color][color=00CC66] lvl 42 - Act V Nml[/color]
[color=FF6633]Destroyer Storm (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 46 - Act I NM[/color]

[color=FFCC00]Team Chaldan – 37 Points[/color]
[color=0066CC]Conductia (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 25 - Act III Nml[/color]
[color=0066CC]Flamestrike (Amazon - Bow/Passive)[/color] [color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Hotfoot (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 25 - Act III Nml[/color]

[color=FFCC00]Team mrflippy - 33 Points[/color]
[color=0066CC]JaneDoe (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]JohnDoe (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 27 - Act III Nml[/color][color=CC0000] R.I.P – Flayer Shaman[/color]
[color=0066CC]LittleSally (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team SeeiN2StarS – 31 Points[/color]
[color=0066CC]FAS (Necro - Summon/Curse)[/color][color=00CC66] lvl 29 - Act III Nml[/color]
[color=0066CC]Jeof (Amazon - Bow/Passive)[/color][color=00CC66] lvl 25 - Act II Nml[/color]
[color=0066CC]Thrower (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 21 - Act II Nml[/color]

[color=FFCC00]Team Icebird – 28 points[/color]
[color=0066CC]LordOfTheKill (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]QueenOfSnares (Assassin - Trap/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]KingOfBones (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 15 - Act I Nml[/color][color=CC0000] R.I.P – Champion Goat Men[/color]

[color=FFCC00]Team mung (mung0) – 25 points[/color]
[color=0066CC]Katie (Assassin – Traps/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]Leopold_Stotch (Necro - Summon/Curses)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]TEFLON (Paladin - Combat/Defensive)[/color][color=00CC66] lvl 26 - Act III Nml[/color]

[color=FFCC00]Team Flamearrows - 24 Points[/color]
[color=0066CC]Mesaana (Assassin - Trap/Shadow)[/color] [color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Semirhage (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Ishamael (Druid - Summon/Elemental)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team Ice and Fire (fitzWinter) - 21 points[/color]
[color=0066CC]BranStark (Druid - Summon/Elemental)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Shagga (Barb - Combat Skills/Warcry)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Apparition[/color]
[color=0066CC]TheOther (Necro - Summon/Curse)[/color][color=00CC66] lvl 20 - Act II Nml[/color]

[color=FFCC00]Team DGMN (Polydegmon) – 12 points[/color]
[color=0066CC]Lucio_Pavarotti (Barb – Warcries/Combat Mast.)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Merahim (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 18 - Act II Nml[/color]
[color=0066CC]Trallis (Paladin – Offensive/Defensive)[/color]

[color=FFCC00]Team Fart (farting bob)[/color]
[color=0066CC]clydung (Assassin – Traps/Shadow Disc.)
gravedigger (Necro - Poison/Curse)
sinquideh (Sorc – Fire/Cold)[/color]

[color=FFCC00]Team Redneck (TavinJason)[/color]
[color=0066CC]Billy_Bob (Druid – ???)
Jim_Bob (Barb - ???)
Joe_Bob (Necro – ???)[/color]

[color=FFCC00]Team Wargrave (Zearoth)[/color]
[color=0066CC]Ambrosio (Druid – Elemental/Summon)
Goratrix (Necro – Summon/Curse)
Kerenna (Assassin – Traps/Shadow)[/color]

[color=FFCC00]Team The Gods (the_brainaic) - 57 Points – M.I.A[/color]
[color=0066CC]Athena (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 32 - Act V Nml[/color]
[color=0066CC]Hades (Necro - Summon/Curse)[/color][color=00CC66] lvl 30 - Act IV Nml[/color]
[color=0066CC]Pan (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 29 - Act IV Nml[/color]


[color=FF0000]The Fallen Heroes[/color]

[color=CC99CC]Team aidennz – 147 Points[/color]
[color=339999]Destroyer Death (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 46 - Act I NM[/color][color=CC0000] R.I.P – Skeleton Boss Pack[/color]
[color=339999]Destroyer Deaths_Saviour (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 58 - Act III NM[/color][color=CC0000] R.I.P – Stormtree[/color]
[color=339999]Conqueror Death_Trap (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 70 – Act I Hell[/color][color=CC0000] R.I.P – Treehead Woodfist[/color]

[color=CC99CC]Team Butzull - 145 Points[/color]
[color=339999]Conqueror Athena (Sorc - Cold/Lightning)[/color] [color=00CC66] lvl 75 - Act I Hell[/color][color=CC0000] R.I.P – Misshapen[/color]
[color=339999]Destroyer Thanatos (Necro - Summon/Curse)[/color][color=00CC66] lvl 55 - Act II NM[/color][color=CC0000] R.I.P – Salamander[/color]
[color=339999]Destroyer Zeus (Paladin - Combat/Defensive)[/color] [color=00CC66] lvl 55 - Act III NM[/color][color=CC0000] R.I.P – Sszark the Burning[/color]

[color=CC99CC]Team Green Day (Tha_Fas) – 138 Points[/color]
[color=339999]Conqueror Brain_Stew (Necro - Summon/Curse)[/color][color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Fanaticism Boss Pack[/color]
[color=339999]Destroyer Castaway (Sorc - Fire/Cold)[/color][color=00CC66] lvl 48 - Act I NM[/color][color=CC0000] R.I.P – Archer Boss Pack[/color]
[color=339999]Destroyer Longview (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 47 - Act I NM[/color][color=CC0000] R.I.P – Carvers[/color]

[color=CC99CC]Team M*A*S*H (CraZySorc) – 87 Points[/color]
[color=339999]Hawkeye (Necro - Bone/Curse)[/color][color=00CC66] lvl 36 - Act I NM[/color][color=CC0000] R.I.P – The High Council[/color]
[color=339999]ShermanTPotter (Druid - Shapeshift/Elemental)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Something stupid[/color]
[color=339999]Destroyer Nancy_Griffin (Sorc - Fire/Cold)[/color][color=00CC66] lvl 34 - Act II NM[/color][color=CC0000] R.I.P – Death Beetles[/color]

[color=CC99CC]Team SaveTheWhales (sam_manzanza) – 87 Points[/color]
[color=339999]Natureboy (Druid - Summon/Elemental)[/color][color=00CC66] lvl 37 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]
[color=339999]Destroyer Volcanix (Sorc - Fire/Cold)[/color][color=00CC66] lvl 42 – Act I NM[/color][color=CC0000] R.I.P – Hard Drive Crash[/color]
[color=339999]UpYouCome (Necro - Summon/Curse)[/color][color=00CC66] lvl 45 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]

[color=CC99CC]Team Nirvana (DuesNox) - 42 Points[/color]
[color=339999]Breed (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 24 - Act III Nml[/color][color=CC0000] R.I.P – Evil Bastards[/color]
[color=339999]Lake_OfFire (Sorc - Fire/Cold)[/color][color=00CC66] lvl 30 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo’s Minions[/color]
[color=339999]****_Me (Amazon - Bow/Pass.)[/color] [color=00CC66] lvl 29 - Act IV Nml[/color][color=CC0000] R.I.P – Gloams[/color]

[color=CC99CC]Team Bob (El Communisto) - 34 Points[/color]
[color=339999]BobtheDruid (Druid - Summon/Elemental)[/color][color=00CC66] lvl 28 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo[/color]
[color=339999]BobthePally (Pally - Combat/Defensive)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]
[color=339999]BobtheSorc (Sorc - Fire/Cold)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]


[color=FF0000]Tournament Rules[/color]
Character restrictions
1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters

Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)


[color=FF0000]Rewards and Helpful Numbers[/color]
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
csarmi said:
csarmi said:
You are absulutely right about the new merc. Try to upgrade your bow too.

how do you want I upgrade my bow ?
cubing ? it's not a rare and even a rare that is - fal & um, I'm not rich enought ! :lol:
find another more poweful ? :scratch: well I want too, but where ? (don't speack about mephisto run in hell, I do it one time , I don't want to do it another time. It's hot, very hot : an undead boss and his pack at the entry with council just near. Mephisto isn't hard to kill but before....

cow run : impossible, it's closed I think (king killed)
pindle is closed also
pfuiit, stupid tourney ;)

and about passive, i'm not sure. and MA and strafe don't give more damage when bousted (+1 point/level). it's working with the base of the weapon i think and +5% of 41 , that don't make a lot.
[color=FFCC00]Team Cauthon[/color]
[color=FF6633]Destroyer Arya (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 45 - Act I NM - 27 points + 4 bonus[/color]
[color=0066CC]Clegane (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 39 - Act V Nml - 26 points[/color]
[color=0066CC]Melisandre (Sorc - Fire/Lightning)[/color] [color=00CC66] lvl 28 - Act III Nml - 17 points[/color][color=CC0000] R.I.P – Wyand Voidbringer[/color]

Total Points = 74


Clegane has finally found a worthy weapon and has begun to kill with some speed - not as fast as Arya, but enough to stop making him frustrating to play. As a result, he killed both Nihili and the Ancients in addition to doing some leveling and gold hunting for his incredible gambling habit.

He will soon go after Baal.
Hi everyone,

good to see people progressing and keeping the tourney alive.
I did my part, but offcourse couldn't post. I was busy playing anyway, so no time was wasted staring at blank pages.
Did loads of work, starting off with Agent_Smith, because Niobe had fopund him a better weapon. It is a beauty, a war hammer with 40% increased speed, extra damage and leach. Also unfortunately also +1 barb skills, but oh well, all the other mods are great (and it is a huge list!)
Taking his new weapon he obliterated everything in Normal, making destroyer in notime at lvl 47. In high spirits Trinity was next (friday i think)
And she went shopping at Anya for half an hour netting her 2 mage killer scissors katar. equipped with +2 assaassin skills she felt up to the challenge and went out as well, finishing Normal after a few hours of hard work. Baal himself was difficult, the minions ridiculously easy (players 8 for extra xp)
So with 3 destroyer, i started out on leveling them a bit to get them ready for the new hardships. First stop: the cow lvl. Agent smith performance was poor, trinity medium (death sentry) Niobe perect (Lightning fury). All tree killed the king for an extra few points.
Back to act V, for some xp runs. I decided on players 8 Baal runs, only Baal himself on players 1. Especially lister and co were good to kill, delivering 300 K exp. each for the minions and even more for lister himself. Again trinity had a hard time killing Baal, while Agent smith had a hard time killing Lister and co. After my trio reached lvl 50 (about 4 runs each) i got bored, and continued into Nightmare. All of them quickly cleard the den of evil for that extra skill point, and Agent smith set out for andariel. He was still killing everyhting in sight, only getting into trouble once when being set upon by two boss bone archers and one boss bone mage. No leach means quickly dropping Life bulb. Some backwards redeploying (a paladin never retreats) solved the problem together with two full rejuvs.
Andariel was easy (Players 1), and he stopped at atma's to have a quick beer and introduce his new might merc to the world. Also Agent_Smith is my keeper of runes, and now in possession of two sheals, a sol and two amn runes. Everything gets cubed, from the smallest el upwards, and so far this is the result. Not very encouraging, but we'll see.

That leaves the total score at:

Team The Matrix (Gouda) – 101 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 53 - Act 1 NM, 37 points, hanging out at atma
Destroyer Niobe (Amazon - Javelin/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven


I am already looking forward to seeing my team all nice in orange on the scoreboard!

Have fun,

Gouda
 
Last edited:
Note: these are posts #21-40 from the original thread.

Made Conqueror today with OfWolfAndMan at lvl 71. Re-rolled the Ancients three times just to be safe, and came out with a Cursed Madawc, Extra Strong Talic and Spectral Hit Korlic, which I took down in around ten minutes or less. 1st level of the Worldstone Keep brought on Prowling Undead and Defilers - pretty easy combination. I had my first brush with the cool-looking Dark Souls. I kept thinking how awesome they'd be as revives for my Necromancer (if I get him that far). Baal's minions were all too easy, even Lister and his cohorts weren't that challenging. Baal himself however, was a long and arduous fight, which saw me going back to town whenever he cloned himself (around three or four times - I can't remember exactly). Eventually Baal went down to Armageddon, whilst being chilled with Arctic Blast - a combination I never thought would have worked.

I fret for my Paladin's survivability.
Congrats to Gouda & Psycho on getting nice new colors for your chars 👏

Keep up the good work!
I join AlterEgo to congrat news destroyers and new conqueror 👏

and come with me in hell, I'm afraid alone in the Hell ;)
Great to see at least a few people making good progress (Icebird looks guilty and furtive about his neglected charactes). Congrats on the Conqueror Psyhco and on breaking the 100 point mark Gouda.

Chris
Well, I was off work sick yesterday, which gave me a chance (during the few hours I wasn't sleeping) to finally get Sarah into NM, which she celebrated by a heap of (useless) gambling and crafting an average caster belt (which was supposed to be for my sorc, but was more useful to her due to dual cold & poison resists that she was lacking).

However, Sarah is now a Destroyer, only my second in 1.10 (to Storm) and fourth overall.

Her best drop was a Skystrike from Baal, which would have been very useful, if only she were allowed to use it.

Current status is:

Team Mage (Mage11) – 72 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 46 - Act I NM - 27 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 27 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 46 - Act I NM - 27 quests + 4 points

Please note the amendment to Claudia (not that it really matters).

Now, if I had a quick look at it, and for me to make 100 points, I need another 28, which means either:

Both Sarah and Storm complete the Gidbinn quest in Act III (eg dies in the Flayer Dungeon),

One of Sarah and Storm makes it to Diablo (but dies there), with the other completing the Tainted Sun quest in Act II (eg dies to the Summoner),

One of Sarah and Storm defeat the Ancients (but not Baal), with the other killing Blood Raven (eg dies in the Underground Passage or to Treehead), or

One of Sarah and Storm defeat Baal. So I've got a bit of motivation for the moment, and will have some time to push Sarah through Act I (or most of it) on Saturday.

Congrats to Gouda & Psycho, and good luck to Nemar with your bow. Hopefully you can gamble something good - a nice cruel rare would be great.
Well,

I am back in work and real life will start taking it's toll soon, I have to start on my house again (weather is unseasonal warm here in the Netherlands). Pretty soon my powertools will leave their comfy winter resting place and be replaced by my computer.
I do plan on catching Butz, though, at least he can't progress anymore.
145 points, let's say 147, e.g. 49 for each char. That means finishing normal (did that :)) for 31 and 18 after that. So Meph here i come! 3 chars running nightmare meph at the same time seems like a good plan to me. This will be my goal for the end of februari, mid march somewhere.
I think that the council and the way to meph are the first truly dangerous parts in the game. Before that it is the summoner and duriel who give you some trouble, but in nightmare ususally less than in normal. Just make sure to switch back to players 1 before you get even near to the summoner. I usually just quit and restart the game on players 1 as soon as i find out where he is. Duriel offcourse is easier in this respect.
So hopefully you can get there as well, Mage. Just take it easy, slow and carefull and you should be okay. Don't forget to keep gambling, it will pay off at some point. Congrats on your progress so far, just a shame of the (too) early death of claudia.

Gouda
Doing /players 8 Eldtrich/Shenk runs with Attitude, the Paladin, before going on with the rest of Act V. Rewards aren't too great because of the lack of MF on this character, but the experience is great. I feel confident with /players 8 because of the damage of this character. Monsters aren't a problem, and with 34% LL (before penalties), it doesn't take much to get the life orb back up. Oh, and I also crafted some end-game gear for the Paladin thanks to OfWolfAndMan:

[color=FF3333]Cruel Finger
Sharkskin Gloves[/color]
Defense: 38
Fingerprint: 0x88357093
+15 to Life
Lightning Resist +28%
6% Life stolen per hit
3% Mana stolen per hit
20% Increased Attack Speed
8% Chance of Crushing Blow
that's right you can have some good find with crafting like

Pain Claw
Vampirebone Gloves
Defense: 85
Durability: 14 of 14
Required Strength: 50
Required Level: 52
Item Version: 1.10 Expansion
Item Level: 77
Fingerprint: 0x2c21d6df
+13 to Life
+30% Enhanced Defense
Lightning Resist +27%
1% Life stolen per hit
10% Chance of Crushing Blow
+2 to Passive and Magic Skills (Amazon Only)
Repairs 1 durability in 33 seconds.

don't forget to use the best item for crafting, and the best for gloves by exemple is by gambling.
Psycho, that is a GODLY pair of gloves for a melee character. 👏

EDIT: Those are also great, nemar.
Nice gloves!

Chris
I am very pleased to announce my new Destroyer in the tourney: Clegane!

Although he has been very frustrating to play through several sections of the game, he seems to be coming into his own now that I have some better gear and good levels. He wiped the floor with Baal this afternoon, finding Cleglaw's Claw and Treads of Cthon in the process. He also came across the skull cap from Arcanna's somewhere along the way.

I will level him up to 45 before he joins Arya in NM.

Team Cauthon
Destroyer Arya - MA/SD assassin - level 45 - Act I NM 27 points + 4 bonus
Destroyer Clegane - WC/CS barb - level 42 - Act V Norm 27 points + 4 bonus
Melisandre - F/L sorc - level 27 - Act III norm 17 points RIP - Wyand Voidbringer

Total points = 79
I finally found a day where I could spend some serious time playing D2, and as a result, I managed to get Sarah through Act I and the first quest of Act II. She's now upgraded her merc to a Might Merc, and is seeing a big increase in her killing speed, although he is dieing quite a bit with teh unleechable skeletons.

I've managed to craft a few useful items, even though there's nothing particularly brilliant. My gambling for some good weapons hasn't been too successful yet, but I'm still hoping.

Congratulations on the great craft, Psycho. I can just imagine what Sarah would do for those gloves. :D

Thanks for the tips, Gouda. I think that I should be OK to make it (and Sarah is now further than any HC character I have had before, which is great), but death can come at any time, and I like counting down.

Current status:

Team Mage (Mage11) – 79 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 46 - Act II NM - 34 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 27 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 46 - Act I NM - 27 quests + 4 points
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 241 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 77 - Act III Hell - 66 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

ParisArt leveling his new offensive merc. Make some countress run in hell but she isn't more generous in hell than in NM. two level gain also (than mean I was running to next act too quickly before). at level 62 of my merc I try a first run in act III. but the LI is again a problem and the merc don't survive a lot time. If it's stay anyway also difficult, it will be the end of the Art Team.

I have some points lefts in skill and I can level again the merc.
Hi everyone,

First of some news from the frontlines.

I had a little time this weekend, and continued onwards in Act II with Agent Smith, my paladin. He is still doing well, but i switched back from players 8 to players 5 because of all the skeletons in the sewers and underground areas in the deserts. Full clears were attempted though, and succesfull for most part. Major find of this weekend was an ethereal bonesnap, with an amazing damage if i only was allowed to equip it. No shield sounds bad to me anyway, but still....
Agent Smith went out, cleared the sewers with his new might merc, and got together an entire horadric staff, cleared out the palace cellars, and found the summoner on his first try. The summoner was quickly killed (he still has 75% resist all), and i quickly activated the last waypoint. Then back to clear the rest of the wings. This was were in ran into a NDE, of the worst kind. A bunch of mana leaching flying skeletons, two boss packs attacking me together. My merc quickly died, i went back to resurrect him, and engaged again. Bad plan, my merc died again and this time i was surrounded, only able to break free after killing quite a few, and using up 8 red potions and 6 full rejuvs. I quit after that, no more for a few hours.

the score:Team The Matrix (Gouda) – 105 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 57 - Act 1 NM, 41 points, clearing the arcane sanctuary
Destroyer Niobe (Amazon - Javelin/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven

@nemar: give your merc some more time, maybe doing pitruns or more countess runs. Make sure he is your level, maybe 1 under but no more.
I think you still have a chance of progressing a bit further, so be carefull out there!

Gouda

edit: lvl's in my score board
@gouda
1) I think you meet too much undead for an act I and I surprised to see so much distinction beetween french and english verstion, in french version "le sanctuaire des arcanes" is in act II.

2) I don't like leveling, doing always the same thing is not my trip (or making mephisto run's). In more making allways the same thing is bad for the attention and it's very dangerous. and pitrun is more dangerous in my mind, with the renters , the merc is killed more quickly and you have more double big monsters.
1) Yeah your right, Agent smith is in act II (at least it said so in the text block, just not in my score board)

2) I don't really like it either, but sometimes it is an necessary evil. Maybe just run the entire act again? I usually run meph and baal 3 - 5 times on each difficulty and that is as much as i can stand. I know Pit runs are dangerous, but they have all the chests in the lvl 2 area, which are a nice bonus. Also not as many undead as other similar areas (sewers and halls of the dead in act II, mausoleum in act I). I hope you find a way to progress a bit further, coming this close to the end already.

Gouda

revised score:

the score:Team The Matrix (Gouda) – 105 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 57 - Act II NM, 41 points, clearing the arcane sanctuary
Destroyer Niobe (Amazon - Javelin/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 242 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 78 - Act III Hell - 67 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

ParisArt leveling his offensive merc so they are both 78 now. a dangerous run pit with players2 and found a [color=00CC66]Sazabi's Cobalt Redeemer.[/color]

put lefts points in wake of inferno (now maxed like death sentry) and go back in act III. I changed the order of skill, I use 3 wake and wait first death before use death sentry. it's ok also for the merc, died time to time with pack and boss.

great fight with the spiders, lot of traps, very lot 'mind blast', merc killed anyway but victory without return to town.

one quest more and 20 pv in bonus.

that's all for today
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 243 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 79 - Act III Hell - 68 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

one quest more (the dagger) , one level more and enter kurast.

That's all for today
Hey people!

Nothing much to report from my end except that I've been collecting some prizes for my end of the mule by running Shenk and Eldtrich with the Paladin at /players 8 - which is also VERY nice for the experience :)

I'm looking at the scoreboard and it hasn't really progressed much over the past week or two. Thanks to those who have posted, but where is everybody else? Come on now! Let's see some more posts :)!!


[color=FF0000]Three Way Dance HC Tournament[/color]​

[color=FFCC00]Team Alterego – 266 Points[/color]
Guardian Anton (Necro - Summon/Curse)[color=00CC66] lvl 86 - Finished[/color]
[color=FF6633]Destroyer Mykal (Druid - Summon/Elemental)[/color][color=00CC66] lvl 69 - Act V NM[/color][color=CC0000] R.I.P – The Ancients[/color]
Guardian Shyla (Assassin - Trap/Shadow)[color=00CC66] lvl 86 - Finished[/color]

[color=FFCC00]Team Jean Nemar (nemar) – 243 Points[/color]
Conqueror Nicesart (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell[/color]
Conqueror Parisart (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 79 - Act III Hell[/color]
Conqueror Rounart (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel[/color]

[color=FFCC00]Team a_shikoff – 168 Points[/color]
[color=FF6633]Destroyer Electra (Sorc - Lightning/Cold)[/color] [color=00CC66] lvl 72 - Act V NM[/color][color=CC0000] R.I.P – Spear Cat Boss Pack[/color]
[color=FF6633]Destroyer Fireclaw (Druid - Shapeshift/Elemental)[/color] [color=00CC66] lvl 64 - Act V NM[/color]
[color=FF6633]Destroyer Icebabe (Amazon - Bow/Passive)[/color][color=00CC66] lvl 68 – Act V NM[/color][color=CC0000] R.I.P – Pindleskin’s Garden[/color]

[color=FFCC00]Team P§ÃÇHÕ - 168 Points[/color]
[color=FF6633]Destroyer Attitude (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 63 - Act V NM[/color]
Conqueror OfWolfAndMan (Druid - Summon/Elemental)[color=00CC66] lvl 71 - Act I Hell[/color]
[color=FF6633]Destroyer Vae_Victus (Necro - Summon/Curse)[/color][color=00CC66] lvl 62 - Act V NM[/color]

[color=FF6633]Team The Matrix (Gouda) – 105 Points[/color]
[color=0066CC]Destroyer Agent_Smith (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 57 - Act I NM[/color]
[color=FF6633]Destroyer Niobe (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 50 - Act I NM[/color]
[color=FF6633]Destroyer Trinity (Assassin - Trap/Passive)[/color][color=00CC66] lvl 50 – Act I NM[/color]

[color=FFCC00]Team ABC (csarmi) – 100 points[/color]
[color=FF6633]Destroyer Arcain (Amazon – Passive/Javelin)[/color][color=00CC66] lvl 48 - Act I NM[/color]
[color=FF6633]Destroyer Boolean (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 53 - Act I NM[/color]
[color=FF6633]Destroyer Cyran (Necro - Summon/Curse)[/color][color=00CC66] lvl 48 - Act I NM[/color]

[color=FFCC00]Team tweety – 85 Points[/color]
[color=FF6633]Destroyer Roos (Amazon - Bow/Passive)[/color][color=00CC66] lvl 51 - Act II NM[/color]
[color=FF6633]Destroyer Jessica (Assassin - Traps/Shadow)[/color][color=00CC66] lvl 47 – Act I NM[/color]
[color=0066CC]Linda (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Flayers[/color]

[color=FFCC00]Team Gengis (Gengis Chuck) – 81 Points[/color]
[color=FF6633]Destroyer Chuck (Necro - Bone/Curse)[/color][color=00CC66] lvl 41 - Act IV Nml[/color]
[color=0066CC]Gengis (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 31 - Act IV Nml[/color]
[color=FF6633]Destroyer Lilliana (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 40 - Act V Nml[/color]

[color=FFCC00]Team Cauthon - 79 Points[/color]
[color=FF6633]Destroyer Arya (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 45 - Act I NM[/color]
[color=0066CC]Clegane (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 42 - Act V Nml[/color]
[color=0066CC]Melisandre (Sorc - Fire/Lightning)[/color] [color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Wyand Voidbringer[/color]

[color=FFCC00]Team Mage (Mage11) – 79 Points[/color]
[color=0066CC]Claudia (Assassin – Martial Arts/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Skeletons[/color]
[color=FF6633]Sarah (Amazon - Bow/Passive)[/color][color=00CC66] lvl 46 - Act II NM[/color]
[color=FF6633]Destroyer Storm (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 46 - Act I NM[/color]

[color=FFCC00]Team Chaldan – 37 Points[/color]
[color=0066CC]Conductia (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 25 - Act III Nml[/color]
[color=0066CC]Flamestrike (Amazon - Bow/Passive)[/color] [color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Hotfoot (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 25 - Act III Nml[/color]

[color=FFCC00]Team mrflippy - 33 Points[/color]
[color=0066CC]JaneDoe (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]JohnDoe (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 27 - Act III Nml[/color][color=CC0000] R.I.P – Flayer Shaman[/color]
[color=0066CC]LittleSally (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team SeeiN2StarS – 31 Points[/color]
[color=0066CC]FAS (Necro - Summon/Curse)[/color][color=00CC66] lvl 29 - Act III Nml[/color]
[color=0066CC]Jeof (Amazon - Bow/Passive)[/color][color=00CC66] lvl 25 - Act II Nml[/color]
[color=0066CC]Thrower (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 21 - Act II Nml[/color]

[color=FFCC00]Team Icebird – 28 points[/color]
[color=0066CC]LordOfTheKill (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]QueenOfSnares (Assassin - Trap/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]KingOfBones (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 15 - Act I Nml[/color][color=CC0000] R.I.P – Champion Goat Men[/color]

[color=FFCC00]Team mung (mung0) – 25 points[/color]
[color=0066CC]Katie (Assassin – Traps/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]Leopold_Stotch (Necro - Summon/Curses)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]TEFLON (Paladin - Combat/Defensive)[/color][color=00CC66] lvl 26 - Act III Nml[/color]

[color=FFCC00]Team Flamearrows - 24 Points[/color]
[color=0066CC]Mesaana (Assassin - Trap/Shadow)[/color] [color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Semirhage (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Ishamael (Druid - Summon/Elemental)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team Ice and Fire (fitzWinter) - 21 points[/color]
[color=0066CC]BranStark (Druid - Summon/Elemental)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Shagga (Barb - Combat Skills/Warcry)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Apparition[/color]
[color=0066CC]TheOther (Necro - Summon/Curse)[/color][color=00CC66] lvl 20 - Act II Nml[/color]

[color=FFCC00]Team DGMN (Polydegmon) – 12 points[/color]
[color=0066CC]Lucio_Pavarotti (Barb – Warcries/Combat Mast.)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Merahim (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 18 - Act II Nml[/color]
[color=0066CC]Trallis (Paladin – Offensive/Defensive)[/color]

[color=FFCC00]Team Fart (farting bob)[/color]
[color=0066CC]clydung (Assassin – Traps/Shadow Disc.)
gravedigger (Necro - Poison/Curse)
sinquideh (Sorc – Fire/Cold)[/color]

[color=FFCC00]Team Redneck (TavinJason)[/color]
[color=0066CC]Billy_Bob (Druid – ???)
Jim_Bob (Barb - ???)
Joe_Bob (Necro – ???)[/color]

[color=FFCC00]Team Wargrave (Zearoth)[/color]
[color=0066CC]Ambrosio (Druid – Elemental/Summon)
Goratrix (Necro – Summon/Curse)
Kerenna (Assassin – Traps/Shadow)[/color]

[color=FFCC00]Team The Gods (the_brainaic) - 57 Points – M.I.A[/color]
[color=0066CC]Athena (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 32 - Act V Nml[/color]
[color=0066CC]Hades (Necro - Summon/Curse)[/color][color=00CC66] lvl 30 - Act IV Nml[/color]
[color=0066CC]Pan (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 29 - Act IV Nml[/color]

[color=FF0000]The Fallen Heroes[/color]​

[color=CC99CC]Team aidennz – 147 Points[/color]
[color=339999]Destroyer Death (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 46 - Act I NM[/color][color=CC0000] R.I.P – Skeleton Boss Pack[/color]
[color=339999]Destroyer Deaths_Saviour (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 58 - Act III NM[/color][color=CC0000] R.I.P – Stormtree[/color]
[color=339999]Conqueror Death_Trap (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 70 – Act I Hell[/color][color=CC0000] R.I.P – Treehead Woodfist[/color]

[color=CC99CC]Team Butzull - 145 Points[/color]
[color=339999]Conqueror Athena (Sorc - Cold/Lightning)[/color] [color=00CC66] lvl 75 - Act I Hell[/color][color=CC0000] R.I.P – Misshapen[/color]
[color=339999]Destroyer Thanatos (Necro - Summon/Curse)[/color][color=00CC66] lvl 55 - Act II NM[/color][color=CC0000] R.I.P – Salamander[/color]
[color=339999]Destroyer Zeus (Paladin - Combat/Defensive)[/color] [color=00CC66] lvl 55 - Act III NM[/color][color=CC0000] R.I.P – Sszark the Burning[/color]

[color=CC99CC]Team Green Day (Tha_Fas) – 138 Points[/color]
[color=339999]Conqueror Brain_Stew (Necro - Summon/Curse)[/color][color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Fanaticism Boss Pack[/color]
[color=339999]Destroyer Castaway (Sorc - Fire/Cold)[/color][color=00CC66] lvl 48 - Act I NM[/color][color=CC0000] R.I.P – Archer Boss Pack[/color]
[color=339999]Destroyer Longview (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 47 - Act I NM[/color][color=CC0000] R.I.P – Carvers[/color]

[color=CC99CC]Team M*A*S*H (CraZySorc) – 87 Points[/color]
[color=339999]Hawkeye (Necro - Bone/Curse)[/color][color=00CC66] lvl 36 - Act I NM[/color][color=CC0000] R.I.P – The High Council[/color]
[color=339999]ShermanTPotter (Druid - Shapeshift/Elemental)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Something stupid[/color]
[color=339999]Destroyer Nancy_Griffin (Sorc - Fire/Cold)[/color][color=00CC66] lvl 34 - Act II NM[/color][color=CC0000] R.I.P – Death Beetles[/color]

[color=CC99CC]Team SaveTheWhales (sam_manzanza) – 87 Points[/color]
[color=339999]Natureboy (Druid - Summon/Elemental)[/color][color=00CC66] lvl 37 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]
[color=339999]Destroyer Volcanix (Sorc - Fire/Cold)[/color][color=00CC66] lvl 42 – Act I NM[/color][color=CC0000] R.I.P – Hard Drive Crash[/color]
[color=339999]UpYouCome (Necro - Summon/Curse)[/color][color=00CC66] lvl 45 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]

[color=CC99CC]Team Nirvana (DuesNox) - 42 Points[/color]
[color=339999]Breed (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 24 - Act III Nml[/color][color=CC0000] R.I.P – Evil Bastards[/color]
[color=339999]Lake_OfFire (Sorc - Fire/Cold)[/color][color=00CC66] lvl 30 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo’s Minions[/color]
[color=339999]****_Me (Amazon - Bow/Pass.)[/color] [color=00CC66] lvl 29 - Act IV Nml[/color][color=CC0000] R.I.P – Gloams[/color]

[color=CC99CC]Team Bob (El Communisto) - 34 Points[/color]
[color=339999]BobtheDruid (Druid - Summon/Elemental)[/color][color=00CC66] lvl 28 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo[/color]
[color=339999]BobthePally (Pally - Combat/Defensive)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]
[color=339999]BobtheSorc (Sorc - Fire/Cold)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]

[color=FF0000]Tournament Rules[/color]​
Character restrictions
1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

[color=FF0000]Rewards and Helpful Numbers[/color]​
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Hmmm,

no progress, and mp tonight, so little chance of any progress anyway. but...........

My colours are off! ;)

Looking forward to seeing my score in orange/red, and what do i get? multicolor stuff! Oh well better luck next time, i guess. I just have to get everyone to hell now, see if that sets my colours rigth! :D

Gouda
 
Last edited:
Note: these are posts #41-60 from the original post.

I've started using Mozilla, and I can't see any of the colours on the scoreboard except for Burlywood, White and the normal Grey the forums use.

Any idea if I'm supposed to download plug-ins to get my colours back?
Sorry, P§ÃÇHÕ, I can't help you with Mozilla.

It's back to Act I for me, as I decided to move Storm along. I'm hoping to pick up a grand charm or two from early Act I so I can have a go at cubing for resistances with the PGems I've been hoarding.

So she's now managed to kill off Blood Raven, and level up to give my current status as follows:

Team Mage (Mage11) – 81 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 50 - Act II NM - 34 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 27 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 47 - Act I NM - 29 quests + 4 points

I'm struggling to find much time over the next few days to play, but I can hopefully manage to pick up Cain tonight.
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 248 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 80 - Act IV Hell - 73 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

long run for ParisArt in Hell, lot of monsters were killed ! ! ! !
R.I.P the council, they go out there home all in the same time. must go back and fight on all the travincal map. hot hot hot without merc (he don't survive more 10 sec with all monsters). Mephisto was long to kill but no difficult or dangerous in fact.
Act IV is difficult LI and FI don't help me and monster have lot of HP, too much I think, fight are more longer without best interest.
Isual : quick death, I had corpses and traps ;)
reach the first wp and end game for the day. next go back to act one for take monney, I have no monney more to take the merc back.

PS : we can remark two char at same place and at same level.
gg Nemar. I'm looking forward to hearing of you defeating Diablo soon.

Well, I managed to get my (small) prediction right. Storm has freed Cain, and has her waypoint in the Dark Woods. The Countess should be next, somewhen over the weekend (although I'm going to be tight for time).

She also managed to find a grand charm in the Underground Passage. Cubing it only managed to get her a +6 strength, 5 MF result instead of the resists I was hoping for before she ran out of non-crafting pgems. However, she equipped it, and managed to find their second breast plate.

Then it went well, as a few minutes after, a monster dropped another grand charm. This one had 24 life and 12 resist all as its mods, which was perfect. Combined with her 3PD shield, she's now maxed all her resists except cold, which is in its 60s. I'm considering transferring that charm to Sarah, though, as she doesn't have the shield to help with her resists. Using the gems has also helped to open up more stash space (as their stashes are mostly filled with full rejuvs), which is also good.

So I'm now up to:

Team Mage (Mage11) – 82 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 51 - Act II NM - 34 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points

(I've even updated the levels to the correct amounts, finally.)

And I've passed Cauthon & Gengis :surprise: (not for long I expect, though).
[Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 249 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

ParisArt make
some runs to take monney (270 000) and go back to act IV. quest II drop a IO rune :( , i'm not luky

and after run to diablo. but I must say it's too much :( ! iron maiden is simply stupid at this level. I take 5 times in continuation and go back to town. at 6, the merc is killed of course (cost 48000).

between two iron maiden I activated two seals but I became out of monney (merc killed 5 times by ironmaiden and potions cost monney also).

I make a run in act one and return with some monney for potions , the area is about cleared and stay monsters of second seal and last seal before diablo. Nothing could stop my victory..... else a return to windows. I didn't go back, bu next time I'll start with more monney and a level more.
Quick update from home, while playing.
Have to go out with GF soon for valentines diner (and want to!) so more details on monday.

Agent smith squashed the ugly bug known as duriel, and is now sitting next to the boat, waiting for the others to catch up.
Trinity saved cain, and that was enough for today!

the score:Team The Matrix (Gouda) – 109 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, 43 points, resting after hard work
Destroyer Niobe (Amazon - Javelin/Passive) lvl 50 - Act I NM, 32 points, hunting bloodraven
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 - Act I NM, 34 points, looking for a hammer

Gouda
Well, I did say that I might find a little time to play over the weekend, and I did - just enough to kill off Storm. :mad:

How, you may ask. Well, she made her way to the Black Marsh, and had a great map, with the waypoint very close to the entrance for the Countess, and a helpful mana shrine nearby.

So off she went, killing everything in sight with her level 19 frozen orb. She levelled up on the way, and was laying waste with the maxed orb. Down to the final level, and her and her defiant merc came across some stiff resistance straight out of the stairs with a pack of goatmen. Her orb quickly dealt with these, and while she was arranging her potions, the merc went for a wander. After finishing the potions, she went looking for him, and around the corner she arrived in time for him to be killed by a pack of archers.

I didn't even see the merc killed, and next thing I new, her life was dropping quickly. I had fired off a couple of orbs at this stage, but I realised her life was running out, and I hit the panic button for my rejuvs. Too late! Storm was slain by a dark archer. One of a pack of cold enchanted extra strong nasties. I guess I wasn't paying enough attention to my merc, as he died without me knowing, and I had to deal with about 10 archers trying to kill my poor sorc. Perhaps some blocking would have saved me, but I don't think so - those archers hit hard!

It's a little disappointing, and put an end to my playing for the weekend (I didn't want to lose two characters in a night). The worst part of it was that she died in possession of the best two items I have found so far - a Whistan's Guard that was in her stash (found in the countess tower) and her 24 life 15 resist all charm. Not to mention about 30 full rejuvs.

The other pain is that now I have to sort through Sarah's equipment to decide what to keep and what to throw away - she's holding all of my runes & gems. This is a real pain, and when combined with my lack of time for D2 this week & weekend, it means that I'm probably not going to have an update for a while. I also now have to beat Nihlathak to reach 100 points. This could be quite tough for my Amazon - she needs a good bow. Fortunately she's probably the safest of my characters, with her potential three aides, so I'm hoping to be able to survive into Act IV at least. I guess I'm just not very good at this game. :(

My status:

Team Mage (Mage11) – 82 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 51 - Act II NM - 34 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Hello everyone,

my promised update, but first a drink for another fallen hero, storm. Damn bad luck Mage11, with those archers sneaking up on you.

I fared quite well, keeping everyone alive and playing all my chars as well.
First up was Agent Smith, who went out and finished act II. He cleared out a few tombs, but i quickly got bored with it, so no ancient Ka hunting this time. Since was playing on 'players 5' i gathered experience rather quickly.
Cleared Duriels true tomb, and forgot to tune the players setting back :(
Luckily duriel couldn't even dent me, and my merc positioned himself straight behind me, so no knockback. He had to take 2 red pots, just as a precaution.
Took forever to kill duriel offcourse (well about 5 minutes anyway), but that was okay.
Duriel dropped another milabrega's shield (number 3), and some other random crap. Anyway, agent smith is now haning out at atma, waiting for the others to arrive in act II.
Next up was Niobe, my LF javazon. She went out and killed bloodraven with ease, also on players 5. A few LF cleared out the minions, and jab took care of bloodraven herself. Cain was up next, because the using of indentify scrolls is just too annoying. I didn't full clear most area's just interested in getting the waypoints and quests. The shamans gave me a little bit of trouble raising the little crap things, but i noticed that if i targeted them they usually die with the added damage from the javelin, and the lightning fury kills the rest of.
After cain was rescued, Trinity was up.
She went out to bloodraven, having an easy time of it, with death sentry explosions taking care of bloodraven within the minute. She also rescued deckard, in the same style as Niobe. A bit of trouble with the smith, he took a long time to kill. Again, everything on players 5 so, that didn't help for the high hitpoint monters.
The game is trying to tell me something though, trinity gambled a +2 summoning necro circlet of luck (32%), and found a +2 necro skills wand shortly after that. They went into my nice stuff stash, so someone may do that.

the score:Team The Matrix (Gouda) – 111 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, 43 points, resting after hard work
Destroyer Niobe (Amazon - Javelin/Passive) lvl 50 - Act I NM, 34 points, looking for the countess
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 - Act I NM, 34 points, looking for the countess

Gouda
:rant: mage11 you are not serious !:rant:

I wrote several time archers are killers of sorceress ! the sorceress has two spell : FO to kill and teleport to go back with his merc (2 teleport is the alone solution to keep the merc alive !)

and about "... and what to throw away... " , don't forget you can exchange between the chars and it is not write that they must be alive. And nothing say you can't mule (in/out) with a dead char.
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 254 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 82 - Act V Hell - 78 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

this time ParisArt take about 500 000 before return act IV. walking more slowly and go back for attract less monsters at the same time, It was more easy and put more traps again 'iron mainden caller'. this time the mercs is killed only 6 times , two with the pack of the right seal.

Diablo killed quickly my merc and in fisrt time I try to kill him alone with my "ombre". and in fact is really very easy, traps works very well again him. only you need is mana.

act V. bad news the archers are shooting out of screen ! you must have a good defense and live or you're dead. cloak of shadow don't work of course.

it is not very hard for a trapper, go back and be out arrow, put trap and at the first monster you put "mind blast until he's convert, all arrows will go to him so you can advance , choise trap and let the merc make the end of job at first death, death sentry clear the area.

the nexts arrea were in the same way, with no big closed monsters, but vicious monsters.

Last action of the week - end is rescue ania. next stage will be the more important : anciens.
Way to go Nemar. Great to see that your assassin could get past Diablo. I'm eagerly looking forward to seeing a new Guardian coming through.

Are you going to take out Nihlathak on the way to the Ancients?

Unfortunately, I was serious (for me anyway). I just didn't react fast enough, or realise the danger signs from my merc dieing. I think that if I had noticed that my merc died, I would have tp'ed back to town to ressurect & prepare. I was paying more attention to my inventory & sorting out potions after a battle than my merc.

I would prefer not to trade between dead characters, as that's not the sort of thing you could normally do in game. Besides, I've been holding onto a lot of crappy low level gems & runes that I won't really use anyway. I think I'll just keep the flawless & perfect gems for cubing, as well as any useful runes. I'll also have to look into getting a bigger hurty stick for my merc and socketing the Amn rune that I found.
you're right but in normal game I could give to my mercenary the Tal Rasha's Horadric Crest I found yesterday ;)
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 253 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 82 - Act IV Hell - 78 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

ParisArt walk in the dark until the anciens ! A great fight start. good news no FE (or FE bug is not on the french version). bad news I was out of healing potion and the anciens were hurt about 1/10 so tp and go home.

return to first wp to find news reguv potions. bad choice, big monsters of act III and throwing monsters from act II. too much for me.

so return to act III and council, drop a el and tir run !!! start of fortune. bad way, too long.
so one countres run , so now I have potion again.

must now find a solution to kill ancien.

edit : it's seems I'm a cheater, 253 not 254.
Mage 11 - sorry to hear about your loss. Good warning for me as I embark on Nightmare with my two remaining characters - both of whom are melee...

Team Cauthon
Destroyer Arya - MA/SD assassin - Lvl 45, Act I NM - 27 points + 4 bonus
Destroyer Clegane - WC/CS barb - Lvl 45, Act I NM - 28 points + 4 bonus
Melisandre - F/L sorc - level 28, Act III norm - 17 points - RIP, Wyand Voidbringer

Total points = 80

Very limited play time of late. Took Clegane out to clear the Den of Evil, and got my first look at Nightmare in 1.10. Not too bad so far, but I haven't hit a pack of ranged critters so far...I'm going to swap some gear over to Arya and let her take the lead, since she still kills faster than Clegane.
Is it too late to get in on this tournament?
I've recently died in the Set/Unique Worship tourney, and this looks like fun. I haven't played much hardcore, in fact my character in the S/U tourney was the first HC char I've gotten past normal. I'll have to think about what characters I'm going to have, but I'm thinking maybe

Team Gummy
Gummy-Bear - Elemental/Summon Druid
Gummy-Sin - MA/Shadow Assassin
Gummy-Zon - Jav/Passive Amazon

I was seriously tempted to make a Cold/Fire Sorc instead, but looking over the list of Fallen Heroes, that seems to be a serious kiss of death, so I changed my mind.

3. Visiting previous difficulties is not allowed unless to socket/imbue items

I don't see listed in the rules anywhere if it is ok to do runs on areas, but this sounds like it is not. So are Mephisto/Baal/Whatever runs ok or not?
After my short appearance here, I think that you can take me off the list again. Real life has been getting busier and busier, and I haven't played any D2 since I started those two characters. Maybe I'll come back to the SPF if I ever dare set foot in Sanctuary again.
Team Gummy - 9 points
Gummy-Bear - Elemental/Summon Druid - Lvl 14 - Act 1 Normal
Gummy-Sin - MA/Shadow Assassin - Lvl 14 - Act 1 Normal
Gummy-Zon - Jav/Passive Amazon - Lvl 14 - Act 1 Normal


So far I have gone through rescuing Cain on all 3 of these characters, three quests each. The Amazon has been easier than I expected. The Assassin has been the easiest (gotta love Burst of Speed), and the Druid is really slow until he gets up into the 20's.
Hey Lacerta, I don't know if Psycho's stopped allowing new entrants or not. I can say that it is OK to do Meph or Baal runs. The only issue is that you're not allowed to go back to Normal after starting in NM, or back to NM after starting in Hell (apart from the quest benefits like socketing and imbuing).
Last news of
[color=FFCC00]Team Jean Nemar (nemar) – 253 Points[/color]
Conqueror NicesArt (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell - 74 quests + 12 points [/color]
Conqueror ParisArt (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 82 - Act IV Hell - 78 quests + 12 points [/color]
Conqueror RounArt (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel - 65 quests + 12 points [/color]

you can see no change last precedents news

ParisArt make another run to the anciens, FE or IE or something like, my team is hurted,bad plain, wp to reroll but now but big problems with 'windows errors' several time . stop game. do again , pfuit. merc killed in 5 seq. make a wp, take back the merc and return. merc killed in 10 seq
, ok try without merc. 10 min of run, traps, CoS and Mind blast. at this time 10 seq alone ,3 again the sumoned. I see they are about no touched :(
start a blade fury and trap. but the live barre don't move ... don't anderstand.
It's seems to be to much hard for me now. So I return for the moment to SC !
Hello people :)

Time for another update. I've been a little slack making updates lately because band issues are slowly taking priority. We're currently recording some of our songs at a studio and my time's been flat out with them. No fear however, I have also been playing a little DII, and have taken my Paladin to lvl 68 with a lot of Shenk/Eldtrich runs. I'm now on my way down to the Frozen River to find Anya (bad Vipers, save and exit...)

My condolences go out to Mage11 and your fallen hero. I hope your other characters succeeed where Storm has met her death! :drink:

Lacerta I'm afraid that this tournament is no longer accepting new players. I'm sorry I couldn't tell you this sooner, however I have now added this note to the beginning of the 'Rules' section so there is no confusion. If you wish, you may continue playing those characters you have created as an exhibition team and I will add you to the list as just that. It is up to you...


[color=FF0000]Three Way Dance HC Tournament[/color]​

[color=FFCC00]Team Alterego – 266 Points[/color]
Guardian Anton (Necro - Summon/Curse)[color=00CC66] lvl 86 - Finished[/color]
[color=FF6633]Destroyer Mykal (Druid - Summon/Elemental)[/color][color=00CC66] lvl 69 - Act V NM[/color][color=CC0000] R.I.P – The Ancients[/color]
Guardian Shyla (Assassin - Trap/Shadow)[color=00CC66] lvl 86 - Finished[/color]

[color=FFCC00]Team Jean Nemar (nemar) – 253 Points[/color]
Conqueror Nicesart (Amazon - Bow/Passive)[color=00CC66] lvl 80 - Act IV Hell[/color]
Conqueror Parisart (Assassin – Martial Arts/Shadow)[color=00CC66] lvl 82 - Act V Hell[/color]
Conqueror Rounart (Sorc - Cold/Lightning)[color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Duriel[/color]

[color=FFCC00]Team a_shikoff – 168 Points[/color]
[color=FF6633]Destroyer Electra (Sorc - Lightning/Cold)[/color] [color=00CC66] lvl 72 - Act V NM[/color][color=CC0000] R.I.P – Spear Cat Boss Pack[/color]
[color=FF6633]Destroyer Fireclaw (Druid - Shapeshift/Elemental)[/color] [color=00CC66] lvl 64 - Act V NM[/color]
[color=FF6633]Destroyer Icebabe (Amazon - Bow/Passive)[/color][color=00CC66] lvl 68 – Act V NM[/color][color=CC0000] R.I.P – Pindleskin’s Garden[/color]

[color=FFCC00]Team P§ÃÇHÕ - 168 Points[/color]
[color=FF6633]Destroyer Attitude (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 63 - Act V NM[/color]
Conqueror OfWolfAndMan (Druid - Summon/Elemental)[color=00CC66] lvl 71 - Act I Hell[/color]
[color=FF6633]Destroyer Vae_Victus (Necro - Summon/Curse)[/color][color=00CC66] lvl 62 - Act V NM[/color]

[color=FF6633]Team The Matrix (Gouda) – 111 Points[/color]
[color=0066CC]Destroyer Agent_Smith (Paladin - Offensive/Combat)[/color][color=00CC66] lvl 59 - Act II NM[/color]
[color=FF6633]Destroyer Niobe (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 50 - Act I NM[/color]
[color=FF6633]Destroyer Trinity (Assassin - Trap/Passive)[/color][color=00CC66] lvl 50 – Act I NM[/color]

[color=FFCC00]Team ABC (csarmi) – 100 points[/color]
[color=FF6633]Destroyer Arcain (Amazon – Passive/Javelin)[/color][color=00CC66] lvl 48 - Act I NM[/color]
[color=FF6633]Destroyer Boolean (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 53 - Act I NM[/color]
[color=FF6633]Destroyer Cyran (Necro - Summon/Curse)[/color][color=00CC66] lvl 48 - Act I NM[/color]

[color=FFCC00]Team tweety – 85 Points[/color]
[color=FF6633]Destroyer Roos (Amazon - Bow/Passive)[/color][color=00CC66] lvl 51 - Act II NM[/color]
[color=FF6633]Destroyer Jessica (Assassin - Traps/Shadow)[/color][color=00CC66] lvl 47 – Act I NM[/color]
[color=0066CC]Linda (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Flayers[/color]

[color=FFCC00]Team Mage (Mage11) – 82 Points[/color]
[color=0066CC]Claudia (Assassin – Martial Arts/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Skeletons[/color]
[color=FF6633]Sarah (Amazon - Bow/Passive)[/color][color=00CC66] lvl 51 - Act II NM[/color]
[color=FF6633]Destroyer Storm (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 48 - Act I NM[/color][color=CC0000] R.I.P – Dark Archer Boss Pack[/color]

[color=FFCC00]Team Gengis (Gengis Chuck) – 81 Points[/color]
[color=FF6633]Destroyer Chuck (Necro - Bone/Curse)[/color][color=00CC66] lvl 41 - Act IV Nml[/color]
[color=0066CC]Gengis (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 31 - Act IV Nml[/color]
[color=FF6633]Destroyer Lilliana (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 40 - Act V Nml[/color]

[color=FFCC00]Team Cauthon - 80 Points[/color]
[color=FF6633]Destroyer Arya (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 45 - Act I NM[/color]
[color=FF6633]Destroyer Clegane (Barb - Warcry/Combat Skills)[/color][color=00CC66] lvl 45 - Act I NMl[/color]
[color=0066CC]Melisandre (Sorc - Fire/Lightning)[/color] [color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Wyand Voidbringer[/color]

[color=FFCC00]Team Chaldan – 37 Points[/color]
[color=0066CC]Conductia (Sorc - Cold/Lightning)[/color][color=00CC66] lvl 25 - Act III Nml[/color]
[color=0066CC]Flamestrike (Amazon - Bow/Passive)[/color] [color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Hotfoot (Assassin - Martial Arts/Shadow Disc.)[/color] [color=00CC66] lvl 25 - Act III Nml[/color]

[color=FFCC00]Team mrflippy - 33 Points[/color]
[color=0066CC]JaneDoe (Sorc - Fire/Lightning)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]JohnDoe (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 27 - Act III Nml[/color][color=CC0000] R.I.P – Flayer Shaman[/color]
[color=0066CC]LittleSally (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team SeeiN2StarS – 31 Points[/color]
[color=0066CC]FAS (Necro - Summon/Curse)[/color][color=00CC66] lvl 29 - Act III Nml[/color]
[color=0066CC]Jeof (Amazon - Bow/Passive)[/color][color=00CC66] lvl 25 - Act II Nml[/color]
[color=0066CC]Thrower (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 21 - Act II Nml[/color]

[color=FFCC00]Team Icebird – 28 points[/color]
[color=0066CC]LordOfTheKill (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]QueenOfSnares (Assassin - Trap/Shadow Disc.)[/color][color=00CC66] lvl 24 - Act III Nml[/color]
[color=0066CC]KingOfBones (Necro - Poison&Bone/Curse)[/color][color=00CC66] lvl 15 - Act I Nml[/color][color=CC0000] R.I.P – Champion Goat Men[/color]

[color=FFCC00]Team mung (mung0) – 25 points[/color]
[color=0066CC]Katie (Assassin – Traps/Shadow)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]Leopold_Stotch (Necro - Summon/Curses)[/color][color=00CC66] lvl 21 - Act II Nml[/color]
[color=0066CC]TEFLON (Paladin - Combat/Defensive)[/color][color=00CC66] lvl 26 - Act III Nml[/color]

[color=FFCC00]Team Flamearrows - 24 Points[/color]
[color=0066CC]Mesaana (Assassin - Trap/Shadow)[/color] [color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Semirhage (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Ishamael (Druid - Summon/Elemental)[/color][color=00CC66] lvl 24 - Act II Nml[/color]

[color=FFCC00]Team Ice and Fire (fitzWinter) - 21 points[/color]
[color=0066CC]BranStark (Druid - Summon/Elemental)[/color][color=00CC66] lvl 26 - Act III Nml[/color]
[color=0066CC]Shagga (Barb - Combat Skills/Warcry)[/color][color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Apparition[/color]
[color=0066CC]TheOther (Necro - Summon/Curse)[/color][color=00CC66] lvl 20 - Act II Nml[/color]

[color=FFCC00]Team DGMN (Polydegmon) – 12 points[/color]
[color=0066CC]Lucio_Pavarotti (Barb – Warcries/Combat Mast.)[/color][color=00CC66] lvl 19 - Act II Nml[/color]
[color=0066CC]Merahim (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 18 - Act II Nml[/color]
[color=0066CC]Trallis (Paladin – Offensive/Defensive)[/color]

[color=FFCC00]Team The Gods (the_brainaic) - 57 Points – M.I.A[/color]
[color=0066CC]Athena (Amazon - Javelin/Passive)[/color][color=00CC66] lvl 32 - Act V Nml[/color]
[color=0066CC]Hades (Necro - Summon/Curse)[/color][color=00CC66] lvl 30 - Act IV Nml[/color]
[color=0066CC]Pan (Druid - Shapeshift/Summon)[/color][color=00CC66] lvl 29 - Act IV Nml[/color]

[color=FF0000]The Fallen Heroes[/color]​

[color=CC99CC]Team aidennz – 147 Points[/color]
[color=339999]Destroyer Death (Barb - Combat Skills/Combat Masteries)[/color][color=00CC66] lvl 46 - Act I NM[/color][color=CC0000] R.I.P – Skeleton Boss Pack[/color]
[color=339999]Destroyer Deaths_Saviour (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 58 - Act III NM[/color][color=CC0000] R.I.P – Stormtree[/color]
[color=339999]Conqueror Death_Trap (Assassin - Traps/Shadow Disc.)[/color][color=00CC66] lvl 70 – Act I Hell[/color][color=CC0000] R.I.P – Treehead Woodfist[/color]

[color=CC99CC]Team Butzull - 145 Points[/color]
[color=339999]Conqueror Athena (Sorc - Cold/Lightning)[/color] [color=00CC66] lvl 75 - Act I Hell[/color][color=CC0000] R.I.P – Misshapen[/color]
[color=339999]Destroyer Thanatos (Necro - Summon/Curse)[/color][color=00CC66] lvl 55 - Act II NM[/color][color=CC0000] R.I.P – Salamander[/color]
[color=339999]Destroyer Zeus (Paladin - Combat/Defensive)[/color] [color=00CC66] lvl 55 - Act III NM[/color][color=CC0000] R.I.P – Sszark the Burning[/color]

[color=CC99CC]Team Green Day (Tha_Fas) – 138 Points[/color]
[color=339999]Conqueror Brain_Stew (Necro - Summon/Curse)[/color][color=00CC66] lvl 75 - Act II Hell[/color][color=CC0000] R.I.P – Fanaticism Boss Pack[/color]
[color=339999]Destroyer Castaway (Sorc - Fire/Cold)[/color][color=00CC66] lvl 48 - Act I NM[/color][color=CC0000] R.I.P – Archer Boss Pack[/color]
[color=339999]Destroyer Longview (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 47 - Act I NM[/color][color=CC0000] R.I.P – Carvers[/color]

[color=CC99CC]Team M*A*S*H (CraZySorc) – 87 Points[/color]
[color=339999]Hawkeye (Necro - Bone/Curse)[/color][color=00CC66] lvl 36 - Act I NM[/color][color=CC0000] R.I.P – The High Council[/color]
[color=339999]ShermanTPotter (Druid - Shapeshift/Elemental)[/color][color=00CC66] lvl 28 - Act III Nml[/color][color=CC0000] R.I.P – Something stupid[/color]
[color=339999]Destroyer Nancy_Griffin (Sorc - Fire/Cold)[/color][color=00CC66] lvl 34 - Act II NM[/color][color=CC0000] R.I.P – Death Beetles[/color]

[color=CC99CC]Team SaveTheWhales (sam_manzanza) – 87 Points[/color]
[color=339999]Natureboy (Druid - Summon/Elemental)[/color][color=00CC66] lvl 37 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]
[color=339999]Destroyer Volcanix (Sorc - Fire/Cold)[/color][color=00CC66] lvl 42 – Act I NM[/color][color=CC0000] R.I.P – Hard Drive Crash[/color]
[color=339999]UpYouCome (Necro - Summon/Curse)[/color][color=00CC66] lvl 45 – Act V Nml[/color][color=CC0000] R.I.P – Lister’s Minions[/color]

[color=CC99CC]Team Nirvana (DuesNox) - 42 Points[/color]
[color=339999]Breed (Paladin - Combat/Offensive)[/color][color=00CC66] lvl 24 - Act III Nml[/color][color=CC0000] R.I.P – Evil Bastards[/color]
[color=339999]Lake_OfFire (Sorc - Fire/Cold)[/color][color=00CC66] lvl 30 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo’s Minions[/color]
[color=339999]****_Me (Amazon - Bow/Pass.)[/color] [color=00CC66] lvl 29 - Act IV Nml[/color][color=CC0000] R.I.P – Gloams[/color]

[color=CC99CC]Team Bob (El Communisto) - 34 Points[/color]
[color=339999]BobtheDruid (Druid - Summon/Elemental)[/color][color=00CC66] lvl 28 - Act IV Nml[/color][color=CC0000] R.I.P – Diablo[/color]
[color=339999]BobthePally (Pally - Combat/Defensive)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]
[color=339999]BobtheSorc (Sorc - Fire/Cold)[/color] [color=00CC66] lvl 21 - Act II Nml[/color][color=CC0000] R.I.P – Fangskin[/color]

[color=FF0000]Tournament Rules[/color]​
Note: Entries are now closed for this tournament

Character restrictions
1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

[color=FF0000]Rewards and Helpful Numbers[/color]​
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
 
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Note: These are posts #61-80 from the original thread.

P§ÃÇHÕ said:
Hello people :)


Lacerta I'm afraid that this tournament is no longer accepting new players. I'm sorry I couldn't tell you this sooner, however I have now added this note to the beginning of the 'Rules' section so there is no confusion. If you wish, you may continue playing those characters you have created as an exhibition team and I will add you to the list as just that. It is up to you...
I do not agree ! it's not fair-play to say NO because it's closed without say it before. he could be the last one.

if lacerta is only on exhibition and if you are serious (more one post by month) , I will make a special mule for you with one item by destroyer and conqueror.
Not a big thing. If its closed, that's fine. I wasn't far enough along with any of the three that I can't just make them normal hardcore characters. I have a couple of sets/uniques in stash that I can put back onto them and they will continue on their way tonight after work. I needed to start working on getting a HC character to Hell anyway, since I haven't made it that far yet, so I would have made these characters at some point anyway, this just gave them a tiny kick to get them started.
Managed to play a little bit again yesterday. Not bad for day where arrived home at 8, and left again this morning at 6:30. 10 and a half hours home, over an hour of Diablo.
Started of with Niobe, clearing out the black tower. That took a while, but i made a lvl on the way through, and just took it easy. The countess dropped two runes, both of them an eld, so a lot better that usual :). Also found an unique belt, nightsmoke and a face of horror. Proceeded to the cloister (cathedral) entrance, but didn't find the waypoint, so i'll have to repeat that one.

New score:

Team The Matrix (Gouda) – 112 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, resting after hard work
Destroyer Niobe (Amazon - Javelin/Passive) lvl 51 - Act I NM, looking for a hammer
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 – Act I NM, hunting royalty

Have fun everyone,

Gouda
I know what you mean, Gouda. I have been struggling to find some time for D2 over the past week or so, but we've got a public holiday coming up in a week, so I'm going to be getting back to Sarah soon.
Yeah,

update from this weekend: sunday afternoon home for 2 hours, no diablo at all.......
Had great this weekend though, went out to a litlle cottage in Zeeland (only dutchies will know) and got very drunk there on friday, had agreat meal on saturday (only got slightly drunk) Back home on sunday. Diner out on sunday night, and back to bed to get some sleep before another week of work.
Oh well, hopefully i get a chanche to play a litlle during the week, or else next weekend.

Gouda
Arrghh - the Squid keeps eating these as soon as I go to post...

Anyways, despite the timely warning provided by Mage 11's experience, I have managed to produce yet another piece of evidence about my medocrity at playing D2. I managed to loss Arya to a Dark Archer boss pack in the Cave. The boss was MSCE, and I ran headlong into her position. Because I was running, I think every arrow in the first volley hit, and by the time my flu-addled brain registered the problem, I was dead. I should know better than to run in the Cave with its ranged monsters, and I should know better than to play hardcore when on serious medications.

Oh well, I have one character left. Of course, the loss of Arya also means the loss of the only 3pdiamond shield I had managed to put together, along with most of the flawless diamonds I was using at gem shrines. So his resists are lower than I would like, but he carries on. I got him to the Countess last night, with a NDE at Treehead Woodfist - not only was I fighting Woodfist, but I had two skeletal archer boss packs right next door. One was spectral hit, the other CE and I think there was an extra fast in there too. I took down Woodfist, grabbed the scroll, and ran like a little girl.

Team Cauthon
Destroyer Arya - MA/SD assassin - level 45, Act I NM - 28 points + 4 bonus - RIP Dark Archer boss pack
Destroyer Clegane - WC/CS barb - level 47, Act I NM - 31 points + 4 bonus
Melisandre - F/L sorc - level 28, Act III Norm - 17 points - RIP Wyand Voidbringer

Total points: 84
Sorry to hear about your loss, Cauthon. Those archers are certainly killers. Hope you get over your flu quickly.

I got back to playing a little last night, and I'm definitely a bit more tentative at the moment. Sarah didn't make much progress, as she carefully made her way through the deserts of Act II. She's managed to get a waypoint that isn't too far from either the Maggot lair or the entrance to the Lost City, so it looks good for her to make her next move at those areas soon.

No real change to my status, although it looks like it will be a close finish between myself & Cauthon.

Team Mage (Mage11) – 82 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 51 - Act II NM - 34 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
This is distressing...

nemar has given up...maybe - come on man, you've got to keep going!! COME ON - either kill the demons or die trying... I really didn't think I would win this way *sigh*

Cauthon loses Arya - argh! RIP brave warrior.

And there seems to be general apathy with this tourney. Bummer.

Well, despite this, gg Mage & Gouda - I'm pulling for you :D
I'll admit to basically stalling at the start of Act III Normal. It's pretty hard work keeping three hardcore characters going in a tournament, and unfortunately my 3 way dancers have fallen to the bottom of my list of projects for the moment.

Chris
make some countress run with ParisArt, now clvl83 , found 2/3 good charm (I will change if I can my boots) and a Ettin Axe with 4 sockets for the price.
and found 2 shael but not dropped by the countress, she don't want to drop good rune
AlterEgo said:
This is distressing...

nemar has given up...maybe - come on man, you've got to keep going!! COME ON - either kill the demons or die trying... I really didn't think I would win this way *sigh*

Cauthon loses Arya - argh! RIP brave warrior.

And there seems to be general apathy with this tourney. Bummer.

Well, despite this, gg Mage & Gouda - I'm pulling for you :D
Nemar is still going strong, but cautiously! Cauthon and Mage seem to have a bit of misfortune, but playing quite a lot.
Me i have still a big interest in the tourney, these are the only chars i do play. Unfortunately, i have little time, but i am trying. Also moving cautiously, esp. after hearing from death's early in nightmare. Just trying to survive, next to progressing offcourse.
I'll keep playing along the tourney-rules anyway, since these chars are also in the sepatvirate, where these rules are accpeted. So, for me the tourney is still going strong!

Gouda
I ain't done yet! Clegane continues to move along somehow, probably the fact that I want to try to pull ahead and stay ahead of Mage 11 and also because I'm just stubborn when it comes to tourneys. If nothing else, I'm hoping to grab a few final items for the prize mule...

But it does seem like lots of people have stopped updating. Maybe we should keep this thread busy and on the front page so that they get reminded to give us some updates...
Hello folks, it's good to see that some people have been updating their team scores, and genuinely trying to keep this tournament's thread on page 1. I must say I am also to blame for letting this page slip. Real life commitments are still playing havoc with D2 playing time, but I'm soldiering on, with our band finally finishing recording our first song :)

First off I would like to express my sympathies to Cauthon with the loss of Arya, the Assassin. Early nightmare is definitely a place to watch out for. My only suggestion would be to sacrifice absolutely everything in order to max out your resists (and I do mean everything - from skills to mana and life), and save all those resist charms you find because they WILL be of use. :drink:

On a D2 note I've taken Attitude through Pindleskin's garden and the halls, and defeated Nihlathak in a battle that wasn't as dangerous as I was expecting. The cold skeletons were a nuisance, and because I couldn't leech off them, they were also trouble in large groups. But transitioning between the merc taking fire and myself taking fire proved to be a good tactic.

I plan to take on the Ancients soon, which should be a little difficult, but I expect to get through it without any NDEs. All it will take is patience :)


Three Way Dance HC Tournament

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished

Team Jean Nemar (nemar) – 253 Points
Conqueror Nicesart (Amazon - Bow/Passive) lvl 80 - Act IV Hell
Conqueror Parisart (Assassin – Martial Arts/Shadow) lvl 83 - Act V Hell
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team P§ÃÇHÕ - 169 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 70 - Act V NM
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 71 - Act I Hell
Destroyer Vae_Victus (Necro - Summon/Curse) lvl 62 - Act V NM

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 112 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 51 - Act I NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 – Act I NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Cauthon - 84 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 47 - Act I NMl
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Mage (Mage11) – 82 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team mrflippy - 33 Points
JaneDoe (Sorc - Fire/Lightning) lvl 26 - Act III Nml
JohnDoe (Necro - Poison&Bone/Curse) lvl 27 - Act III Nml R.I.P – Flayer Shaman
LittleSally (Assassin - Traps/Shadow Disc.) lvl 24 - Act II Nml

Team SeeiN2StarS – 31 Points
FAS (Necro - Summon/Curse) lvl 29 - Act III Nml
Jeof (Amazon - Bow/Passive) lvl 25 - Act II Nml
Thrower (Barb - Combat Skills/Combat Masteries) lvl 21 - Act II Nml

Team Icebird – 28 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 24 - Act III Nml
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men

Team mung (mung0) – 25 points
Katie (Assassin – Traps/Shadow) lvl 21 - Act II Nml
Leopold_Stotch (Necro - Summon/Curses) lvl 21 - Act II Nml
TEFLON (Paladin - Combat/Defensive) lvl 26 - Act III Nml

Team Flamearrows - 24 Points
Mesaana (Assassin - Trap/Shadow) lvl 19 - Act II Nml
Semirhage (Amazon - Javelin/Passive) lvl 19 - Act II Nml
Ishamael (Druid - Summon/Elemental) lvl 24 - Act II Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team DGMN (Polydegmon) – 12 points
Lucio_Pavarotti (Barb – Warcries/Combat Mast.) lvl 19 - Act II Nml
Merahim (Assassin - Traps/Shadow Disc.) lvl 18 - Act II Nml
Trallis (Paladin – Offensive/Defensive)

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_OfFire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Keeping the tourney alive since 2003!

A little bit of progress here:
Niobe my LF javazon has found the malus and returned it to charsi. No imbue yet, trying to find a suitable item first. I am hoping to find a nice normal matriarchal javelin, but i don't think i'll be that lucky, or even if charsi wants to imbue those. Else back to the circlets. Just two waypoints and andariel to go for act 2 and my HF merc!
Have been gambling for amulets, as well as trying to craft a decent resist amulet with the 6 different gem recipe. No luck so far, so i think i'll go on to crafting some knockback gloves for Niobe.
My best luck so far (gambling) is a +1 necro amulet with +84 mana, and some other quite nice mods. Completely useless for the tourney, but oh well...

Score:

Team The Matrix (Gouda) – 113 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, resting after hard work
Destroyer Niobe (Amazon - Javelin/Passive) lvl 51 - Act I NM, hunting Andy
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 – Act I NM, looking for the countess

Gouda


P.S. I agree with Psycho. Keep your resists up! My chars all have 75% for lightning and fire, and 50+ for cold. Yes all three of them, each with his/her own equipment.

P.S. 2: Psycho, Agent smith turned blue again on the score board. Still having problems with your browser? Anyway, good luck with the ancients, and be carefull out there.

Edit: Another piece of advice for everyone in early Nightmare: I enter nightmare at lvl 50, not earlier. At /players 8 you can make anywhere from 1,5 to 0,5 lvl from a normal Baal run. Esp the minions of destruction give massive amounts of XP. Yes they are somewhat dangerous, but not extremely so in Normal. I did about 5 -8 Baal runs (often not even killing Baal himself, just the minions) with each of my chars. That got them all to lvl 50, giving me a bit more breathing space in Nightmare. I would love to do that a bit more, but always get bored. I rush through act I Nightmare, not bothering with extra areas, till i get to actII, where i full clear once again.
I hear you guys about the resists - Arya was carrying some of the best +resists gear my team had (3pdiamond shield, some nice charms), so when I lost her, Clegane's resists took a beating. I'm bringing them back up, but it does take time to find stuff like that back.

In the meantime, I've dropped my players setting down to 3 and am pumping BO as fast as I can. Having 900+ life helps. Clegane killed the Smith last night, and I'm thinking I will use both my imbues to see if I can get some good resistance gear.

Team Cauthon:
Destroyer Arya - MA/SD assassin - level 45, Act I NM - 28 points + 4 bonus - RIP Dark Archer boss pack
Destroyer Clegane - WC/CS barb - level 48, Act I NM - 32 points + 4 bonus
Melisandre - F/L sorc - level 28, Act III norm - 17 points - RIP Wyand Voidbringer

Total points: 85
Hoo boy...

Well ladies and gents, I must report my first death in the tournament. I'm afraid that Attitude, the Paladin met a premature death at the hands of the one, the only - Iron Maiden.

The Ancients were easy, and Attitude encountered absolutely no NDEs whilst making his way through the Worldstone Keep, but it took less than three seconds for him to meet his untimely fate at the hands of a single Oblivion Mage and his own zealotry.

Mental note for next time: switch to normal attacks or just run past them.
Oh no, Psycho. I thought you were going to get all of them through to Conqueror.

I hate the IM curse - it's just insane how easily it kills you.

As for resists, my poor sorc had 75 to everything, and died with a great resist all/ + life charm. My zon isn't doing so great with resistances, but it should be OK as she's a background fighter.
Nooo,

My symphaties Psycho, have a drink on me at the EMB, may help you forget for a while.

I palyed a litlle bit as well, this time Trinity was up, my trapassassin. She left a trail of blow up corpses all through the tower cellars, finishing off the countess from off screen (one of the safest positions imo). One slightly scary moment with two boss archers, and another one with a conviction enchanted boss. Both times i even managed to keep my merc alive, and stayed well back my self.

New score:

Score:

Team The Matrix (Gouda) – 114 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, resting at Atma's
Destroyer Niobe (Amazon - Javelin/Passive) lvl 51 - Act I NM, hunting Andy
Destroyer Trinity (Assassin - Trap/Passive) lvl 50 – Act I NM, looking for a hammer

Gouda

Had to get rid of the unlucky 13 :)

edit: Psycho; with a perfect record you can still catch the first spot! with a one point difference. Offcourse Nemar os still in the game as well......
I did meet them one time in act V with my bowazon if I don't make mistake, it was terrible for my walkirie and merc. Iron maiden is really stupid, that give nothing to the gameplay.
Sorry for spycho, I did think you could put a warrior in hell.

for me , not of lots news, ParisArt maked a new level Clvl84 and found the wp after pindle. But the level is too hard for my merc, in this closed place he is killed very quickly if I don't help him.
Good luck with ParisArt, Nemar. It looks like it is going to be tough, but I'm hoping to see her make it all the way through. You're getting close now (and you are allowed to skip the Nihlathak quest in Hell).

As for me, I don't have an update at the moment, but I do have a long weekend coming up, so I'm expecting to make some progress, and hopefully Sarah will survive through the weekend and be able to report some good results.
 
Note: These are posts #81-100 from the original post.

RIP Attitude :( Melee characters really have it tough in this patch... Good luck with your others Psycho.

Keep fighting nemar 👏 It's tough going, but all you need is one Guardian to win this tourney!!

Good progress all, it's nice to read the updates.
Last news of
Team Jean Nemar (nemar) – 254 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 80 - Act IV Hell - 74 quests + 12 points
Conqueror ParisArt (Assassin – Martial Arts/Shadow) lvl 84 - Act V Hell - 79 quests + 12 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points


ParisArt isn't happy with runs. That's not a good way to have fun. So go back to nilatack. good news at level 3 : monsters are spiders of act IV and goatman of actI. so my merc can survive. enter of last level is more hard. after a first come back from stairs, I use lot of mind blast for finding a savety place. my merc is killed by archer with cold arrow (they are bad, very bad). afting giving the savety place ,south of level, the rest is easy, use trap a max distance and MB a lot.
Some HC players are killed by nila without see him, and Nila was killed by me without see me. :lol: I must repeat DS is better than necro's skill
So pindle is closed for ever
Not new try with anciens , don't want to use all my luck.

@AlterEgo : be careful, csarmi and Gouda are playing slowly but surely. and for Psycho, I'm not sure for his druid but his necro is able to reach gardian statut. All is open....

Ps : So my Pally CrocLeGob will be a Hammerdin, he's now lvl23 in actIII. Lasts posts here make the decision.
My condolences to everyone who’s lost characters since I last posted in this thread. I'm still keeping an eye on things and seeing how many people surpass me. :creep:

*secretly wishes death upon all*:evil:
Hi everyone,

Got up early on sunday, so had some time for the tournament.
Decided to play Niobe first, get my second char in Act II. Lightning fury took care of everything on my way to andy, but andy herself took quite some time to kill. I have to develop some heavier single target attack. All went well, and a holy freeze merc was acquired, and equipped.
Trinity next, she needed a longer walk, picking up a hammer in the mean time. She had a very easy time and is now working on maxing Death Sentry, following Nemar's example. Andy went down rather quickly once she came into the room with the blood lake, where i left all the corpses, and rigged it up with DS traps. I decided to continue with her, and also got her a holy freeze merc. It does seem that the radius of the holy freeze got smaller in this patch, but that may be my mistake.
Into the sewers to lvl the merc, and myself as well. Death sentry took care of the resurrection, and a book of skill was a welcome gift. Out to the desert, i couldn't resist clearing the halls of the dead for another lvl. Into the maggot lair. This was a bit trickier, with the very narrow hallways, but also kept the monsters nicely lined up for maximum punishment. Acquired staff, and continued on ot the waypoint.
I went back to Niobe for a second, but only gained the sewers waypoint, no quests solved.

For the score:

Score:

Team The Matrix (Gouda) – 118 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, Resting at Atma's
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM, Looking for an amulet
Destroyer Trinity (Assassin - Trap/Passive) lvl 52 – Act II NM, Getting even

Gouda


Have too keep ahead of csarmi after all!
Edit: and catch Aidennz ! Only 29 points to go
Last (Ultimate ?) news of
Team Jean Nemar (nemar) – 254 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 80 - Act IV Hell - 74 quests + 12 points
Conqueror ParisArt (Assassin – Martial Arts/Shadow) lvl 85 - Act V Hell - 79 quests + 12 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points


ParisArt is now 85. New try with anciens, 5 TP for reroll
madawc is LI,CI , Korlic is CI and Talic is FI.
The mercs survive a long time : about a min before killed.
charms :lot of damage charm (cold, fire, light and poisons)
the cube is full of potions
weapon : 2 lower resist staff/ 2 claw, and one with +3 shadows (for burst of speed/shadow master).
I used Blade fury , wake of inferno, lower resist, cloack of shadow and mind blast
after 1 hours and 10 minutes, madaw is killed and I change WI by death sentry.

after 1 hour and 20 min, torlik's live is 1/5 talik's live is 4/5 and me I'm out of potion, out of mana ,half of live and my SM just killed, decide to make a TP to return home.

Conclusions
offensive merc don't survive
knockback don't work with anciens
Mind blast can work time to time half a second (just stop current attack )
CoS : don't blind ! seems work only defense (to be confirmed)
If you run more quicly than anciens you can survive.
BF don't work (for me) without lower resist (see it with no cold effect/poison effect (change ancien color))

My system will ask about 3 hours with 2 without potions, so impossible. Must find another system or gear.

I will go on 7samourais
BoneArt : overlord 25 act III
WindArt : druid lvl 6 act I
CrocLeGob : hamerdin lvl24 act III
Nemar: I've heard that there's some kind of bug with WakeOfInferno. Apparently the damaging part of the Inferno is only 1 pixel wide or something like that. I can't believe you kept battling the Ancients for an hour in one shot. I would have given up long before then.

Psycho: Commiserations on Attitude's death.

No news from me. Just not feeling much enthusiasm for my tourney characters at the moment.

Chris
don't anderstand ". I would have given up long before then"

and it was 1h20 not 1hour . about 1h50 if you count time to reach the arene , put some potions on floor and 4 first try.

PS : crafting +%block don't work with 2 claws

I just look at assassin forum and it seem that bf use AR and mine must be not very hight
Go Nemar! That's a long time to battle, particularly without a result. The most annoying thing about the ancients is that you can't go back to town to refill potions & ressurect your merc. If you've been able to kill most of them, it should just be a matter of getting the right set of mods on them to be able to take them out. If you can get the first one down quickly, the rest should be somewhat easier. Good luck - you're really close now. (by the way, you are using last as in most recent, ultimate means last as in final, if that helps at all).

As for me, well I've had a bumper long weekend, and was able to take Sarah through the rest of Act II, and into Act III. I only had one difficult moment, in the Arcane Sanctuary, where I ran ahead to get away from some ghosts, only to meet a group of goatmen. Needless to say, I got trapped, with my Merc so close, and my Valk so far away & uninterested. So I had to sit there taking hits & drinking potions, trying to kill the couple of monsters I needed to so I could get away. I finally managed to get free, but I had to drink half a dozen full rejuvs to get there. Still, at least I learnt one lesson from Claudia's death - don't panic, just drink the potions. Clearly the next lesson to be learnt is to always flee the scene backwards, not headlong into more trouble.

So Sarah is now about to head into the Marshes in Act III. She did manage to cube a nice lance for her merc using the three flawless gems recipe, and put her only Amn rune into that, so her merc has a decent weapon, and isn't dieing too much now. The level 17 Valkyrie is an awesome tank, although she does have trouble keeping up at times. Best finds of the weekend - a Dol rune and some Ghoulhide gloves.

Team Mage (Mage11) – ** Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 57 - Act III NM - 40 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

PS - I've now passed a couple of people, and am hoping to make 100, but I'll have to beat Nihlathak to get there (not to mention the council, Mephisto, Diablo, etc).

PPS - I think I've got ahead now, Cauthon - catch me if you can (which may not be too hard, given that I'm not going to have a whole lot of time over the next couple of weeks)! :lol:
@mage11 : nilatak is a joke for a bowazon,
1) merc and walk far away,
2) use strafe / multi.
3) start a side, and when the merc/walky enter le last piece, go back and enter by the other side, you will not have corpes on ground.
4) use magic arrow to kill him. if summon again and monster attack you. go back.
5) a return to town will clear a part of ground.

If you don't walk on corps, you will never in danger. if monsters are killed near you , go back.
you never need to be closed so no problem ! you can even kill him without see him

ps: you are not obliged to use /players8 :lol:
Mage11 said:
PPS - I think I've got ahead now, Cauthon - catch me if you can (which may not be too hard, given that I'm not going to have a whole lot of time over the next couple of weeks)! :lol:
You have - grrr....and you have the big advantage of a ranged character versus a melee at this point. I've moved to the Jail and am looking for a few hours of play time to get down to beat Andy, but I need to re-tweak my gear again - I hade a very nasty experience with Pitspawn Fouldog in the Jail and was lucky to get out with my skin intact, so I'm need to rethink a few things.
Hey folks :)

Good to see that people are still updating their scores and stuff. Even if you're not updating it's still nice to see new replies to this thread, as everybody contributes to a really interesting read!

Levelled Vae_Victus, the Necro, a few more levels and have spent my time working through the first three quests in Act V, which were completed without much fanfare. I'm sitting quietly in the Ancient's Way waypoint thinking about whether or not I should attempt the Ancients straight away, or actually complete the quests in order.

Pindle runs seem to be winning on all counts.


[edit]Gouda, your team's name still keeps tarding up on me. Sometimes I have to go back and edit out a space from the colour code...dammit

WHAT THE!? IT JUST PUT ANOTHER SPACE IN WHERE THERE WASN'T ONE BEFORE. THIS IS ********...[/edit]

Three Way Dance HC Tournament

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished

Team Jean Nemar (nemar) – 254 Points
Conqueror Nicesart (Amazon - Bow/Passive) lvl 80 - Act IV Hell
Conqueror Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Act V Hell
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team P§ÃÇHÕ - 171 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 71 - Act I Hell
Destroyer Vae_Victus (Necro - Summon/Curse) lvl 63 - Act V NM

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 118 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 52 – Act II NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team Mage (Mage11) – ** Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 57 - Act II NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team Cauthon - 85 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 48 - Act I NMl
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team mrflippy - 33 Points
JaneDoe (Sorc - Fire/Lightning) lvl 26 - Act III Nml
JohnDoe (Necro - Poison&Bone/Curse) lvl 27 - Act III Nml R.I.P – Flayer Shaman
LittleSally (Assassin - Traps/Shadow Disc.) lvl 24 - Act II Nml

Team SeeiN2StarS – 31 Points
FAS (Necro - Summon/Curse) lvl 29 - Act III Nml
Jeof (Amazon - Bow/Passive) lvl 25 - Act II Nml
Thrower (Barb - Combat Skills/Combat Masteries) lvl 21 - Act II Nml

Team Icebird – 28 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 24 - Act III Nml
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men

Team mung (mung0) – 25 points
Katie (Assassin – Traps/Shadow) lvl 21 - Act II Nml
Leopold_Stotch (Necro - Summon/Curses) lvl 21 - Act II Nml
TEFLON (Paladin - Combat/Defensive) lvl 26 - Act III Nml

Team Flamearrows - 24 Points
Mesaana (Assassin - Trap/Shadow) lvl 19 - Act II Nml
Semirhage (Amazon - Javelin/Passive) lvl 19 - Act II Nml
Ishamael (Druid - Summon/Elemental) lvl 24 - Act II Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team DGMN (Polydegmon) – 12 points
Lucio_Pavarotti (Barb – Warcries/Combat Mast.) lvl 19 - Act II Nml
Merahim (Assassin - Traps/Shadow Disc.) lvl 18 - Act II Nml
Trallis (Paladin – Offensive/Defensive)

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_OfFire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Cauthon: Tainted (the lightning spitter guys) are actually one of the nastier monsters in Act 1. I lost a previous Hardcore tourney character to them in Nightmare.

Chris
I managed to find a little time yesterday to play, and as a result, have taken Sarah through the annoying Marsh and Flayer Jungle and into Lower Kurast. After battling a couple of PI Drowned Corpses in the Marsh, I realised that I had to turn the players setting down from 8 to 5 to deal with them. One was PI LE, and took forever to kill. Fortunately, my Valk was OK to tank, and managed to get in a spot where the bolts didn't hurt her, so it was just a matter of hold the button down & wait.

Thanks for the advice, Nemar. I hope that I can get there and try it out. 👍

Cauthon, I think you might be right about the range - from what I've seen, the Amazon is one of the safest characters around (which is probably why I've managed to survive for this long), with ranged attacks and a great summon. I have always hated Pitspawn Fouldog, and now avoid him like the plague. Since the stairs are never anywhere near him, I just don't go there if I can help it. He could be the toughest monster from Act I. Good luck with getting Andariel - you're actually doing well, and close to passing a few people.

Team Mage (Mage11) – 89 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 59 - Act III NM - 41 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

PS, until my next post, I'm going to "party like it's 999"!
Hey folks :D

Just a little progress update on Vae_Victus, who's now about to go down and face Nihlathak after defeating the Ancients.

Interesting story about the Ancients. The dark army only consisted of 7 revives, 3 skeletons, 3 mage skeletons, a clay golem (and a Thorns merc), when coming to Mount Arreat. But the Necromancer left victorious with a fire golem.

The stats on each of the Ancients wasn't bad at all. Madawc was aura enchanted (holy fire), Korlic was extra strong (easy) and Talic was lightning enchanted (no problems there). The first mistake I made was not taking the players setting down from 3 to 1. This meant a long battle to get the Ancients down to about 1/4 health each.

The second mistake I made was letting my merc die. I kept casting Life Tap in the vain hope that he would leech all of his life back. However he died in one of Talic's whirlwhinds. From this point it all seemed to go downhill. The rest of my revives died, and all I could do was watch a single clay golem take on the three ancients by himself.

At this point I believed I might have a chance. I was still continuing to cast amp damage, for about a minute, until I realised my merc was dead and amp damage was useless (no thorns aura), so whilst Madawc was still chasing me around the mountain, I quickly bound a hotkey to Iron Maiden and cast it on Korlic/Talic.

I somehow got Madawc to ignore me and get trapped between Talic and Korlic, long enough that I could walk to a safe distance and keep casting IM on the three. Soon enough, Talic's health dwindled and he eventually succumbed to a final whilrwhind.

With Talic out of the way, Madawc saw an opportunity to start chasing me about the place again. With some quick manouvering, I managed to get him stuck with Korlic again. And this time I decided to cast Decrepify on Madawc, and Iron Maiden on Korlic. Soon it was just Madawc, a clay golem and the necromancer facing off on Mount Arreat.

I decided to switch to the Fire Golem to finish Madawc off (good move), and the golem actually trapped Madawc in a corner. I decided to finish Madawc off by summoning fire golems around him (and by God it actually worked!).

Vae_Victus 2 - The Ancients 0

Now for Nihlathak...
Just when you thought I was never going to update my characters again...

Feeling surprisingly motivated this morning, I completed Act III with LordOfTheKill. Rabies rocks against Flayers. Attacked by 30 midgets? No problem! One bite infects the whole pack. I muled over a 3 Tir breastplate from QueenOfSnares, and it took care of most of the mana issues. Got a Swordback Hold, and the Sanders gloves and wand from Meph.

Chris

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men
Quick update here:

the colors look fine on my team now! No worries at all.
Trinity went out on players 8, and is now in the canyon of mages. She turns out to be my MF'er, the only one with any MF (about 40%)
Found a ichorstring and a nice spine ripper, which does more damage than any weapon i currently use in my entire team.

Team The Matrix (Gouda) – 121 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, resting at atma
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM, trying to get even
Destroyer Trinity (Assassin - Trap/Passive) lvl 57 – Act II NM, searching the right tomb


Have fun,

Gouda
Thought i would quit for the day, but went on and beat the big bad bug!
Another one of my chars on to the next lvl (well act, but still). Trinity is now together with Agent Smith, exchanging stories on how they went about act II. Niobe is still searching for Atma, she is not allowed in yet.


Team The Matrix (Gouda) – 123 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM, resting at atma
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM, trying to get even
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act II NM, resting at Atma


Have fun,

Gouda
I managed to get a little time to play over the weekend, but not too much. So Sarah is now in the Kurast Bazaar, having comfortably retrieved the Black Book, and is considering whether she'll trapse through the Sewers first, or get the Upper Kurast waypoint.

Team Mage (Mage11) – 90 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 61 - Act III NM - 42 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

Great work Psycho. Looks like you're going to be getting a substantial point boost for completing NM and getting the next Conqueror.
Hey folks :)

I've got a new Conqueror under my belt with Vae_Victus defeating Baal to move into Hell. Took out the Cow King with no trouble at all, and also defeated the Bovine Baron with the Druid before making a start in Act I Hell. The Druid has maxed out resists in Hell, without even using a proper helm (3 Top. Artisan's Crown for MF), so they aren't going to be a problem. I'm going to have fun doing Pit runs later on. Completed the Den of Evil quest with some trouble. Corpsefire was Immune to Cold, Lightning and Physical attacks. I had him down to a third of his health at one point, using Lower Resist and Fissure. But then for some reason, his health decided to suddenly regenerate faster than I could help, and he regenerated to full health. I went back to town and tried shopping around for some Amp. Damage charges, but came across a staff with 41 Level 3 Meteor charges. I decided to buy it and use the charges with Lower Resist to take down Corpsefire (at a cost, I might add)...

Blood Raven was very easy however and I'm considering doing players 8 runs of the Cold Plains for experience (nearly everything's Cold and Lightning immune, so I'm safe with Fire).
Clegane on a rampage...

Psycho - congrats on the Conqueror!

Celgane is on a rampage! Well, kinda. He did go and kick Andy's nipple-chain wearing, poison spitting, skanky behind this weekend. And he's starting to find some good stuff...First, the scoreboard update:

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM - 28points + 4 bonus R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NM - 33 points +4 bonus
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml - 17 points R.I.P – Wyand Voidbringer

So, on the way to Andy, this amulet dropped:

Viper Noose
Amulet
Required Level: 30
Item Version: 1.10 Expansion
Item Level: 46
Fingerprint: 0x3494f2f5
+3 to Energy
+2 to Warcry Skills (Barbarian Only)
10% Chance to cast Level 3 Hydra when struck

Andy, while she didn't drop any golds or greens, did drop this:

Wraith Shroud
Gothic Plate
Defense: 135
Durability: 55 of 55
Required Strength: 70
Required Level: 22
Item Version: 1.10 Expansion
Item Level: 49
Fingerprint: 0xd614a1db
+54 to Life
Lightning Resist +29%
Poison Resist +21%
17% Faster Hit Recovery
Socketed (2: 0 used)

And when gambling after it all:

Rune Horn
Coronet
Defense: 74
Durability: 30 of 30
Required Level: 39
Item Version: 1.10 Expansion
Item Level: 54
Fingerprint: 0xd6fdce2d
+82% Enhanced Defense
All Resistances +9
+2 to Curses (Necromancer Only)
Level 2 Ice Blast (25/25 Charges)

Makes me wish I had a necro in the tourney...
And:

Storm Suit
Full Plate Mail
Defense: 217
Durability: 70 of 70
Required Strength: 64
Required Level: 13
Item Version: 1.10 Expansion
Item Level: 55
Fingerprint: 0x1ae40364
+7 to Life
+34% Enhanced Defense
Fire Resist +26%
Cold Resist +21%
Requirements -20%

I'm now having a debate over which armor to use - the Gothic Plate or the Full Plate. If I could find a Ral rune to give the Gothic plate some fire resists, it wouldn't be a contest. But several Countess runs have yielded nothing better than a Nef to this point. I would appreciate any advice from the knowledge members of the forum!

Finds for the prize mule included a Isenhart's Horns (that makes three for Clegane alone so far), and Steelclash, Riphook, Tearhaunch for uniques.

Anyways, if these types of finds keep coming up in terms of rares, Clegane might be around a while longer. I am at about 1100 health, and starting to feel confident.
 
Note: These are posts #101-120 from the original thread.

Congratulations, Psycho, another Conqueror. Fantastic effort. I just hope that Sarah survives long enough to reach that title as well.

Good work, Cauthon - you're starting to catch me. Hopefully, I'll make it through Travincal by the end of the week. I've picked up a number of useful rares, including one corona that would have been awesome for my Amazon - if it only had +1 Amazon skills instead of +1 Barbarian skills.

I took Sarah through Upper Kurast last night, stopping to pick up the waypoint and Kalim's Heart. No real dangerous areas, although poison is really starting to hurt. I'm going to have to try to up my resists as soon as I can (by cubing charms I guess). Until then, I'm still shopping/cubing/gambling for a better bow whenever I can. Sarah is using a number of crafted items, but she hasn't got anything really good (apart from her rare gloves & boots). She has found a few uniques & sets, though.
Thankyou Cauthon and Mage11 :)

Things just keep getting better. I defeated Woodfist today and went on to rescue Cain.

Whoever wins this tournament is going to get a very nice prize pack from my mules. Today in the Black Tower a
Balrog Skin dropped courtesy of a random Fallen boss pack.

Either way that's safely packed onto the prize mule now, so no harm shall come to it. The Countess can wait till another day :)
so ye are four in hell, that's great. congratulation and be careful with mad monsters

I take a :drink: for you
Congratulations Psycho, and all hail Conqueror Vae_Victus :king: :worship:

Nice accomplishment, and it sounds like much more to come! Good luck in Hell.


Also great to see the progress of Mage11, Gouda, Cauthon, nemar and Icebird ("welcome back, my friend" *using Akara voice*)

I have an update of sorts as well :) Ever since losing Mykal to the FE bugged Ancients, I've been plotting revenge :evil: and now I am nearing my goal... Conqueror Rusull the Fire Druid has reached A2 Hell & lvl82. He is quite buff with maxed Volcano, Fissure & Molten Boulder, and has a stout Grizzly and HF merc at his side. Although he has the advantage of using green & gold items, he lacks the ability to mule items on from tourney partners - and is soloing completely untwinked, so maybe the challenge is somewhat balanced.

Of course Rusull has technically avenged Mykal, but the goal is to kick the Hell Ancients as well and reach Guardian.

But back to this tourney. Good luck to all remaining, and remember there are some really sweet prizes stashed up right now, and Psycho has stated he will spread them around.
And so it ends...

So I remember thinking to myself last night as I was posting "don't get too cocky, now...you know what happens when you get cocky in HC..." but I still had to brag. Ah, I love the taste of crow. Bitter, bitter crow.

Sigh.

Clegane died this evening, while exploring the sewers in search of Radament. I had done another Countess run, looking for good runes (she dropped a freaking El! No other runes; just an El!), and then figured I should just push on. So I'm in the sewers and I run into a Champion and a Beserker Sand Raider right as I come out one of the narrow little hallways. The cat decides its time to play run around the room, distracting me for a split second, and boom - I'm down to a sliver of life. Before I can reach the button for my lovely purples, I was My deeded.

I'm a little mystified as to how I lost so much life so fast; I had just under 1200 with BO up. BO must have gone down just before the fight, and then a Beserker (x4 damage) and Champion (X2.5) hitting me with fire enchanted weapons (I only had about 30% fire resists) probably accounts for the rest.

Anyways, not one of my better showings in this tourney. I am somewhat depressed.

Team Cauthon - 86 points
Destroyer Arya - MA/SD assassin - level 45, Act I NM - 28 points + 4 bonus - RIP Dark Archer Boss Pack
Destroyer Clegane - WC/CS Barb - level 51, Act II NM - 33 points + 4 bonus - RIP Champion Sand Raider Pack
Melisandre - F/L sorc - level 28, Act III Norm - 17 points - RIp Wyand Voidbringer.

And so I shuffle off in shame, outwardly wishing you all well in continuing this tourney, and inwardly cursing. Valar morghulis.

Psycho - great tourney, thanks for organizing it! AE & nemar - fun as always to watch you soar to new heights. Mage11, Gouda, Icebird - good luck, keep on going. Soar past me! Leave me in your dust! Oh wait, you've already done that...

Psycho - where do I send the mules?
Oh no! Not Clegane. :( :hanky:

That's a real shame, Cauthon. I thought you were going to push me all the way. Now I look forward, and the only other anywhere near me has 100 points, and that's so far away (Nihlathak).

My condolences for your loss Cauthon. I have a :drink: awaiting you at the EMB. You have actually done really well to get so far. I've found 1.10 to be quite a challenge at HC. I also know what that depressing feeling is like when you lose a HC character that you were expecting to get further. I hope your next one can avenge your loss.

I didn't actually play last night, as I had been drinking a few wines, and was still a little affected when I got home. Fortunately, I was lucid enough to realise how going after the Council while under the influence would be a potentially fatal move. Tonight, however, will be different, as Sarah will go forth and avenge the loss of another fine adventurer. Mephisto shall pay with his hide!
No! Not Clegane! Argh! I really thought that Clegane would have made it through to Conqueror. My condolences to the last of your fallen, Cauthon :drink:

Cauthon, double-check your points score before you do anything else, and just inform me of what number you get. Please state whether or not you also killed the Cow Kings and with which characters as some people do not say this when they post :) Thankyou for participating in this tournament, I hope to see you in the next one :)

Please email the prize mules to my email address:

s**@**.com.au

In other news, OfWolfAndMan has done a couple of Pit runs, without much success (all the right items, just not the right colours), and I decided to forge on and get the Hammer (har har har). I'm now sitting at the Outer Cloister, awaiting another day so I can go down and defeat Andariel.
Actually the above post meant to say "Inner Cloister", however it now doesn't matter. OfWolfAndMan is now safely in Act II and awaiting Vae_Victus to join him. I swear the prize mule is now looking juicy on my behalf, with another elite item joining the pool. A Tomahawk being dropped by a Champion Tainted in the second level of the Catacombs.

Anywho, look for Vae_Victus to start making some progress in the next day or two!
Thanks for the sympathy guys...it was quite a shock; I didn't feel I was in a bad situation at all, and then boom, I was dead. Like you, Mage11, I found 1.10 HC to be quite challenging, and I think going with primarily a melee team was a mistake for my first time. But I did expect to go further :hanky:

Psycho, I will double check my scores and everything tonight and send off the prize mules. I'm pretty sure everything is accurate, but it doesn't hurt to be sure.

I've embarked on my HC SP ladder career already, starting off a Fishy looking skellimancer Necro last night and getting to level 8. Yeah, its cookie cutter, but I realized that most of my HC experience so far has been in tourneys with limited builds and I wanted to play a HC character who would have some power and ability to find good gear for all my other ideas. And being on the ladder at least makes me feel part of something!
Alas another hero has fallen. We seem to be running out of participants to avenge him however. I think we're down to about 4 or 5 active participants, although I think my contribution stretches the meaning of the word "active". I'll see if I can get my trapper get caught up on the weekend.

Good luck to all those remaining.

Chris
Psycho - mules sent.

Confirming points totals:

Arya - completed all of normal: 27 points/Bonus for finishing normal: 1 point/Killed normal Cow King: 3 points/1st quest of NM: 1point

Arya's total: 32 points

Clegane - complete all of normal: 27points/Bonus for finishing normal: 1point/Killed normal Cow King: 3points/1st Act of NM: 6points

Clegane's total: 37 points

Melisandre - First two acts of normal: 12points/first 5 quests of Act III: 5 points

Melisandre's total: 17 points.


Overall total: 86 points.

Pretty sure that was what I had calculated first off. Let me know if you need anything else.
Thankyou Cauthon :) I trust everybody to be honest with their scores, it's just that sometimes people forget to add bonuses for completing difficulties, or killing the Cow King, so I actually expect people to come out with having more points because of that...

I'm going to make some big changes to the scoreboard soon, deleting teams which have not updated in a long time (and I mean a LONG time). I would just like to say, for future reference, that I am glad so many teams have made it onto the scoreboard, and that the competitors are keen to keep going. However I know what real life is like, and sometimes it's hard to notify people whether or not you are truly active. I can live with that.

If you are one of the teams elimenated, and wish to return back to competition, just inform me, and I'll put your team back on there (those who have informed me of M.I.A status shall be kept where they are, as they took the time to tell me).



Three Way Dance HC Tournament

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished

Team Jean Nemar (nemar) – 254 Points
Conqueror Nicesart (Amazon - Bow/Passive) lvl 80 - Act IV Hell
Conqueror Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Act V Hell
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team P§ÃÇHÕ - 193 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 74 - Act I Hell
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 70 - Act 1 Hell

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 123 Points
[color= #FF6633]Destroyer Agent_Smith (Paladin - Offensive/Combat)[/color] lvl 59 - Act II NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act II NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team Mage (Mage11) – 90 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 61 - Act III NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml


The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)


Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
there is a definitive problem with color of gouda :lol:

and very sorry to read the end of Ceclane :hanky: and more important the end of tournament for Cauthon, one of the more importants player of the tourney.

I think personnaly I will make another try with my assassin this we with . and if it's not good, I will complete with uniques from 7quests.

I put out my bowazon definitively from the tourney, i don't want to take hours and hours only to find a good when I have unique good left.

I have to reorganize my mules for price but I think I'll send next monday.
I got QueenOfSnares through the first half of Act III, completing the Golden Bird and Gidbinn quests along the way. Lack of mana is proving extemely irritating at the moment. Lay down a couple of lightning sentries, then I need to quaff a blue pot.

Nice find of the night: 2 socket hawk helm with +2 to Rabies. Too bad I can't "Lore" it. (Will probably Ort-Ral it instead).

Chris
nemar said:
and very sorry to read the end of Ceclane :hanky: and more important the end of tournament for Cauthon, one of the more importants player of the tourney.
Important? Hardly. Amusing is more likely. :teeth:
I think you rate as important, Cauthon, as you were still making a contribution to the tourney, if nothing else. Hey, that makes me important too, so I'll enjoy it while it lasts.

Great to see you're still with us, Icebird. Keep it up.

Good luck, Nemar. Just get her through - I want to see our third Guardian coming up.

As for me, I'm still around. Sarah actually found the council quite easy, and I'm considering doing a few Travincal runs to find a good small charm for cubing. I'm trying for good resistances, preferably with some cold damage, as her resists are still perilously low (particularly poison). Mephisto & friends weren't too much trouble (although the map is a bad one for running Meph, so I'll just skip that & go on to Act IV once I have the charm.

So my status is now:

Team Mage (Mage11) – 93 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 62 - Act IV NM - 45 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

Kind of sad that I have one character who has more points than the other two put together. I still have to get past Nihlathak to reach the 100 mark, and even if I'm good enough to go all the way (which I doubt), I'll only be able to get to 149. Not great, and still a very long way off, but I can dream. 😇

Still, I should have some time this weekend, and aim to pick up my charm, kill Izual & Hephasto and reach the River of Flame waypoint at least (assuming she survives). Diablo should be an interesting battle, that I only want to take on when I'm fresh & attentive.
Oh well, looks like I'm the first back from the weekend. And it's all good news. Sarah has made her way through Act IV and is now in Harrogath. 👏

Neither Izual nor Hephasto provided any real challenge, so she cruised through to the River of Flame waypoint. I then found a good time to take on the Chaos Sanctuary. Dropping to Players 1, Sarah quickly went through the rest of the River of Flame without any difficulty. I knew that the first part of the Sanctuary would be difficult. After losing her merc to the first cast of Iron Maiden, Sarah didn't bother going back to ressurect - I decided it would be better to take it slowly & use the Valk & Decoy to hold off the Oblivion Knights while she could pick them off from a distance. Although the Valk died any time she had IM cas on her, the decoy was effective, and they could both always be recast quite easily. It was all very safe, except for one stage where they got cornered near the left-most seal. A couple of big hits on Sarah saw me gulping down a potion and getting away as quickly as possble, but it was all OK.

I left the Merc while I first opened the Lord de Seis seal. This turned out to be really simple, as they didn't cast IM on the valk, so it was a matter of picking them all off (even though the aura was Fanatacism). I then returned to town to ressurect the Merc and take on the other two seals. These turned out to be quite easy, although the Pit Lords overran us a couple of times, strategic use of Freezing Arrow ensured their survival.

And so it came to be onto Diablo. We cut his health down quite quickly while the merc survived, but it all slowed down once he died. It wasn't any trouble, though. The valk could survive all of the attacks except for the firestorm, and it was simple to recast the valk and move around out of the way of the lightning breath and fire attacks. It then became a simple matter of time before the end. She even got a nice drop in a rune sword.

So my standing is now:

Team Mage (Mage11) – 96 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 63 - Act V NM - 48 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Sorry to hear your loss Cauthon, have a (another) beer on me, at the EMB.
Good work everyone else.
@ Nemar: Yeah, my score board seems to be cursed, but luckily my chars are still going, so let's hope it keeps that way.

I had a week of last week, but didn't play as much DII as i thought i would.
(all chars runnign Meph), but had a good time with my GF instead. Can't beat that, so i was very happy with it. Anyway, some updates have already been made last week, the last one to reach act III is still Niobe. She managed to put the horadric staff together and solve one more quest. It takes forever to finish all the quests in act II, getting the credits only at the end.
The most frustrating find was a razortail, which would have brought my pierce to 100%, rather nice for a LF-javazon. Other nice finds include a peasant crown.

I'll recalculate the score for everyone as well, see if there is any mistake.

Team The Matrix (Gouda) – 125 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act II NM:
normal inc. cow king: 31
act I & II Nightmare: 12
Destroyer Niobe (Amazon - Javelin/Passive) lvl 54 - Act II NM
normal inc. cow king: 31
act I & part of II Nightmare: 8
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act II NM
normal inc. cow king: 31
act I & II Nightmare: 12

Have fun,

Gouda

edit: added finds
😇 my assassin didn't move. 😇

All dedicaced with BoneArt, my Overlord Necro. He is now in the Frozen toundra act V Hell. And in act IV the Hellforge drop a Gul. that will help my for my futur enigma.

That's all for the we
Hey folks :)

Just a minor report on how things are progressing at my end. I'm working through the rest of Act I without much difficulty. Vae_Victus is going strong, and just defeated the Countess (with a glorious Eth and El drop), and is now continuing onto the Smith. His army obliterates anything in the way (4 skellies, 4 mages and 23 revives), with the aid of a trusty Thorns merc (and Amp. Damage) - even Immune to Phyiscal creatures can't stay immune for too long.

It is apparent that the Necromancer might be the safest character in 1.10. With Clay Golem/Thorns and a dose of Decrepify, any monster in the game is practically disabled and at the mercy of an army of minions and the merc itself. Bosses are especially volatile to this attack - no boss has presented a problem thus far and I see no problems with Andariel.
 
Note: These are posts #121-140 from the original thread.

Good to hear of your progress, Gouda & Psycho. Sorry to hear of your difficulty, Nemar. I think I will face the same lack of killing power if my amazon makes it that far.

Sarah got her first glimpse of Act V last night, as I took her through the revamped Bloody foothills. It was an interesting experience, with the lashers being a good addition to the level, but I don't understand why there would be quill rats there - they just seem so out of place, and almost replace the imps with their level of annoyance. They're not killing anything, but are a pain in the butt, particularly with Sarah's low poison resistance, which could lead to some serious issues if she makes the Hell difficulty.

Still, she managed to slowly make her way through and kill off Shenk (all at Players 5, as Players 8 was taking too long). She also had a quick look at Eldritch for another easy kill, but nothing brilliant dropped. Tried again to craft a good blood belt, but only got 1% leech, and only cold resistance, while the caster belt I have at the moment has the cold & poison resistances that she really needs. She did find a grand charm with some good cold resistance, which makes that look a lot better (~50%), but she is getting desparate for more resistance, and may have to go back to travincal to try to cube some small charms.

So she got one more quest, and is getting closer to the 100 points.

Team Mage (Mage11) – 97 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 63 - Act V NM - 49 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Seeing my poor progress during the holidays spelled out in front of me yesterday, I decided it was time for some action. So skipped my normal TV watching/folding laundry night (well, bribed my GF to do it) and went out for some serious progress.

Niobe went out into the palace cellars, leaving a lot of bodies behind, but also some live monsters, about half clears every time.
The Escher level was next up, and i tuned it down to players 5. Found the summoner on my secodn try, and progressed immediately to the valley of the mages, and went straight for the right tomb (well, after clearing the open parts). Cleared the tomb completely, and killed Duriel on players 1. He went down rather quickly, my merc lived through it easily, i needed only 1 red pot. Dropped crap offcourse, but hey, i was ready to go into act III. Did find some interesting things: A homongunous, a shael, and a second +1 necro skill dagger.
Onto act III, where Niobe finished the first quest (golden bird) for 20 extra life. This was so easy that Both Agent Smith and Trinity followed her lead and went out as well. They both took a bit longer finding the statue in the spider cave, both.
Niobe may go back to the false tombs to get to lvl 58 or even more. I am considering getting everyone up to lvl 60 before continuing. Better safe than sorry!

That brings the final score to:

Team The Matrix (Gouda) – 132 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 59 - Act III NM, searching a gidbinn
Destroyer Niobe (Amazon - Javelin/Passive) lvl 57 - Act III NM, searching a gidbinn
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act III NM, searching a gidbinn


Have fun and be carefull out there,

Gouda
And that's Andariel done folks. I swear, using Decrepify and Clay Golem must be the cheapest way of killing bosses in DII. Andariel was no problem at all and of course, she dropped absolutely nothing worth keeping (not even an exceptional item!).

Now I look forward to taking the Druid through Act II.

This should be interesting.
Another weekend, and some more progress. Unfortunately not much, as I'm in the middle of two of my busiest weeks this year. However, Sarah has made her way through the Arreat Plateau and on to the waypoint in the ice caves. Next stop . . . Anya.

I'm still coming to grips with the new monsters in NM (& Hell) in 1.10. In particular, the stupid bone spear lizards. I don't understand why a lizard thing could shoot bone spears from its tail, and there is no way a lizard would be active in a glacial cave. They're annoying too, because of their piercing property.

Still, Sarah is surviving, although I'm working on Players 3 & 5 now, rather than 8. If she makes it past Anya, then it will be down to 1 for Nihlathak too.

Most annoying thing - she found a wonderful Death Mask, which would have been a great helm to wear with the 15 Resist All and the 10% life & mana leech. Only the second time that I've had to mule an item that I really wanted to use (the first was the Skystrike I found early in NM, while still having a very weak bow). This one's even worse, as I really needed the resists, and the leech would have made her that much stronger.

Fortunately, she gambled a rare circlet with 15 Resist All and some +life and +energy, which comfortably replaces the (muled) circlet she was using with its +51 life, +51 mana and +7 maximum damage (and 15 fire resists).

Current status (getting very close to the 100):

Team Mage (Mage11) – 98 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 66 - Act V NM - 50 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Just played a little over the weekend due to lack of time. Way too many people around to enjoy some quit playing time.

Oh well, Niobe made a level, and is almost at the next. I think i will get everyone to level 60, doing tomb runs, it seems easy enough, so some more levels are always welcome. So no progress in points, hopefully an update on thursday (playing wednesday night)

Team The Matrix (Gouda) – 132 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 59 - Act III NM, searching a gidbinn
Destroyer Niobe (Amazon - Javelin/Passive) lvl 58 - Act III NM, searching a gidbinn
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act III NM, searching a gidbinn




Have fun and be carfull out there,

Gouda
Hello folks :)

Happy to see that people are still posting away their progress. It seems as though that we've finally gotten right down to the survival end of the tournament. I think the players we have now are the only ones who are going to be intent on actually finishing the tournament. Everyone else seems to have disappeared off the face of the earth.

Still, it's going to be interesting to see how everything goes :)

Nothing much on my end. I took the druid through the rest of the deserts and collected the Viper Amulet, so now I'm ready for the Arcane Sanctuary. I don't look forward to Blood Lords. I hate Blood Lords. Ah crap and a lot of stuff there is immune to fire - dammit.


Three Way Dance HC Tournament

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished

Team Jean Nemar (nemar) – 254 Points
Conqueror Nicesart (Amazon - Bow/Passive) lvl 80 - Act IV Hell
Conqueror Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Act V Hell
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team P§ÃÇHÕ - 204 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 75 - Act II Hell
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 74 - Act II Hell

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 132 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act III NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 58 - Act III NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act III NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team Mage (Mage11) – 98 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 66 - Act V NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Another short update (short for me anyway). Sarah has rescued Anya, and is now preparing to take on Nihlathak for the teams 100th point.

I found the Frozen River to be tougher than I expected. With CI harpies casting Amp Damage, Gloams shooting lightning everywhere and lizards, stupid lizards, shooting their bone spears, nowhere on the level was safe. I had to ressurect the merc twice, and cleared most of the area without him. Sure, it was slower, but he had no survival chance without being able to leech of the gloams - despite his maxxed resists, they just slaughtered him.

One NDE was a bit of a wake up, as the stupid lizards stupid bone spears had me down to very little life without noticing it. Fortunately, I could drink a potion and get away, but it was perilously close. I also had to use a few rejuvs for my merc early on, before I decided it would be better without him.

Ressurected him for the big fight against Frozenstein, but he didn't last long their either. I had to run away when the Mana Burn Frozenstein decided that the Amazon was a tastier target than either the Valk or the Decoy, and drained her mana in one hit (not too much damage, though). Still, she made it through.

Seeing as she was close to levelling, I decided to have a go at Pindle. Still at Players 3, it was quite easy and provided decent XP, so I had another go at Players 5. Still easy, so I moved to Players 8, levelled, and was still getting great XP for an easy area.

So she is now going to use Pindle (& garden) to level as far as is reasonable. Hopefully about 72, I think. It takes about 5-10 minutes to do a full clear on players 8, and she's picking up a heap of gems, and some rares (including my first couple of elite rares), so she might just get a couple of nice items for the prize mules. I would still love to be able to use that Tal Rasha's mask, though.

So I'm now on the verge of the century, and wondering what challenges Nihlathak's temple will throw at me.

Team Mage (Mage11) – 99 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 68 - Act V NM - 51 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Nice work Mage, get that 100! And way to go Gouda & Psycho. Keep on keepin' on :) Gouda, all three still alive, super! Psycho, Guardian is not that far away 👍 An act at a time...

And nemar, now that BoneArt has reach Guardian how about taking control of this tourney, eh? :D
Ooh I await the return of Nemar. This anticipation is killing me :D

Well done getting through the Ice Caves, Mage - the Gloams are a real hassle sometimes, even with max resists. The Necro thinks they make great revives though :)

You can expect Hierophants, Dune Beetles and other assorted monsters like Goatmen to be in the Halls under Nihlathak's temple, so it isn't too bad. Good luck :)
Thanks for the encouragement & tips guys. It probably won't be for a week, however, as I'm going to spend what little time I have trying to level her up a bit with Pindle (and hope to get a nice drop or two, or at least some suitable stuff to go cubing for something good).

Heirophants & beetles could cause some problems, but at least there's not too much in ranged attacks there. The gloams were OK for Sarah (not her merc, though as they were unleechable & had a habit of swarming him so he couldn't attack anything else, even after I had frozen them). It was really the lizards that caused my most dangerous moment.

I can't wait to see if Nemar can return and get that Guardian. 👍
Hi everyone,

Thanks for all the encouragement. I think i must have felt it yesterday already because I went home early (we had visitors and i still had to cook a three course meal). Choosing the quickest possible recipes i managed to free up some time and get Niobe to lvl 60. No progress other than a few lvls, but i did manage to gamble an amulet with +2 passive and magic skills, MF and other helpfull mods. It replaced my +1 amazon amulet without any secondary skills, so i was quite happy with it.

Gouda

update score:

Team The Matrix (Gouda) – 132 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 59 - Act III NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act III NM
hé hé , I'm not out but each day I have another char to play. BoneArt is now guardian, Raminagrobis is in act V hell. So I must go on with my 7quest. And my SC char are all criing "please, play with me..."
ParisArt need more AR and NiceArt a bow perhaps tonight.

and I have to make my mules prices, and put my screens on the net. I can't do all in the same time , I'm a génius not a god !

I take a :drink: for myself

and congratutions for all quests done
Just roaming around the Arcane Sanctuary at the moment. Levelled up to 76 before I decided to call it quits for the day. Hmmm might go back in and search another arm of that silly place.
Yeah, not too much happenning here either. Just killing Pindle & friends at the moment (at players 8), and she's almost up to level 70. Only found two muleable items so far, being another Beserker's helm and a Cloudcrack.

The latter is the first such sword that I've found, and possibly the pick of my prize pack so far. Still trying to gamble & cube some better items, without much success so far. She'll keep doing pindle runs until the levelling drops down (which I expect to be at about level 72), at which point, she'll make the big move onto Nihlathak.

Great to hear that you're still with us, Nemar, and I look forward to hearing of some success soon. I think getting a good bow is the key to a powerful bowazon, so good luck in finding that great rare (and don't forget the upgrade recipes - I'm holding an Ort and an Amn in case I find a rare bow with awesome mods to upgrade to exceptional).
Hi everyone,

Playing time available yesterday, so a quick update.

Agent Smith was up next for leveling, but i was bored very quickly with that so skipped it (making less than half a level). Went out to map the jungles outside kurast, and found the gidbinn, the heart and the eye (in that order). With the flayer jungle easily accessible i forget to check out the spider cave, so had to go back in the end. Now paused at the flayer jungle waypoint, on my way to the outskirts of the city!
This whole excursion granted me absolutely nothing, gambling was bad as well. One interesting drop, a dual resist belt which was better than the one currently in use by Agent Smith himself.
So one point for the scoreboard and 1 or 2 levels (i forgot).

Gouda

update score:

Team The Matrix (Gouda) – 133 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 60 - Act III NM, searching a heart
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM, searching an eye
Destroyer Trinity (Assassin - Trap/Passive) lvl 58 – Act III NM, searching an eye
yesterday , AlterEgo break my art with his "3 down, 4 to go..."

So I say stop :sleep:

Come on baby , it's time to put you're first screen on the web, the world must know you.

http://fr.f2.pg.photos.yahoo.com/ph/jnemar2003/detail?.dir=/8090&.dnm=1aa2.jpg

I hope that work well
So Parisart has defeated the Ancients!! Woot 👏

Great work nemar, now on to the WSK and your Guardian. I'm glad my post inspired you :D
Last news of
Team Jean Nemar (nemar) – 255 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 80 - Act IV Hell - 74 quests + 12 points
Conqueror ParisArt (Assassin – Martial Arts/Shadow) lvl 85 - Act V Hell - 80 quests + 12 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points


so only one point more for ParisArt, only one but the greatest ! :yep:

At the first run, One was very fast, I don't like that so TP. second cold something, this time that's me slowed. TP. 3) one FI and LI , nothing good, TP. cold machin TP.
This time is the good one.
the merc is killed in 10 sec like every time, defensive merc with armor of 1457 def but it's not enough.

I changed some tactick, first change my rings for better AR. use only lighting traps (fire traps the first time) , no change for alter weapon, wand with lower resist2 (75charges) . I start running and I stop , see if the 3 are after my SM, in that case, I use resist/shadow and traps. and after blade fury. I start again running if the SM is killed or if one start going near me.
I run all arround the area in the sens of a watch). I run with boots +40run and Burst of Speed : 1 base (+5 with items) so they are never just on me.

talik is 'envoutement froid, envoutement aura' and FI / CI he will be the first to be killed by my SW /.

korlic has teleport/very strong. CI he will be killed just after talik.

Madawak stay last, first because he is LI (no big problems with my Ltraps), so now I change for Fire Traps. he have ?stone skin? or like and other attributs. Start now a very very long run. first I don't want to be killed after all this job, and Mad didn't want to play with my SM, always after me. but at the end , he must surrender after 1 hour and 55 min of fighting. I reach the next WP without changing the /players X (but changing equipment because I avoid all resist charm and resist equipment for the utimate fighting) found a 'sparking mail' and close game. I didn't need more for this day and I was a little tired, (just a little :lol: ).

tonight baal will be killed, it is written !!!

edit : :lol: now I must say, I look the ability with hardcopy screen at the end. Madawak was ...... FE. So I can say it's not dangerous in 'french' version with a ranged character

I take a :drink: for myself
Way to go nemar!

I'm glad to see you guys are still pushing on with the tourney.
1 hour and 55 minutes?!!? That's insane!

Congrats Nemar on besting the Ancients. Sounds like an epic battle! I hope you don't have any mishaps this close to victory. If my calculations are right, if you beat Baal and kill the Cow King, you'll overtake AE by 1 point.

Chris
 
Note: These are posts #141-160 from the original thread.

Hey Nemar -
Are you Martial Arts/Shadow or Trap/Shadow? The updates all list you as being MA, but all your posts talk about traps, and I haven't seen mention of any MA skills. Just Curious. And congrats on your victory over the guardians of the Arreat Summit.
Congratulations Nemar on defeating the Ancients - good luck with Baal and his minions. I hope that I see a Guardian from you in the near future :drink:

Finally killed off the Summoner with OfWolfAndMan and made my way into the Magi's Canyon. Am thinking about levelling up for a little here, or maybe just go straight for Duriel. The fat slug is going to be extremely difficult.
Well its all over for Team Icebird. The end came quickly and it very anti-climatic.

I decided to bring LordOfTheKIll out of dormancy to try and grab some of the Act IV quests. Alas he never got any traction in the Outer Steppes - first running screamning from a Domm Knight pack, and the finding himself surrounded by hordes of (poison-resistant) Venom Lords, all intent on grilling my poor druid. The end was not pretty,

After that I took my trapper on a suicide mission, and she perished in Lower Kurast to a fanataic pack of Thashers. Her will to live was not strong.

My characters took a very long time to make fairly unimpressive progress. I don't they I'll miss them much - it's almost a relief not to see them sitting on my character screen, reminding me of how incomplete they are.

I'll be back in Hardcore eventually, but I'll do some things differently next time: I'll wait till I'm working on fewer projects. I'm only going to work on one HC character at a time. And I'll probably avoid restrictions like "no uniques, set items or runewords".

Good luck to everyone remaining. I'm particularly looking forward to finding out whether Nemar can get a Guardian.

Chris
On no, Icebird. It's sad to hear of your losses. I know that I now have a policy of not losing more than one HC character in a week, so when one dies, I'll stop playing HC for a week after, which at least means that I avoid having that sinking feeling of a loss twice in quick succession.

On the bright side, though, congratulations Nemar! almost two hours to defeat the ancients - that's awesome. That is truly a magnificent achievement, and a huge effort as well. Very well done. I look forward to seeing your Guardian post soon, and you should then be able to take the lead in a magnificent fashion. Well done! 👏 :worship:

I didn't really have much time at all to play D2 this weekend, but I squeezed a few more Pindle runs in, taking Sarah up to level 70. The good news is that I will be able to play some more this week and this weekend, as my baseball season is now over, which frees up my weekends and a few weeknights as well. So you'll be getting some updates soon.
Hi everyone,

@Nemar: congratualations! Have anaother beer on me!
@Icebird: Damn, real shame to fall now after so long a time. Better luck with your next try.
@everyone else: Keep up the great progress!

Didn't think I would play at all this weekend, but sunday afternoon, after our visitors left, it turned out that i had quite some time.
We had the neighbours kids over for a day, to give them a break. (they allways watch after our dog when we're gone). So it turned out that they liekd to cook and bake, so our fridge is filled with food, and i didn't have to do anything after they left.

So sat down behind the computer, and started up Agent Smith. Cubed up all my runes again, but for some reason didn't play him, but started with Trinity, to cube all my gems up to pefect and see if i could get a nice resist small charm cubed up. Ended up with a 8% fire res/ 3% faster hit rec, so good enough for me. Also cubed a +lots of large mana charm, nice for casting a few more traps.
Then started playing on /players 5 all the way up to the council, tuning down to 1 there. Things went so easily, it was almost ridiculous. The council itself was a bit more difficult, but nothing serious. Onwards to meph, who took a bit longer, still on players 1. Bosses will become more difficult in Hell i'm afraid, because of my lack of boss killing skills. I will go searching for a better merc weapon soon, some crushing blow or just higher damage may help.
No great finds, but some nice runes (Amn, sol, ~10 others). A few uniques/set items, but again nothing special. Didn't level her before hand, and reached only lvl 61, that was a bit dissappointing. I think I'll press on anyway, because the killing is so easy. I'll only need a few more skillpoints to max out my lightning traps, and then i'll start to work on the fire traps.
Watch out for my next update on Niobe/Agent Smith

Have fun and be carefull out there,

Gouda

update score:

Team The Matrix (Gouda) – 138 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 60 - Act III NM, searching a heart
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM, searching an eye
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM, Lounging at the gates of hell
Last news of
Team Jean Nemar (nemar) – 255 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 80 - Act IV Hell - 74 quests + 12 points
Conqueror ParisArt (Assassin – TRAPS/Shadow) lvl 85 - Act V Hell - 80 quests + 12 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points


first : thanks to Lacerta, To explain, I started with a matial art/shadow but I did put only points in Shadow, and after I choise to put point into traps with autorisation of the master and I did never change the attribute :lol:

and sorry for Icebird, but I don't know if it's a loose or you decide to go out...

So for my assassin , about 1.5 million to pay the reparations, potions and merc, that cost a lot a merc. The last monsters are a joke for a trapassassin
baals minion
colenzo : one corps and it's closed.
achmel : stay one corpe , closed immediatly
bartuc : more complicated, one other death of merc.
ventar : more easy than precedent in fact, they stay together so mind blast keep them away .
lister : last and the more dangerous, merc killed several time and very hard to kill. must go back and attrack them one by one , two max. and must go to town after each kill to buy anothers potions of mana. I didn't have anything agains regeneration of monsters, it was a big problem. I didn't kill Lister himself, attrack him until the stairs so I go back to the sumon room and go to the last mission.

baal is not difficult, low resist (that cost a lot to repair the wand :( ) and traps and summon Shadow Master time to time and let him and merc if he's not already killed to closed , and go back. you can use MB on the "flower" to knock back them. and return to home each time you'll about out of potion .
I did use about only one 'full reguv potion' so no problem.

moo moo is not cleared. I find the king near the entry. the mind blast keep the cow together and the traps make the work. the king had teleport and use it just before killed. but my poison damage make the end and I found near "cette bouteille de lait". I don't like in 1.10 the moo moo roum so I closed imediatly. I note I'm always level 85.

So ParisArt is now in the panteon of the HC.
I put all the best charms to NiceArt, equipment from the merc to the other merc. and the boots (+5 dex, +40Light resist, +40 poison resist, +7MF, +42def (based of level) all that for a lvl26 char) and the belt.
and I change of weapon. out my quick bow with +skill and sockets . change for a rare crosbow , low, without socket , without +skill but with lot of damage. and in fact it's better !!!! I decide to don't change of merc and I stay with the cold one. Diablo is killed in the continuation . Act V start with bow skelet, close and open. this time it's rats and little demon (fire attack) so I can go. The tips in this act in fact is that closed monsters don't try to hurt you, only the merc, but if the merc is just between you and monster you are on the "line of fire" solution move and after it's easy (if you don't have monster in each corner of course). Damages from the bowazons come from physical and poison (from charms) so FI, CI and LI are not a problem. and corps are not problem (like necro/traps) So I run until anya and the wp after. My char is perfect without merc, my walkirie is killed only one time in a dangerous place with 4 packs in same time. so I run without merc now until next outdoor place.

so new position is
Team Jean Nemar (nemar) – 272 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 81 - Act V Hell - 78 quests + 12 points
Guardian ParisArt (Assassin – TRAPS/Shadow) lvl 85 - Act V Hell - 82 quests + 24 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points


A great week-end , isn't it ?
yes and I didn't speak about the more important

WE ARE THE WINNERS OF THE 'tournoi des 6 nations' and a great compliment for the "irlandais" and their very good second place.
it's the second "grand chelem" of the tourney at 6 nations and we are alone with two !!!!!!!!!!

.... we are the champion, we are the champion, my friend ....

take a :drink:
Congratulations on the Guardian Nemar! Major accomplishment and a new tourney leader! Glad to see you felt inspired enough to drag NicesArt out of retirement. She's so close now it would be a pity not to finsh her. And yes, congratulations, on France completing the Grand Slam in the Six Nations rugby.

The Rabies Druid's death was an accident. But after he died, I wasn't very enthusiastic about continuing with the trapper - a character I never really got into at all. So perhaps she might have been less than concientious about her personal safety before she died...

Chris
Congratulations Nemar! A wonderful achievement, and you are now leading the tourney! Woohoo, a third Guardian, and you're going back to NicesArt too! 👏

Looks like only Gouda can have a chance of catching you now.

As for me, I have completed my levelling of Sarah, and she's now level 72 and ready to go after Nihlathak. You should be getting some news this week of how it all goes.

Congratulations again to Nemar, and good luck in making another Guardian.
Mage11 said:
Looks like only Gouda can have a chance of catching you now.
Mwaah, not in this lifetime. But I did make some progress yesterday, so I'll give it my best try :).
So for some reason I played a bit of DII last night, instead of going to bed, so i actually overslept this morning and got into work late. Usually mondays are filled with household choires, but tehy were finished rather quick.
Oh well, i guess it was worth it. Since Trinity finished act III, the next contender was up. Agent Smith had already reached the flayer jungle, so he went on to Kurast.
The second temple had Lam Esens tome in it, so that was one more quest finished. Onwards towards the sewers, which turned out to be a quickie, I found the second lvl at about a quarter of the map so stopped exploring there (can't stand the sewers there). I went on to upper kurast to get the waypoint and explore two more temples. That netted me lvl61, so I called it a day, and went to bed.

Have fun and be carefull out there,

Gouda

update score:

Team The Matrix (Gouda) – 139 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 61 - Act III NM, searching a knout
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM, searching an eye
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM, Lounging at the gates of hell


P.S. Now overtook team Green Day on the fallen heroes list!
Last news of
Team Jean Nemar (nemar) – 273 Points
Conqueror NicesArt (Amazon - Bow/Passive) lvl 82 - Act V Hell - 79 quests + 12 points
Guardian ParisArt (Assassin – TRAPS/Shadow) lvl 85 - Act V Hell - 81 quests + 24 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points

first all quest must be 81, not 82 (and a total of 105, not 104 like write in rules or I make another mistake.)

NiceArt run into act V , run is a big word anyway, small walk will be better. meet monster more dangerous like Minotaur , bad job. a pack with a unique kill my merc two times. the snipe is the best solution to survive and use slow missile a must. So come the new 'ultimate fight'.
change the charms, don't need resist for anciens, put book of identifi in chest, and change boots (take +40 speed).

put potion of heal / mana on the ground and start fight.
bad game, merc is killed imediatly and the 3 run after me. they seems very speed and angry. I make a TP. return buy a merc and new try. merc survive 10 second and the fight start ! I use a simple tactic , run and guided arrow.
i don't use strafe because my weapon is low and i'm blocked during the shoot. I don't use a lot low resist, complicated for me.

good fight, good tactic but I used my 250 arrow and I'm a stupid froggy, no other arrow in the cube. so I must resume by a TP. greeeeuuu

Another try but in more potion on the ground, now arrow in more and another one in my cube. This time my merc resist a long time but I'm not sure he make a lot of damage.

and suddenly my walkirie attrack the 3 anciens for a fight and she survive a long time during this time I shoot madawc and kill him. I start to shoot talic but korlic start to go near me, I must stop and run again. the fight with the walk is out and now korlic is running after me. and he's speed is more important that mine. It's a hot time, but i can avoid he's leep attack. two summon to try he forget me. nothing to do. at the 3 summon, that's work. Very hot time , the endurance barr is red and about closed, one finger to stop run. but the walk make her job at the good time. can run again . guided arrow finish to kill korlic and I finish with talic
talic : teleportation , FE , FI (where is the bug with FE ????? :lol:)
korlik : very fast, teleportation , CI
madawc: very strong, FE, FI , LI

this time I don't make 2 hours :yep:

return to town , take the other equipment and buy merc.
and take the stairs.
go left and found monster (the giants, with long swords and very thin) a pack with an unique, the merc is killed so I make a tp buy it and go to the other side, meet another pack with same monsters and another unique. the merc is killed another time (greeeu) and the walkyrie is killed also. yo yo this unique is better than ancien, 'ech' and end game. first rule in HC to survive : don't be killed !!! I think I had the time to make a TP and I'm not sure it's autorised but I was tired and I want to complete this game.

tomorow is another day
Congratulations om beating the Ancients again Nemar! Pretty close to another Guardian - I can understand waiting for another day to hit the Worldstone Keep.

Chris
Way to go nemar! Your stories are very exciting to read; sounds like some pretty intense work going on over there!

Congrats on the Guardian, and I look forward to reading about your attempt for the next one!
Cauthon said:
Way to go nemar! Your stories are very exciting to read; sounds like some pretty intense work going on over there!

Congrats on the Guardian, and I look forward to reading about your attempt for the next one!
thanks , no one of my english teacher would imagine one day somebody could be excited by my english writing (and me to :lol: )
Way to go Nemar! You look like you're about to get your second Guardian and reach an almost unassailable lead in the tourney. Well done. Having read through your efforts, I think there's hope yet for my Amazon. Don't worry about your English teacher - you're doing well enough to be understood, and that's more important than getting everything exactly correct.

Now I'll take a moment to raise my bat and celebrate my century!

That's right, Sarah has fought through and slain Nihlathak. The temple wasn't too bad, and the monsters quite easy through the first two halls. Mind you, the Heirophants were annoying with their regeneration of each other, and she had to retreat & regroup a couple of times to come up with a better way to fight, particularly against a champion pack of Heirophants with others sitting around. It's great to have a range of attacks to choose from - FA, Ice Arrow, Magic Arrow, MS, Strafe. Of course LF would be awesome right now, but she can't do that!

The Halls of Vaught were a more difficult challenge, and when the Merc died, Sarah decided to continue with just her valk and decoy. It took three wings before she found Nihlathak, and his horde of Ice demons & Ice skeleton archers. After a couple of close calls with the minions (even though she froze as many as she could), it was time to tp back to town and pick up the merc. He made a great difference (and survived quite easily), and soon it was just them and Nihlathak. Her mana ran low, as I hit the wrong hotkey and got strafe rather than GA. I was wondering why there were normal arrows going that way so quickly. Soon I figured out the problem (after hitting the strafe key about half a dozen times by mistake), and Nihlathak shortly died. Nothing useful - just a magic dimensional blade and a magic composite bow.

So she's now back in Harrogath, preparing to make her way to the ancients, and hoping to level up first.

My status is now:

Team Mage (Mage11) – 100 Points
Destroyer Sarah (Amazon - Bow/Passive) lvl 72 - Act V NM - 52 quests + 4 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Hi everyone,

wow loads of progress on all fronts!

Congratulations Nemar, I think you have this tourney in your pocket. Excellent work on the ancients! I am really impressed with your battles, and yes, don't worry about your english. You make a few mistakes, but we understand perfectly what you mean.

Mage 11 great work, nice feeling to pass that 100-line isn't it!
Good work with Nihlatak as well.


I also made some progress: Agent Smith progressed from upper Kurast further towards the council. I left /players 1 on and moved towards the council killing everything with a few hits. The counsil members were nice to me and cvame out in small groups, although i was wading through a see of hydras to actually get to them. They fell quickly to the combined might and fanatism aura's of my merc and me.
The way point was secured, and a kahlims flail was quickly made. At this point i exchanged my mercs weapon (some ogre axe or something?) for a warscythe with life leach, because he didn't have life leach and i was feeding him red pots at least once a minute. So less damage, but a faster attack and life leach. This seemed to work for the further progression.
Into the Durance, which was full of damn exploding dolls, which did about 200 damage at death. I have about 600 life, so after two explosions, and not at absolute full health i would be left with about a 100 life. NDE 1,2 qand 3 in this way (yes i know i am a slow learner). Finally got the hang of letting my merc do the job.
Lvl 1 and 2 as the durance were huge, and the waypoint and the entrance to lvl 3 are on opposite sides. I'll reroll the map for running meph (if i am going to do that). Meph himself was approached with caution, but he was a big pushover. He dropped a yellow Nage type axe, improving my damage by 75 (average) from 150 - 500 to 190 - 600. I'll go back to crafting a blood axe soon though for some decent % extra damage.
So one more char through to act IV !

Have fun and be carefull out there,

Gouda

update score:

Team The Matrix (Gouda) – 142 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 61 - Act IV NM, Lounging at the gates of hell
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM, searching an eye
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM, Lounging at the gates of hell
nemar said:
Last news of
Team Jean Nemar (nemar) – 281 Points
Conqueror NicesArt (Amazon - Bow/Passive)[color=#burlywood] lvl 83 - Act V Hell - 80 quests + 19 points [/color]
Guardian ParisArt (Assassin – TRAPS/Shadow) lvl 85 - Act V Hell - 81 quests + 24 points
Conqueror RounArt (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel - 65 quests + 12 points

first that
http://fr.f2.pg.photos.yahoo.com/ph/jnemar2003/detail?.dir=/8090&.dnm=9336.jpg
and it's a SP game , don't forget.

take the stairs a second time is not really better, this time I meet Vampire Lord and they are four pack around, a long time to move to one metter only. Next stage is more easy, I find the small monster of act III. the strafe is perfert for them.
baal minions
first : no problem, I kill the boss with magic arrow, merc and walk have no problem to finish.
second : well dificult, very difficult. I was about to cut but I finish to kill the skel for ever. boss are not a problem after (not a big). in reward a dol rune. fine
3 : now it's snipe with go back , go back go back , return to town, attrack one by one.
4 : item but more long , pfuit.
5 and last. idem, but this time I killed the boss, not like the assassin.

Baal, I have about 440 000 gold left. after 8 buy , I'm out monney and go alone with my walk. I use guided arrow agains baal and strafe agains flowers. strafe and knockback work very well with the flowers. long fight very very long. Baal is summoning all the time flower and the double baal.
at the end, I kill the double two time without return to town .
at the end, he drop that :rant:
http://fr.f2.pg.photos.yahoo.com/ph/jnemar2003/detail?.dir=/8090&.dnm=c1c0.jpg
yes baal hell HC can drop that
last screen
http://fr.f2.pg.photos.yahoo.com/ph/jnemar2003/detail?.dir=/8090&.dnm=c482.jpg

So we can see a big distinction between chars. the last stage and baal are a joke for a trapper and the anciens about impossible. the anciens were a joke for the bowazon but the last stage very long. one before last WP to kill baal need 3h30 for me.

after I start grenouille a necro. its fun its easy to play normal with player8.

So I don't make the moo moo place.

and now 3/7 like AlterEgo

So for me this tourney is closed. I must say when I started it I didn't think I could go to guardian.
I will make a post another day for the description of my new guardian.

Stay to make the mule price.... I know ,I know, I know
Congratulations Nemar! Two Guardians with all those restrictions is a major achievement! Good luck on your next hardcore character.

Chris
Way to go Nemar. 👏

Two guardians is fantastic. I only hope that my poor bowazon can make it that far. She will be moving along to the ancients soon, and I hope to deal with them all this weekend.

Congratulations. :winner:
Congratulations again Nemar!

I am really impressed by level of skill and patience you have to get this far!
I have my small bit of progress to report again:

Niobe is the last to finish act III, so it was her turn this time. She started out killing flayers (I love LF, it kills flayers in a few shots). Then she killed some more flayers. after that a few more flayers......

Well you get it by now. It took forever, repairing my javelins very often, drinking mana potions everyother pack, and in general a complete bore. But Niobe pushed on, and found in one stroke of genious the flayer jungle waypoint, the gidbinn and the flayer dungeon.
Happily she retrieved another piece of meat an ddecided to quit after that.
So one quest finished, half a level, and almost in kurast!

Team The Matrix (Gouda) – 143 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 61 - Act IV NM, chatting with angels
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM, searching a heart
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM, chatting with angels

Be carefull out there,

Gouda
I keep looking at this tournament, and it looks really fun. Mabey some time in the future there should be a new one when nothings goin on and I bet lots and lots of people would join, like this time..... mabey more. Mabey have 2 characters next time, probably keep it with 3, but anyway mabey there should be another one in the future! Good luck all thats still left and Congrats to the 2 people that are finished, AlterEgo and Nemar congrats on getting to the top. Was pretty close. :winner:
 
Note: These are posts #161-180 from the original thread.

Wow, now where do I start?

Congratulations Nemar for battling through the rest of Hell and making two Guardians! I knew you would be able to make it through, and I think you should be proud to see your name finally appearing in first place on the scoreboard. I would like to thank you for participating in this tournament and am glad you have done so well :drink: !!!

But with good news comes the bad as well. I am sad to hear of the departure of Icebird's team in this tournament. It has been a pleasure to see you participating, and I hope you will come and join the next tournament :drink:

Nemar and Icebird, can you please send your prize mules/stashes to the following email address. I will notify you by email or PM that I have received them:

s**@**.com.au

Now to report some things from my end of the playing field.

OfWolfAndMan the Druid, has made it into Act III after some close calls and a painful time with that fat slug. Duriel is definitely one of the harder bosses to fight because of that bloody Holy Freeze. If it weren't for the Prevent Monster Heal mod on the merc's War Pike, this certainly would have taken a lot longer. Duriel in the end took in excess of 20 minutes to defeat, and the key, like all other bosses with the Druid, is patience. Baal is going to be an absolute nightmare with this character, I can tell.

Vae_Victus the Necro, has already made a start on Act II and I am confident that if he reaches Duriel, it shall certainly be a much easier fight.


Three Way Dance HC Tournament

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished

Team P§ÃÇHÕ - 209 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 75 - Act III Hell
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 74 - Act II Hell

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 143 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 61 - Act IV NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team Mage (Mage11) – 100 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 72 - Act V NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men

Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Looks like it's just the three of us left - P§ÃÇHÕ, Gouda and myself.

Thanks for the table update, P§ÃÇHÕ - I can now see that I'm tied for 9th, which is great, and better than I thought I would do.

Despite finding some time to play last night, and making some decent progress, Sarah has not yet taken on the ancients. She went from the waypoint near Anya to the waypoint in the caves just before the ancients, and didn't pick up any levels or great items. She did find an Amn and a Thul, and is considering whether to put another Amn in her merc's weapon. Also a slight upgrade in her bow was good. However, it is a little annoying to be seeing lots of cruels while shopping, but none of them being exceptional versions of the weapon.

Anyway, she's got the two big quests coming up tonight - first the Ancients (which, from what Nemar has said should be relatively easy for an amazon) to take her onto 101 points and to take sole possession of 9th spot, and then Baal to become my first ever Conqueror, and the 11th (and last?) of the tourney. Both of these have the potential to be deadly challenges, so she will be taking it all on Players 1 from here. In fact, I don't think there are going to be many more opportunities through the game for her to be at a higher level than 1 (unless somewhere like Pindle is still safe at Players 8).

So it's all go for me tonight! Congratulations on defeating Duriel, P§ÃÇHÕ. I hear he's really tough in Hell (and I'll hopefully find out for myself eventually).
Hi everyone,

Yes, the tourney is slowly winding down. But i still enjoy playing, so i'll keep going for sure. It has been a long time since the start, but one of the most enjoyable tourneys i have played in.
Checking the score, I saw that if i finish act III with Niobe I'll be in 5th place, and to catch A_Shikoff for a 4th place à will have to kill Nihlatak....... 3 times.......
Oh well, at least that keeps me clear of the ancients for a while. I think aiming for a top 3 position is very optimistic, so i won't even consider that untill I have made it to hell with my chars. Still a lot better than i ever imagined, so i am very happy about it.

Have fun and good luck with the ancients mage11 !

Gouda

edit: too early for proper spelling :)
My apoligies for not posting here for a while...

nemar, CONGRATULATIONS!! 👏 :worship: I knew you could do it! It was just a matter of time. I'm happy to relinquish my position to such a l33t player :D

Way to go Psycho, Gouda & Mage. You guys are making great progress.

And a final quick note to again thank Psycho for hosting and staying with this tourney 👍
Well whoever the hell wins this tournament is going to get some more exceptionally excellent rewards from my prize pack. They'll take home some new elite items, including the following baby I just muled off (thankyou random Champion Itchy in the Maggot Lair - I thought it was a rare blade at first!)...

The Grandfather Collossus Blade
Special time for a special send

a little stach
with sigon, berseker, trancked, isenhart, civerb, cathan clegaw and artic set.
add some unique items for a total of 100 items.
I use another email, can't connect usual.

and I confirm ancients are not really hard with a bowazon and guided arrow (one point and walkyrie (20 pts)

weapon
Glyph Fletch
Gorgon Crossbow
'Nef'
Two-Hand Damage: 59 to 217
+137% Enhanced Damage
+219 to Attack Rating
+11 to Maximum Damage
+7 poison damage over 3 seconds
Knockback
Level 3 Freezing Arrow (41/41 Charges)

gloves
Pain Claw
Vampirebone Gloves
Defense: 85
Durability: 14 of 14
Required Strength: 50
Required Level: 52
+13 to Life
+30% Enhanced Defense
Lightning Resist +27%
1% Life stolen per hit
10% Chance of Crushing Blow
+2 to Passive and Magic Skills (Amazon Only)
Repairs 1 durability in 33 seconds

boots
Holy Scarabshell Boots of Acceleration
Defense: 121
+84% Enhanced Defense
40% Faster Run/Walk

and change all charm with resist with damage in place (7 * 50 poison over 6 sec) and other with cold/fire/light damage

I didn't had it but a potion of endurance could be a must.
Another major update, just so people can give opinions on the layout of the new scoreboard. I'm checking to see if the colours are right. I thought that seeing the Fallen should have a seperate list, the Guardians should also be seperated from everyone too.

Three Way Dance HC Tournament

Team P§ÃÇHÕ - 210 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 75 - Act III Hell
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 74 - Act II Hell

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team The Matrix (Gouda) – 143 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 61 - Act IV NM
Destroyer Niobe (Amazon - Javelin/Passive) lvl 60 - Act III NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team Mage (Mage11) – 100 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Sarah (Amazon - Bow/Passive) lvl 72 - Act V NM
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
New layout works for me 👍

And WOW :surprise: , nice find Psycho! This prize package may go down as one of the richest ever!
I like the new layout, P§ÃÇHÕ. And as for the find - that's just awesome. Now to get a Tyrael's to really make it unbeatable. :lol:

Let's hope that we can get a few more in the Guardian's Pantheon (maybe this should be at the top?). I also need to apologize to Gouda for my comment about possibly being the last Conqueror - you're so far in front of me in points that I forgot that you are still in Act III / IV. I'm hoping you can make Conqueror with all three of your characters and really have a go at winning.

As for news for me, Sarah has done it! Conqueror at last. Baal is slain. The ancients weren't too much trouble, although Waheed died too quickly. The Valk was an unbeatable tank, and it was mostly a matter of avoiding the thrower, which meant a few laps of the Summit on occasion before he returned his attentions to the Valk. She took quite some time to kill Cold Enchanted Korlic first, and after that, there was a lot of running around as Cursed Talic and Extra Strong Madawc didn't want to stay still & fight. But they were defeated before long.

It wasn't difficult to get to Baal, and his minions were no real trouble, courtesy of Freezing Arrow, Pierce and Magic Arrow. The battle with Baal, however, took quite some time and a number of potions. I think I killed his clone about a dozen times, which was really annoying, but it became just a matter of time.

I haven't gone to the cows yet (as I didn't really have the time), so I'll be doing that tonight, most likely. However, Sarah's at level 73, and I want her to make 75 before going into Hell, so I'm looking at either doing some Baal minion runs (the waypoint is very close to the exit and the next level down isn't far from that entry either - definitely the shortest run to Baal that I have seen), but won't take on Baal, as he is taking too long & costing too many potions. My other option is to do some cow runs, which I think may be even better, as they will drop lots of gems, charms & jewels with which I can upgrade my equipment. I will have to see how the XP goes.

So my status is now:

Team Mage (Mage11) – 107 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 73 - Act V NM - 54 quests + 9 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Mage11 said:
I also need to apologize to Gouda for my comment about possibly being the last Conqueror - you're so far in front of me in points that I forgot .......
No worries, I don't see my self as a srious contender for the title anyway. I do hope to get too hell, congratulations on that great feat, Mage11.
Also, amazing prize Psycho, I'll put ion another effort to finish closer to the top, as we have a few holidays coming up in the Netherlands.

Anyway: quick update from fridaynight:

The last too finish act III was Niobe, my LF javazon. She quickly cleared a major part of the sewers, tossing LF straight at every resurrecting mummy,
killing the skeletons off in the process.
On towards the council, who met a similar fate, almost too easily. This was all done on players 3, netting me another level, 61 across the board now.
I am currently investing in my Valk (probably a wise choice) and fend (must do something about those LI). Fend seems to be working by now, and almost leaches enough mana back to keep going (I think i have 2% ML). Still, i was hoping to get a high level charged strike, but that will have to wait i guess. Oh well, onwards into the durance, which was infested with exploding Dolls. I have about 55% block (big shield + rune, enough dex to make the listed percentage), and almost 50% on the D/E/A skills, so I thought i would get hit with only 1 in 4 explosions, but it seems only block helps, because every other explosion hit me. So a few near deaths later....
You think i had learned from Agent Smith, but that was another illusion.
Somehow i survived and pressed on to Meph himself, who went down easily, attacking my Valk, so even my merc survived.
No amazing drops, but by now my prize stash has some 50 different items in it, a total 100 items (isenharts case anyone). The top item found sofar is Duriels case, and a butcher pupil which would have doubled (or more) the damage for my paladin.

So: everyone in act IV, eager and ready to go and get some piece of the big red Devil himself! Also, now passed all the fallen hero's on a solid 5th place in the tourney!

Team The Matrix (Gouda) – 147 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 61 - Act IV NM, chatting with angels
Destroyer Niobe (Amazon - Javelin/Passive) lvl 61 - Act IV NM, chatting with angels
Destroyer Trinity (Assassin - Trap/Passive) lvl 61 – Act IV NM, chatting with angels

Be carefull out there,

Gouda
I'll let the good folks here decide on where 'The Guardian's Pantheon', should go. I know the better place would be for it to be at the top, however too much red (from both of the headings), would look too odd.

Don't give me that. I know you're all socketing stuff with particular gems first so everything on your character matches.
P§ÃÇHÕ said:
I'll let the good folks here decide on where 'The Guardian's Pantheon', should go. I know the better place would be for it to be at the top, however too much red (from both of the headings), would look too odd.

Don't give me that. I know you're all socketing stuff with particular gems first so everything on your character matches.
It seems more logical to me to have the best scoring teams at the top of the list. I'll leave the colourschemes to you, no comment on those.

Anyway, I'd like to add that you swapped some colours in the lvl fields. You have a Fallen hero in green, and another one in white. well enough of that nitpicking, let's see if i can finish work and get back to more important things.


Gouda
Congrats on the find Psycho! And way to go Mage11! I bow to your uber leetness skills and see that my place in the tourney is deserved. (mutters under breath with insane jealousy).

Good to see that everyone is still going as the tourney starts to wind down.
Thanks Cauthon.

Only a minor update, as Sarah has moved on and slain the Cow King. She tried her hand at doing a Baal's Minions run, and it took a while and cost her a few full rejuvs, so she decided to give the cows a go. The cows went quite safely (Players 3), even if her merc died a couple of times, but it still took so long, and didn't net too much in the way of items (a couple of jewels, a few flawless gems and a normal set & unique that I already had found).

Still, she managed to craft a blood belt that had close enough resists to the caster belt she was using, so she has upgraded there, and she has now entered the Hell difficulty (although not tried to kill anything yet). I am a bit concerned about her resists, as cold is just negative, and (more of a concern) poison is very low, so I may need to try to get a good poison resist charm.

In fact, her equipment isn't that good, and she's mostly depending upon her valk (and merc) for the killing, taking very much a supporting role. I suspect hell will be a real slow slog.

Despite having played the game since patch 1.03, Sarah is my first ever character in Hell, and certainly my first ever Conqueror. So I'm definitely happy with her progress.

However, the team status is now up to:

Team Mage (Mage11) – 110 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 73 - Act V NM - 54 quests + 12 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

A quick look at the tables tells me that I'm now sitting in 9th position, and need to become Guardian to go higher, so I'm most likely to stay 9th, which is a good result for me. Of course, if I complete everything, I'll end up on 149 points, and in 5th spot, which would be awesome, but I wouldn't bet on it happening.

Keep it up, Gouda. You're doing really well so far, and there's no reason why you shouldn't be able to make three more Conquerors and then take on the leaders.
Oh well, with only three of us left, I guess this won't be updated too frequently.

Still, here's my minor update.

My first taste of Hell, and it's not too bad. Poison resistance is a real issue, as Sarah's is about -26. Cold is a slight problem too, with -1. Fire and Lightning are OK at the moment, both around 25. The only real difference I have noticed between Act I Hell at Players 1 and Act V NM at Players 3 is that the Merc dies more frequently. So I can survive for a little while, at least.

The den of evil was straightforward, although I had to go back through all of the cave to find that last pesky fallen to kill. I was glad to get out of the Blood Moor and away from the quill rats, though.

Blood Raven was annoying, but not particularly dangerous, and once we had trapped her, it was quite easy (she does have a fair amount of HP though - I would love to have Static Field around now). The Cold Plains are quite safe at the moment, so they are somewhere I can return to if need be. I also had a run through the Crypt and Mausoleum - just so I could have a run in the level 85 areas. They were quite safe as well, so that's somewhere I could run for XP, potions or items if I feel the need. However, I had to stop to get some sleep, so she's ready to move into the Stony Plains this weekend.

Current status is now:

Team Mage (Mage11) – 112 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 74 - Act I Hell - 56 quests + 12 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Another minor update from me too.

Vae_Victus has moved onto Act III and is now swapping gear with OfWolfAndMan, who is going to find some areas very difficult.

Duriel was an interesting fight. Of course I never was in any danger, but at one point, Duriel's health went down REALLY quickly in a single blow. About 70% of Duriel's health disappeared in a single hit. All I can assume is that he hit his max damage on a revived creature (which of course, can probably take that), and then got thwacked by a maxed out Thorns combined with Amp. damage.
Major update from the Netherlands:

Had yesterday of, and will be on holiday through to easter monday, so i hope to get even more progress.

Anyway, both Niobe and Trinity bagged the big D himself and have arrived in Harrogath. It all went very smooth, most of it on players 3, with the exception of the seals and D himself. He took out my merc in both cases, but the valkyre and the shadowmaster proved enough distraction.

I had a few nice drops,
graven spine, the impaler, Bverrit keep, an angelic ring and a few others.
My rune collection also got sponsored by the Hell forge quest with a Pul and a Io, while i managed to cube up another Dol. Looking forward to act V, but not to act IV with my paladin. Maybe it is time to start using conversion a lot more. I'll let you know all about it later!

Team The Matrix (Gouda) – 153 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 61 - Act IV NM, chatting with angels
Destroyer Niobe (Amazon - Javelin/Passive) lvl 64 - Act V NM, Under Siege
Destroyer Trinity (Assassin - Trap/Passive) lvl 63 – Act V NM, watching Under Siege 2

Be carefull out there,

Gouda
YAHOOOO,

Gouda strikes again, and managed to get Agent Smith in Act V!
It was a long and slow yourney, but it paid of in the end. Many crossbowbolts were shot, and poison damage was applied all over the place. The Merc died, and died and died some more..... Still, I managed to get enough money to gamble myself an absolute beauty of a circlet:

+2 combat skills,
18% res. all
22 charges of teleport
20% faster cast
28% extra lightning res.
damage red. by 3

ALso a little shield with
+1 paladin skills,
43% res. all
+10% blocking
and some more assorted stuff

Just have to get myself a better weapon now, I need an ort rune for my next bloodaxe craft, have cubed that one away. On the topic of runes: The hellforge dopped me an UM! It has been very hard, but the most rewarding from the three chars to play. So the new score:

Team The Matrix (Gouda) – 156 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 63 - Act V NM, ready to go!
Destroyer Niobe (Amazon - Javelin/Passive) lvl 64 - Act V NM, Under Siege
Destroyer Trinity (Assassin - Trap/Passive) lvl 63 – Act V NM, watching Under Siege 2

Be carefull out there,

Gouda
Determined to keep this thread active at the first page,
another update:

Agent Smith continues onwards towards Baal, the ultimate test coming up soon. He has just erscued Anya, gotten a few runes, to use on a blood craft. I scored quite well, getting a Naga with ~125% ED, and both ML and LL. This raised my damage to ~1500 max with fanatism and might (merc).
Also my shield has been drilled into, and is now nice and sparkly with an extra diamond for res. Combined with the scroll, I should hit max res. in hell. Also leveled up quite quickly, made 3,5 level coming this far on players 3 mostly.

Team The Matrix (Gouda) – 159 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 66 - Act V NM, On to Nilhatak
Destroyer Niobe (Amazon - Javelin/Passive) lvl 64 - Act V NM, Under Siege
Destroyer Trinity (Assassin - Trap/Passive) lvl 63 – Act V NM, watching Under Siege 2

Be carefull out there,

Gouda
Nice work Gouda 👏 Your pally is sure set now for resists - nice finds!

Just a little while longer to three Conquerors :)
 
Note: These are posts #181-200 from the original thread.

Just remember to watch out for that Iron Maiden curse, once you hit the Worldstone Keep, Gouda - it's a real killer.
Thanks for the warning.

I still have my weapon switch from the Diablo run to fall back on. A repeating crossbow with 2 - 80 lightning damage and 80 poison. combined with conviction it really worked in act IV.

Today's progress is a bit less, normal weekend again, so quite busy, also preparations for easter.

Decided not to go with Agent Smith, because i want to do the Halls in one go, not getting the waypoint, so i can save the red portal.
So Trinity was allowed to have a try and has now finished the bloody hills on players 3. Not too difficult, but the monsters were archers slingers and quill rats, so i did get hit from off screen quite often. She has about 850 life, so no immediate danger, but not easy enough for a rerun on players 5.

On to free some barbs now.

Team The Matrix (Gouda) – 160 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 66 - Act V NM, On to Nilhatak
Destroyer Niobe (Amazon - Javelin/Passive) lvl 64 - Act V NM, Under Siege
Destroyer Trinity (Assassin - Trap/Passive) lvl 63 – Act V NM, rewriting the script for 'under siege'

Be carefull out there,

Gouda
Quick easter update:

Trinity also wnt for the first three quests.
Niobe was the last to get active in act V, and has overtaken everyone else:

She is the first to beat Nightmare Nilatak of my group.
Not much else to say, going to bed. Probably a bigger update on tuesday, wasting work time.

Team The Matrix (Gouda) – 166 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 66 - Act V NM, On to Nilhatak.....
Destroyer Niobe (Amazon - Javelin/Passive) lvl 68 - Act V NM, Headin gfor the ancients
Destroyer Trinity (Assassin - Trap/Passive) lvl 66 – Act V NM, ready for nihlatak

Be carefull out there,

Gouda
when does this tourny end, cause i woudlnt mind joining but theres no new entrys allowed. does it keep going until everyone is dead or finsihed, or is there a date, or is it when psycho decides its over?
come on gooda, you make a great job.

and yes entry are closed, but not the tourney , no date for the moment, I think he will be closed where nobody more make a post during a long time.
Conqueror Niobe presents!

nemar said:
come on gooda, you make a great job.


Thanks Nemar,

And supported by that I continued on my quest.

Niobe Was the last to enter Act V and thus the first to finish!
She will henceforth be know as 'conqueror Niobe'! :) !

The ancients were surprisingly easy, for this char anyway. All the ancients decided to go after my valk(2) and merc(1) They stood nicely bunched together making them a prime target for about 80 LF's. That stack of javalins empty the first ancient (leap) was dead, I had taken a second to aim, so he got all the javalins in his back. switch to second (normal use) set of javalins and kill of the whirler. then up to the thrower with the three of us for the kill. He was already at a third life, so that was also over quick.

Baal minions posed no problem at all (at players 1, higher may be tricky), and all died in a flash of lightning, sometimes helped by some melee.
Baal himself was a bit trickier, he did the doubleganger trick twice, so that slowed the matter quite a bit. I resurrected the merc twice as well (no coincidence). After that it was a quick cowrun for the finishing touches which actually netted three (low level) items for the stash.

I tried to get Agent Smith to Nihlatak but lack of concentration has made me decide that this is enough for today! It only took me one near death, but enough already!

Team The Matrix (Gouda) – 176 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 67 - Act V NM, On to Nilhatak.....
Conqueror Niobe (Amazon - Javelin/Passive) lvl 71 - Act V NM, Done!
Destroyer Trinity (Assassin - Trap/Passive) lvl 66 – Act V NM, ready for nihlatak

Be carefull out there,

Gouda

P.S. I'll try to send out some stats on my chars tomorrow, but i only have ATMA in work, so damage and exact stat may be tricky.

edit: Just noticed that i climb one position on the chart! Also very nice to notice.
Congratulations on your new Conqueror, Gouda. Good luck with the next two to come. You're making excellent progress, and putting me to shame. I'm going to have to hurry up, or you're going to overtake me with all three of your characters.

At least that will give me something to push me further - try to stay ahead of Gouda. :)

bob, I think the tourney will probably end when Gouda, Psycho and I have completed (or killed) our remaining characters. At the moment, it doesn't look like anyone else is playing any more, so it is just the three of us left.

Only a small update, as I was very busy over the long weekend, and didn't want to play too much after losing a character in another tourney.

Still, Sarah managed to rescue Cain. The resurrecting fallen are becoming more & more annoying, but I have managed to get an upgrade on my bow, which now does slightly less damage, but has +1 Amazon skills and some mana leech, which will enable me to use my skills more now. Sarah also managed to level up to 75 in the process, although I am a bit concerned with her chance to hit monsters being around 80%, and putting points into Penetrate only seems to increase this by 1%, which is probably not worth the effort.

I am over my loss now, and will push to make more progress. Tonight, I shall be going for the Countess. My plan at the moment is to get through quickly, but I want to stop at all the level 85 areas to give them a quick run in the hope of finding some great stuff (despite my pitiful MF).

Current status:

Team Mage (Mage11) – 113 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell - 57 quests + 12 points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Howdy peeps :)

Glad to see that Gouda's posting a lot more. I'll edit out a lot more teams by the next scoreboard update, to reflect just who is actually left in this tournament. To those of you who have not posted in a while, I'll PM you by the end of the week and ask that you let me know whether or not you wish to continue on with this tournament or not.

Gouda I am happy to see you have made your first Conqueror. I do believe that you will definitely make Conqueror with your other two characters as well :) :drink:

Also good to read up on Mage11's progress. Let us see if Sarah can make Guardian. I believe she can!


Three Way Dance HC Tournament

Team P§ÃÇHÕ - 210 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 75 - Act III Hell
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 74 - Act II Hell

Team The Matrix (Gouda) – 176 Points
Destroyer Agent_Smith (Paladin - Offensive/Combat) lvl 67 - Act V NM
Conqueror Niobe (Amazon - Javelin/Passive) lvl 71 - Act V NM
Destroyer Trinity (Assassin - Trap/Passive) lvl 66 – Act V NM

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
[color=#white]Conqueror Sarah (Amazon - Bow/Passive)[/color] lvl 75 - Act I Hell
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Well, you can count me out now, Psycho.

Sarah has been slain by two packs of Ghosts in the lowest level of the Countess Tower. It looks as though there is a particular map there that I really struggle with, where the last level looks a bit like coming into the WSK.

I didn't realise there were two unique packs until after Sarah had died. There was also occasionally a conviction aura, which I think was related to an archer pack that was offscreen (but wasn't attacking). Their enchantments included cursed, extra fast and extra strong.

My merc, of course, died quickly, and I had retreated a couple of times up the stairs to help my valk recover. They were the first real problems that my valk had come up against, and they killed her several times. Or, more to the point, I ressurected her just before she died a number of times. Why did I stay & fight? Because I was still comfortably ressurecting her, they were taking damage, and a couple of the minions had been slain, and I didn't feel in any danger while I could still recast my valk.

What happened was that I tried to recast the valk and for some reason it failed. Then the valk died, and I was swarmed. I was cursed and they were extra fast & extra strong, and I was quickly killed, before I could use my rejuv.

It was annoying, as I have died there before (same map, with Storm), and I did choose to remain. Maybe I could have been further away and survived. I am disappointed, as she had gone so far. I didn't want to have to trapse through the whole dungeon again, and I thought I was going to be OK, and then they got me so quickly. I still don't understand why my valk didn't recast - it wasn't like I was hit in the middle of the casting motion. I am also going to rethink how I set up my potion keys to make them more quickly accessible.

I would like to thank Psycho and the contestants for a wonderful tourney. I made it further with Sarah than I have with any other character in the game, learned lots in the process, and am excited to have made it into the top 10. Good luck to both Psycho and Gouda with their remaining characters - I hope you guys can do better than me and make Guardian.

Psycho, I'll have to sort out my prize mules now, which may take a little doing, with some 60 odd set or unique items, and I'll email them to you when I've managed that. Thanks again for the tourney.

Final status:

Team Mage (Mage11) – 113 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell - 57 quests + 12 points, RIP Two Unique Ghost packs
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack
Oh no, Mage :(

I was really hoping we would see another Guardian, but alas it looks like it was not meant to be. I am happy to see you have learnt a lot from playing in this tournament, and more importantly, that you've had a lot of fun :)

If you wish, you can pile the items into an ATMA stash. I will take the time to sort them all out on my end. My email address is:

s**@**.com.au

Thankyou for taking part in this tournament. I hope to see you playing in the next one. Your presence is always appreciated :)
Damn,

I feel really sorry for you. :(
Luckily you enjoyed yourself, and probably your next char will get even further. Have at least one beer on me at the EMB, and i expect you to beat me at the next tourney we'll enter!

Psycho, seeing that it is just you and me now, maybe we can agree on an end date for the tourney, if you want. I am happy playing along with an occasional outburst of activity, but you may want to wrap things up sooner.

I have 82 different items in my unique/set stash, and also about 25 in my goodies stash. Also another ~30 double uniques/sets. Do you have a plan for the division of stuff, because i bet there will be at least 20 isenharts in the combined stashes of everyone!

Be carefull out there,

Gouda
I'm not happy. I take a long time to write in english (It's really hard for me) to explain what I do and what i don't do and nobody read me !
didn't I say that when I killed the ancient I meet a pack , my mercenary and walkyrie killed so I go back kickly ???
didn't I say my walk resist ancien, so if my walk is killed that mean the monster is more dangerous than ancien ???

didn't I say we meet in hell the bosses 2 by 2 with theyr pack ?

I'm sorry and I'm angry in the same time for Mage :flip:

Anyway congratulation, Mage, I think you make big progress since claudia death.

for the dead line, I'm not sure it's a good solution, the live is on a slow walk.
the other solution if the last champions are all agree is to close the tourney imediatly. But I don't want to see a death for a reason of delay.
Sarah's deeds of valour will be remembered. Bad luck Mage. You still got pretty far with your characters. I guess its up to Psycho and Gouda to decide an end date for the tournament at the last two remaining contestants.

Chris
Sorry to hear about your loss, Mage 11! Sounds like a nasty fight.

You did really well, though - a lot better than I, so take heart from that.

Looks like the tourney is almost over...Although I think watching Psycho and Gouda make their runs at the top is going to be interesting...
Well I made it clear at the beginning of the tournament that I was willing to let this go on as long as it has to. I don't mind waiting and I'm sure people don't mind waiting especially considering it's about to get very interesting in Hell-land.

Personally speaking, I see no reason for ending this tournament now. It doesn't matter if there's two people left, or twenty-two. The fact is, there are still active members playing. I anxiously await Gouda's trek through hell, and I can say that I am far from making Guardian myself.

We trek onwards, dear comrades.
Well, I have been following you guys and your characters for a while now, and am sorry to hear about Sarah's death, but It is good that you had fun and also learned some new things on your experience with them. Well if this tournament ever goes up again sometime in the future, when mabey not much is going on and more people join I will definently be here and to the end as well. Very great tournament psycho.... am using most of your rules and your point system for my little tournament which only has 15 people, the Team Battles. Good luck to Psycho and Gouda trying to reach the end of things with your characters. Also congrats, nemar on holding first place, which could be very hard for someone to surpass you. 👍
RIP Sarah :( you fought well. Nice run Mage, you did well - nothing wrong with top 10 👍

Keep on keepin' on Gouda and Psycho. There's good reason to anticipate a number of additional Guardians in this race :D
I'm sad to hear that your out mage11. I was hoping to see you get further. Good luck to gouda and psycho. I'm looking forward to seeing how far everyone gets. 👍
Thanks guys. I probably should have paid more attention to your words, Nemar (kind of cool to think that I was killed by something better than the ancients though ;) ). I can think of several things that I could have done to make it safer, including using my Decoy as safety, being further away from the ghosts, being quicker on the potions, having a tp ready to escape. I guess I haven't yet got the right mind set for dealing with Hell HC - at least I can get it going again with another character, and I have now experienced some of the difficulties posed by Hell.

I also hope that both Psycho and Gouda continue until they're done. It's been a great tourney, and I think it deserves to be seen to the end. Particularly since Gouda has a chance to win it all and is progressing at a good rate. I would hate to see the tourney die just because my character did. Let it finish on a better note than that. GG Psycho.
Allright,

we'll keep on going thru! To go where no javazon has gone before......
Unfortunately RL kicked back in it's normal pace, but I'll definitely reserve some time every week to keep going.
I am happy that everyone feels about it this way, but I was afraid it would get a bit boring for you with just a few people left.
So the plan for this week: get Trinity further down act V, hopefully to the end, but i don't think I'll make it that far. This weekend I'll go and visit my parents on saturday, and sunday we are taking our litlle dog to a Dogshow/day so she can meet lot's of cousins and show off her newly acquired jumping skills. Also we'll get her checked on the breed standard, to see if she is a proper staffordshire. She should, having a pedigree and all, but a recommendation from a certified show is good if we want too get puppies ourselves.
Hopefully I'll have some progress to report tomorrow,

Gouda
 
Note: These are posts #201-220 from the original thread.

Determined to keep this thread alive thru 2004!

Another update from the Dutch front:

Yesterday i was home in a reasonable time, so i had a nice curry with my girlfriend, chatted a bit , and was then able to sneak of to my computer to play some DII.
As promised in my previous update, Trinity went out to get Nihlatak, which she promptly did. He was dead before i even saw him, or got hit by a corpse explosion. My merc was, offcourse long dead, but who cares.
As it was, i got sucked in too the game, and decided to get one more way point, or maybe two, up to the ancients way. Everything went incredible smooth, killing everything quickly and corpse explosion took care of any resurrecting monster.
I think i was very lucky with the random monsters, flayers and rogue archers, so my merc could leach of everything. I did not full clear the level, just searched for the waypoint and the exit for the next lvl, so i arrived at the ancients very quickly. Why not give it a try i thought......
Siad and done, i spread a bunch of rejuvs around the summit, laid 5 lightning sentries and hit the shrine. I started running immediately, and one came after me, the other for my merc, third for my SM. I spammed a few mindblast, succeeding in getting the ancient of my back, refresh traps, feed merc a full rejuv, cast Sm, quaff mana pot, rinse and repeat. Ancient 1 (leap), and 2(whirl) fell almost simultaneously, leaving the third the center of attention. Then the weirdest thing happened: He ran away!
I had to keep laying traps in range until he got finally stuck in a corner, and died quickly.
Offcourse, after beating the ancients, you have to find the WSK waypoint, so onwards Trinity went. Having reached that I reasoned i might as well give Baal a try, being this close and all.....
So onwards again, meeting a few gloams just before Baal, who are tricky enough to kill already, since most of my traps are in the lightning area. 4 WoI and 1 death sentry ususally did the trick. My mana did run out very quickly though, every hit took a big chunk out.
In the throne room, every wave of minions was met by three lightning and two death sentries. Only the Minions needed a bit more work after that, but as soon as the first one fell, the pack was reduced to lister solo at about a quarter of his XP, who went down quickly after that.

Baal himself was as usual a bore to kill with this type of char. No source of direct damage, so it takes quite a while. I resurrected my merc twice, although that was not really necessary. Hey, better safe than sorry. Anyway, after using plenty of potion, recasting traps and SM Baal dropped a big bunch of useless Yellow items.
Trinity got a nice new shiny title in front of her name, and quit the game.

Trinity didn't make very many levels, because of going quickly thru everything on players 1, where Niobe made full clears on players 3. She'll catch up doing minions runs. Baal himself is too annoying, so he can live for now...

That did it for that day, no cows, hopefully at some point during the weekend, else early next week.

Team The Matrix (Gouda) – 184 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 67 - Act V NM, On to Nilhatak.....
Conqueror Niobe (Amazon - Javelin/Passive) lvl 71 - Act V NM, Done!
Conqueror Trinity (Assassin - Trap/Passive) lvl 68/69 – Act V NM, Done!

Be carefull out there,

Gouda


edit: duh! Another conqueror in the scoreboard!!
👏 well done ! I take a :drink: for you
Well played Gouda 👏 Congrats to Trinity on her shiny new title!

Good luck with Agent_Smith 👍
Well done, Gouda :)

Congratulations on the new Conquerors and I do hope they make Guardian!

:drink:
Congratulations, Gouda. A conqueror is no small achievement, and now you have two!

I think you may even be able to carry the tournament on your own if needs be. Great stuff, and I look forward to hearing of Agent_Smith's success soon as well.


On a secondary note, I have collated my mules, and while my best mule has a number of nice items, there's nothing really fantastic there. Probably the best items are Skystrike and Tal Rasha's Horadric Crest, although I do have a couple of TC3 items for any grailers. I'll get them emailed out tomorrow (I forgot to save them to send out today :eek: ).
Hi everyone,

Thanks everyone for the replies and encouragement. I hope i can keep going for a while longer.

Agent Smith was up next, by popular request. He is doing okay, but melee is getting a bit tricky. Anyway, he started out at the red portal, killed Pindle and started descending into the Halls. The first Hall was cleared fully, filled with bone archers, ghosts and other rotten monsters.
I quickly found the stairs in lvl 2 so decided to go down and face Nihlatak. My first steps down myy life bulb dropped so fast i couldn't believe it. There were semi invisible apes, never seen those before. Like ghostly champions, but they were all like that. And on top of that the poison snakes which killed my merc of very quickly (resurrected him multiple times). Their poison is rather hefty, but the worst is their charge type attack, which did about 500 damage. Not good with ~750 life. While being poisoned.
Anyway, taking them out cost me 6 full rejuvs, so i was running low on them, having only 4 left. I decided to give Nihlatak a try after all, with great care offcourse. Luring all the minions out and killing them far away worked well, although he summoned a few new ones every time. Still, I ran in, corned Nihlatak and killed him very quickly.
After that I made some progress on my way to the ancients, getting the next waypoint after the icyway. Forgot the name, but have the plains and the ancients way still to go. Hope fully more progress on tuesday!
I'll have to mule some Full Rejuvs to him first, getting his stock up before the big fight. Any tips for a melee char against the ancients?


Team The Matrix (Gouda) – 185 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 67 - Act V NM, On to The Ancients.....
Conqueror Niobe (Amazon - Javelin/Passive) lvl 71 - Act V NM, Done!
Conqueror Trinity (Assassin - Trap/Passive) lvl 68/69 – Act V NM, Done!

Be carefull out there,

Gouda
I have no tip for melee char, don't play them in 1.10.

I can only say you can level some before, go to 70/71. it seems you are a little in late with lvl67.
don't forget it's not hell, they are not as dangerous as hell.
I can repeat ranger's tips.- take a special equipment:
you don't nead MF at all.
you don't need resist (reroll if need).
so choice charm in fonction.
don't need a book of identification or key.
max block if possible.
use only full reguv potion.
don't use player8.

be luky
Max out your block.

Get as much life leech as you can.

Make sure your merc has a lot of life leech too (life tap charges are an excellent idea).

High damage/reasonably high damage weapon.

Concentrate on one guy at a time - if possible get two people after you.

Protect your merc, and keep him alive as long as possible.

Crushing Blow on Blood Gloves = necessary.

No players 8...

Good luck :)
Hahahah. I can't believe it. I went out and intentionally got my Druid killed. It was a combination of apathy, ego and general non-chalantness.

There I was, I had completely obliterated the High Council and only Geleb Flamefinger stood in my way. Fire Enchanted, Extra Strong, Cold Enchanted...

I began thinking of something. I thought, "This is going to be stupid"..."I'm not going to make it past Mephisto"..."Oh **** it".

And as he came down to a sliver, I did the most insane thing I could think of. I gave a suicidal scream and ran towards him as he exploded.

"Your deeds of valor will be remembered".

2342 life, maxed resists, but alas, the gore of 1.10 had taken me down, regardless.

I felt no sympathy, I didn't even feel angry. I almost felt like I had done the right thing. Now I can fully concentrate on my Necromancer, who shall not suffer the same fate, no matter what.

Along with all of my best gear, the Druid passed on with all my good charms, and a few worthless runes.

Viva le masochism.

I don't know what propelled me to do this, but I'm sure I'll kick myself later on.
Noooh,

What came over you! Where is MicTar gone and his ever abundand stash of straight jackets!
Please Sir, step away from the keyboard and put your hands on your head.
What can i say, but my regrets and hope that you will keep your promise to us!

I hope i can prevent this sort of boredom happenign to me, although i have been rushing forward quite fast.

Gouda
Oh no, P§ÃÇHÕ, what were you thinking? It's so sad to think that your druid has fallen to the cursed FE bug! Alas, poor OfWolfAndMan. I thought he was going to go all the way. You have to be more careful with your necro now (even if I do find them boring). It's your tourney, and it would be a shame for you not to make Guardian. Good luck with your last one, and give him the attention he needs.

I'll buy you a commisatory drink at the EMB. :drink:
I take a :drink: in is memory, I anderstand, it's the same with my sorceress and Duriel. It was the time, Rest In Peace for ever.
Psycho :surprise: I'm not sure whether to applaud or offer my regards :scratch:

But either way...what a way to go!!

Best of luck with your necro.
Hi everyone,

Just an simple bump to keep this thread alive. Psycho any progress yet on your Necromancer?
I was hoping to play some last night, but watched 8 legged freaks instead. Should have played instead, because it was not very good. Oh well, I 'll try again tonight, I prepared diner last night, so I may have some time.

Gouda
Just a quick question - Psycho, I tried to send my mules the other day, but have had a problem with my email. Could you please confirm whether the mules arrived?

Apart from that, a gentle bump, I guess.
Hi everyone,

finally made some time for DII. Well who needs sleep anyway, so that was settled quite quickly.

First I decided to go and get some burgers to accompany my gaming. So trinity went back to act one, collected a wooden leg and went into the cow farm. I started of at players 3 and actually gained a level, since i was at 90% of the needed xp already. Switched back to players one just in time before meeing a immune to physical immune to lightning cowking.
He died to my fire traps, but took a lot of time. Quickly cleared the rest of the level, with Death Sentry it works like a dream. One Unique amulet dropped, a nokozan relic. Still always very exciting to ID these, you never know what you will get.

Next up was Agent Smith. I planned to get him to the ancients way, finding the summit and then quitting. Arriving there i just couldn't resist the temptation an decided to go back to town to put a few more damage charms in my inventory, and scatter a lot of potions around.
Push button: Oh, oh cursed, extra fast, extra strong. TP out, and restart.
Next try; the elemental combo: Lightning, fire and cold enchanted. TP out and restart.
Third try: Teleportation, cursed (ww) and extra fast (thrower). Hmm lets give this one a try. My merc went after the Whirler, and i took on the defender. Had to run after him sometimes, but usually i could engage the whirler and defense ancient at the same time. My merc suddenly died when the whirler and the defence ancient were both near death. The defence guy teleported away, so i quickly took out the whirler. By the time i was finished with him, an dgot back to the defence guy he had regenerated back about 1/3 health! Oh well, the thrower was now aiming at me, and hitting quite hard, but i was able to manouvre a pillar between the two of us, while finishing of denfence. The solo ancient didn't stand a chanche after that.
New level, and a half!

Total score: 14 full healings, 12 full rejuvs and 1 normal rejuv potion quaffed

So my new score:

Team The Matrix (Gouda) – 189 Points
Destroyer Agent_Smith (Paladin - Off./Combat) lvl 68 - Act V NM, On to Baal!Conqueror Niobe (Amazon - Javelin/Passive) lvl 71 - Act V NM, Done!
Conqueror Trinity (Assassin - Trap/Passive) lvl 69 – Act V NM, Done!

Be carefull out there,

Gouda
Psycho:

I know exactly what you are thinking; I've been there a few times with a HC character who has gotten frustrating to play while others languish.

Best thing to do is usually to walk away from the keyboard when I feel that way. But I know what you were thinking. Still wish you hadn't done it.
Quick sunday update:

I now have my third conqueror!
Agent Smith killed Baal without any problem, only the skeleton minions were nasty because of the inability to leach from them. Everything else fell quickly to my new axe:

Ferocious Naga of Butchery
One-Hand Damage: 39 to 133
Item Level: 73
Fingerprint: 0x820ca517
+144% Enhanced Damage
+24 to Maximum Damage

Not exactly a cruel of eviscaration, but the highest damage i can get my hands on so far. I took the same one into the cow level, which proved more difficult then Baal. Esp. big groups of cows were very dangerous. Anyway, after resurrecting my merc a few times, i got rid of the cow king and quit.
Best drop (Baal?, Minion?, cow?) was a set of titans revenge javelins. And yes my javazon was just standing there in complete disgust. The first ones i ever found and i am not allowed to use them!

Oh well, did a leveling run for agent smith and trinity, and took Niobe out in Hell, to hit the cool 200 points!


So my new score:

Team The Matrix (Gouda) – 200 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, clearing a cave.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 72 - Act I Hell, Looking for Cain
Conqueror Trinity (Assassin - Trap/Passive) lvl 70 – Act I Hell, clearing a cave.

Be carefull out there,

Gouda
Congrats Gouda, you're making good progress there! Watch out for Archers and Lightning Spitters in Act 1.

Chris
Mage11 said:
Just a quick question - Psycho, I tried to send my mules the other day, but have had a problem with my email. Could you please confirm whether the mules arrived?

Apart from that, a gentle bump, I guess.
Mage11, the mules came through just fine :)

Gouda I'm glad to see you're making such fine progress. It is going to be very intertaining watching your trek through hell! Congratulations on the third conqueror :drink:
 
Note: These are posts #221-240 from the original post.

Another update from The Netherlands:

Niobe went a bit further into act 1 and found Cain.
What a way to rescue the old man. The Smith was LIPI, so i had no way of touching him. It turned out to be a game of running away and trying to kill the other monsters while ducking his attacks. I didn't do much more than opening the cage and then left myself.
Onwards for the next quest, the countess. My merc died too quickly, but from Nemars advice i keep resurrecting him, and the countess herself was easy, and dropped a nice thul rune. So two more points, and one more level.

So my new score:

Team The Matrix (Gouda) – 202 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, clearing a cave.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 73 - Act I Hell, Searching for a hammer.
Conqueror Trinity (Assassin - Trap/Passive) lvl 70 – Act I Hell, clearing a cave.

Be carefull out there,

Gouda
congratulations Gouda, psycho must do something or loose the top position.

I wait the fight between trinity and blood raven, the more difficult challenge before the anciens (more difficult, not the more dangerous) for a trapsin

and for countres, be careful, the run can be very easy or very dangerous, the closed space could be the more dangerous
I shall make my move soon, folks :) Good progress there, Gouda. I have no doubt that you will eventually take over my position on the table :)

Three Way Dance HC Tournament

Team P§ÃÇHÕ - 213 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 78 - Act III Hell R.I.P – Geleb Flamefinger
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 74 - Act II Hell

Team The Matrix (Gouda) – 202 Points
Conqueror Agent_Smith (Paladin - Offensive/Combat) lvl 70 - Act V NM
Conqueror Niobe (Amazon - Javelin/Passive) lvl 73 - Act I Hell
Conqueror Trinity (Assassin - Trap/Passive) lvl 70 – Act I Hell

Team a_shikoff – 168 Points
Destroyer Electra (Sorc - Lightning/Cold) lvl 72 - Act V NM R.I.P – Spear Cat Boss Pack
Destroyer Fireclaw (Druid - Shapeshift/Elemental) lvl 64 - Act V NM
Destroyer Icebabe (Amazon - Bow/Passive) lvl 68 – Act V NM R.I.P – Pindleskin’s Garden

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
[color=#white]Conqueror Sarah (Amazon - Bow/Passive)[/color] lvl 75 - Act I Hell
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team ABC (csarmi) – 100 points
Destroyer Arcain (Amazon – Passive/Javelin) lvl 48 - Act I NM
Destroyer Boolean (Sorc - Fire/Lightning) lvl 53 - Act I NM
Destroyer Cyran (Necro - Summon/Curse) lvl 48 - Act I NM

Team tweety – 85 Points
Destroyer Roos (Amazon - Bow/Passive) lvl 51 - Act II NM
Destroyer Jessica (Assassin - Traps/Shadow) lvl 47 – Act I NM
Linda (Sorc - Cold/Lightning) lvl 28 - Act III Nml R.I.P – Flayers

Team Gengis (Gengis Chuck) – 81 Points
Destroyer Chuck (Necro - Bone/Curse) lvl 41 - Act IV Nml
Gengis (Barb - Warcry/Combat Skills) lvl 31 - Act IV Nml
Destroyer Lilliana (Sorc - Cold/Lightning) lvl 40 - Act V Nml

Team Chaldan – 37 Points
Conductia (Sorc - Cold/Lightning) lvl 25 - Act III Nml
Flamestrike (Amazon - Bow/Passive) lvl 26 - Act III Nml
Hotfoot (Assassin - Martial Arts/Shadow Disc.) lvl 25 - Act III Nml

Team Ice and Fire (fitzWinter) - 21 points
BranStark (Druid - Summon/Elemental) lvl 26 - Act III Nml
Shagga (Barb - Combat Skills/Warcry) lvl 21 - Act II Nml R.I.P – Apparition
TheOther (Necro - Summon/Curse) lvl 20 - Act II Nml

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Hi everyone,

Thanks for the interest (everyone) and the updated scoreboard (psycho).
Niobe did her first Pit run, on players 1 still, but it was an amazing source of xp. I may try for another few runs, to get a level or two.
No special drops, but that was not surprising with my amount of MF (near to zero). I did fnd some high treasure class items, so that was nice. Sold everything immediately, and gambled a bit. Still nothing, but it was nice to run anayway. My first 1.10 Pit run!

Okay back to some serious progress. Niobe continued onwards after the pit and cleared out the barracks, dispatching the smith with ease, thanks to CS. I am starting to really love this char, with LF for mobs and CS for bosses. My fend is now lvl 12 (inc +skills) and CS is 11, LF maxed out. This is still good enough for killing any normal monster in about 3 LF throws, leaving only LI monsters standing. These then get separeted and mobbed one by one.
As a thank you Charsi made a hyperion spear yellow for me, unfortunately it turned out complete crap. I am looking for a better merc weapon, so i figured it was worth a try. It got +1 amazon skills, 50% ed and 3 mana/kill.
Okay back to work and cleaning out the cellars underneath. I made it to the inner cloister waypoint before quitting. All in all, about 1 hour and a bit of DII, so enough progress for me.

So my new score:

Team The Matrix (Gouda) – 203 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, clearing a cave.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 74 - Act I Hell, Looking for Andy.
Conqueror Trinity (Assassin - Trap/Passive) lvl 70 – Act I Hell, clearing a cave.

Be carefull out there,

Gouda
Way to go Gouda - 3 Conquerors, over 200 points. Keep it up.
Thanks for the encouragement Mage11,

I did try to play a little bit over the weekend, but my computer started acting weird. All kinds of hung processes, and running out of memory. I did install some software from my camera, so deinstalled that, restart, still the same. Tried playing, but lag made any progress near impossible, even crashing the game once.
Virus check performed, defragged HD, while i was at it anyway, still the same.
Anyway a few restarts later I finally managed to kill the responsible processes. By that time i had enough of it, so no progress report. Previous to that I spend friday and saturday on the beach, playing with the dog and having a beer at the beachbar. Thursday night was a concert/mini festival. So earned Niobe a few xp, discovered the way to Andariel, but not the last waypoint.

Prediction for this week: A few friends are coming over to help me with my final two DIY projects, the stairs/hallway and the master bedroom. So that will mean loads of hard work, and no time for my computer. Saturday another concert, and probably a nice meal before it.
Hopefully a new update after sunday.
I need a laptop to play in the train to work!

Be carefull out there,

Gouda
Ha, a little break during hard work is good for morale i say!
Managed to take an hour away, while the plaster was drying. Managed to take Niobe to actII, beating the crap out of Andariel.
Getting to her was relatively easy, and gained me another level! Andariel herself killed my merc of at topspeed and my valk also went down quickly. I realized later that she was cast at lvl 16 instead of 17 (have a set of gloves for casting with +1 passive skills). Oh well, I armed my self with 4 cure poison potions, and stabbed her with my javelin till she fell over. the lightning sparks really help for this, an excellent boss-killing skill. At lvl 11 Charged strike does a small mountain of damage allready.

After that I gave Agent Smith a try, also because i had a few runes to cube up. Managed to get another amn for my efforts. He went out to clear the den of evil, which was doable, but still rather dangerous. Monsters hit hard and with the reduced lifeleach, my 12% doesn't seem enough.
I'll probably have to start swapping merc weapons around, because i still have only one semi-decent one. This being my only melee char (thus most item dependant one) he may have to wait untill the rest has finished act I & II, to look for a better weapon.
Also is it possible to get crushing blow on anything except bloodgloves? (have those). And don't even mention a ber rune, because i don't have anything even near it.

So another update hopefully soon!

Team The Matrix (Gouda) – 205 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 75 - Act II Hell, Searching the sewers.
Conqueror Trinity (Assassin - Trap/Passive) lvl 70 – Act I Hell, clearing a cave.

Be carefull out there,

Gouda
I can't find my update scripty thing, so I'll just give you the good news that I'm back playing D2 (stayed away for about 2/3 of a year!), and I've moved my necro, Hades, into Act 5. Level 32 iirc.
the_brainaic said:
I can't find my update scripty thing, so I'll just give you the good news that I'm back playing D2 (stayed away for about 2/3 of a year!), and I've moved my necro, Hades, into Act 5. Level 32 iirc.
Because you didn't update for a long time you were assumed missing in action. Psycho took those of the list a while ago, but i did find this one from page four of the thread:

Team The Gods (the_brainaic) - 57 Points – M.I.A
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

Good to see you back in play!

Gouda
we can see brainic in action (mia)

but I think you look at you're last post.

but one scratch appened and all posts are loosed


Welcome back and good luck
Another update from DIY disaster area.
Finished plastering the upstairs hallway, and most of the stairs. That meant time for some DII.
Since I decided that Agent Smith is not doing enough damage, I continued with Trinity. She was going along easily, although the merc dies too often, as with all the others. Still, i get enough money from selling items to gamble and resurrect. She quickly cleared the den of evil, and continued on towards bloodraven. That took forever, although not very dangerous. All the zombies are LI, so my major traps don't work. They do work against bloodraven herself, but there are too many targets to get the traps to concentrate on her. I had to go back to town twice to buy new potions, and once to resurrect the merc. I didn't clear the mausoleum/crypt, since that is filled with LI's as well. So onwards towards the forest and the key to the stones. I found those without major trouble, so that was good.
The Smioth was LI (again, same as Niobe) so no killing him. Deckard was freed, so that was good, and i killed most of the other monsters, good for another level. All in all, a very nice day, although no finds to speak of.

Team The Matrix (Gouda) – 208 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 75 - Act II Hell, Searching the sewers.
Conqueror Trinity (Assassin - Trap/Passive) lvl 71 – Act I Hell, hunting royalty.

Be carefull out there,

Gouda
Gouda, that looks about right to me. I just have to find the notepad files that I had made for the skill/stat point assignments... Anyway, no progress since last post, I'm just glad to be playing Diablo a bit again.
Gouda said:
Also is it possible to get crushing blow on anything except bloodgloves? (have those). And don't even mention a ber rune, because i don't have anything even near it.
With no runewords or set/unique items allowed, you can't.
Hi everyone,

Keeping this thread alive thru 2004!
@jiansonz: I allready was afraid of that, but i hoped there would something. Oh well, blood boots&belt will be next in line, you can't have too much leach after all.

Onwards to the update. Trinity cleared the tower and defeated the evil countess. The countess herself was no problem, but the lightning immune archers before were very annoying and bosses even dangerous.
Still, no problems with carefull play. Onwards to the pit, one run only. Just before the pit this dropped:

Windhammer
Ogre Maul
Two-Hand Damage: 234 to 323
Durability: 30 of 60
Required Strength: 225
Required Level: 68
Mace Class - Fastest Attack Speed
Item Version: 1.10 Expansion
Item Level: 78
Fingerprint: 0x9ef2a8
+205% Enhanced Damage
60% Increased Attack Speed
150% Damage to Undead
50% Chance of Crushing Blow
33% Chance to cast Level 22 Twister on striking

My first elite unique find in 1.10 ! Looks like a usefull item even!

The pit itself yielded nothing so onwards to the smith, who was FECE, but was quickly killed with lightning traps. No imbue so far, haven't found a good merc weapon yet (plain that is). I am now at the Jail level1 waypoint, and that will be it for today. Also almost at lvl 73 (about 20% left to go).
Slowly catching up with Psycho though, so that's cool.

Team The Matrix (Gouda) – 210 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 75 - Act II Hell, Searching the sewers.
Conqueror Trinity (Assassin - Trap/Passive) lvl 72 – Act I Hell, hunting poison queeny.

Be carefull out there,

Gouda
Great work, Gouda. And your first Elite Unique. You're one up on me now!

You'll just have to go and win it all now, so you can keep it and get some use out of it. 👍
Thank Mage11,

I played a bit more over the weekend, but decided to give Niobe another try, maybe she could find a nice spear to imbue for trinity. Found a colossus whatever first, with str. req of 210, but while clearing the sewers no more. Oh well, another quest solved, with not too much problems. So out of Lut Golein to find (another) Horadric cube. Oh well clear the Halls of the dead anyway. The resurecting monsters are getting tricky, and require some tactics, esp. when LI. before getting to the tomb I encountered my worst nightmare, two beetle packs, both with a PILI boss, and some nasty mods. The minions fell to a (bunch of) level 3 poison javelin, but the bosses turned out to be unkillable. Oh well, park and continue from town.
The Halls gave me a nice spear or polearms (can't remember, and forgot to send my chars to work). Also my second elite unique, a bloodmoon.
After clearing the halls Niobe quit, and a quick muling session gave trinity the chanche to imbue.
Quite a nice result: ~150% enhanced damage and 4% lifeleach. Hopefully i can socket it quickly and put an amn in it for extra leach. I think it even has a bit of fast attack, but i am not sure. It more than doubled my mercs damage anyway, and he had 4% LL before as well, so he's bound to leach more now!
Oh yes, Niobe also made another level, and a skill from the sewer quest. So one more in fend, and one in CS.


Team The Matrix (Gouda) – 211 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 76 - Act II Hell, Searching for horadric bits.
Conqueror Trinity (Assassin - Trap/Passive) lvl 72 – Act I Hell, hunting poison queeny.

Be carefull out there,

Gouda
And it is over...

That's right. My end of the campaign has come to a close. Needless to say, the desicion to kill my Druid had its effects on the Necromancer. Without any suitable gear, the Necro was left with very low resists and the Merc's damage was seriously lowered.

The death of the Necromancer came at the hands of some very cunning teamwork by a set of bosses in the Tower (I decided to go back to look for some runes to craft some items to wear). I made my way down to the second or third level and was hit by some cold enchanted archers. Frozen and barely able to move, I tried to retreat, and after casting attract a few times in the vain hope that they would be attacking other creatures, I made my move, only to find a Might Enchanted boss pack of Goatmen coming after me. I managed to evade them, however the Attract curse lapsed, and it took a single archer to cut me down - Might being the Achilles Heel in this case.

It has been fun playing in this tournament, and I look forward to seeing you take over my spot, Gouda :drink:

The score list has been neutered, quite a bit. If anybody who was playing decides to rekindle their flames again, it will take a bit of convincing, but for now, this looks to be it. the_brainaic, your team has been stripped of its M.I.A status and added back to the table. I hope to hear of your exploits soon :)


Three Way Dance HC Tournament

Team The Matrix (Gouda) – 211 Points
Conqueror Agent_Smith (Paladin - Offensive/Combat) lvl 70 - Act V NM
Conqueror Niobe (Amazon - Javelin/Passive) lvl 76 - Act II Hell
Conqueror Trinity (Assassin - Trap/Passive) lvl 72 – Act I Hell

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
[color=#white]Conqueror Sarah (Amazon - Bow/Passive)[/color] lvl 75 - Act I Hell
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team The Gods (the_brainaic) - 57 Points
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team P§ÃÇHÕ - 219 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 78 - Act III Hell R.I.P – Geleb Flamefinger
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 76 - Act III Hell R.I.P – Dark Archer

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
That's terrible news, Psycho. A shame to hear that another has fallen to the Countess' tower. I know just how dangerous that place can be. The archers and the multiple boss packs is very dangerous. You have done very well, though, having reached over 200 points, and outscored everyone who hasn't made Guardian (unless the unthinkable happens and Gouda falls short). So congratluations to you for your success and for an excellent tourney. :drink:

On an aside, I should probably be moved to the fallen heroes group, seeing as Sarah fell a couple of weeks ago. My prize mules have been sent, and my final status is as follows:

Final status:

Team Mage (Mage11) – 113 Points
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell - 57 quests + 12 points, RIP Two Unique Ghost packs
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Normal - 10 quests, RIP Mummies
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM - 30 quests + 4 points, RIP Cold Enchanted Extra Strong Dark Archer pack

Thanks Psycho.
Vae Victus' deeds of valour will be remembered. I think that leaves Gouda and the_braniac's revived team as the last participants standing. Ironically, Gouda still has a chance of winning the tourney.

Chris
That is sore news indeed! :(
Your valant achievements will be remembered. I know the problem of equipment, but with all my gambling i managed to get Agent Smith independent equipment. He is most likely to die, so i am even unsure if i should give him my only hell viable merc weapon. Oh well, i think i'll try to finish acts 1 and 2 with Niobe and Trinity first.
Trinity has fade to boost her resist up to max, and Niobe has my best resist charms, getting her resists up to about 60. We'll see if i can find some room for improvement. Had to dump a few mana charms from both Trinity and Niobe, missing about 60 mana each now.

I hope i can go ahead at some speed, and resolve this tourney quite quickly. But if i survive for a bit longer, it may take a few more months. Personally i think i can make two guardians, allthough the black souls worry me, but we'll see that when i get there. Agent Smith is definately the weak one, he worries me greatly. I'll keep you all informed anyway!

Gouda
 
Note: These are posts #241-260 from the original thread.

Remember you two, there's no rush ;)

I'm willing to keep this tournament running for as long as it takes till you guys are both finished and that's a promise!
Keeping the tourney running thru 2004.

I decided to give Trinity another shot, see if i can get her to act II. She strated off killing her merc a few times in a row, because of the different tactics involved in the trapper compared to a LF javazon. After mastering the tactics again, things went a lot smoother.
ANyway, for the waypoint just after the smith on to the inner cloister, nothing special happened, but from the inner cloister onwards an arcanna's flesh and a tancreds skull dropped. Not bad for random boss monsters. I made it to the catacombs lvl 2 waypoint, and went down to lvl three. Offcourse i decided to search through the wrong branche, and gave up at the end of it. Leave Andariel for another time, when i am actually awake.
Still managed to get another level and invested 5 more points in vitality, and the skill point in wake of inferno.

Team The Matrix (Gouda) – 211 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 76 - Act II Hell, Searching for horadric bits.
Conqueror Trinity (Assassin - Trap/Passive) lvl 73 – Act I Hell, getting close to Andariel.

Be carefull out there,

Gouda


P.S.

The stats for my newly imbued stygian pike/ merc weapon:

Stygian Pike
Two-Hand Damage: 50 to 246
Durability: 30 of 35
Required Dexterity: 97
Required Strength: 168
Required Level: 49
Spear Class - Very Fast Attack Speed
Item Version: 1.10 Expansion
Item Level: 76
Fingerprint: 0xbf95eda1
+71% Enhanced Damage
+186 to Attack Rating
+1 to Minimum Damage
5% Life stolen per hit
30% Increased Attack Speed

i also have

83: Ferocious Ogre Axe of Maiming
Two-Hand Damage: 79 to 415
Durability: 50 of 50
Required Dexterity: 75
Required Strength: 195
Required Level: 45
Polearm Class - Normal Attack Speed
Item Version: 1.10 Expansion
Item Level: 72
Fingerprint: 0x59163b6c
+184% Enhanced Damage
+4 to Maximum Damage

but that one doesn't have leach (yet) and is a lot slower unfortunately.
I may socket it (cube recipe), but i am not convinced yet. Agent Smith will give the charsi imbue another shot as well. My mercs can't use this one yet anyway, but it does take up precious stash space......
Hi everyone,

More updates, trinity made it through act I !
She left the last waypoint, fighting her way to stairs for lvl 3 every step. A few bosspacks, made it difficult on my merc. He died a few times, as usual, but nothing serious threatened trinity herself. So onwards to level 3 and a bit of exploration. Lvl 4 had no surprises in it, allthough one of my lightning traps must have hit Andariel early on, because she came out while we were still fighting the monsters in the beginning of the room. This turned out to be quite good, since the exploding corpses took Andariel down to about half her life, making my task a lot easier.
By this time my merc and shadow were dead, so it turned into a running-around-the-pool and casting SM and lightning traps episode. I had to go back to town once for a new batch of potions (mana, healing and cure poison), but other than that no problems. Took about 8 minutes, so 15 minutes from full health. That doesn't bode very well for the next bosses, who will take longer episodes of running around, i am afraid. Andariel dropped two blue items, and a few gems, but nothing of interest.
I will level trinity a bit to equal Niobe when she entered act II (lvl 75) by doing pit runs. Hopefully more about that tomorrow.

Team The Matrix (Gouda) – 212 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, Hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 76 - Act II Hell, Searching horadric bits.
Conqueror Trinity (Assassin - Trap/Passive) lvl 73 – Act II Hell, Back to act I for leveling.

Be carefull out there,

Gouda
time to me to go in holliday, and without web.
so see you next and be carefull in hell
Great work, Gouda. Keep it up. Do take the time you need to progress safely, though. You'll catch Psycho soon. Do listen to what Nemar says to (unlike me, who foolishly died without heeding the advice that would have saved me).

Have a great holiday, Nemar.

Yay to Psycho for allowing the tourney to continue to the end.
Thank you all guys.

Another update from cheese valley.
I levelled Trinity to 75, doing pit runs. Went surprisingly quick. Just one good result, a plain hyperion spear for agent smith to imbue (once he gets that quest). After that she went on in act II, clearing the sewers, for another skill point and atma's undying gratitude, offcourse. Have been investing in WoI, and more vitality. Trinity is first of my chars to hit 1000 hitpoints :).

After that i went back to Niobe, who collected all the horadric bits and made the sun come back. Both these chars are still killing very well/easy, so i have good hopes of getting further on.

Team The Matrix (Gouda) – 214 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, Hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 76 - Act II Hell, Entering the palace.
Conqueror Trinity (Assassin - Trap/Passive) lvl 75 – Act II Hell, Searching horadric bits.

Be carefull out there,

Gouda
Just a quick update from home. Allthough i was supposd to be doing other stuff, i continued playing, and now Niobe has finished act II!
She has also gained another level, for some more life and CS.
All in all not to difficult, allthough i had to quit the game and restart the true tomb, because it was filled with LI desert bugs. Especially when the boss turned out to be PI, i just couldn't kill him.
On my way to duriel two interesting finds: - another set of titans, and a moser blessed circle with two sockets. Things that i could really use, and thus very frustrating. Oh well, it works like this as well, so we'll see where it goes.
I think i'll do a quest or two with Agent Smith next, see if we can get him anywhere.

Team The Matrix (Gouda) – 218 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 70 - Act I Hell, Hunting bloodraven.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 77 - Act III Hell, Lounging with Hratli.
Conqueror Trinity (Assassin - Trap/Passive) lvl 75 – Act II Hell, Searching horadric bits.

Be carefull out there,

Gouda
Impressive progress Gouda.

My softcore javazon ran into a PI LI Grand Vizier in the Chaos Sanctuary. The thought of clearing the Sanctuary again just to get a new roll was so daunting I resorted to using level 1 Plague Javelin. Fortunately he does next to no damage. My merc and valk tanked him while I tossed a javelin, waited till the poison wore off, then repeated ad nauseum. The Diablo dropped a Reaper's Toll which made most of my PI problems go away. :D

Chris
Hi everyone,

My problems with PI's are only getting worse. Agent Smith tought his lvl 4 vengeance would be enough, but any pack of ghost causes him to run away screaming like a girl and reset the game (again and again). It feels like very cheesy tactics, but then again, i have found the runes needed for a cresent moon for my merc (and a near perfect weapon for it), but am not allowed to make it. So restarts it is.
Anyway, Both niobe and trinity finished act 2, so no choice but to play Agent Smith. He progressed very slowly, sometimes restarting three four times before reaching the next waypoint or quest. It took me about 10 restarts before I coul kill the countess, at which point i nearly committed suicide. Oh well, after that it became somewhat easier, allthough not much. Still, many restarts later he killed Andariel, and travelled to act II.
I'll tell you all more about it when i am back in work, right now i am off to the beach!


Team The Matrix (Gouda) – 228 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 74 - Act II Hell, Getting revenge.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 78 - Act III Hell, Lounging with Hratli.
Conqueror Trinity (Assassin - Trap/Passive) lvl 77 – Act III Hell, Lounging with Hratli.

Be carefull out there,

Gouda

p.s. He, he, passed Psycho :)
Great work, Gouda. I found the Countess to be a lot of trouble, with the killer Ghosts and the enchanted archers in the lowest level. Great to see you're making it along there. Keep up the good work!
keeping the tournament alive trhu 2004

Hi everyone,

back in work after a weeks holiday i have finally checked all my email (need to reply to some of it though). But first some updates on how i have been doing.

First up Agent Smith: He is now packing a decent punch, doing about 1000 - 2500 damage with zeal and fanatism and alive merc. Also now 23% lifeleach spread out over gloves, two rings and my blood craft axe. His merc also does decent damage 1000 - 2000 range, not sure exactly. Only 6% lifeleach though, but i guess that will be it till act V socketing quest. The big problems: Hard hitting monsters and big groups. Despite 75% block he get's hit too often. Any monster that is unleachable is therefore very very dangerous. He has learned to retreat and retreat and retreat. I have reduced my open stash size to 3 X 4 spaces, from 4 x 4 to give him some life charms from my other chars. Also socketed his circlet with a perfect ruby.
I am consideringn getting him a 4 socket armor for more life, but since all my bloodcrafts also require rubies i have run out right now. Also don't want to lose the 24% faster hit recovery (see the problem of getting surrounded). He has ~880 life rigth now, which is way too little for a melee char, but with investing in dex for keeping max block grows only slowly.
A specail mention for PI monsters: i am now raising the lower resistance aura, and will put all my points in that one, because they are very dangerous (combined with manadrain, so no vengeance means impossible to kill). The biggest reason for merc deaths as well.
All in all a difficult mission, but he has already made some progress in act II, getting revenge for ATMA, and earning a book of skill. Noy too bad an experience, allthough the resurrecting monsters will probably be a major pain later.

Trinity is next: Her biggest weakness lies in LI monsters, so she has been raising WoI. I hear that it is bugged, which i get the feeling as well. Still it does it's job. She is the luckiest char I have, in the meaning that she can shop for her major equipment. She now owns two +3 shadow skills claws (for casting SM at switch) a +2 traps and a + 2 assassin skills claw, all bought at vendors. This brings death sentry up to level 26, with decent damage and range. LS and WoI follow this level closely.
She does have problems facing bosses, and has too run and cast traps/SM all the time, but still not too much danger.
She has ventured out into act III, doing finding the statue, and the gidbinn without too much trouble. The flayer jungle had the dreaded invisible lightning shooters in it, so she quit there, but even they were not that dangerous (yet).

Niobe my personal favorite is last. She hasn't had any playing time after reaching act III, but with her weakness being LI's as well it is going to be hard going for her as well. Still, the valk and merc and her fend together can take on most LI monsters. Bosses are not a big problem since pumping charged strike, a truly marvelous skill. She is quitly raising her last few skills, hoping to max valk, CS and fend by end game (LF is allready maxed).
She is now alternating dex and vit raises to keep het blocking on the level of her shield (56%, tower shield + eld rune). ALso a javelin with + 2 amazon skill on switch for casting valk.

The overall plan: everybody has to finish act III, to allow the first one to go all the way. I will probably let Trinity lead the way, closely followed by Niobe. They will have to gather equipment, charms and crafting material for Agent Smith to enable him to follow.

Anyway: current score

Team The Matrix (Gouda) – 231 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 75 - Act II Hell, going out into the desert.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 78 - Act III Hell, Lounging with Hratli.
Conqueror Trinity (Assassin - Trap/Passive) lvl 77 – Act III Hell, Looking for bodyparts.

Be carefull out there,

Gouda
Sorry I haven't posted here in some time :(

A belated RIP to Vae_Victus, you battled valiantly! Sorry to read the bad news PSYCHO, but nice score in the tourney. 👍

@ PSYCHO - As Shade has noted, Sarah has passed as well, leaving only Gouda

And to Gouda, EXCELLENT work. Keep up the spirit, and the marvelous progress! I believe you will conquer at least 2nd place here, and have a legitimate shot at the title. Don't give up hope - with this themed team, anything can happen :D
Hello people :)

Apologies for not posting for a while, but real life duties have been upped over the past week or so. Still it is good news to hear that you have passed me on the table, Gouda, I do hope we can see your team making three Guardians :)

I've edited Mage's team on the scoreboard and it should be all correct now! (I must be slipping in my old age!)

Now as relates to the prize mules. I have a few ideas on how to sort this stuff out. Of course there are a lot of good items that need to be seperated between players, but my question to you all is, how would you prefer me to seperate everything? I am thinking of a Stash Mule for 1st, 2nd and 3rd place (of course), but also Stash Mules for those who have made conqueror and guardian first and other milestones. Any opinions or ideas?


Three Way Dance HC Tournament

Team The Matrix (Gouda) – 231 Points
Conqueror Agent_Smith (Paladin - Offensive/Combat) lvl 75 - Act II Hell
Conqueror Niobe (Amazon - Javelin/Passive)
lvl 78 – Act III Hell
Conqueror Trinity (Assassin - Trap/Passive) lvl 77 – Act III Hell

Team The Gods (the_brainaic) - 57 Points
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team P§ÃÇHÕ - 219 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 78 - Act III Hell R.I.P – Geleb Flamefinger
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 76 - Act III Hell R.I.P – Dark Archer

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell R.I.P – Ghost Boss Packs
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
P§ÃÇHÕ said:
Hello people :)

Still it is good news to hear that you have passed me on the table, Gouda, I do hope we can see your team making three Guardians :)

Now as relates to the prize mules. I have a few ideas on how to sort this stuff out. Of course there are a lot of good items that need to be seperated between players, but my question to you all is, how would you prefer me to seperate everything? I am thinking of a Stash Mule for 1st, 2nd and 3rd place (of course), but also Stash Mules for those who have made conqueror and guardian first and other milestones. Any opinions or ideas?
Hi Psycho,

Well, since my current (and only) project is getting 7 chars thru Hell Baal, also know as the HC septavirate, I can already tell you that i will not be accepting any prize mules. Also, i want to see how far a self found HC grail can be pushed in 1.10, so no need there either. :) Offcourse i do have to win this tourney now, else my first start at the grail will be wiped out immediately......
So skip me for prizes, and graciously accept some yourself for hosting and conciving this excellent tourney.
I do like the idea of splitting up the goodies somewhat, so more people can enjoy it. A few idea's (completely random):
- an elite item for each char in hell? (if there are enough of those?)
- with the first pick for the first guardian, or conqueror, or furthest progression, etc
- an encouragement price for the most active contestants, and people who have made contributions to the tourney.

Gouda

p.s. the septavirate rules state that only items find by septa chars can be used by septa chars, so i would not be able to use any of the stuff found for the next years (or however long period it will take me to finish this monstrosity).
I think that it may be beneficial for prize winners such as Gouda and AlterEgo if part of the prizes is designated as one (or more) of their own prize mules, so they have items they can use for their Septivirate.

Other than that, you can have prizes for things like fastest, first to 100 points, first to 200 points, quickest Guardian. You could also do some prizes for those who didn't do so well that may help encourage them to continue in HC (maybe some low level useful starter sets & uniques for those who dies with less than 100 points or less than 50 points, or something like that). If you wanted, you could add a prize or two for amusing, interesting or challenging battles & descriptions. Other possible categories could include best item found, most items found, etc. You ought to keep some yourself too, for a job well done. For those who receive prizes, if you have stuff you don't want, perhaps starting a giveaway within this thread could help distribute anything other competitors want to them in recognition of their support, before going out to the mainstream giveaway thread.

Just a few ideas - you don't have to implement any or all of them, I just hope it helps you decide what you want to do. Personally, I have no need (nor expectation) for prizes. If I were to be on top, I would only really want to get back items that I found, and even that doesn't really matter - the biggest prize I had was the experience of competing. Thanks again for the tourney, Psycho.

Oh yeah, and keep up the good work, Gouda, you're closing in on the top now!
Thanks Mage11,

i like your idea's they seem to be a lot better formulated than my thoughts, on this. Yes I do hope to keep (some of) my items, but that's why I am trying to win, so i don't have to give them up in the first place :).

Talking about that, i had a bit of time yesterday an decided to get Agent Smith a few steps further into act II. I am trying to space his progress a bit after getting very close to killing him in frustration at the countess quest. So an hour, maybe less of playtime for him.

He ventured out into the desert, which was filled with lightning beetles. Dangerous enemies, but doable, till he ran into a PI manaleach boss. That one got parked (I love the teleport charges on my circlet), and onwards to the halls of the dead. Since i allready have a horadric cube, i decided to skip that one. So i went further out to the maggot lair, after finding the waypoint and the way to the lost city. I had to quit after exploring about half if the first level, time to go to bed. In that time i had already killed 4 bosspacks of flies/mosquitos, so i really like these narrow tunnels, only one enemy at the time is excellent. Even PI's are now doable!
Gained a level in the process as well, so that was nice. More dex this time to keep my blocking at 75%, and another point for conviction.

So: current score

Team The Matrix (Gouda) – 231 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 76 - Act II Hell, clearing the maggot lair.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 78 - Act III Hell, Lounging with Hratli.
Conqueror Trinity (Assassin - Trap/Passive) lvl 77 – Act III Hell, Looking for bodyparts.

Be carefull out there,

Gouda
Ha,

another hour to play the game (maybe less), so into the maggot lair! I am still trying to reserve all these little sessions for Agent Smith, and it seems to be working so far.
Anyway. Plenty of scarabs down there, including the dreaded PI (extra strong, cursed) boss. So restart and a better monster mix this time. I made it thru the entire maggot lair with only 2 merc resurrects this time. YThe colworm was not very difficult, it just took a lot of time to kill the sea of hatchlings surrounding it. So the horadric staff is half finished!
I went onwards a little bit and found the viper temple, so i can explore that one the next time. I am not looking forward to the arcane sanctuary with all the ghosts, but we'll see when i get there.
No new levels or anything, so my score is unchanged.

Be carefull out there,

Gouda
Keep up the good work Gouda! Impressive indeed. 👍

As for prizes, I like the idea of offering the "top x# winners" an item or two from their own stash. The Sept & self-found-grail players would really appreciate that. ;) After that, anything goes. I think you can be creative in how you do it Psycho. Any of Mage's ideas work for me. 👍 If you need any help distributing mules, let me know.

Side question: When did this tourney start anyway? Oct/Nov? It has to be one of the longest-running in the history of the SPF!
Gouda: Paladins actually have it easy with ghosts in the Arcane Sanctuary. Use the "Sanctuary" aura (its a preq-req for Conviction so I think you have it). It resets the physical resistance of all Undead to 0 - no more PIs! If the mana burn is a pain, use "Normal Attack". Might be useful when fightining Gloams as well.

Chris
Icebird said:
Gouda: Paladins actually have it easy with ghosts in the Arcane Sanctuary. Use the "Sanctuary" aura (its a preq-req for Conviction so I think you have it). It resets the physical resistance of all Undead to 0 - no more PIs! If the mana burn is a pain, use "Normal Attack". Might be useful when fightining Gloams as well.

Chris
Excellent idea,

I will give this a try. It doesn't say anything about it in the skill description though, but it sounds perfect! I have a bit of mana leach so zeal should be no problem! Also it pushes them away a bit, which is good for ghosts, might be bad for gloams, but we'll see.
Thanks for raeding and advicing me!

Gouda
 
Note: These are posts #261-280 from the original thread.

It's a hidden feature of Sanctuary, and one of the most useful features about the aura, since the actual damage bonus is bugged.

Since this is hardcore, my gloam advice would probably be to run like hell... (Especially since neither absorb nor resistance over 75% is an option without some lucky rune finds).

Chris
digging up this thread from page 5

Hi everyone,

Saturday I tried Ice bird advice, and it worked like a miracle. My merc actually managed to stay alive through some battles thanks to life leach, and all the undead just kept being bounced away. Agent Smith was suddenly a lot of fun to play, so i went through act II completely with him. The tombs were very scary for him, so he only cleared the true tomb (No ancient Ka hunting this time). The biggest problems were actually caused by the packs of slingers and the big yeti type monsters before the tombs. They forced me to teleport through the canyon of the magi quite a lot. After entering the tomb I faced Duriel and wacked him. Simple, effective. Act III will suit him a bit better i hope, lots of small monsters to zeal away at. So far he got the golden bird for 20 extra life, and filled up on some better life charms, reaching over 900 now. I hope to find some more good + attack rating charms, since my AR is only 3300, giving me about 70 - 75% chanche to hit on most monsters.
I have now three set ups for my aura's:
F1&F2 Zeal and Fanatism
F3&F4 Vengeance and conviction
F5&F6 Zeal and Sanctuary
All in all, a great achievement, in big part thanks to Icebird <== insert worshipping smily here.

Offcourse this victory put me in a great mood, and i continued playing. This time trinity, my trapassassin. She bouhgt a +2 assassin skills claw at the store, and immediately afterwards gambled a +3 traps skill amulet. This repalced a +1 assassin skills, 32% MF amulet and a +2 traps claw. So an extra +2 traps, and + 1 my shadow skills. She went out towards kurast, clearing the jungle as she went. The flayers are very annoying, with their ever changing immunities from pack to pack. Anyway, with teh flayers out of the way, It was time to clear a few temples, trying to find the tomb. After finding the tomb i continued to explore all the other tombs, and stepped into teh next one, straigth into a boss pack of archers. I am still not sure how i survived it, but i managed to step back into kurast (causeway) and saw that i had no full rejuvs left (from 6) and about 100 life (out of 1100).
This cured me of any other attempt. Sunday i continued on a slower pace, and advanced towards the council. They also had the changing immunities, either fire or lightning, so i usually had the wrong type of trap ready for them. I stay well clear of the fire enchanted one (well of all boss council members, just to be sure) and managed to kill them of while having to resurrect my merc only twice.
Onwards into the durance. Level one was not too hard, but level 2 was huge. the entrance, exit and waypoint were in opposite corners, so i had to clear the entire level to find them all. Also quite dangerous, but liberal use of mindblast makes a friend out of your enemy, so that was okay.
Getting to Meph, through the remaining councilmembers, and a bunch of vampire thingies was extremely difficult. I think i resurected my merc about 10 times, and wa down to my last 2 full rejuvs before they were cleared. My traps didn't target one single monster, but kept spreading the fire out. Still, wen the first fell and set of a chain of corpse explosions it went quickly. Meph was a big pushover compared to that and just took a long time of recasting SM and casting Lightning sentries around him.
She is onwards to act IV now!

As a last entertainment on monday (bank holiday here, so plenty of time) Niobe was on. She plodded through the flayer jungles, seeing way to many LI on the way. Still the valkyre is such an excellent sidekick, that she could simply hide behind her and stab some as a little help. She went till lower kurast, which she cleared as well. Lower kurast was amazing and dropped, in quick succession:
- mavina's embrace (kraken shell)
- spirit shroud
- heavenly garb
- beserkers hauberk
4 armors i had not seen yet in one single map (maybe one in the jungle before, not sure). I don't remember if any of them is form a chest, because i was just too shocked at all the goodies dropping. Another great find:
- Djinn Slayer (Ataghan), but i don't remember who found that one, let alone where. Anyway now 3 elite uniques found!

This loooong story leads us to the score:

So: current score

Team The Matrix (Gouda) – 243 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 77 - Act III Hell, Looking for a gidbinn.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act III Hell, Clearing Kurast.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Guarding the fortress of light.

Be carefull out there,

Gouda
I cant believe this tourny is still going i just wanna say congrats to all those still in this.
Well well well , 2 actors in this tourney; good luck
Nice progress Gouda. Glad you found the Sanctuary tip useful. :)

Chris
I just wanted to say thanks about the Sanctuary tip guys; I'm working on a HC paladin in the ladder, and this looks like a 1pt wonder to use.

Gouda - way to go! Keep it up, its very impressive.
I was wondering how far this had fallen. It's great to see it back.

Fantastic tip, Icebird, and one I'm going to remember for when I next do a pally.

But better than that is Gouda's progress. You're well on the way towards the top. Keep up the good work, and remember to stay safe. I would avoid going into potentially dangerous areas that you don't need to - it's easy to lose a character to stair traps and the like. But hey, why am I giving you the advice - it should be the other way around. You've certainly made it a lot further than I did. Keep it up and good luck on getting those Guardians.
Another excavation of this thread.

I went to my mams birthday this weekend, so little playtime, only a bit on friday night and sunday afternoon. Still the progress was good enough. Niobe finished the Lam Esen quest without trouble, investing the skillpoints in strength so she can use her elite javelins (+2 amazon, +2 javelin) for LF-extra.
So also found the last bodypart in the old sewers, so the council is up next. I already know this will be tricky, with about half of them being LI. She didn't find anything special, but i did add two new items to my stash, an artic set piece and a ironstone hammer.
Agent smith had a go on Sunday, venturing through the Jungle. He quickly got the Gidbinn quest done, getting a useable ring from Ormus (10% res. all, other random mods). THe flayer dungeon was more tricky, with the death explosion of witchdoctor Endugu nearly killing Agent Smith. He was already running away from the scene, when the newly spawned witchdoctor-flayer exploded as well, just out of radius luckily. I really hate these fire enchanted flayer shamans, since you have to kill them twice.
He then went onwards to lower kurast, just to get the waypoint and be rid of flayers (although they weren't too bad), seen enough of those.


So: current score

Team The Matrix (Gouda) – 245 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 77 - Act III Hell, Looking for missing bodyparts.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act III Hell, Sneaking up on the council.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Guarding the fortress of light.

Be carefull out there,

Gouda
Hi everyone,

Went to bed too late yesterday, so i had some time for DII.
Niobe progressed from lower kurats towards the council. This went quite smooth, and even the council turned out to be easy. Well, so it seemed. All the councilmembers outside of the building were FI, so they went down quickly to LF and CS. After that all the council members in the building turned out to be LI. thus a game of luring them out one by one, and then three spearwielding figures trying to stab them to death.
The spear wielders did win in the end, after lots of pottions and retreating. So I imbued the flail, and smashed the glass pane to open the emergency door to the durance of hate. I did find the stairs to level 2, and wandered around a bit, but by that time it was 1 o'clock (i get up at 6) so really time to go to bed. Just paused the game, so i may continue tonight.

So: current score

Team The Matrix (Gouda) – 247 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 77 - Act III Hell, Looking for missing bodyparts.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act III Hell, Sneaking up on Mephisto.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Guarding the fortress of light.

Be carefull out there,

Gouda
don't forget to close you're D2 program time to time
Bumpy, bumpy, bumpy...
Hi everyone,

@ Nemar: well my girlfriend did that for me, so i had to beat the council again. The Durance had a PILI mauler in it, so that meant another restart. I ended up defeating the council three times, allthough i did just sprint for the entrance the third time after killing about half of the council.

@Psycho, thanks, saved me a lot of searching.

Anyway, as mentioned Niobe ventured into the durance at her third try and found the stairs to level three (she already explored parts in the last update). I decided to give meph a try, instead of looking for the waypoint. There were way too many exploding flayers about for easy exploration anyway.
So onto Meph. First: more of those rotten LI councilmembers and vampire thingies. They seperated out a bit, and i was able to kill them, taking the better part of an hour (!) with lots of retreating and resurrecting. Finally i was abe to get to meph, who quickly killed my merc, but went down to the unstoppable power of CS very quickly. I had to resummon my valk two times, before the end to take the heat away from me. Meph dropped about 6 yellow items, including a usefull armor with dual resists. The other items were of the just not kind.
I thought of starting Agent Smith, but lots of other stuff to do during the weekend, so no luck with that.

So: current score

Team The Matrix (Gouda) – 248 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 77 - Act III Hell, Looking for missing bodyparts.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 80 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Guarding the fortress of light.

Be carefull out there,

Gouda
Well done man, hope you get all of them through. :)
:yep: froggy froggry froggy froggy froggry froggy froggy froggry froggy froggy froggry froggy :yep:
Way to go Gouda. You're getting closer now.

If bumping this thread helps, then I'm very willing to do just that.
come on , it's not the end
Thanks everyone for your replies/bumps /support.

I haven't had any time this week, and don't want to cut my sleeping time any further. I am already down to 6 hours a day, just so i can keep up my programming work for now. Anyway, my dad is coming to visit for a few days, to help me paint and finish of a few details around the house.
So the next update will be on monday, after the weekend I think.
Damn, I need that laptop, so i can play in the train, on my way to work. It is only 20 minutes, but maybe just enough to get to the next waypoint.
Thanks again,

Gouda
Team ABC - where is it listed?
I know, I haven't been up for a while, but --
Hello everyone, just bumping this thread again :)

Csarmi - I took a lot of teams off the list (not permanently), because they had not posted for a long while. If you wish to join the tourney again, let me know either via PM or here, and I will gladly add you back to the list again.

I am patiently awaiting Gouda to make it through with these characters. I have already sorted out the prize mules (seperating them into different mules of Unique/Set/Rare/etc items). But that has also posed a problem. If I had have known that Septivariate characters could use items they found, then I would have left the prizes for those Septivariate players to be the stashes they contributed to the prize pool.

Hmmm...the mind boggles


Three Way Dance HC Tournament

Team The Matrix (Gouda) – 248 Points
Conqueror Agent_Smith (Paladin - Offensive/Combat) lvl 77 - Act III Hell
Conqueror Niobe (Amazon - Javelin/Passive) lvl 80 – Act IV Hell
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell

Team The Gods (the_brainaic) - 57 Points
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team P§ÃÇHÕ - 219 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 78 - Act III Hell R.I.P – Geleb Flamefinger
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 76 - Act III Hell R.I.P – Dark Archer

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell R.I.P – Ghost Boss Packs
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Psycho, I was just wondering after this sometime if your gonna make another
Three Way Dance. I cant believe I didnt join from the start, :grrr: .

I was wondering thats all, awesome tournament!
:drink:
 
Note: These are posts #281-300 from the original thread.

I do.

Well my chars are up and going again, rushing through nightmare. I'll let you know of their progress.
Hi everyone,

Unusual update, fridayevening. My dad left after diner, and i couldn't paint or sand one more thing, so decided to play some dablo instead.
Offcourse Agent Smith had to finish act III still, and he did! :D
It was a moderate journey, not too difficult. The biggest problems were caused by FE bosses. I have to let my merc kill those, but one of the council bosses was FE. I think he regenerated as fast as my merc did damage. So I decided to take one more shot, and there he went. Luckily the explosion is blockable, so i had no damage, or maybe i was just out of range (i was trying to walk away). That finished, onto the durance. A very nice mix of monsters, lots of zombies, with a few maulers and very few exploding dolls. After an hour or more of searching i found both the waypoint and the entrance tolevel three. So meph it was. As usual the biggest problem was getting at him, whihc caused three merc deaths. Meph himself was over with quickly. I did notice a lack f leach from him, which was annoying.
Furthermore a few nice drops along the way.
113: Ripsaw - Flamberge
114: Highlord's Wrath - Amulet
115: Spike Thorn - Blade Barrier (dropped together with khalims flail )
'Eld' <== i reorganized my inventory, and didn't see the socket in it! Duh
116: Aldur's Stony Gaze - Hunter's Guise

So 116 different unique/set items so far.
Also a few nice new doubles, like peasant crown and grims burnin' death.
Meph himself dropped
Let's see this as a training session for the MF olympics!

which brings us to the score

So: current score

Team The Matrix (Gouda) – 252 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 78 - Act IV Hell, Guarding the fortress of light.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Guarding the fortress of light.

Be carefull out there,

Gouda


edit: correction for Niobe, i thought she was further ahead of the rest, but she isn't, now that i can actually check.
Team ABC, 114 points

Arcain, level 49 amazon (javelin/passive), 34 points (cain rescued)
Boolean, level 57 sorceress (fire/light), 43 points (just killed duriel)
Cyran, level 52 necromancer (summon/curse), 37 points (just killed andariel)
Update

Team ABC - 129 points

Arcain, level 56 amazon (jav/pass), just killed Duriel
Boolean, level 57 sorceress (fire/light), just killed Duriel
Cyran, level 55 necromancer (summon/curse), just killed Duriel

Nothing interesting so far, seems like NM will be a cakewalk. Arcain just keeps running through the Acts (she runs very fast). Stops at strategy points and lets loose some of her fury. Not really using her poison skills these days. Valkyrie tanks (almost untouchable, only Andariel was able to kill her), Cold Wolf freezes everyone and the amazon fires from behind. When facing mass archers, decoy is used to prevent hit recovery.

Boolean does the same. She teleports around, stops sometimes and spams Hydrae. She had an extremely hard time killing Duriel. The guy kills the merc fast and since static now removes only 200k HP (of 300k), it took about 1.5 hours (not joking) to finally kill him.

Cyran and his minions are unstoppable. The only problem is that he is neither fast running nor can teleport so is bound to advance slowly. Andariel and Duriel was both a joke.
SuperSavage said:
Psycho, I was just wondering after this sometime if your gonna make another
Three Way Dance. I cant believe I didnt join from the start,: .

I was wondering thats all, awesome tournament!
Hello folks!

Don't be surprised, when all of the prize packs are handed out, to see another tournament with this format taking place :)

Gouda you might want to think about adding some poison damage to your or your merc's attack to prevent monster heal when you're going up against people like the council. Even a wand with Poison Nova charges would be extremely handy with monsters that have high regen rates.

Csarmi, your team will be added to the scoreboard the next time I update it :) Glad to see you back and playing :)
P§ÃÇHÕ said:
Hello folks!

Don't be surprised, when all of the prize packs are handed out, to see another tournament with this format taking place :)
Cool - I would defintely be up for that; this was a fun tourney.

Gouda - keep up the great work! You might just take it all!
and what happen just now ?????
Hi everyone,

Haven't had the chance to play in the last few days, but hopefully tonight again. I wnat to see what the hellforge can give me!
The Dutch socecr team is playing tonight, but i don't think I'll want to watch that, since i am not a real fan anyway. So with some luck an update soon.

I won't take part in the MF olympics, first finish this tourney!

Gouda
P§ÃÇHÕ said:
Don't be surprised, when all of the prize packs are handed out, to see another tournament with this format taking place :)
I would definately want to participate in that, despite the fact that I have never played a HC character past Act1 Norm :lol: BTW, how long has this touney been going, anyway?
Good luck to everyone that's still playing.
Gorish said:
BTW, how long has this touney been going, anyway?
I think it started in October or November last year....

Chris
This tournament opened on the 6th of November, 2003 at 7:33pm server time, and has been going, without absence, ever since :). I actually saved the first thread of this tournament onto my computer. Unfortunately the server crash destroyed the second thread. I will endeavour to save this thread when the tournament closes however :)

That means it's been running now for *thinks* 8 months, going on 9 months in a few weeks. If there has ever been a longer tournament run here at the SPF, I would like to know :)
I don't think any tournament here or at the other place have run anywhere near as long. And probably none have as big a list of prizes either.

Congratulations and well done to you on your wonderful tourney, P§ÃÇHÕ. Your first :drink: at the EMB is on me.
Hi guys,

Soccer for the Netherlands yesterday, so i decided not to watch, but play soem DII instead. Just put the radio on, which is probably just as good anayway. Had to do a few bits and pieces around the house, so only about an hour left for actual playing, but oh well.

Since everyone is at the same point, i decided on Trinity, since she has the lowest level, so she could use some questing. She went out and the first monsters proved to be the most difficult, a boss pack of balrogs. They have a lot of hitpoints! but when the first one dies, the rest goes down quickly to the DS explosions. After that i got back into the playing style, and things started dying quite quickly. I played on till i found the waypoint, next to the stairs to the river of flame, where izual also hang around. He was surprisingly easy, i estimate that the balrog boss took about the same time to kill. (this may have something to do with resists as well, i haven't checked).
So two skillpoints, one for Ls and one for WoI. They are both at 17 now, so i have some hope that i will max out my three main traps before finishing. My SM is at 11(19 incl + skills). So, one more point for the score and a bit closer to that final goal!

So: current score

Team The Matrix (Gouda) – 253 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 78 - Act IV Hell, Guarding the fortress of light.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 78 – Act IV Hell, Starting the river of flame.

Be carefull out there,

Gouda
I hope tonight england go home :yep:
@Nemar: They did!

And in honour of that fact, I played trinity a bit further..... Into act V!!
She continued into the river of flame, where the hellfore dropped her a Lum. Not that great, but still my third highest rune so far (um and pul above that). The smith was not too difficult, but he was fanatism enchanted, so it was tricky, because i had to lure him away from all the other monsters first.
Onwards to the big D himself.
Offcourse my merc died an died and died, so i did parts without him. The Ob Knights were annoying, but not as dangerous as i thought they would be. Great things traps! A few bunches of Balrogs gave the biggest problems, as well as that seal. I had my merc with me by then, so that helped a lot.
Diablo appeared before the last balrog was dead, as liberal use of mindblast had made them all into allies for a few seconds. After killing them i went to town to replenish all my potions and then out to look for D.

Just set a few traps at the end of the screen, and Big D arrived at the scene, with the first 20% HP off. After that he quickly finished my merc, and the running around started. Run cast trap, cast trap, run cast trap, run cast SM, run etc. He actually died off screen, after about 5 minutes. Quicker than i expected, so I am a bit more positive about the future now.
Drops: 5 yellows and a golden chainmail. Nothing usefull though.

So being very happy I also advanced Agent Smith towards Izual, but it was getting late, and i paused the game with him having cleared most of the plains of despair. Will continue tonight, since my GF has a workdinner anyway.

So: current score

Team The Matrix (Gouda) – 255 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 78 - Act IV Hell, Looking for a fallen Angel.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 79 – Act V Hell, Teaching barbarians some manners.

Be carefull out there,

Gouda

P.S. trinity also made a level, for more WoI and some energy.
update

Boolean has flied through Kurast and the Hell in several hours and is now waiting with killing Diablo. (27+20 quests+extra points)

The other two are lost in the Kurast Swamp. (27+13 quests each+extra points)

(51+44+44=139 points id my calculation is correct)
update on the run

The Grand Vizier of Chaos is dead. How I hate Doom Knights!
update again

Team ABC, 140 points (44+52+44)

Arcain, level 60 amazon (javelin/passive), lost in the swamp, 44 points
Boolean, level 66 sorceress (fire/light), gambling in the fortress, 52 points
Cyran, level 60 necromancer (summon/curse), fighting the mosquitos, 44 points

Diablo has fallen, it was easy, just Hydra and some teleport around. His spells did not hurt much either. This Act IV, however, was not as simple as I imagined. Doom Knights are immune to fire and kill my merc if outnumber him at least 2 to 1. Venom Lords do not hurt too much, but dies very slowly (I guess they have high fire resists). Oblivion Knights killed my merc too, but died faster to Hydra. It turned out that Magi and Fighters were a challenge for me, the Fighter-Magi, however, lacking the cursing ability AND attacking ranged (does not hurt so much) AND being not immune to fire posed no threat.

Due to the fire immunes, I had to use my - not too developed - lightning skills so commonly, that I was forced to switch my +2 fire ammy and my +2 fire coronet to their lightning counterparts in the CS. Force Field still helps much. Pretty drole, but I did not use FF against Diablo - I forgot it. Just Hydra'd him to death.

Boolean is level 66 now with 20 points in hydra and fire mastery, 11 points in lightning mastery (too much, but too late to change it now), 4 points in lightning and 4 points in chain lightning. 1 point in all the rest.

With her fire equip on she has +6 fire skills and +2 lightning skills, with the lightning equip, +8 lightning and +2 fire (plus 1 more in fire mastery plus 1 more in thunderstorm - staffmods).

She has 75/52/75/0 in resists (cold can be maxed at will), some fast cast and hit recovery (enough). With MF gear on, about 360 magic find (if merc does the kill). Caster's belt, rare orb and coronet, caster's amulet, resists shield, two (not too bright) rare rings and a rare boot (not so good either).

Hydra does about 600-700 damage, lightnings do 4-600 (each) and thunderstorm about 200-600.
update again :-(

Made it through Act IV nightmare with the necro and the amazon, so now:

Arcain: level 63 amazon, Hell (49 points)
Boolean, level 66 sorceress, Harrogath (52 points)
Cyran, level 64 necro, Hell (49 points)

For a total of 150 points.
Update - long

Amazing progress Csarmi!

I did play quite a bit over the weekend. Firts I picked up Agent Smith and found Izual. He went down quite quickly, for 2 skill points, vengeance and zeal for AR.
I changed my secondary weapon slot from a xbow with poison and electric damage to a cruel throwing spear. This combined with a new shield, i now have 75% res, 75% block on switch as well as main.
Hopefully enough to deal with stupid Oblivion Knights, but we'll see later.
Anyway. More progress for agent smith as he slowly made his way towards the hellforge and the river of flame waypoint. The smith was again aura enchanted, so much running/teleporting was needed. I think i wouldn't have made it this far without my teleport charges on the circlet, because through teh river of flame were 2 PI corpse eater bosses parked as well.
The hellforge dropped an um, and more important an ort rune. This allowed me to try out a new bloodcraft axe. Nothing good unfortunately, but the next axe is ready to go.
After activating the waypoint i decided to go to bed. Enough for friday.

Saturday a friend was coming over, and shopping, cleaning, DIY (only a few small things) so no time.

Ealy morning on sunday, took my firend and our dog to beach for a nice walk an dbreakfast in the beachbar. After that i was planning to do some more DIY, but the lure of DII was to strong. So with the MFO started, i decided to get Trinity to the point were she can at least run Pindle. So out to clear the hills, and kill Shenk. Nice, but nothing special. further through to the icy way, freeing some barbs on the way. The opposition was rather pityfull, and died easily. the only annoying thing is the tendency of attacking fortresses/doors and other stuff of traps, SM and merc.
Oh well, the icy way was not too tricky either, with PI moonlords being a bit tricky for my merc, but some red pots kept him alive. I found Anya and freed her for a nice resist boost, an dthe possibility to run Pindle!

I did only 20 runs, but i gave me a nice item that i can't use (again):

A bone hew! two sockets for amn's and double the damage my merc is doing right now. Oh well, i knew the risc. The only thing is, I think it got dropped by a normal skelly/zombie, so it probably wouldn't qualify for the MFO anyway.

So after that a lot of muling and a new attempt by Agent Smith fo ra blood axe(ort rune from quest), which gave him:

Corpse Edge
Small Crescent
One-Hand Damage: 130 to 213
+14 to Life
+240% Enhanced Damage
+1 to Minimum Damage
+9 to Maximum Damage
+1 cold damage over 2 seconds
2% Life stolen per hit

Low life leach, but a lot better damage than the 70 - 160 that he had before. He also has 15% LL from other sources, so it should do. I will start crafting blood boots/belts with him after this one, so we'll see what else happens.

So quite a lot of fine tuning/tweaking of equipment going on. Trinity has gathered up some MF equipment, getting about 100% in 'MF gear'. Agent Smith has changed his setup around, now doing more damage with zeal, and throwing weapon/shield combo on switch. Niobe has not played at all, I think trinity will try to kill Baal first, Niobe after that, while Agent Smith goes into temporary retirement. Yes I am scared of the OK knights, there you go.

So: current score

Team The Matrix (Gouda) – 260 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 79 - Act IV Hell, Not ready to take on OKs.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 80 – Act V Hell, Running Pindle for lvl 82.
Be carefull out there,

Gouda
 
Note: These are posts #301-320 from the original thread.

I see that great progress has been made by both Gouda and csarmi, 👏 well done guys. It amazes me that you guys have made it so far. :worship: Keep up the good work both of you, and good luck with OK's, Gouda!
All three members have now arrived in Harrogath.

Arcain - level 66 amazon, 31+21=52 points
Boolean - level 66 sorceress, 31+21=52 points
Cyran, level 66 necro, 31+21=52 points

total: 156 points

nothing interesting in hell
Nightmare is done, with the exception of Nihlathak, Baal and the cows. They are to come once I take a long breath - I am tired.

Arcain - level 74 amazon, 56 points
Boolean, level 72 sorceress, 56 points
Cyran, level 75 necromancer, 56 points
update

Cyran killed Baal, Nihlathak and the Cow King.
Wow! Three characters going from the start of Act V past the ancients in just over 4 hours, in NM too. That's one heck of a workrate, csarmi. How do you manage it? I might be able to get one through in that time. At this rate, you're going to finish before Gouda does!
Actually, Cyran was already a bit ahead when I made the (entered in Harrogath) post. Also, my characters are pretty fast. I use teleport (even on my necro and my amazon). My necro with 11 skeletons, 6 magi and 17 revives is hard to stop, amazon lightning fury and sorc's hydra still rules (well won't in hell but that's another issue).
Excellent progress Csarmi.

I have nothing to report, and almost feel ashamed. Holiday (actually going away) from friday to next week thursday, so don't expect any action from me for the next week and a half.

Gouda
bon voyage!
Hello folks :)

I've got an idea on how to sort out some of the prize packs at least, and once I've figured out how to do the rest of them, I'll post how all of these goodies are going to be handed out.

I'm happy to read of your big progress, Csarmi! I hope you can challenge Gouda on the table. I have a feeling this is going to become very interesting in the closing stages of this tournament. Gouda, I hope you have a good trip. Stay safe, and enjoy yourself! :)


Three Way Dance HC Tournament
+

Team The Matrix (Gouda) – 260 Points
Conqueror Agent_Smith (Paladin - Offensive/Combat) lvl 79 - Act IV Hell
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 – Act IV Hell
Conqueror Trinity (Assassin - Trap/Passive) lvl 79 – Act V Hell

Team ABC (Csarmi) - 168 Points
Arcain (Amazon - Javelin/Passive) lvl 74 - Act V NM
Boolean (Sorc – Fire/Lightning) lvl 72 - Act V NM
Cyran (Necro – Summon/Curse) lvl 75 - Act I Hell

Team The Gods (the_brainaic) - 57 Points
Athena (Amazon - Javelin/Passive) lvl 32 - Act V Nml
Hades (Necro - Summon/Curse) lvl 30 - Act IV Nml
Pan (Druid - Shapeshift/Summon) lvl 29 - Act IV Nml

The Guardian’s Pantheon

Team Jean Nemar (nemar) – 281 Points
Guardian Nicesart (Amazon - Bow/Passive) lvl 83 - Finished
Guardian Parisart (Assassin – Martial Arts/Shadow) lvl 85 - Finished
Conqueror Rounart (Sorc - Cold/Lightning) lvl 75 - Act II Hell R.I.P – Duriel

Team Alterego – 266 Points
Guardian Anton (Necro - Summon/Curse) lvl 86 - Finished
Destroyer Mykal (Druid - Summon/Elemental) lvl 69 - Act V NM R.I.P – The Ancients
Guardian Shyla (Assassin - Trap/Shadow) lvl 86 - Finished


The Fallen Heroes

Team P§ÃÇHÕ - 219 Points
Destroyer Attitude (Paladin - Offensive/Combat) lvl 71 - Act V NM R.I.P – Iron Maiden
Conqueror OfWolfAndMan (Druid - Summon/Elemental) lvl 78 - Act III Hell R.I.P – Geleb Flamefinger
Conqueror Vae_Victus (Necro - Summon/Curse) lvl 76 - Act III Hell R.I.P – Dark Archer

Team aidennz – 147 Points
Destroyer Death (Barb - Combat Skills/Combat Masteries) lvl 46 - Act I NM R.I.P – Skeleton Boss Pack
Destroyer Deaths_Saviour (Paladin - Combat/Offensive) lvl 58 - Act III NM R.I.P – Stormtree
Conqueror Death_Trap (Assassin - Traps/Shadow Disc.) lvl 70 – Act I Hell R.I.P – Treehead Woodfist

Team Butzull - 145 Points
Conqueror Athena (Sorc - Cold/Lightning) lvl 75 - Act I Hell R.I.P – Misshapen
Destroyer Thanatos (Necro - Summon/Curse) lvl 55 - Act II NM R.I.P – Salamander
Destroyer Zeus (Paladin - Combat/Defensive) lvl 55 - Act III NM R.I.P – Sszark the Burning

Team Green Day (Tha_Fas) – 138 Points
Conqueror Brain_Stew (Necro - Summon/Curse) lvl 75 - Act II Hell R.I.P – Fanaticism Boss Pack
Destroyer Castaway (Sorc - Fire/Cold) lvl 48 - Act I NM R.I.P – Archer Boss Pack
Destroyer Longview (Paladin - Combat/Offensive) lvl 47 - Act I NM R.I.P – Carvers

Team Mage (Mage11) – 113 Points
Claudia (Assassin – Martial Arts/Shadow) lvl 25 - Act II Nml R.I.P – Skeletons
Conqueror Sarah (Amazon - Bow/Passive) lvl 75 - Act I Hell R.I.P – Ghost Boss Packs
Destroyer Storm (Sorc - Cold/Lightning) lvl 48 - Act I NM R.I.P – Dark Archer Boss Pack

Team M*A*S*H (CraZySorc) – 87 Points
Hawkeye (Necro - Bone/Curse) lvl 36 - Act I NM R.I.P – The High Council
ShermanTPotter (Druid - Shapeshift/Elemental) lvl 28 - Act III Nml R.I.P – Something stupid
Destroyer Nancy_Griffin (Sorc - Fire/Cold) lvl 34 - Act II NM R.I.P – Death Beetles

Team SaveTheWhales (sam_manzanza) – 87 Points
Natureboy (Druid - Summon/Elemental) lvl 37 – Act V Nml R.I.P – Lister’s Minions
Destroyer Volcanix (Sorc - Fire/Cold) lvl 42 – Act I NM R.I.P – Hard Drive Crash
UpYouCome (Necro - Summon/Curse) lvl 45 – Act V Nml R.I.P – Lister’s Minions

Team Cauthon - 86 Points
Destroyer Arya (Assassin - Martial Arts/Shadow Disc.) lvl 45 - Act I NM R.I.P – Dark Archer Boxx Pack
Destroyer Clegane (Barb - Warcry/Combat Skills) lvl 51 - Act II NMl R.I.P – Champion Sand Raiders
Melisandre (Sorc - Fire/Lightning) lvl 28 - Act III Nml R.I.P – Wyand Voidbringer

Team Nirvana (DuesNox) - 42 Points
Breed (Paladin - Combat/Offensive) lvl 24 - Act III Nml R.I.P – Evil Bastards
Lake_Of_Fire (Sorc - Fire/Cold) lvl 30 - Act IV Nml R.I.P – Diablo’s Minions
****_Me (Amazon - Bow/Pass.) lvl 29 - Act IV Nml R.I.P – Gloams

Team Bob (El Communisto) - 34 Points
BobtheDruid (Druid - Summon/Elemental) lvl 28 - Act IV Nml R.I.P – Diablo
BobthePally (Pally - Combat/Defensive) lvl 21 - Act II Nml R.I.P – Fangskin
BobtheSorc (Sorc - Fire/Cold) lvl 21 - Act II Nml R.I.P – Fangskin

Team Icebird – 34 points
LordOfTheKill (Druid - Shapeshift/Summon) lvl 27 - Act IV Nml R.I.P – Venom Lords
QueenOfSnares (Assassin - Trap/Shadow Disc.) lvl 24 - Act III Nml R.I.P – Thrasher Boss Pack
KingOfBones (Necro - Poison&Bone/Curse) lvl 15 - Act I Nml R.I.P – Champion Goat Men


Tournament Rules

Note: Entries for this tournament are now closed.

Character restrictions

1. Choose three characters - all characters must be different
2. All characters are to be Hardcore
3. Living characters must stay within one act of each other
4. Characters must utilise only TWO skill trees, not all three

Item restrictions
1. Items can be bought from ALL acts and difficulties
2. Items used may ONLY be Rare, Magic, Crafted, Normal or Socketed - there are to be NO runewords
3. The only exceptions are Runewords and Unique items that are for prize mules - they are not to be used by tourney characters at all
4. Mule ALL Set and Unique items
5. Skills granted by an item for a skill tree that you do not use cannot be used if that item is equipped (IE: If a Sorc is using Fire and Cold skills only, and picks up a Orb with +1 teleport on it, teleport cannot be used but the item can be used)
6. Charges on the other hand are allowed

Play restrictions
1. All quests MUST be completed (the only exception is Nihlathak’s quest in Hell difficulty)
2. Quests do NOT have to be completed in order, but all Act quests must be completed before moving to the next act
3. Visiting previous difficulties is not allowed unless to socket/imbue items
4. Trading is not allowed between different players in the tourney, but it IS allowed between your own three characters


Special notes
1. Cow King quests must be completed before proceeding to the next difficulty
2. Nihlathak’s quest in Hell difficulty only does not have to be completed
3. Returning the Horadric Malus to Charsi and defeating Nihlathak are sufficient for completing those quests in Act I and Act V (it is up to you whether or not you use the imbue and engrave rewards)

Rewards and Helpful Numbers
1 point per quest completed
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
7 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
5 points for killing the Cow King on Hell difficulty

30 points per character finishing Normal (31 points including killing the Cow King)
62 points per character finishing Nightmare (66 points including killing both Cow Kings)
95 points per character finishing Hell (104 points including killing all Cow Kings)
Arcain has killed tha ancients and Baal.

Very funny thing happened. She killed Baal and in spite of this, she is not a conquesror yet. Everything went smoothly. Baal was a bit annoying, but was handled pretty fast (10-15 minutes on players 8, i always play at pl8).

She casts yet another plague javelin on Baal. She does some hits and valk too. Baal has nearly no life left -> portal to town to get mf gear on and have the merc kill it. Baal has died in the same instant as she teleported home (from poison). Guess what: "you can complete this quest by opening another game".

lol
Well, I did not play diablo these days so no major update, but here you are a minor one

Team ABC, 200 points

Arcain, level 78 amazon, 31+35+1=67 points (the den is cleansed)
Boolean, level 77 sorceress, 31+35=66 points (just made conqueror)
Cyran, level 78 necromancer, 31+35+1=67 points (the den is cleansed)

So, basically, I finished NM with the girls, killed the cow king and nihlathak, and to have some fun - and try how hard hell is - made a full clear of blood more.

Of course, 200 points look better than 198, too :)
*bump bump*
Hi everyone,

I'm back from holiday. Work is excellent. The servers crashed (airco down, systems overheat, massive crashing.), and nothing works, but internet!!

Not bad. Also my B'day today, so i will give everyone some cake later today, for more wasted worktime.

Back to DII.
Come home thursday night late, and ran straight into my local bar 8th anniversary party. Massive hangover on friday, but still plenty of time for DII, no itme after that with shopping, b'day visits from family and all that.

So one day only, but a long day. I played about 6 hours, after sleeping till 2 in the afternoon. Then my GF woke up and we ate watched a movie and back to sleep. So what did i manage to get in that period: 1 lousy point!

I'll tell you all about it. First i played around a bit with Trinity, but XP gain from Pindle was too slow for my liking and after 50 runs i still had only 1 new unique (skin of teh vipermagi). And that with (cough) MF gear on. A whole 150% o fit.
So tried Niobe, but it didn't feel very nice so i thought i better stop before i suicide her. Back to Trinity get her one waypoint ahead. One to go before the ancients, but i still want to level her more. No fun there either she had to quit after running into a boss pack of frenzytaurs, who were too dangerous for her.
So for the ultimate gamble: Agent Smith.
I had been playing for about 2 hours (slow, becasue of the hangover), so the next 4 hours i ran agent smith through the river of flame, ususally stopping at the entrance because of impossible boss packs, OB knights (more than one at a time). After about 20 tries and resurrecting my jmerc about 60 tiems, i got better and managed to beat through the netrance onto the seals. I had a double stroke of luck there, because at the entrance of the chaos sanctuary there was a portal shrine, so when i townportalled out in danger i went back through the other one to sneak up on them. My secondary weapon setup , cruel throwing spears do about 600 - 1400 damage with might and fanatism. Only 66% to though, but throwing like a machinegun. Most enemies went down quickly to that, but every three dead monsters meant going back to town for repairs. A well, that meant restockking potions, so okay. Again teleport saved my *** many times, and my merc even more times. Finally all the seals were cleared and the big D was up. With the PLBoD starting further out he was a pushover, allthough he did manage to kill my merc. Other than that a quick victory.

So:

Team The Matrix (Gouda) – 261 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 80 - Act V Hell, Resting after a grand victory.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 79 - Act IV Hell, Guarding the fortress of light.
Conqueror Trinity (Assassin - Trap/Passive) lvl 80 – Act V Hell, Running Pindle for lvl 82.
Be carefull out there,

Gouda
Great progress, Gouda! It sounds like it was a titanic struggle for Mr. Smith.

AlterEgo´s second place looks to be in grave danger now...
Hello :)

I am keen to see how this all works out! Gouda seems to be making his way along the scorched trail left by AlterEgo...hmmm, this is going to be a close one, forumites!

As relates to the prize packages, I will list important items and the top 3 placed contestants will choose from them in order of their placing here in the tournament. My hope is that there's an incentive there for those who are apart of the septivariate tournament choose the prizes from their own mules first...

Other than that, I shall also create prize packs from the other prizes sent in. There are a LOT of goodies, and I mean bucketsful of stuff. Some of it is useful and most of it is junk, but hey, at least you're getting something out of it :). If there are any suggestions about prizes, please don't hesitate to tell me!

I personally, will not be taking any prizes, as I honestly do not play HC, so know that I'm getting nothing out of this at all except the fun factor :)
Fantastic work Gouda! You will soon capture 2nd place, and with some good fortune, the tourney title! :D

Great job on the Conquerors csarmi 👏 You too are making excellent progress. Good luck in hell - stay alive!
a little update here

Act I hell finished

harder than I thought

level 80 mark hit too

characters almost have their endgame equipment now :)

So I seem to have 3*72=216 points

Arcain - level 81
Boolean - level 80
Cyran - level 80
ok ok ok

but you must know, if you kill baal you will be excluded from the tournament !
Gouda ou moi?
Arcain has made half of Act II.
With several scary moments and a real NDE. I did a teleport in the Maggot Lair. Next moment I was on 10 life and cursed, There was nothing around I know of, or at least nothing that would have tried to hit me again for I'd be dead then. I saw myself in slow motion, just stood there stupéfait watching my life at blank, just as if I had died. At least 2 seconds passed before I managed to leave my paralyzed state and hit number 4. I still don't know what hit me.

What's sure - teleporting around with this character is scary. I have 1000 life and 60% block (still waiting for my endgame shield to pump dext just as where I have to). I must be low on fcr too. For if I am caught by a hit while teleporting, I have absolutely no chance to continue it. I could spend minutes without being able to cast a spell again...

What scares me is that this is the character with the most life - way most. The others have no blocking (yet, you know, still no good shield, I definitely have to craft a safety amulet and a caster's shield for them - although that'd make my necro give up on +3 skills or so). They have no where near this amount in life - and that's with a +114 life (3 pruby) armor on.

Hell will be a challenge.

Anyways, things go smooth.

Arcain is having a lot of fun with her 1-1000 damage lightning fury (level 26, 5 levels to max it) and the 30k posion damage over 16 seconds plague javelin (level 33, won't be more anytime soon). Both skill is fun in its own way, however, when I meat LI's, I really hate standing (in the mnaggot lair) or running around (in the desert) while poison does its work. When I meat poison immunes, I really miss the no monster hill that poison gives (I do have PMH on my weapon, but that seems to have no effect on PI's).

They are far from being fast though, and I have already gotten an incroyable +13 javelin skills (on the poison switch, I have +11 on the light switch) - I would be certainly too slow without these.

As for PI+LI's - well my valk and me together can do it, though it's not easy. I have already killed a PI+LI+95% physical resist (stone skin) boss so it is certainly doable.

My merc does the freezings which I think saves me in some situations, but not particulary good. Dies sometimes, but not too often - cold wolfs have a great AI, I believe.

As for the necro, Cyran - well nothing interesting, he just keeps necring his way as he usually does. Almost died in NM actV several times, ranged attackers, especially those piercing javelin thrower cats are a pain in the neck. The cow level was kind of fast after managed a foothold, until then - well I was casting and casting and cursing in a frenzy, it was tough.

Arcain and Boolean both managed the cows easily, though Boolean was too vored to do a full clear, was satisfied by a half and killing the king - too slow. Hydra is just too slow for this kind of stuff and chain lightning, well, I would not dare.

Boolean is doing surprisingly good in hell so far. However, she really detests fire immunes. Those carvers and fallens - she just can't kill them. Really. She had serious problems with some monster types (yetis, stalkers) who kept ignoring her merc and insisted valking on her neck. No NDE's, very careful full clears. I did not even try to save time by teleporting (obciously, it was a good decision).

Her problem is simple.

Her only main skill is Hydra so far, with a level around 28 or so which is not too fast, though is of an okay speed even here in hell (so far). As for tactical use, it's just great (especially in caves, where monsters are easily cut off of her). But it sure lacks some punch. Those FI's are a hell though. Lightning skills are far from being maxed (11 in mastery, about 12 each in CL and lightning, I will use CL as secondary, but lightning is a very good synergy for that). Not a bad damage, but not fast either and much less safe. Her merc is a great help though (act II holy freeze), even managed to kill LI+FI's, though really don't like them. I adored the mausoleaum though, for everyone is LI there - meaning there is no FI at all. Killing time :))

Andariel was of no threat to anyone.

Especially for Arcain who just kept her under constant poison and walked around in small circles. Her Majesty has learned what is it like suffering from posion and dying slowly to that :))

As for PI+LI's - oh well
 
Note: These are posts #321-340 from the original thread.

csarmi said:
Gouda ou moi?
ben les deux mon neuveu !!!!
teleport

Big boss pack of Invaders at the Arcain entrance. Retreat, monsters follow. Teleport to the other side of the cage-wall. Throw plague javelins. Sit back and enjoy :))
act two done (except for duriel, that'll be a real story for boolean, for sure)

but I have broken my left arm (a bit more coomplicated as that, but something similar)
that restricts me for a while
csarmi said:
act two done (except for duriel, that'll be a real story for boolean, for sure)

but I have broken my left arm (a bit more coomplicated as that, but something similar)
that restricts me for a while
oh

Arcain, level 85 amaon, 77 points
Boolean, level 83 sorceress, 77 points
Cyran, level 84 necromancer, 77 points

(is it that technically? not sure, I have not visited the tombs yet)

in the case it matters, thta'd be 76*3 points
Actually, I'd be quite amazed if Boolean lived through Duriel. Her merc is not strong enough to hold the bug (even NM Duriel ownd him and he is not much stronger now). The rest: well - level 30 hydra, level 7 static, level 7 thunderstorm and teleport, that's the arsenal. Of course it is doable if one has the patience to wait 20 hours to kill the bug with thunderstorms, but that just don't cut it.

Arcain will be ok in hell, though some lightning immunes will make progress slow.

Cyran is going to have no problems, just have to be very careful - low life.
Csarmi: Considered going old school and putting a point in Blaze? Just keep running round the tomb for a while...

Chris
I do have a point there, as everywhere. But running away from Duriel is an almost sure suicide. Walking maybe works. It's slow too, Hydra + TS faster. But you can bet I'll try everything. Just, you know, Duriel one-hit-kills me. With charge, for sure, without it - pretty close.
Hydras + Teleport. It keeps him running along the same straight line right through them. Just teleport directly across from your hydras every time and every one of their shots will hit him.
Also, is it too late to join up? I'm going to be playing three characters by these rules anyways for fun.
Liter Soul said:
Hydras + Teleport. It keeps him running along the same straight line right through them. Just teleport directly across from your hydras every time and every one of their shots will hit him.
That's what I am about to do, we'll see what happens.
Best of luck if you haven't beaten him already.
Liter Soul, unfortunately I'm not allowing anymore new people to join up. This tournament is pretty close to finishing, but do not fret. A few weeks (perhaps not even that long), after this tournament is finished, I will be starting another one in its likeness. If you wish, you can join in the fun and post your character progressions here, I do not mind :)

Also, can anybody see that my text is white? When I look at it on my browser (Mozilla at home, at the moment), it shows the tags I've entered, but not the effects of those tags (IE: I'll see the tags for Bold, for instance, but none of the text will be bold)...
P§ÃÇHÕ said:
Liter Soul, unfortunately I'm not allowing anymore new people to join up. This tournament is pretty close to finishing, but do not fret. A few weeks (perhaps not even that long), after this tournament is finished, I will be starting another one in its likeness. If you wish, you can join in the fun and post your character progressions here, I do not mind :)

Also, can anybody see that my text is white? When I look at it on my browser (Mozilla at home, at the moment), it shows the tags I've entered, but not the effects of those tags (IE: I'll see the tags for Bold, for instance, but none of the text will be bold)...
That's what we all see. It looks as though they've disabled all colors on the forums, it's not your browser.
good luck with duriel. try to find a good weapon for you're mercenary.
use a weapon from necro for special spell .take lot of monney for buy you're merc a lot of time. kill duriel is a long job in hell
Sure. The problem is that my left arm is broken. (mon coude)
Not serious, but still.
So no HC sorc game these days.
Hi eveyone,

not updated for a long time, and only a short update now. Been on holiday, had my own b'day after that, so no time for DII. Luckily, i took a few days of to recover from the party, so now i'm playing again. What happened since the last time?

Agent Smith started out in Hell, and rescued the lady as a good paladin should. He has big trouble killing the PI minotaurs, so i restarted a few times till i had a minotaur free icy way. Other than that rather uneventfull, i would almost say easy. He socketed his axe with a 31% ED jewel for a amazing 2K - 3K damage :( . Oh well, still going strong.

Trinity did some MF runs, Pindle, Eldritch and Shenk are her targets. 1 more level and i have maxed my LS, for maximum damage to the ancients. (well 2 out of three)

The best progress was made by Niobe, who went through act IV like a knife through butter. Diablo was a big pushover, I was starting to consider running him for items. Not, but still, almost too easy again. She'll level a bit as well for a maxed CS to do even more damage.

So:

Team The Matrix (Gouda) – 267 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 81 - Act V Hell, Praying before hitting the ancients.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 81 - Act V Hell, Just arrived in Harogath.
Conqueror Trinity (Assassin - Trap/Passive) lvl 81 – Act V Hell, Running Pindle for lvl 82.
Be carefull out there,

Gouda


Yeah, taken 2d place!!
Still making nice progress Gouda. Good luck with the Ancients.

Chris
Boolean almost died. One cursed archer did 570 damage to her. Just one single shot. She had 610 life.
Played on a little bit last night, Niobe this time, since i'm still scared of the ancients.
She had a great time, clearing the bloody hills and beyond with ease. The stash is filling up with full rejuvs, and my gold is back to full as well, so i can start gambling again.
Finished the first 2 quests, with no problems, so nothing to say here. Crafted some gloves with knockback, 20% IAS and +1 magic skills. Not bad, although lacking in resists. Have some other gloves still in the stash, but the 20% IAS lets me hit a lot more. Still haven't calculated any breakpoints, since i have no items, but what i find anyway.
Onwards to Anya, checked the waypoint in the icy way. Down to the river, and it was full of gloams. Immune to lightning, so I could do little damage to them and receiving massive damage on my side. I tried for a bit to outrun/manouver (sp?) them, but it didn't work. I was too tired for a restart, so just quit and a new try soon.

So:

Team The Matrix (Gouda) – 269 Points
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 81 - Act V Hell, Praying before hitting the ancients.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 81 - Act V Hell, Saving Anya soon!
Conqueror Trinity (Assassin - Trap/Passive) lvl 81 – Act V Hell, Running Pindle for lvl 82.
Be carefull out there,

Gouda
Way to go Gouda.

It's great to see you're back playing again. Keep it up, you're almost there. Just remember to be patient, and bring home the Guardians.
 
Note: These are posts #341-360 from the original thread.

Proudly presenting: Guardian Trinity

Mage11 said:
Way to go Gouda.

It's great to see you're back playing again. Keep it up, you're almost there. Just remember to be patient, and bring home the Guardians.

A profetic statement, oh young grasshopper!

I had an easy weekend. getting drunk on friday, luckily after doing all the shopping. So hungover on saturday i decided to crawl behind my computer and start an epic journey. First as promised: Niobe. I am starting to regret my points in Fend, should have put those in Poison Javelin.

Thus she started out only to be stopped dead by a PILI gloam. And again after a restart. and again. Well, fourth time lucky, no gloam bosses, so i could inch forward, and finally saved Anya. She did the usual congratulations and gave me a very nice amazon bow. :( . One point earned, and onwards.
Found the next waypoint, and ventured out into the next plains. I got stopped there by more LI monsters, don't remember what exactly. By that time i got bored with her, so I decided to take on the ancients.

Now whom to sacrifice first? I decided on the char, that i thought would die for sure, Agent Smith. He wasn't supposed to have gotten this far, so I could use him as a warm up. The path to the ancients was as usual long and hard, but arriving there, I filled my stash to the max with charms, keeping only a teleport book. full rejuvs were sprinkeld all over the summit, Holy shield refreshed, and battle was joined. As soon as i saw a curse appear over my head, i tp out. This happened three times, and then by miracle, my merc survived and i got a split second to check mods. the two that were after me were magic resist, manaburn and magic resist teleport. the other was not killing my merc, so i figured it was okay.

I engaged and started whitling down the whirler, while trying to keep moving in between zeals to avoid the thrower. Meanwhile i fed my merc a purple everyonce in a while. I nearly killed the whirler, and my merc had the defender/leaper down quite far when i was running out of potions, so move away, and gather some new ones. Esp. mana potions i needed badly with a manasteal thrower hitting me every once in while. Unfortunately this led to two ancients concentrating on one merc. I quickly killed the whirler during that respite, but my merc bit the dust quickly. The leaper jumped towards me, and was killed in less than half a minute. Now one on one, mano a mano with the thrower. I ran out of mana quickly, and had to use some rejuvs to keep zealing away. The moment i stopped zealing, i wouldn't do enough damage to keep my lifeleach going, so after the mana reached zero, life started dropping as well. No choice there really. I have a screenie of Agent Smith with his last full purple, and the thrower on a sliver of live, I'll post it later. Anyway, we slugged it out to the end, me winning by a small margin.
One down!
The next two hours were spend in a complete anti-climax, trying to reach the waypoint in the Worldstone keep. I tried about a dozen times to get through, but succeded only by luck. Exploiting that luck i pressed on to the throneroom, even defeating the first wave of minions. Unfortunately i had run out of purples, so i decided to break it of. I considered trying to run a few areas in act1 looking for purples, but i was worn out, having had enough of bashing monsters senseless.
2 points for an 6 hours or more of playing DII.

Bolstered by my succes I decided to press on on sunday, this time with Trinity. So ran Pindle, shenk and eldritch for lvl 82 to wake me up fully and then went on to the summit as well. I found a few nice items while leveling, now at ~200 MF, so not a bad deal at all.
125: The Atlantean
126: Frostwind
127: Swordguard
It seemed to be a sword day, which was fine with me.
She also readied herself at the summit, sprinkling the ground with potions, and filling up on charms. The first few tries gave curses, extra fast and might enchanted ancients, so after about ten restarts I judged it a good time to make my assault. The pre-placed traps were firing away, all concentrating on the thrower. Trinity was keeping clear of the ancients, which turned out to be wise, since one of the ancients exploded in the wellknown FE way of doing things quickly.
My merc got killed, allthough i thought they were immune to this, strangely. Anyway, more Lightning Traps, and then the last ancient (PILI). So firetraps and recasting of Sm as an instant punch bag. The tactic worked wonders, 5 times a trap, wait recast SM, rinse repeat etc. The SM kept the ancient in place, so the fire damage was applied in full.

After that onwards, which went relatively easy. I did a few restarts, but more out of caution than pure necessity. Trinity arrived at the throne room in good shape, with about 20 full rejuvs to burn left. With the corpse explosion of the traps, the minions are rather easy, esp. if you convert a few of them. Even Lister and co didn't really worry me, allthough they didn't fall over like teh rest. Again, mindblast was my friend, and as soon as one died CE did the rest. Baal himself was a complete pain. My fire traps don't reach him, my lightning traps were doing only small amounts of damage. He spawned a copy Baal offcourse, for more trouble.
He didn't do any real damage, but didn't die easily either. Finally after burning 14 out of 16 full rejuv (mostly for my merc), ressurecting my merc 11 times (i counted) Baal was killed. He dropped complete crap, as expected.
Agian, 2 points for nearly 5 hours of playing. Luckily some bonus points as well.

After that, the one thing i was really looking forward to, Hell cows. I put my MF gear back on, and went out to get them. Did a full clear on my first round, ending with a PILI cow king who regenerated quicker than my firetrap could damage him. Second try, straight for the king, same story. The third time i prepared a carpet of cows for him, and he was only LI. King on carpet, explode carpet and done!
He even dropped a green item, but it turned out to be IK gloves.

So another day of hard work done.

Team The Matrix (Gouda) – 285 Points.
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 82 - Act V Hell, Praying before hitting Baal.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 81 - Act V Hell, last one to take on the ancients.
Conqueror Trinity (Assassin - Trap/Passive) lvl 83 – Act I Hell, getting ready for some pit runs.
Be carefull out there,

Gouda
Gouda said:
Conqueror Trinity (Assassin - Trap/Passive) lvl 83 – Act I Hell, getting ready for some pit runs.
Be carefull out there,

Gouda
Ummmm... shouldn't that be GUARDIAN Trinity? 👏
Nice work Gouda. :D
CheekyJez said:
Ummmm... shouldn't that be GUARDIAN Trinity? 👏
Aargh,

forgive me my typo/copying mistake!

Team The Matrix (Gouda) – 285 Points.
Conqueror Agent_Smith (Paladin - Off./Combat) lvl 82 - Act V Hell, Praying before hitting Baal.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 81 - Act V Hell, last one to take on the ancients.
GUARDIAN Trinity (Assassin - Trap/Passive) lvl 83 – Act I Hell, getting ready for some pit runs.
to much easy, gouda must be excluded from the tournament

I'm sorry to say that but the rules are the rules
Holy crap!! Congtrats on the Guardian - All Hail Guardian Trinity :worship:

And nice work getting your melee :eek: pally past the Ancients!! Tough battle, with a great break on your merc staying alive for awhile.

Looks like we'll have a new leader soon :D
Holy crap! I'm very impressed, Gouda...I suspect that with a few more purples, you'll have your second guardian in Agent Smith. Getting past the Ancients is the most troublesome problem.


Congrats!👍
I think we do have a new leader. Congratulations, Gouda, on making Guardian and taking the lead in the tourney. A great achievement. 👏

You're not done yet, though. I'm still hoping for another two Guardians from you to make your Triumvirate complete. 👍
AlterEgo said:
Holy crap!! Congtrats on the Guardian - All Hail Guardian Trinity :worship:

And nice work getting your melee :eek: pally past the Ancients!! Tough battle, with a great break on your merc staying alive for awhile.

Looks like we'll have a new leader soon :D
As Mage11 said: We do have a new leader! I'll play on a bit more with these chars, and keep following the rules. Lets see if Csarmi can catch up!

Gouda.

p.s. I'll send out my mules soon!
Gouda said:
As Mage11 said: We do have a new leader! I'll play on a bit more with these chars, and keep following the rules. Lets see if Csarmi can catch up!

Gouda.

p.s. I'll send out my mules soon!
Doh! :bonk: Maybe I should look at the scores, eh?

I have a player update. csarmi will no longer be participating in this tourney. He has earned a ban from the SPF. :grrr:

So...Gouda is officially the champ! 👏
AlterEgo said:
Doh! :bonk: Maybe I should look at the scores, eh?

I have a player update. csarmi will no longer be participating in this tourney. He has earned a ban from the SPF. :grrr:

So...Gouda is officially the champ! 👏
Hmmm,

I'll wait for Psycho as originator of the tourney to do the official scoring.
But in the mean time all congratulations are welcome 👏 .
Shame about csarmi, but i rules are rules i guess.

Psycho; I'll need your email to send the mules/chars to you.

Gouda
AlterEgo said:
Doh! :bonk: Maybe I should look at the scores, eh?

I have a player update. csarmi will no longer be participating in this tourney. He has earned a ban from the SPF. :grrr:

So...Gouda is officially the champ! 👏
you make a little mistake, gooda is excluded from the tourney, so Mr Nemar stay the champ of course 👏

edit
and it will time to make a date for the end of tourney I think
Congratulations, Gouda. Don't stop now - after all this time, I want to see you complete Guardians for all three of them. That would be a fitting finish to an excellent tourney.

Sorry to hear about csarmi. I was a little concerned about him when he claimed to push three characters through most of Act V in just a few hours. Oh well - easy come, easy go.

Well done to all the Guardians. Certainly not an easy achievement.
nummero dos!!


Mage11 said:
Sorry to hear about csarmi. I was a little concerned about him when he claimed to push three characters through most of Act V in just a few hours. (....)

Well done to all the Guardians. Certainly not an easy achievement.

Thanks for the encouragment everyone,

It is a shame that Csarmi dropped out in this way. Still, i have no doubt about his achievement. He had relatively high level chars, and lots of items gained from running NM meph for a while (that's also where the lvls came from). Let's not doubt his legitness here.

Since everyone was convinced that i should progress further, and to exclude another char from the tourney ...

nemar said:
ok ok ok

but you must know, if you kill baal you will be excluded from the tournament !

I played Agent Smith on last night, since my GF went to bed early.
First, move all the money and Full rejuv potions from my other chars to him.
Took him from the last waypoint to the throneroom, on my third try i got imps, flayers and doom/oblivion knights. Annoying, but nothing really dangerous, since i had my throwing weapons out. The next level had the same monsters, and some non exploding ice spawns or something like that.

So arriving in the throne room I found succubi, more OB knights and exploding flayers. Dangerous, but with about ten trips home to resurrect merc and repair weapons i was fine.

Minions up next: first 2 waves, no problem. then the council.
Teleporting backwards, i was able to seperate them very easily and they died one by one. The oversized bats proved more dangerous, since the boss was fanatism enchanted. Still they fell for the teleporting trick, and i managed to get the boss alone. with 2 against one he hardly ever finished an attack, so after that i mopped up the last few.
After that a deep breath and ready to recieve Lister and co. They were extra fast (bad) and even worse; FE! Still, they fell for the teleport trick, and let themselves be seperated. So I whittled lister down to about 1/3 of his life and retreated, switching to throwing weapons. Unfortunately Lister pwooned my merc pretty badly, so i had to keep feeding him full rejuvs at high speed. Even than it took me three resurrects and 9 full rejuvs to kill Lister. After that a quick mop up, and after Baal. I teleported straight onto his island, preventing him from cloning and engaged.
It took forever to dent him, but slowly his life started to drop. I had only 4 full rejuvs left (started out with about 25 - 30), so my merc died often. At about 1/4 of his life the first clone appeared, but i kept a lock on the real baal and he died after some more TPing /ressurrecting/buying new potions.
A very boring fight, as i was never in danger but don't have the high damage or crushing blow to deal with this many hitpoints.

Concluding thought: I managed to burn 2 million gold in two hours playing (but i didn't pick anything up since my inventory was filled to the brim). Also 25 - 30 full rejuvs were used. Without support from my other chars He would have not made it this far, or taken a lot more time for this last bit.
playing this char: - teleport was great, i wouldn't have made it without it.
- throwing weapons are your friend. I have a set like this now:

Winged Knife
Throw Damage: 36 to 124
One-Hand Damage: 42 to 118
Quantity: 200
Required Dexterity: 142
Required Strength: 45
Required Level: 57
Dagger Class - Fast Attack Speed
Item Version: 1.10 Expansion
Item Level: 83
Fingerprint: 0x6f522e7c
+58% Enhanced Damage
+86 to Attack Rating
+2 to Maximum Damage
Fire Resist +18%
Adds 1-2 cold damage over 2 seconds
Level 3 Zeal (27/27 Charges)
+61 to Maximum Damage (Based on Character Level)

This leads to about 500 - 1500 damage with living merc.
My build was more like a fantic thrower at the end (act IV and further).

- the sanctuary tip worked great for area's with lot's of undead.
- damage and speed are king and queen.
- random monsters are indeed random. restarting an area is an excellent option!
- This char has had the least trouble with unkillable monsters, but being in the frontline often was also the most vulnerable.
- he may a future as a meph runner, esp since he has teleport.
- no cows for agent smith, i don't think he'll survive


Team The Matrix (Gouda) – 293 Points.
GUARDIAN Agent_Smith (Paladin - Off./Combat) lvl 82 - Act V Hell, thinking about the future.
Conqueror Niobe (Amazon - Javelin/Passive) lvl 81 - Act V Hell, last one to take on the ancients.
GUARDIAN Trinity (Assassin - Trap/Passive) lvl 83 – Act I Hell, getting ready for some pit runs.
Woot! Dude, you pwn! You uber l337!


More seriously, congrats. I'm very impressed, and looking forward to reading about your efforts to make Guardian with Niobe - which I have no doubt you'll do!
Congrats on both Guardians Gouda! I wish Niobe luck!

Chris
Hi everyone,

So far Niobe's luck is holding. She reached the arreat summit and got all the waypoints before that. Didn't do the ancients though, just stood there admiring the view for a bit. No chanche in the status, allthough Niobe is getting closer to level 82.
Hopefully another big update after the weekend,

Gouda
Ahh, good evening to the wonderful people here :)

I've been away here and there for the past few weeks and haven't had much of a chance to check up on this thread, but boy was I happy when I finally did! I must say that it doesn't surprise me that you have made it this far, Gouda. A single Guardian is a fantastic achievement, but now you are on the verge of garnering three Guardians in this tournament - I am extremely pleased and impressed 👍

I think it would be unfair to stop this tournament until you are completely finished with your final character. It is apparent that you will be the winner in this tournament (save the_brainaic's return - does anybody remember if he were coming back, or where he has actually gone?), and I will organise the prize packs once you have passed on your contributions...

s**@**.com.au
Yes, I realise the Septavirate tournament has its own rule designs in that respect. I wish I knew of it before I had organise prize packs, although I actually stumbled on something of a solution. What might happen is that I shall list the better of the unique/set items here, and allow people to pick from the prizes in the order of how they finished in the tourney standings. Then it is more of an incentive for people to pick their own items out first...

That might solve a few problems and also assist the Septavirate players in their item quests a little better :)
 
Note: These are posts #361-380 from the original thread.

Mules send,

131 different uniques/set items, and 6 elite uniques.
I'm interested to see what you came up with!

Thanks again for organizing this tourney and letting it continue this long.

Gouda
Hello everyone :)

Well, Gouda, I think I shall leave the final decision up to you. We have two choices...

The first is to end the tournament now and crown you the victor. I believe it's apparent that you are the final active competitor in this tournament and that you are a clear winner.

The second is to wait until you have either made Guardian with your final character, or play him till his death. Slightly unfair, but if you wish we can also do this.

I have organised all prize packs, as a matter of note, and as sly as it may sound, do not let that affect your decision ;)
Hi Psycho, and all other contestants.

Allthough I will keep playing Niobe along the tournament rules, I think it is time to close the tournament. No sense in letting nemar wait any longer for his prize pack :) .
I will keep everyone updated on Niobes progress in the daily thread and have adopted the scoring system for my entire septavirate. They will get to use uniques though, because finding 2 sets of titans and a razortail with my javazon and not being able to use them almost made me quit the tournament. Never again (he says while getting ready to sign up for a new tournament).

Thanks again for organizing this tournament and letting it run for a year!

Gouda
Even if the prizes are being handed out I wouldn't mind seeing a post by Gouda in this thread if and when Niobe makes Guardian (I don't always read the daily), along with perhaps a final points table for all the contestants.

Congratulations on your victory Gouda, and I hope Niobe can emulate her two companions.

Chris
Congrats Gouda 👏
Good luck with the final character :)

Sam
Thankyou Gouda, this moment shall now be sealed in forum lore :)

I am proud to announce the winners of the first 'Three Way Dance Hardcore Tournament'! The following are the ranks for the top three placegetters:

1. Gouda - 302pts
2. Jean Nemar - 282pts
3. AlterEgo - 267pts

There are prize packs for first, second and third place, filled with exceptional/normal unique and exceptional/normal set items. As an addition to this, first place also receives rare, crafted and magic items, and runes from the other forwarded prize stashes. I am not taking anything away from this tournament for two very good reasons:

1. I don't play hardcore
2. This tournament's success is reward enough

There are also four prize packs to be given away to four competitors in this tournament. The following people have an opportunity to win these packs:

Nemar, aidennz, Butzull, Tha Fas, Mage 11, CraZySorc, sam_manzanza, Cauthon, DuesNox, El communisto and IceBird.

The four prize packs have each been given a number that is between 1 and 30. The rules are simple. Pick a number between 1 and 30 that has NOT been chosen by a competitor before you. The competitors that pick either the number, or the closest number to the prize pack shall win that stash!

Now for the elite unique and set items. There are 16 elite unique items and 5 elite set items to be handed out in this tournament. Gouda now has the option of choosing 7 elite uniques and 3 set items of his choice from the prize pool. Nemar, after Gouda is done choosing his prizes, you may then pick 5 elite uniques and 1 elite set item from the leftover prizes to claim as your own...AlterEgo, you shall receive the 4 remaining elite uniques and single elite set item as your reward for third place.

1. Arioc's Needle (Hyperion Spear)
2. Bloodmoon (Elegant Blade)
3. Bonehew (Ogre Axe)
4. Demon Limb (Tyrant Club)
5. Djinn Slayer (Ataghan)
6. Dracul's Grasp (Vampirebone Gloves)
7. Frostwind (Cryptic Sword)
8. Giant Skull (Bone Visage)
9. Ormus' Robes (Dusk Shroud)
10. Razor's Edge (Tomahawk)
11. Rune Master (Ettin Axe)
12. Sandstorm Trek (Scarabshell Boots)
13. Spike Thorn (Blade Barrier)
14. The Grandfather (Collossus Blade)
15. Windhammer (Ogre Maul)
16. Wizardspike (Bone Knife)

1. Credendum (Mithril Coil)
2. Immortal King's Stone Crusher (Ogre Maul)
3. M'avina's Embrace (Kraken Shell)
4. Sazabi's Cobalt Redeemer (Cryptic Sword)
5. Sazabi's Ghost Liberator (Balrog Skin)

Gouda, Nemar and AlterEgo - please PM me your email details so that I may forward on all relevant prize packs and items to you as soon as possible. I will reveal the winners of the random prize packs in this thread after all remaining competitors have chosen a number...

In closing, this has been an awesome experience from my standpoint. This tournament began close to the release of the proper 1.10 patch, on the 11th of June, 2003. The birth of the tournament seemed blessed, as a 1.10 compliant ATMA was released later that day. The tournament survived forum crashes and several moments where the thread loomed and lingered on page 10 proportions. Competitors came and went as the tourney wore on, until this final day, 14 months later on the 7th of August, 2004, where the winners were finally declared.

My first line of thanks goes to Exarkun. Some of you may remember the 'Triumvirate Tourney' back in 1.09 I believe. That one tournament was the sole reason why I conceived this tournament in the first place. Without him this tournament probably would have never happened. I do not know where Exarkun is right now, but I hope he gets the opportunity to see this thread one day and realise he is responsible for this tournament taking place.

I would love to thank AlterEgo especially for his assistance with some aspects of this tournament and to those of you who have helped me along the way, whether it be with simple things like colour coding suggestions and general week-to-week bumpings from the depths of the SPF. I would personally love to thank each and every one of the SPF members who made this tournament possible. You are certainly the ones responsible for making this tournament a complete success - without you all there wouldn't have been one to begin with...

I shall leave my final words as something that is not so final...thankyou...be prepared and do not rest too long ;)
Congrats to AlterEgo, Nemar and of course, Gouda!!
But the biggest congratulations, along with many, many thanks has to go to Psycho. Great tourney man, I think the fact that it went on for over a year is testament to that.
It's going to be funny coming to the SPF and not seeing this thread on the first page :)


PSYCHO said:
There are also four prize packs to be given away to four competitors in this tournament. The following people have an opportunity to win these packs:

Nemar, aidennz, Butzull, Tha Fas, Mage 11, CraZySorc, sam_manzanza, Cauthon, DuesNox, El communisto and IceBird.
I rarely play HC any more, so I won't pick a number.

Again, thanks a lot Psycho, I'm awaiting the next 'Three Way Dance' tourney :)

Sam
Well first off congradulations are in order for our to 3. 👏

Next order of business is to thank psycho for the tournament. It was well I don't have the words to describe so I'll just say "fun".

I hope to see another tournament of this type from you soon psycho although I could understand if you didn't it was a long tournament

and what the hell why not I'll pick 18.



🙇
Thankyou :)

Just a note, nemar's name shouldn't be on the list to win the extra prize packs - he's already got enough coming :). Why must I make mistakes and not realise it till later? Gahhhh...
Congratulations Gouda & nemar. :worship: It was interesting that even without unique or set items we managed multiple Guardians, and of various builds. Woo hoo!

Psycho, this was quite an amazing tournament! I may be challenged on this, but I think it is the longest running one ever in SPF history. I had really forgotten how long. I agree that you should be thanked and congratulated. As anyone who has hosted a tourney will attest, it's tough to stay with them for the duration. You did very well 👏

Although I agree that everyone who played should be proud, I want to call out one individual. Icebird has distinguished himself in my eyes as one of the most consistent, helpful "cheerleaders" in this contest. He has been there from beginning to end congratulating, commiserating and being plain helpful. Thank you!

Psycho, my email is j**@**.net. I look forward to getting a couple of my elite items back :) Oh, and yes, I will sticky this for a bit so that folks can see what your rules are for claiming their prizes.
AlterEgo: Aww shucks. :)

Reading the tourney's threads for a couple of Exarkun's tourneys (including the original inspiration for this one) was one of the major things that got me hooked on the SPF in the first place. This was quite legendary really - I had time to start my characters, ignore them, take an enforced absence from Diablo for 6 weeks due to personal matters, come back, kill off my characters and watch the tourney continue on for another 6 months. I think Gouda has proved that patience is a virtue when it comes to hardcore play.

I'm making yet another stab at finally getting a Guardian (one of those goals that has constantly eluded me in my D2 career) as a part of an MP group. I look forward to seeing what your next tourney has in store Psycho.

Oh and since someone should choose a number I'll take 28.

Chris
Excellent tourney, Psycho...wait, why am I telling you this on the forum? You live just down the damned mountain. I'll see you on Tuesday and talk about it then *wink*.
Congratulations to all, in particular to those who made it to Guardian and to those who crashed and burned in Normal but participated anyway.
Oh...lucky number 7. And you forgot to mention just why these particular people (me included) get shots at a prize pack.

aidennz said:
I hope to see another tournament of this type from you soon psycho although I could understand if you didn't it was a long tournament


I will say only this. Stay tuned.
Because you actually had the audacity to stick around till the tourney was finished and played all your characters to their deaths or completion, without coming in the top 3 places ;)
Yeah, great work Psycho, and Gouda...WOW! ;)

I too will forego any prizes for this one. I am only going for the sefl-found grail, and pretty much never twink anyway.

Thanks for all the work and effort of the organisers, players and cheerleaders (although the outfits need a little work).

See ya in the next one (probably)

Butz. :teeth:
Hi everyone,

First, my prize picks will be the following not completely random items:

2. Bloodmoon (Elegant Blade)
3. Bonehew (Ogre Axe)
5. Djinn Slayer (Ataghan)
7. Frostwind (Cryptic Sword)
13. Spike Thorn (Blade Barrier)
15. Windhammer (Ogre Maul)
16. Wizardspike (Bone Knife)

3. M'avina's Embrace (Kraken Shell)

Incidentily the items i found myself! I was tempted for a second by the sazabi set, but they will not do for a selffound grail i'm afraid.

Anyway thank you all very much for playing, organizing and encouragement.
I have had agreat time palying this tournament and i don't think i would have ever gotten this far in HC without it.

I have more news from last weekend, but I'll make a new post for that.

Gouda

P.S. weehooooo :D our own sticky!!!
Considering Gouda has opted for a self-found grail, Nemar you may not pick 2 set items instead of 1 :), and AlterEgo, you may receive 2 elite set items now instead of 1 as well.
Back by popular demand:

After finishing this tourney (well, it being declared finished) I felt a bit of a nagging guilt somewhere in the back of my head.

On saturday morning, My GF slept in, so i had some time and started up DII.
I felt the nagging again and made my decision. I would play Niobe, until wnathever end.
SO, instead of starting a new character, I opened up an ATMA screen, opened all three Three-way-dance chars, and muled all available Full rejuvs to Niobe. Then the charms got sorted out, resist all charms (2 or 3), +life/mana charms and +attack/damage charms were sorted and muled to Niobe. Also her merc got a complete overhaul, with a armor of the squid, a resist all circlet and the best merc weapon of all three:

Hailstone Bar
Stygian Pike
Fingerprint: 0xbf95eda1
Two-Hand Damage: 50 to 246
+71% Enhanced Damage
+186 to Attack Rating
+1 to Minimum Damage
5% Life stolen per hit
30% Increased Attack Speed

Low on life leach, but i had no socketing quest left for it unfortunately.
Thus completely renewed, with about 150 life in charms, 100 mana and some damage and attack rating added, she was ready to face the ancients. No inventory space was left empty, and I even remembered to take out my keys and ident book.

Reaching the ancients was again a bit difficult, with plenty of LI monsters stopping me from using LF. The good thing about it was that Niobe gained another level for 5 dex, and 2% more block. (58 %)

Anyway she reached the ancients, and the respawning process was ready to get started. A decoy was supposed to keep the defender busy, while i led the others out a shouting range and engaged. After about ten respawns and 2 merc resurrects, I finally hit a good one. I was already engaged for a bit, and almost killed the thrower, when the leaper jumped my valk and basically one hit killed it. I think the leaper had just killed my merc before that, but i am not sure in what order this exactly happened. He turned out to be extra strong manaburn, and the race was on. I would cast a decoy and a valk, attack the whirlwinder(who was stone skin spectral hit), move to avoid a possible leap attack.
Once the whirler was dead, which took quite a while, and two frantic run-arounds to gather new potions I switch to my 'melee' javelins who have a bit higher damage, together with a tower shield of blocking. The leaper was (offcourse) LI so i had to engage in melee. None of my spears have to auto-repair mod, so i did not dare to start throwing at him, and run out of javelins halfway through. My crafted konckback gloves turned out be quite helpfull. I was afraid the knockback would give him space for a mini leap, but luckily the occasionaly knock just kept him of balance. Also he engaged my vlak most of the times, and otherwhise i would withdraw. EVery second i would throw a poison javelin, until my spears went in need of repair, but it did help quite a bit. So after a slow process of whitlling away finally the last ancient was dead.

After that the WSK was another tedious process, but i was lucky, not too many crappy monsters, and i didn't have to explore it all to find the stairs and waypoints. So after a hour or two I arrived in the throneroom, ready to recieve the first wave of minions.
Up too that point, i thought Niobe was the best char of the three in this tournament, but the everlasting trouble with LI's made me doubt this. Now LF proved it's worth completely and all over again. The minions get spawned in a nice thightly bunched pack, with the first LF on it's way before they even start moving. The first few packs did not even make it on screen. Lister did not even make it on screen (knockback is not supposed to work on them, but I got the feeling it did), although a few others did. I have never ever had such an easy fight, in hell esp. .

Baal was his usual annoying self, and dropped nothing of worth. I went on to obliterate some cows, which was great fun, and reminded me of my 1.09 javazon, who was offcourse even better at it. Everything but the cow king (LI) died like grass before a scythe. I even tried to herd them a bit, allthough it felt a bit dangerous in HC, trying to gather up over 50 cows. Anyway It was over quickly, and I finished the cow king with jab, helped by my Valk. The merc had died somehwere, not understanding proper herding techniques.

So the updated, after closing time score:

Team The Matrix (Gouda) – 307 Points.
GUARDIAN Agent_Smith (Paladin - Off./Combat) lvl 82 - Act V Hell, thinking about the future.
GUARDIAN Niobe (Amazon - Javelin/Passive) lvl 83 - Act I Hell, feeling sorry about not being able to kill the cow king again.
GUARDIAN Trinity (Assassin - Trap/Passive) lvl 83 – Act I Hell, getting ready for some pit runs.

Not finished quest: Cows (Agent Smith), 3 x Hell Nihlatak

Have fun,

Gouda
Huge congrats, Gouda! 👏 👏

I followed this tourney quite closely. Achieving three Guardians with those restrictions is really an awesome achievement! 👍
Congratulations on your brace of Guardians :)
Congrats Gouda! Wow what an achievement. 👏
Going the whole way with three characters, no uniques, no sets, and only 2 skill trees for each character deserves some kind of award. :worship:
 
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