[1.14d / D2R SC] FT: eBugged 1.07 BA Grief 37/393

Excalibur

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Guide Author
Jul 3, 2012
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[1.14d / D2R SC]

I am moving my Zealot to D2R soon and according to the new rules regarding D2R, I can't bring this item along.
As of maxicek's permission and the fact that I am not playing D2L much anymore I am putting this Grief for Trade.

Regarding the value, I've traded a similar roll (Phase Blade) for nearly 45 TV.
I think this one could easily go for 80 TV? If anyone is interested, let me know and we will figure something out.
As I am playing D2R, I accept both 1.14d and D2R items so any combination along those two patches would do!

[1.14d SC]
This item is in 1.14d and must remain in that patch.
Please, be aware that the item is personalized. I have another similar Grief if you are interested but would need to dig out its history first.


1.07 ethereal Berseker Axe was traded from nulio.
The topic creating that Grief.
Lo Rune

Code:
     Excalibur's Grief
Berserker Axe
EthTirLoMalRal
     One Hand Damage: 54 - 159
     Indestructible
     Required Level: 64
     Required Strength: 128
     Required Dexterity: 49
     Fingerprint: 0x52dc241c
     Item Level: 87
     Version: Expansion
35% Chance to cast level      15 Venom on striking
     +37% Increased Attack Speed
     50% Enhanced Damage
     Damage +393
     Ignore Target's Defense
     -25% Target Defense
     +180% Damage to Demons (Based on Character Level)
     Adds 5 - 30 Fire Damage
     -21% to Enemy Poison Resistance
     20% Deadly Strike
     Prevent Monster Heal
     +2 to Mana after each Kill
     +15 Life after each Kill
Ethereal
     5 Sockets (5 used)
     Socketed: Eth Rune
     Socketed: Tir Rune
     Socketed: Lo Rune
     Socketed: Mal Rune
     Socketed: Ral Rune

             Eth Rune
       Required Level: 15
       Version: Expansion 1.10+
Weapons: -25% Target        Defense
Armor: Regenerate        Mana 15%
Shields:        Regenerate Mana 15%

                 Tir Rune
         Required Level: 13
         Version: Expansion 1.10+
Weapons: +2 to Mana after          each Kill
Armor:          +2 to Mana after          each Kill
Shields:          +2 to Mana after          each Kill

                     Lo Rune
           Required Level: 59
           Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor:            +5% to Maximum            Lightning Resist
Shields:            +5% to Maximum            Lightning Resist

                         Mal Rune
             Required Level: 49
             Version: Expansion 1.10+
Weapons: Prevent Monster              Heal
Armor:              Magic Damage              Reduced by 7
Shields:              Magic Damage              Reduced by 7

                             Ral Rune
               Required Level: 19
               Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire                Damage
Armor:                Fire                Resist +30%
Shields:                Fire                Resist +35%
 
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