Re: just a SP thread
The other mercs are viable for normal and nightmare. If you want to use them in hell, you lose a lot of effectiveness for style points.
A2 mercs have a lot to offer besides a walking aura. In fact even without the aura they are still the best mercs in the game. Lets see
-the highest damage, defense and hp ( barbs can beat them in hp but only very late game)
-uses polearms, thus giving extremely good runeword auras ( Insight, Infinity )
-Can tank very well and shows the least retarded behaviour ( Rogues and mages spend half their time walking back and forth. The barb is much too eager to fight )
Additionally you have an AURA!! What more you have six auras to choose from. What do the other mercs give?
Barb: A silly bash and stun
Rogue: Inner sight ( ok maybe this is useful )
Mage: The cold mage freezes stuff
but still none of them compare to the incredible power of the aura.
The other mercs are viable for normal and nightmare. If you want to use them in hell, you lose a lot of effectiveness for style points.
A2 mercs have a lot to offer besides a walking aura. In fact even without the aura they are still the best mercs in the game. Lets see
-the highest damage, defense and hp ( barbs can beat them in hp but only very late game)
-uses polearms, thus giving extremely good runeword auras ( Insight, Infinity )
-Can tank very well and shows the least retarded behaviour ( Rogues and mages spend half their time walking back and forth. The barb is much too eager to fight )
Additionally you have an AURA!! What more you have six auras to choose from. What do the other mercs give?
Barb: A silly bash and stun
Rogue: Inner sight ( ok maybe this is useful )
Mage: The cold mage freezes stuff
but still none of them compare to the incredible power of the aura.