felixbavaria1
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- Dec 19, 2010
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Arctic armor + belt is quite useless, as it's MF is almost beaten by a 3 flawed topaz breast plate, leaving other options for the belt (life, FHR, gold find, ...)
Arctic belt + gloves + topazed armor is a nice combo if you can live with the 2 rows of potions. Usually not an issue in SC ...
Gambling for MF boots in Act II is a waste, go for circlets (up to 35 MF possible, as well as Static damage, +skills, etc.) and buy boots + gloves of fortune from the vendors in Lut Gholein.
Repeat the cube recipe until you get a Poleaxe, Halberd, Lochaber Axe, Bill, or Partizan (the latter can only be equipped in Act V Normal or so). You are probably talking about a Scythe (a Thresher in Act II Normal would be hax). Scythes suck indeed since they do almost no damage.
Don't put points in energy, use Tir runes, other +mana per kill gear and Sapphires in armor if needed. If you did, respec once you reach Nightmare Assassins do need dexterity and strength to equip the higher level claws.
Arctic belt + gloves + topazed armor is a nice combo if you can live with the 2 rows of potions. Usually not an issue in SC ...
Gambling for MF boots in Act II is a waste, go for circlets (up to 35 MF possible, as well as Static damage, +skills, etc.) and buy boots + gloves of fortune from the vendors in Lut Gholein.
Repeat the cube recipe until you get a Poleaxe, Halberd, Lochaber Axe, Bill, or Partizan (the latter can only be equipped in Act V Normal or so). You are probably talking about a Scythe (a Thresher in Act II Normal would be hax). Scythes suck indeed since they do almost no damage.
Don't put points in energy, use Tir runes, other +mana per kill gear and Sapphires in armor if needed. If you did, respec once you reach Nightmare Assassins do need dexterity and strength to equip the higher level claws.