I have an immesurably dull tale to tell, of Radament (I'm sure this is well documented elsewhere, but hey).
I recently grushed a bunch of level 1 characters (essentially: one of every class using names I like for future 99 projects) while I was levelling a Frost zealot (which was great until Hell where it just got slow, despite an eth 1.07 ZA Beast). Why does this matter in a 99 thread? Grushing so I have all the Ancients quests available at level 98. Cheesy, but I'm not above it
However, when you spent more than an hour killing Radament after Radament because you have to deal with some bizarre skill book-bug it begins to cramp ones 99 style.
Typically when I grush characters I don't bother to pick up the skill books (because usually they're just for socket/forge) but this has never presented an issue when I've then gone on to level the toons for whatever reason. Today, in all my wisdom, I decided that I'd grab the Hell difficulty book and complete the quest (I don't much like that place on any difficulty, I figured I'd take a little time to pick up the books in Hell, and turn in the quest at Atma). Big mistake.
When the grushed Paladin of the bunch got to Radament in normal? No book, and the quest was completed. Nightmare? No book and, again, I'd completed the quest. By this stage I was concerned. Back to normal! And... the quest log announces "Kill Radament". Umm... okay? And, for whatever reason, best known to the lords of Sanctuary, he decided to drop a skill book. Still with me?
Back to NM. No book. Quest is still completed. I go back to normal, kill Radament, no book. I exit the game entirely to look for some information, I find a potential solution, but before trying it (because it would involve getting a fresh character to NM), I make a new normal game... yup, the quest is definitely completed. A new NM game and I got the whole "can't complete that quest in this game" talk... (I joined in A1, I have no idea why it decided to announce that). Well, at least the quest had decided to uncomplete itself. I decided to port to A2, exit and remake. Next NM game... "Kill Radament". And a book.
Yeah, that's my 99 theorycrafting story. Don't **** with Radament, it takes a lot of time.
At least XP was ridiculously good as I started this whole adventure of multiple NM Radament runs at level 29 (125fcr Hammerdin knows no fear in NM A2!)
I recently grushed a bunch of level 1 characters (essentially: one of every class using names I like for future 99 projects) while I was levelling a Frost zealot (which was great until Hell where it just got slow, despite an eth 1.07 ZA Beast). Why does this matter in a 99 thread? Grushing so I have all the Ancients quests available at level 98. Cheesy, but I'm not above it

Typically when I grush characters I don't bother to pick up the skill books (because usually they're just for socket/forge) but this has never presented an issue when I've then gone on to level the toons for whatever reason. Today, in all my wisdom, I decided that I'd grab the Hell difficulty book and complete the quest (I don't much like that place on any difficulty, I figured I'd take a little time to pick up the books in Hell, and turn in the quest at Atma). Big mistake.
When the grushed Paladin of the bunch got to Radament in normal? No book, and the quest was completed. Nightmare? No book and, again, I'd completed the quest. By this stage I was concerned. Back to normal! And... the quest log announces "Kill Radament". Umm... okay? And, for whatever reason, best known to the lords of Sanctuary, he decided to drop a skill book. Still with me?
Back to NM. No book. Quest is still completed. I go back to normal, kill Radament, no book. I exit the game entirely to look for some information, I find a potential solution, but before trying it (because it would involve getting a fresh character to NM), I make a new normal game... yup, the quest is definitely completed. A new NM game and I got the whole "can't complete that quest in this game" talk... (I joined in A1, I have no idea why it decided to announce that). Well, at least the quest had decided to uncomplete itself. I decided to port to A2, exit and remake. Next NM game... "Kill Radament". And a book.
Yeah, that's my 99 theorycrafting story. Don't **** with Radament, it takes a lot of time.
At least XP was ridiculously good as I started this whole adventure of multiple NM Radament runs at level 29 (125fcr Hammerdin knows no fear in NM A2!)