Tyrael's Mighty Breakdown - Item Find Thread September 2015

I didn't mind my screen being stretched to fit my monitor for awhile, but after looking at your screenshot @tomersss i really think the unstretched view looks way better. At first I was just happy to get D2 working on my machine, but I want it to look as good as it can now.

Grats on the Azurewrath man! That's another item I need for my grail.
 
I just gambled this:

View attachment 4982

Jalal's is equal or better at most of what this one has, but it has FRW instead of FHR. I kept it. Other opinions?
 
I didn't mind my screen being stretched to fit my monitor for awhile, but after looking at your screenshot @tomersss i really think the unstretched view looks way better. At first I was just happy to get D2 working on my machine, but I want it to look as good as it can now.

Grats on the Azurewrath man! That's another item I need for my grail.
thanks bro! :)
honestly i was thinking about grailing too but i its too much of a hasstle.. anyway i remeber in my head things i didnt find so i have the grail going inside my brain when you think about it XD
 
Prefix 854 Large Charm of Sustenance
Keep in Inventory to Gain Bonus
Required Level: 34
Item Version: Expansion
Item Level: 94
Fingerprint: 0x6271fe11
+23 to Life
+11 to Maximum Damage
 
View attachment 4986



Armageddon Grip
Ring
Required Level: 74
Fingerprint: 0xade3207b
Item Level: 95
Version: Expansion 1.10+
+111 to Attack Rating
6% Mana stolen per hit
8% Life stolen per hit
+15 to Strength
+65 to Mana
All Resistances +11


Nihlathak paid off big time for my fire sorc :cool:
 
Finally managed to get my hammerdin to level 97, I reckon took me about 40 hours of playing D2 at CS at player settings P7. This is excluding an additional 10 hours for inefficient playing, i.e. getting up for a beer, talking to GF etc. I had one high level death at 96,5. An almost insta kill (4300 hp) by Lord de Seis, his buddies and some venom lords.

Started somewhere in november, by the time I got to New Year I was at 10-15% in, by the end of january with a week off from work I ended with 40%, 60% by the end of February and the last two weeks I managed to cramp in the last hours for the last 40%.

And now the results:



Code:
Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0x9dd344c3
Item Level: 88
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +27

(happy with this because it is my first selffound Mara's after starting SP)

Ruby Jewel of Fervor
Jewel
Required Level: 58
Fingerprint: 0x1d6b696e
Item Level: 88
Version: Expansion 1.10+
+15% Increased Attack Speed
31% Enhanced Damage

- Gul Rune
- 5% and 4% @ resists SC
- Several skillers (most of which where cubed with off Diablo GC's)
- Several TC3 and 78 grailers (now down to -29)

There was one strange drop in hindsight, but I can't come to the any other conlusion that I must have been mistaken (or colourblind). I believe Diablo dropped a golden unique gorgon crossbow. Memory reminded me that I already have all the unique crossbows thus I paid now attention to it and S&E'd.

Then I got an awkward feeling something was off and I checked Arreat Summit. To my correct memory and henceforth confusion there was no unique gorgon crossbow. So the question is, what did I see? Or was it simply an incorrect obeservation of a rare item...?

Overall, none to special finds, but I am quite happy with the achieved goal, level 97 :).

Finally, I calculated that I need an additional 1180 runs to get to level 98 doing CS runs. That 70 hours of playtime, excluding 20 hours of playing inefficiencies (see above). I remember reading a story of @Grape that he reached a point (I believe in from 97 > 98) that it is actually possible to get to level 99. I had a similar realisation, only exactly opposite :).

So for now my hammerdin will take a sabbatical and I'll continue hunting for grailers with my AT blizzard sorceress.
 
Spirit
Sacred Targe
'TalThulOrtAmn'
Defense: 154
Chance to Block: 50%
Durability: 45 of 45
(Paladin Only)
Required Strength: 86
Required Level: 47
Item Version: 1.10+ Expansion
Item Level: 83
Fingerprint: 0x6dec2196
+22 to Vitality
+102 to Mana
+250 Defense vs. Missile
Fire Resist +40%
Lightning Resist +75%
Cold Resist +75%
Poison Resist +75%
Attacker Takes Damage of 14
55% Faster Hit Recovery
31% Faster Cast Rate
+2 to All Skill Levels
+6 Magic Absorb
Socketed (4: 4 used)


Kira's Guardian
Tiara
Defense: 109
Durability: 25 of 25
Required Level: 77
Item Version: 1.10+ Expansion
Item Level: 88
Fingerprint: 0xd66c9ddf
+6 to Life
+60 Defense
Fire Resist +66%
Lightning Resist +66%
Cold Resist +66%
Poison Resist +76%
Adds 1-92 lightning damage
20% Faster Hit Recovery
41% Damage to Undead
+28 to Attack Rating against Undead
Cannot Be Frozen
Socketed (1: 1 used)
 
Prefix 848 Grand Charm of Vita
Keep in Inventory to Gain Bonus
Required Level: 69
Item Version: Expansion
Item Level: 94
Fingerprint: 0x503e082d
+36 to Life
+15 to Maximum Damage

Prefix 1039 Large Charm of Vita
Keep in Inventory to Gain Bonus
Required Level: 50
Item Version: Expansion
Item Level: 90
Fingerprint: 0x125dc08e
+28 to Life
Fire Resist +17%
 
The ring is really great, so many useful stats. Only res all and +mana are kind of sub optimal. I think you can get three +2x res in either light, poison, cold or fire. And 65 life would also generally be a little better than mana. But still very close to perfect!
 
That ring makes me want to cry myself to sleep.

Also, I'm not sure if I have already posted this batch of CS (I think entirely CS...) drops, so sorry if I have :p

Code:
Arcing Small Charm of Vita
Small Charm
Required Level: 57
Fingerprint: 0x5b0734c
Item Level: 88
Version: Expansion 1.10+
Adds 1 - 37 Lightning Damage
+20 to Life

Lo Rune
Required Level: 59
Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist

Cobalt Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x59e44e68
Item Level: 85
Version: Expansion 1.10+
+20 to Life
Cold Resist +9%

Bonehew
Ogre Axe
Two Hand Damage: 117 - 609
Durability: 27 of 50
Required Level: 64
Required Strength: 195
Required Dexterity: 75
Fingerprint: 0x6bac393a
Item Level: 94
Version: Expansion 1.10+
50% Chance to cast level 16 Bone Spear on striking
+30% Increased Attack Speed
320% Enhanced Damage
Prevent Monster Heal
Level 14 Corpse Explosion (18/30 Charges)
2 Sockets (0 used)

Amber Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xa14969d4
Item Level: 94
Version: Expansion 1.10+
+20 to Life
Lightning Resist +10%

Steel Small Charm of Good Luck
Small Charm
Required Level: 49
Fingerprint: 0x7b955e85
Item Level: 88
Version: Expansion 1.10+
+32 to Attack Rating
7% Better Chance of Getting Magic Items
[code]
 
The ring is really great, so many useful stats. Only res all and +mana are kind of sub optimal. I think you can get three +2x res in either light, poison, cold or fire. And 65 life would also generally be a little better than mana. But still very close to perfect!
If the res all were to be three separate resists, you'd have to omit both the mana and the AR, which I wouldn't have. Also, rings only get 40 life, but then you'd have to pass up on the +str, which admittedly could have been 5 points more, but perfection on rares is more or less unheard of because there are so many variables.

In short, a perfect version of that ring has 9 more AR, 5 more str, and 25 (I think) more mana. Not a lot missing.
 
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