- Jun 27, 2014
- 938
- 1,099
- 93
Start talking about Bers, @Triple Helix ! After your post about Gul frequency the first rune to drop for me is a Gul.
Another 1,000 runs down for Gul, Pul x4, and then Um. I've completed 4,000 total runs.
So I'm 2 weeks in average 2,000 runs a week. On one hand, I'm still building some rune wealth, crafting materials, and charms. On the other hand, it is demoralizing to have needed 6 Sur worth of runes, and to reach 5 on the first week and not be any closer after the second week.
Full running list of rune drops Pul and above:
We'll see how much longer I can keep it up. At this point I'm finding it's less about fast run times and more about just keeping motivated. I tried switching Spirit for Suicide Branch and some other stuff to hit 200 FCR, but that sacrificed the 86% FHR breakpoint. I move faster, but when I do get tangled up in monsters, it's harder to get out. I think it's probably the same runtime-wise all in all, but anything that makes the runs feel annoying is something I want to avoid, so I think I'll switch back.
Another 1,000 runs down for Gul, Pul x4, and then Um. I've completed 4,000 total runs.
So I'm 2 weeks in average 2,000 runs a week. On one hand, I'm still building some rune wealth, crafting materials, and charms. On the other hand, it is demoralizing to have needed 6 Sur worth of runes, and to reach 5 on the first week and not be any closer after the second week.
Full running list of rune drops Pul and above:
Code:
Rolling map - Ber
173 - Um
203 - Mal
207 - Mal
423 - Pul
561 - Pul (poppable)
586 - Um
862 - Mal
928 - Mal
976 - Um
1056 - Mal
1124 - Sur
1143 - Sur
1268 - Sur
1530 - Pul
1617 - Mal
1713 - Pul
1723 - Pul
2055 - Mal
2477 - Ist
2506 - Pul
3286 - Gul
3301 - Pul
3386 - Pul
3617 - Pul
3646 - Um
We'll see how much longer I can keep it up. At this point I'm finding it's less about fast run times and more about just keeping motivated. I tried switching Spirit for Suicide Branch and some other stuff to hit 200 FCR, but that sacrificed the 86% FHR breakpoint. I move faster, but when I do get tangled up in monsters, it's harder to get out. I think it's probably the same runtime-wise all in all, but anything that makes the runs feel annoying is something I want to avoid, so I think I'll switch back.