I've been thinking about Stormlash-wielding Fury Wolf with synergized Tornado. I haven't really played Wind or Shapeshifting Druid yet, so this would be nice way to combine both, with style.
I did a Stormlash/Tornado-Fury druid back in the day, it was good fun! I don't remember how effective the Tornadoes actually were, all I remember is that Static Field was a bit of a let down, but I guess it might be because you're already dealing quite a bit of damage with Fury alone.
One thing I'd like to remind you is that Stormlash has 82 level requirement. Not necessarily a problem, but you might end up using that end game weapon for like maybe last few acts, so better have another weapon in mind for early HellI used Horizon's, to keep the Tornadoes spinning.
Also, question: Elemental Skillers are probably useless for this builds, since only hard points count as synergies, right? Not worth it just for Cyclone armor and Hurricane I think. Also, do SS skillers help noticeably or should I just go with max damage/ar charms like with most of the melee/physical dmg builds?
Ok, I've done maybe 100 test runs (not really keeping track but about an hour's worth of distracted running) and it looks as though not only are the T-intersection chests superchests, but so are the ones in dead-end rooms all by themselves! This makes tower cellar considerably better. I very quickly got a map with 2 chests, 2 floors in a row (though the rest are empty).Maybe I'll try a few maps in 1.07 to test it out, then. 2-3 is probably better than anything else for A1 other than having a random porch nearby a wp on top of countess as well. *shrug*