Stevebo said:Paul - please read this carefully, I'm not having a go at you and am trying to help.
1. You cannot make the build - i checked the inventory size - it will exactly hold 12 Grand Charms and three of your four helms. Even if you do away with the small charms (which i am assuming you are also using to get your attack rating up too) you will still have to lose half your gear as 10 Charms + 1 Armour + 3 Helms will still fill your stash (with the other 10 charms in your inventory).
2. You will never find all the kit you want - not even if you play every day for a hundred years.
3. There is more to dueling than life (and more to life than dueling) such as AR and actually being able to hit your opponent. Also I know 19,000 health sounds like a lot but if you look over in the barb guides you will see it is realistically possible to make a WW Barb that does up to 12,000 damage per hit (with an average of 7,000). You could be killed in two hits, and on average in 3 hits. With 65% block this will equate to you lasting 1.5 seconds - if you're lucky. Its also possible (i.e it has been done) to make a rabies druid that does 40,000 poison damage in one hit (over time), all they have to do is bite you once and tele around you for a few seconds.
It's a fun idea (for a bit) "I'll make the char with the most life/damage/defense/mana/etc EVER" but basically it does not make the best character for either PvM or PvP.
If you really want a lot of health try making a Vit Barb and use a wisp-projector to give him an Oak Sage and use 'Beast' weapon to turn your barb into a bear. Please don't start posting in the barb forum on a crazy plan based on this combined with dozens of stages and masses of equipment. Just try with normal gear and see how it goes - BUILD IT FIRST BEFORE POSTING. AFAIK there are not too many Barbs out there like this, which probably means its not that great a build, but you should get a lot of health. Combined with masteries and other attack bonuses you should also get a decent attack rating.(Note : wisp projector and Beast can also in my humble opinion be classed as hard-to-get). I REPEAT - DON'T POST ABOUT IT UNTIL YOU HAVE BUILT IT.
(People - If he starts endlessley posting in the Barb forum about this i'm really sorry)
From reading your posts it seems you pretty much only play very very heavily twinked and have never really built a character from scratch untwinked or even semi-twinked - which is why you have some fundamental misunderstandings about how things work and a lack of appreciation of kit. I really suggest you try playing untwinked for a bit - say complete hell untwinked using the build you want and you will have a much better understanding how it works.
btw - untwinked in its purest form means "only using items the character finds himself". I prefer semi-twinked which to me (others differ) means "only using items that I personally find and then give to my other characters".
Finally - If you do come up with a build you want to try then BUILD THE DAMN THING for real before you start posting guides for it.
Paul barbarian said:This bear is designed for PURE melee duels, with melee chars, ok? not casters, and since he has 19000 life, he will not be easily killed, LOL, plus to this, I have met a lot of peope who are proud of their zealers, saying that they are godly and nothing can beat them.
Paul barbarian said:OK, about charms, it is possible to switch them, I didn't mean to keep them all at once.
And about warpike, I will nto have a shield yes, but when a barb or zealot will try to come close, he will not do, it because I'll be hitting him, if he tele on top, I run away and wait for him to come, it is that simple, the problem here is only WW barb I think.
Paul barbarian said:OK, about charms, it is possible to switch them, I didn't mean to keep them all at once.
And about warpike, I will nto have a shield yes, but when a barb or zealot will try to come close, he will not do, it because I'll be hitting him, if he tele on top, I run away and wait for him to come, it is that simple, the problem here is only WW barb I think.
Dude, do you know such thing as pvp penalty? bear will die in A LOT of hit, many many hits.
Barb as you said, wth beast and so on, will have MUCH less life than bear-druid
Stevebo said:OK - Your inventory AND stash can hold a TOTAL of 20 Grand Charms, 3 Helms and your spare Armour and 10 small charms. There is a fair bit of your kit you will lose as you simply cant posess it all on one char. You will need a spare character to hold half your stuff half the time.
it will be able to tank a bit, but it will be unlikely to beat a reasonably built character as it will not hit them very often (range 5 polearm or not). If they tele on top and WW there's not much you can do. Also If you dont have a shield you will be getting hit 6? times a second by a 4fps attack. You may be able to take "many many hits" but they will be done to you very very quickly.
Here is how i see a cautious battle:
1. He kills your oak sage.
2. He dances/teles about you for a minute until your BO wears off.
3. He Kills you.
Or more realistically:
1. Kills your Oak.
2. They charge/tele in and WW/Zeal/Rabies/Fireclaw/Whaterver to kill you. You will be unlikely to be able to land a hit on them.
Finally the Barb i suggested will not have 19,000 life, but it does have the big advantage in that it is actually possible to build and is feasible to play.
Paul barbarian said:plus can defend oak so that it is not easily killed.
To lay very very quick hits they have to come close, and here I'll use pike.
I tihnk you made a math error here, unless you don't mention another source of %life gain.Paul Barbarian said:BO-92%
WB-310%
Oak-265%
Total: +667% to life
2558*7,67 = 19619 , I love this number
Jerion said:You'll have no ar [even with 39x3/20/20's it will be very low, +117 overall], so said zealot will just walk up, complete a 2fps blocking animation, and proceed to zeal you to death you.
Imo, you've focused WAY too much on the shallow "WOW!" stats [life], and not enough of the other useful mods. To list a few that you are lacking in:
Attack Rating
A shield [ties into attack rating]
Faster hit recovery
Run/walk speed --> you have no tele
Combat proc mods [OW, DS, CB, etc]
Can't think of more right now, kinda tired
I tihnk you made a math error here, unless you don't mention another source of %life gain.
It should be:
2558*6.67 = 17061.86 adjusted life
In conclusion, I really think this was just a "How much life can a Werebear get?" thread gone horribly, horribly wrong.
NewForumBloke said:Wow Pual... I just read through all 7 pages of this and you've defended your bear build very well. And for the beginning you CAN get 3 os in a magical circlet ( once had a 29%mf 3 os circlet ). I'm sorry dude but I'm going to have to side with reason on this man, pitted against a well equiped zealot (who is much much faster than you) you 19k life (or 15k or 17k w/e) truly wont do as much as you hope for (this is in my opinion and exp). Im not saying that the items you want to get are impossible, theyre just very^1023918238 hard to get man. I may just go and try to build a bear myself now and see how much life i can manage lol. Btw how far are you gear wise (like what do you still need to get)? and have you already started lvling/building him yet? Give us a update of how he's coming. Your going to need more luck than a trillion leprechons could ever hope to have to achieve even one of those rare items though lol.
GL(your definately goign to need it)
-BLoke
p.s. Quit being ignorant to the idea that his build is possible and telling him its not. Its possible just not a very wise choice. (but i bet it would be a fun char to use in pvm lol)
Hmm with 120ias Great Poleaxe you'd hit @ 5fpa while a similiar stats G.Thresher allows bear 4fpa. Maybe if you go 1-h/Block and go with a Gris Caddy or 110ias pb with that much life you could wear opponents down with high def, max block and land hits with a fast one hander and wear them down with Open Wounds? I have seen screenshots of wolfbarbs with 10k life and they wear down opponents with gris caddy which doesn't do much dmg but u have maul and stunning ability so that might work out A scrennie of a wolfbarb using what appears to be an ebotd zerker (not 4fpa feral) :
xpumafangx said:Nice wolf barb by the way.
Paul just give it up. Do a poison dagger necro or a enchantress. This tread is just lame.