Paul barbarian
New member
19000 life, 6651 one hand damage, 35% damage resist, 62% block - kodiak bear build
I have finally created this huge druid bear:
It has 4 setup stages: warcries stage, OAK stage, Shapeshift stage, life (final stage).
1.WC stage:
Shako helm +2 to all
Mara's ammy +2 to all
CTA weapon +1 to all (lvl 6 battle orders nad battle command)
Enigma +2 to all
Spirit shield +2 to all
2 x SOJ +2 to all
arach +1 to all
anihilus +1 to all
+1 to all skills from battle command
In total we will have BO lvl 20, which means +92% to life
2.Oak stage:
+3 to summons helm
+3 to summons ammy
Mang song lesson +5 to all
Enigma +2 to all
2 x SOJ +2 to all
Arach +1 to all
anihilus +1 to all
Battle command +1 to all
10 x +1 to summons charms in inventory
In total we will summon lvl 48 Oak which will give us +265% to life
3. Shapeshift stage:
Jala's mane +4 to SS
+3 to SS ammy +3 to SS
mang song staff +5 to all
Enigma +2 to all
2 x SOJ +2 to all
Arach +1 to all
anihilus charm +1 to all
Battle command +1 to all
10 x +1 t oSS charms +10 t oSS
In total this is lvl 49 Werebear and lycantrophy, which give us +310% to life.
4. Final setup:
+3 to summons +100 to life circlet with 3 sockets, in 2 sockets 2 perfect emerald (+10 to dexterity each), in remaining one perfect ruby (+38 to life)
+3 to summons +100 to life amulet
Grief zerker/SS with perfect ruby (+38 to life)
200% to defence armor +100 to life with 4 sockets, in all perfect rubies, in total armor will give +252 life
2 x rare rings (+40 to life, +20 to strength, +15 to dexterity)
rare belt (+60 to life, +30 to strength, +297 defence(+3 per char level))
Bloodfist (+40 to life)
Waterwalk boots (+65 to life)
anihilus charm
39 x 3/20/20 charms
in total this gear gives us +1553 to life
We have our base life (assuming that we have spent 400 points in vitality)
1005, so, 1005+1553 = 2558
Let's calculate our final life:
final +to life %
BO-92%
WB-310%
Oak-265%
Total: +667% to life
2558*7,67 = 19619
, I love this number
Damage:
let's calculate our + to damage%
werebear lvl 49, we switch to werebear at lvl 49, this means + to damage % will be as at lvl 49, and this means 386% to damage
lvl 28 maul from our final gear +340% to damage
in total we have +726% to damage
our grief zerk will do 424-472 damage, let's calculate our final damage:
(472 + (+117)) * (1 + 1,56 + (+726% / 100))
588 * (2,56 + 7,26)
588 * 9,82 = 5774, adding deadly strike modifier from grief: 5774*1,2 = 6928 max damage.
minimum damage:
(424 + (+117)) * (1 + 1,56 + (+726% / 100))
541 * (2,56 + 7,26)
541 * 9,82 = 5312, adding deadly strike modifier from grief: 5312*1,2 = 6375 min damage.
average damage: 6651, good huh?
block:
druids have 67% block with SS, so let's use usual block calculator:
Total Blocking = (67 * (199 - 15)) / (99 * 2)
finally this willl end up 62% block chance.
final stats:
strength-1156
dexterity-199
vitality-425
energy-unknown, I didn't calculate this, hehe.
skills placement:
20-werebear
20-lycantrophy
20-Oak
20-maul
20-hunger
rest-shock wave (will be about lvl 18)
So what we have in total:
19000 life, 6651 one hand damage, 35% damage resist, 62% block, monster!
note: if you don't want this charms switching life will anyway be about 17000, and damage a bit lower, but still it will be a tremendous bear.
soon I'll calculate his defence and AR, but now I'm pretty tired, lol.
thank you for people who supported me, if noone tells me this is possible I usually forget about this thing, but people supported me and because of this I continued to calculate, thank you.
I have finally created this huge druid bear:
It has 4 setup stages: warcries stage, OAK stage, Shapeshift stage, life (final stage).
1.WC stage:
Shako helm +2 to all
Mara's ammy +2 to all
CTA weapon +1 to all (lvl 6 battle orders nad battle command)
Enigma +2 to all
Spirit shield +2 to all
2 x SOJ +2 to all
arach +1 to all
anihilus +1 to all
+1 to all skills from battle command
In total we will have BO lvl 20, which means +92% to life
2.Oak stage:
+3 to summons helm
+3 to summons ammy
Mang song lesson +5 to all
Enigma +2 to all
2 x SOJ +2 to all
Arach +1 to all
anihilus +1 to all
Battle command +1 to all
10 x +1 to summons charms in inventory
In total we will summon lvl 48 Oak which will give us +265% to life
3. Shapeshift stage:
Jala's mane +4 to SS
+3 to SS ammy +3 to SS
mang song staff +5 to all
Enigma +2 to all
2 x SOJ +2 to all
Arach +1 to all
anihilus charm +1 to all
Battle command +1 to all
10 x +1 t oSS charms +10 t oSS
In total this is lvl 49 Werebear and lycantrophy, which give us +310% to life.
4. Final setup:
+3 to summons +100 to life circlet with 3 sockets, in 2 sockets 2 perfect emerald (+10 to dexterity each), in remaining one perfect ruby (+38 to life)
+3 to summons +100 to life amulet
Grief zerker/SS with perfect ruby (+38 to life)
200% to defence armor +100 to life with 4 sockets, in all perfect rubies, in total armor will give +252 life
2 x rare rings (+40 to life, +20 to strength, +15 to dexterity)
rare belt (+60 to life, +30 to strength, +297 defence(+3 per char level))
Bloodfist (+40 to life)
Waterwalk boots (+65 to life)
anihilus charm
39 x 3/20/20 charms
in total this gear gives us +1553 to life
We have our base life (assuming that we have spent 400 points in vitality)
1005, so, 1005+1553 = 2558
Let's calculate our final life:
final +to life %
BO-92%
WB-310%
Oak-265%
Total: +667% to life
2558*7,67 = 19619

Damage:
let's calculate our + to damage%
werebear lvl 49, we switch to werebear at lvl 49, this means + to damage % will be as at lvl 49, and this means 386% to damage
lvl 28 maul from our final gear +340% to damage
in total we have +726% to damage
our grief zerk will do 424-472 damage, let's calculate our final damage:
(472 + (+117)) * (1 + 1,56 + (+726% / 100))
588 * (2,56 + 7,26)
588 * 9,82 = 5774, adding deadly strike modifier from grief: 5774*1,2 = 6928 max damage.
minimum damage:
(424 + (+117)) * (1 + 1,56 + (+726% / 100))
541 * (2,56 + 7,26)
541 * 9,82 = 5312, adding deadly strike modifier from grief: 5312*1,2 = 6375 min damage.
average damage: 6651, good huh?

block:
druids have 67% block with SS, so let's use usual block calculator:
Total Blocking = (67 * (199 - 15)) / (99 * 2)
finally this willl end up 62% block chance.
final stats:
strength-1156
dexterity-199
vitality-425
energy-unknown, I didn't calculate this, hehe.
skills placement:
20-werebear
20-lycantrophy
20-Oak
20-maul
20-hunger
rest-shock wave (will be about lvl 18)
So what we have in total:
19000 life, 6651 one hand damage, 35% damage resist, 62% block, monster!
note: if you don't want this charms switching life will anyway be about 17000, and damage a bit lower, but still it will be a tremendous bear.
soon I'll calculate his defence and AR, but now I'm pretty tired, lol.
thank you for people who supported me, if noone tells me this is possible I usually forget about this thing, but people supported me and because of this I continued to calculate, thank you.
