- Oct 2, 2010
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The idea all started in the Weekend Warrior Tournament where I attempted a pX twinked SC Hell Sorc Run as a quick fun playthrough. The ending time of ~2:46 was easily under 3 hours, and my post-run analysis led me to believe that there is still plenty of time left to be saved. I'd say 2:20 or even 2:10 is feasible, but what about 2 hours? Is it possible to run an under 2 hour hell run in a reasonable time frame?
This will be a long term project of mine, running this whenever I have time to spare. If there are people that want to try this out, you are very welcome to try and I'll make a leaderboard. For now I will be keeping a record of my own attempts.
Rules
I'll be using my GoMule stashes for twinking and will be using current patch items only, since I dont play older patches. As far as "consumable" items go, I'll only be muling in gold. I'll leave potions, TP/ID tomes, respec tokens, etc out of the runs for now.
This challenge is not exclusive to the Sorceress, but it's the class that has the best shot by far, given skills like Static Field and native Teleport at level 18, and also the best FCR breakpoints for advancing through the game.
I've included the time segments for each difficulty in the following progress table. Any more columns of interest I will definitely add in the future.
This will be a long term project of mine, running this whenever I have time to spare. If there are people that want to try this out, you are very welcome to try and I'll make a leaderboard. For now I will be keeping a record of my own attempts.
Rules
- The base rules start with those on speedrun.com, but with modifications to fit the framework of twinked runs and SPF FAM.
- This is an %Any Hell single segment run- the timer will start upon character creation and end at the death of Hell Baal. Timer will continue to run during all muling.
- RuneWord Mod enabled.
- Muling/Twinking allowed but no quest items, including the Horadric Cube.
- /players command adjustment allowed at any time during the run.
I'll be using my GoMule stashes for twinking and will be using current patch items only, since I dont play older patches. As far as "consumable" items go, I'll only be muling in gold. I'll leave potions, TP/ID tomes, respec tokens, etc out of the runs for now.
This challenge is not exclusive to the Sorceress, but it's the class that has the best shot by far, given skills like Static Field and native Teleport at level 18, and also the best FCR breakpoints for advancing through the game.
I've included the time segments for each difficulty in the following progress table. Any more columns of interest I will definitely add in the future.
Code:
Character Class Time Lvl Normal NM Hell
SubThree Sorc 2:45:54 62 1:13:07 0:47:18 0:45:29