Re: 1.07 News, Info and Gossip
Apologies on the double post. Wanted to give you a certain amount of confirmation, in that I racked a qLvL 53 Gavel of Pain in NM LK, giving more credence that I'm reading these txt files correctly.
Incidentally I had a bit of a scare that I might have given you wrong information, as the uniques.txt lists Bartucs with the code:9tw, but the 'type' runic talons. But I did some digging and the code 9tw is greater talons, and the type is simply an entry error that is replicated in later patches as well. This is reinforced by the pre1.09 arreat summit also listing the old bartuc's as using greater talons.
Also wanted to give an update in case anyone else enjoys reading other's progress as much as I do.
Racked a Shaftstop after a ridiculous number of hours put in, but an amount of time I'm given to understand I should get used to. My merc should be considerably more sturdy now, and was also able to get him a reasonable weapon upgrade from running the chests a little bit. I'm not sure what I should aim for for a helmet upgrade for him, but at least he's now ready to progress a bit. Maybe Guillames?
His Setup:
Code:
Prefix 867 Great Sword of Blight
One-Hand Damage: 23 to 39
Two-Hand Damage: 48 to 81
Durability: 25 of 50
Required Dexterity: 60
Required Strength: 100
Required Level: 3
Sword Class - Slow Attack Speed
Item Version: Expansion
Item Level: 55
Fingerprint: 0x50e5a3fb
+95% Enhanced Damage
Adds 2-7 poison damage over 3 seconds
poison = stop monster regen
Shaftstop
Mesh Armor
Defense: 642
Durability: 37 of 45
Required Strength: 92
Required Level: 38
Item Version: Expansion
Item Level: 54
Fingerprint: 0x6b243747
+60 to Life
+200% Enhanced Defense
+100 Defense vs. Missile
Damage Reduced by 30%
Prefix 1067 Crown of Balance
Defense: 44
Durability: 50 of 50
Required Strength: 55
Required Level: 3
Item Version: Expansion
Item Level: 33
Fingerprint: 0x45a36166
Lightning Resist +24%
10% Faster Hit Recovery
Running LK superchests for a while, when I was racking the gavel of pain was quite profitable in terms of runes, gems, charms and jewels, but also turned up some nice upgrades that my character can look forward to in a few levels. Their level reqs are actually low-to-mid 40, rather than what ATMA lists:
Code:
Prefix 1007 Amulet of the Tiger
Required Level: 15
Item Version: Expansion
Item Level: 55
Fingerprint: 0x21276244
+30 to Life
All Resistances +24
Prefix 1252 Cloudy Sphere
One-Hand Damage: 11 to 29
Durability: 20 of 35
(Sorceress Only)
Required Dexterity: 20
Required Strength: 20
Required Level: 26
Orb Class - Normal Attack Speed
Item Version: Expansion
Item Level: 55
Fingerprint: 0x3e4dbf51
+11 to Life
+2 to Sorceress Skill Levels
The chests also gave up quite a few interesting circlets->tiaras, but nothing quite right for this character. Still, many +2/3 skill tabs, and quite a few +max damage ones. The exception being:
Code:
Prefix 988 Circlet of Amicae
Defense: 27
Durability: 24 of 35
Required Level: 43
Item Version: Expansion
Item Level: 55
Fingerprint: 0x400ea38a
+112 to Mana
Damage Reduced by 13
Given that I'm using energy shield, that might be worth wearing over 20%FCR and 12% res-all. Main concern there is safety: 0%FCR teleport isn't that great at escaping, and that curse that does terrible things to ppl with more mana than health. Having more mana than health is not something that I've ever encountered before so I have no idea how rough it is in practice but it sounds pretty nasty. It's possible that dropping the mana ring I'm currently wearing might help mitigate that, though at present I don't really have a good alternative to it.
Moving forward I'm thinking of staying at NM LK until I can rack a skulder's at a minimum, but I'm also thinking about trying to get war travs. Silk weave is another consideration, being a good set of boots for progressing forward, but i'm not sure it's worth the effort.